http://www.teamfortress.com/bidwells_big_plan/
New comic. Polycount at last! Well, soon anyway.
THE MANN-CONOMY UPDATE
http://www.teamfortress.com/mannconomy/
http://www.teamfortress.com/mannconomy/FAQ/
New comic. Polycount at last! Well, soon anyway.
THE MANN-CONOMY UPDATE
http://www.teamfortress.com/mannconomy/
http://www.teamfortress.com/mannconomy/FAQ/
The biggest update in Team Fortress 2’s history is about to go live, letting players pay real money for in-game items. The Mann-conomy Update adds 17 new community-designed items, and the players who created them will receive a percentage of the takings from their sales. Item trading has also been added, along with item customisation systems for you to rename and recolour your kit. There’s a new dueling mini-game, crates of mystery items to be found and unlocked, and special item sets that give you major bonuses for wearing them all at once.
What the hell...* 17 new community-made items added
* You can buy items from inside the game
* Prices range from $0.49 to $4.99
* Some items can never be found or crafted, only bought
* You can now trade items with anyone
* You cannot unlock the new items with achievements
* You cannot craft or trade an item you bought with real money
* There’s now a dueling mini-game
* You can find tools to customise an item’s look and name
* The new game mode is not in this update
* Team Fortress 2 is not free to play
Last edited by Spidery_Yoda (2010-09-30 12:05:30)