tazz. wrote:
Since the update i didn't bother with the server.Morpheus wrote:
is the/a bf2s server still up?
*cough*tazz*cough*
EE (hats
tazz. wrote:
Since the update i didn't bother with the server.Morpheus wrote:
is the/a bf2s server still up?
*cough*tazz*cough*
Once you join a legit server that people have been working on for a long time and has cities and buildings developed everywhere, this game shines.unnamednewbie13 wrote:
I paid A+ price for a (in my opinion) B- game in MoH 2010, which I've so far played far less than Minecraft. It was 14 bucks well spent, in my opinion. In this case, being Java has little bearing on the gameplay.FloppY_ wrote:
Sure I'll support Indie developers...globefish23 wrote:
Well, what did you expect?
Notch's number one priority on his to-do list:
http://www.toodledo.com/views/public.ph … 9fbf9c05a0
Buy it already and support small indie developers and keep them from starving.
But not when they charge a premium for a Java game
or make your own server?iNeedUrFace4Soup wrote:
It actually corrupted the save file?
You could always just play on a server so if you crash nothing can get lost. The only problem there is people messing with your stuff while you are offline, unless you find a good private server and get whitelisted.
That's exactly what I needed. But I don't have the heart to delve back in quite yet. My world was starting to look like freaking Rivendell in its detail before it crashed.tazz. wrote:
Yeah my first world corrupted after a bsod,
..I make daily backups now.
http://www.minecraftwiki.net/wiki/Progr … _Utilities
Check some of these out
♥
escaping to the menu saves the game automatically.unnamednewbie13 wrote:
The above screenshot:
I leveled the closest hill, built a big rock wall enclosure, grew 5 layers of mega tree within it up to the floating island, mined straight down and then fanned out on about 30 levels down to the bedrock. Behind the hill I built an aqueduct straight into the next large hill, and fanned out north, east, south and west from the megatree for a few kilometers in each direction, putting up 'lava tower beacons' on high ground to light my way. Poked around caves within the perimeter.
I was standing on the aqueduct on a foggy morning, waiting for it to clear so I could take a screenshot before I climbed up to the floating island to build a Mario 3 air ship. I hit F11 for windowed mode so I could use print screen (full screen doesn't work with print screen for some reason). Then the thing blackscreens, giving me an officious crash report window.
The save game is fucked. All it kept were the blocks within a few meters. 5/6 of my tunnels are gone, 1/2 of the aquaduct is gone, all but two growth layers of tree are gone and about two hours of aesthetic fiddling are wiped out. To top it off, the game managed to remember that I'd used a bunch of resources, so I don't even have the satisfaction of doubling my stuff per block mined.
Unless I can figure out an efficient way to make automatic backups every ten minutes, I'm officially done with this shit until it reaches beta. I have no reason to bother unless I'm building for looks, and if the game won't let me...there it is.
This game SERIOUSLY needs a save menu with proper slots (yes, multiple slots per world), because this is the second bloody time a crash corrupted my game.
That's nice, but the save game itself was corrupted by the crash.JohnG@lt wrote:
escaping to the menu saves the game automatically.
Eggs have shorter draw distances than enemies.. he just walked forwards and it came into view. See the chickens behind it, they laid it.
why do you even know this?Finray wrote:
Eggs have shorter draw distances than enemies.. he just walked forwards and it came into view. See the chickens behind it, they laid it.
Because you can easily see this in game?FatherTed wrote:
why do you even know this?Finray wrote:
Eggs have shorter draw distances than enemies.. he just walked forwards and it came into view. See the chickens behind it, they laid it.