The reason is simple: DICE are giving us balance changes based on console gameplay, and the console versions have an entirely different flight model to the slow, sluggish PC flight model. Helicopters are fast, can circle strafe extremely quickly, and look a hell of a lot of fun.
Observe:
So yes. That's why the tracer dart is now extremely fast and makes taking out helicopters the easiest thing in the game, why the heli guns do no damage and the AA guns are now even more powerful then they already were. Because on the PS3 version the helicopter moves quickly.
Hopefully DICE will quickly realise their stupidity (long shot) and either give us that quick, responsive flight model, or revert the completely unneeded changes.
Maybe they shouldn't judge all balance based on the console versions in future.
Observe:
So yes. That's why the tracer dart is now extremely fast and makes taking out helicopters the easiest thing in the game, why the heli guns do no damage and the AA guns are now even more powerful then they already were. Because on the PS3 version the helicopter moves quickly.
Hopefully DICE will quickly realise their stupidity (long shot) and either give us that quick, responsive flight model, or revert the completely unneeded changes.
Maybe they shouldn't judge all balance based on the console versions in future.
Last edited by Spidery_Yoda (2010-04-22 14:13:08)