Cybargs
Moderated
+2,285|6713

RavyGravy wrote:

Lucien wrote:

Cybargs wrote:

Well it was after a fucking nuclear war. Don't expect guns to exactly shoot very straight.
How do you think guns work
radiation directly effects the accuracy of guns, DUH!
They give bad rusts too.
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
Noobpatty
ʎʇʇɐdqoou
+194|6351|West NY
Guns would probably still shoot relatively straight if they were still working by then. I don't think a gun without a bent barrel is going to stray shots too far off course.
Sisco
grandmaster league revivalist
+493|6341
I´m not talking about headshotting mutants from the churchtower 400 meters away, I´m talking about hitting giant ants 20 meters in front of you.

I´ve got no problem with the system being biased by chance and skills in general, I just hate that you have no control over it without using vats. Taking aim was pointless.
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
dill13
Member
+67|6191

Sisco10 wrote:

I´m not talking about headshotting mutants from the churchtower 400 meters away, I´m talking about hitting giant ants 20 meters in front of you.

I´ve got no problem with the system being biased by chance and skills in general, I just hate that you have no control over it without using vats. Taking aim was pointless.
Learn to aim and use the hunting rifle Lincolns repeater and the plasma rifle you can get headshots with those guns at 50 plus feet easily
Sisco
grandmaster league revivalist
+493|6341

dill13 wrote:

Sisco10 wrote:

I´m not talking about headshotting mutants from the churchtower 400 meters away, I´m talking about hitting giant ants 20 meters in front of you.

I´ve got no problem with the system being biased by chance and skills in general, I just hate that you have no control over it without using vats. Taking aim was pointless.
Learn to aim and use the hunting rifle Lincolns repeater and the plasma rifle you can get headshots with those guns at 50 plus feet easily
I know how to aim, but it´s pointless and ammo wasting whithout vats. And there´s no sense in waiting to find the one rifle, that increases my chances of hitting, even though my crosshair is spot on.
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
Brasso
member
+1,549|6628

i believe lincoln's repeater has zero deviation from the point you are actually aiming at iirc
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
Cybargs
Moderated
+2,285|6713

Sisco10 wrote:

I´m not talking about headshotting mutants from the churchtower 400 meters away, I´m talking about hitting giant ants 20 meters in front of you.

I´ve got no problem with the system being biased by chance and skills in general, I just hate that you have no control over it without using vats. Taking aim was pointless.
It's an RPG for a reason.
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
Sisco
grandmaster league revivalist
+493|6341

Cybargs wrote:

Sisco10 wrote:

I´m not talking about headshotting mutants from the churchtower 400 meters away, I´m talking about hitting giant ants 20 meters in front of you.

I´ve got no problem with the system being biased by chance and skills in general, I just hate that you have no control over it without using vats. Taking aim was pointless.
It's an RPG for a reason.
Sure, but it fools you into being a FPS. That´s what turned me off. I have no problem with a RPG with combat like the vats system. It´s actually pretty clever. But I don´t like the FPS feeling and handling of it, without the PFS mechanics to back it up. Not my cup of coffee.

Anyways, this thread is about rage, isn´t it?
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
Big McLargehuge
Another Saturday night and I ain't got nobody
+259|6600|Philadelphia, PA
Rage E3 video.

[video]http://www.gametrailers.com/video/e3-2010-rage/700655[/video]

[video]http://www.gametrailers.com/video/e3-2010-rage/700653[/video]

Last edited by Big McLargehuge (2010-06-19 12:41:04)

IrishGrimReaper
Field Marshal | o |
+142|6718|Ireland | Monaghan

Really reminds me of Borderlands tbh. Looks worth a try though.
Intel Core i7 CPU 920 @ 4GHz || 3x2 GB OCZ 1600Mhz DDR3 || 80GB Intel X25-M Gen 2 || KFA2 GTX 480 1536Mb ||| Samsung T220 || Xonar DX 7.1 || AV 40 || P6T Deluxe V2 || Win 7 HP 64 Bit || Lian Li P80
FloppY_
­
+1,010|6283|Denmark aka Automotive Hell
It looks like a mix of Borderlands, Fallout and a wee bit of STALKER...

I'll definately try it out...

EDIT: I love the revolver and shotgun models btw

Last edited by FloppY_ (2010-06-19 14:22:02)

­ Your thoughts, insights, and musings on this matter intrigue me
iNeedUrFace4Soup
fuck it
+348|6543
War. War never changes.

I hope they don't use that MegaTexture shit. Quake Wars still looks grainy and off.
https://i.imgur.com/jM2Yp.gif
FloppY_
­
+1,010|6283|Denmark aka Automotive Hell

iNeedUrFace4Soup wrote:

War. War never changes.

I hope they don't use that MegaTexture shit. Quake Wars still looks grainy and off.
ugh,, quake wars was shit
­ Your thoughts, insights, and musings on this matter intrigue me
farmerfez
o wut?
+78|6528

lol carbon copy of borderlands imo
Miggle
FUCK UBISOFT
+1,411|6739|FUCK UBISOFT

farmerfez wrote:

lol carbon copy of borderlands imo
you mean fallout 3, right?

only thing that makes this look like border lands is the vehicle combat.
https://i.imgur.com/86fodNE.png
FloppY_
­
+1,010|6283|Denmark aka Automotive Hell

Miggle wrote:

farmerfez wrote:

lol carbon copy of borderlands imo
you mean fallout 3, right?

only thing that makes this look like border lands is the vehicle combat.
and bandits
and inviroment
and combat
etc.
­ Your thoughts, insights, and musings on this matter intrigue me
Miggle
FUCK UBISOFT
+1,411|6739|FUCK UBISOFT

FloppY_ wrote:

Miggle wrote:

farmerfez wrote:

lol carbon copy of borderlands imo
you mean fallout 3, right?

only thing that makes this look like border lands is the vehicle combat.
and bandits
and inviroment
and combat
etc.
all of those are standard to the genre.
https://i.imgur.com/86fodNE.png
Finray
Hup! Dos, Tres, Cuatro
+2,629|5785|Catherine Black

Miggle wrote:

FloppY_ wrote:

Miggle wrote:


you mean fallout 3, right?

only thing that makes this look like border lands is the vehicle combat.
and bandits
and inviroment
and combat
etc.
all of those are standard to the genre.
The environment is unique though.
https://i.imgur.com/qwWEP9F.png
FloppY_
­
+1,010|6283|Denmark aka Automotive Hell

Miggle wrote:

FloppY_ wrote:

Miggle wrote:


you mean fallout 3, right?

only thing that makes this look like border lands is the vehicle combat.
and bandits
and environment
and combat
etc.
all of those are standard to the genre.
except the leather clothes and mutations of the bandits combined with the architecture is very similar to borderlands...

but tbh nothing is original these days
­ Your thoughts, insights, and musings on this matter intrigue me
farmerfez
o wut?
+78|6528

even the graphics are similiar.....
globefish23
sophisticated slacker
+334|6321|Graz, Austria
Looks like they put Fallout 3 and Borderlands into the LHC and smashed it against the generic Doom monsters.
Sisco
grandmaster league revivalist
+493|6341
While it does look like fun, there is ABSOLUTELY NOTHING NEW.

As already mentioned the setting is similar to Borderlands.
The drones have been there in Frontlines.
The manipulating the environment to lay traps while being sneaky was in Velvet Assassin.
Even the shown weaponry is similar to been theres with the pistol being similar in Doom 3.

Different ammo types should be fun though and the throwing knife whatever is nice.
I hope the mission design and the RPG elements will bring some depth, otherwise it will suffer like Borderlands did.
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
FloppY_
­
+1,010|6283|Denmark aka Automotive Hell

Sisco10 wrote:

While it does look like fun, there is ABSOLUTELY NOTHING NEW.

As already mentioned the setting is similar to Borderlands.
The drones have been there in Frontlines.
The manipulating the environment to lay traps while being sneaky was in Velvet Assassin.
Even the shown weaponry is similar to been theres with the pistol being similar in Doom 3.

Different ammo types should be fun though and the throwing knife whatever is nice.
I hope the mission design and the RPG elements will bring some depth, otherwise it will suffer like Borderlands did.
Well, borderlands was all about the weapons and Diablo2 like RPG elements...
­ Your thoughts, insights, and musings on this matter intrigue me
Sisco
grandmaster league revivalist
+493|6341

FloppY_ wrote:

Sisco10 wrote:

While it does look like fun, there is ABSOLUTELY NOTHING NEW.

As already mentioned the setting is similar to Borderlands.
The drones have been there in Frontlines.
The manipulating the environment to lay traps while being sneaky was in Velvet Assassin.
Even the shown weaponry is similar to been theres with the pistol being similar in Doom 3.

Different ammo types should be fun though and the throwing knife whatever is nice.
I hope the mission design and the RPG elements will bring some depth, otherwise it will suffer like Borderlands did.
Well, borderlands was all about the weapons and Diablo2 like RPG elements...
Yes, but to me both were very shallow. RPG elemts is almost too much to call the gimmick feature of having one ability per character. The weapons were great fun, but despite finding lots of em, most of them were junk or too weak for you current stage. I had my share of fun nonetheless, but I´m skeptical towards the worth of a purchase of Rage from what I´ve seen so far.
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
FloppY_
­
+1,010|6283|Denmark aka Automotive Hell

Sisco10 wrote:

FloppY_ wrote:

Sisco10 wrote:

While it does look like fun, there is ABSOLUTELY NOTHING NEW.

As already mentioned the setting is similar to Borderlands.
The drones have been there in Frontlines.
The manipulating the environment to lay traps while being sneaky was in Velvet Assassin.
Even the shown weaponry is similar to been theres with the pistol being similar in Doom 3.

Different ammo types should be fun though and the throwing knife whatever is nice.
I hope the mission design and the RPG elements will bring some depth, otherwise it will suffer like Borderlands did.
Well, borderlands was all about the weapons and Diablo2 like RPG elements...
Yes, but to me both were very shallow. RPG elemts is almost too much to call the gimmick feature of having one ability per character. The weapons were great fun, but despite finding lots of em, most of them were junk or too weak for you current stage. I had my share of fun nonetheless, but I´m skeptical towards the worth of a purchase of Rage from what I´ve seen so far.
Hey don't get me wrong, I said I'd "try" it, not "buy" it
­ Your thoughts, insights, and musings on this matter intrigue me

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