Rod Foxx
Warblgarbl
+78|6244|Perth, Australia
Hmmm some guy was giving me shit so i decided to check out his stats.

Attacker: 174 wins/5 losses - 34.80 WLR
Defender: 9 wins/121 losses - 0.07 WLR

Something there doesn't look right
Ilocano
buuuurrrrrrppppp.......
+341|6927

It takes team work to win as defender.  It only takes two players to win as attacker.
FloppY_
­
+1,010|6546|Denmark aka Automotive Hell

Ilocano wrote:

It takes team work to win as defender.  It only takes two players to win as attacker.
qft
­ Your thoughts, insights, and musings on this matter intrigue me
Naturn
Deeds, not words.
+311|6866|Greenwood, IN
Sorry guys I posted it while half asleep.  I expect you guys to get it.  Its a screenshot from my next montage.
west-phoenix-az
Guns don't kill people. . . joe bidens advice does
+632|6650
On Conquest Arica some guys got into the bottom floor of the building right next to the B flag. They were sticking out a little, but their shots didn't seem to count. I was able to knife the wall and get 3 kills

on PS3
https://i127.photobucket.com/albums/p123/west-phoenix-az/BF2S/bf2s_sig_9mmbrass.jpg
Lucien
Fantasma Parastasie
+1,451|6913
There's all kinds of places where you can glitch into walls in this game. luckily DICE had the common sense to make it impossible to shoot out walls instead of trying to fix the thousands of places where you can do it a la BF2
https://i.imgur.com/HTmoH.jpg
-CARNIFEX-[LOC]
Da Blooze
+111|6914
It seems like the number of hardcore servers has at least doubled in the past week alone...am I just imagining this? 

I wouldn't mind so much, if hardcore mode didn't drive me batshit crazy with all of the one-shot sniping that goes on.
https://static.bf2s.com/files/user/12516/Bitch%20Hunter%20Sig.jpg
Lucien
Fantasma Parastasie
+1,451|6913
HARDCORE IS FOR PROS BRAH
goddamn caps filter. every time.

Last edited by Lucien (2010-04-16 11:28:22)

https://i.imgur.com/HTmoH.jpg
Trotskygrad
бля
+354|6260|Vortex Ring State

Lucien wrote:

HARDCORE IS FOR PROS BRAH
goddamn caps filter. every time.
Icwhatudidthar.

Enemy troll spotted!
-Sh1fty-
plundering yee booty
+510|5734|Ventura, California
Hardcore is horrible in this game. It's just too hard to stay alive in this game, the situational awareness fucking sucks in this game, I always know where people are in CoD games and previous BF games. I don't know what it is about this game, maybe the FOV, or the sound, but something sucks where I can't kick ass.

You really need a squad to watch all sectors, thank God at least that's a positive thing I can get from this, except I can never play with somebody who uses teamwork.
And above your tomb, the stars will belong to us.
Lucien
Fantasma Parastasie
+1,451|6913

Trotskygrad wrote:

Lucien wrote:

HARDCORE IS FOR PROS BRAH
goddamn caps filter. every time.
Icwhatudidthar.

Enemy troll spotted!
Learn to differentiate trolling from obvious sarcasm
https://i.imgur.com/HTmoH.jpg
Chou
Member
+737|7051

Ilocano wrote:

It takes team work to win as defender.  It only takes two players to win as attacker.
Many defenders make the mistake to go in attack mode looking for enemies.

Idiots
FloppY_
­
+1,010|6546|Denmark aka Automotive Hell

Chou wrote:

Ilocano wrote:

It takes team work to win as defender.  It only takes two players to win as attacker.
Many defenders make the mistake to go in attack mode looking for enemies.

Idiots
And most attackers don't realise that engineer rocket launchers do a great amount of damage to M-COMs

Idiots
­ Your thoughts, insights, and musings on this matter intrigue me
Trotskygrad
бля
+354|6260|Vortex Ring State

FloppY_ wrote:

Chou wrote:

Ilocano wrote:

It takes team work to win as defender.  It only takes two players to win as attacker.
Many defenders make the mistake to go in attack mode looking for enemies.

Idiots
And most attackers don't realise that engineer rocket launchers do a great amount of damage to M-COMs

Idiots
Shame you can't plant tracers on them.
FloppY_
­
+1,010|6546|Denmark aka Automotive Hell

Trotskygrad wrote:

FloppY_ wrote:

Chou wrote:


Many defenders make the mistake to go in attack mode looking for enemies.

Idiots
And most attackers don't realise that engineer rocket launchers do a great amount of damage to M-COMs

Idiots
Shame you can't plant tracers on them.
You don't need to.... If every engineer in the game fired a few rockets at an M-COM each round, Attackers would win 100% of the time...
­ Your thoughts, insights, and musings on this matter intrigue me
krazed
Admiral of the Bathtub
+619|7040|Great Brown North

-Sh1fty- wrote:

Hardcore is horrible in this game. It's just too hard to stay alive in this game, the situational awareness fucking sucks in this game, I always know where people are in CoD games and previous BF games. I don't know what it is about this game, maybe the FOV, or the sound, but something sucks where I can't kick ass.
suck less
Sisco
grandmaster league revivalist
+493|6604

FloppY_ wrote:

Trotskygrad wrote:

FloppY_ wrote:


And most attackers don't realise that engineer rocket launchers do a great amount of damage to M-COMs

Idiots
Shame you can't plant tracers on them.
You don't need to.... If every engineer in the game fired a few rockets at an M-COM each round, Attackers would win 100% of the time...
TBH, I didn´t realise this. Is there even the damage info, aka blinking MCOM marker when you hit it with rockets? I can´t remember...
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
-Sh1fty-
plundering yee booty
+510|5734|Ventura, California

Sisco10 wrote:

FloppY_ wrote:

Trotskygrad wrote:


Shame you can't plant tracers on them.
You don't need to.... If every engineer in the game fired a few rockets at an M-COM each round, Attackers would win 100% of the time...
TBH, I didn´t realise this. Is there even the damage info, aka blinking MCOM marker when you hit it with rockets? I can´t remember...
Yeah it blinks. Yesterday I was on Islas Innocentes and two guys fired rockets at our m-coms. Needless to say they got an m-com every 2 minutes or so.
And above your tomb, the stars will belong to us.
Sisco
grandmaster league revivalist
+493|6604

-Sh1fty- wrote:

Sisco10 wrote:

FloppY_ wrote:

You don't need to.... If every engineer in the game fired a few rockets at an M-COM each round, Attackers would win 100% of the time...
TBH, I didn´t realise this. Is there even the damage info, aka blinking MCOM marker when you hit it with rockets? I can´t remember...
Yeah it blinks. Yesterday I was on Islas Innocentes and two guys fired rockets at our m-coms. Needless to say they got an m-com every 2 minutes or so.
Need to try that



    *  You may post in 25 seconds
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
FloppY_
­
+1,010|6546|Denmark aka Automotive Hell

Sisco10 wrote:

-Sh1fty- wrote:

Sisco10 wrote:


TBH, I didn´t realise this. Is there even the damage info, aka blinking MCOM marker when you hit it with rockets? I can´t remember...
Yeah it blinks. Yesterday I was on Islas Innocentes and two guys fired rockets at our m-coms. Needless to say they got an m-com every 2 minutes or so.
Need to try that



    *  You may post in 25 seconds
Use the AT4 since the M-COM takes damage as a vehicle...
If you use the "explosive damage" perk you get a +50 M-COM damage point with every rocket
­ Your thoughts, insights, and musings on this matter intrigue me
-Sh1fty-
plundering yee booty
+510|5734|Ventura, California
The AT4 leaves you much too exposed to enemy fire, even if you duck and guide the rocket using the m-com 3d marker. I use the RPG-7, it's the 2nd most powerful and the sights are much better for distance judging, because of the markers it was.

Joined an Islas Innocentes server to quickly test each rocket launcher. Had 15 tickets left and I grabbed an RPG-7 and took out the m-com with 3 tickets left. Took every rocket though.
And above your tomb, the stars will belong to us.
FloppY_
­
+1,010|6546|Denmark aka Automotive Hell

-Sh1fty- wrote:

The AT4 leaves you much too exposed to enemy fire, even if you duck and guide the rocket using the m-com 3d marker. I use the RPG-7, it's the 2nd most powerful and the sights are much better for distance judging, because of the markers it was.

Joined an Islas Innocentes server to quickly test each rocket launcher. Had 15 tickets left and I grabbed an RPG-7 and took out the m-com with 3 tickets left. Took every rocket though.
Protip: Fire AT4, aimed at Mcom -> Unscope -> hide

Same results as the RPG7, without having to judge the angle
­ Your thoughts, insights, and musings on this matter intrigue me
-Sh1fty-
plundering yee booty
+510|5734|Ventura, California
So the AT4 doesn't guide anymore once you unscope?
And above your tomb, the stars will belong to us.
FloppY_
­
+1,010|6546|Denmark aka Automotive Hell

-Sh1fty- wrote:

So the AT4 doesn't guide anymore once you unscope?
Not according to my experiences with it...
­ Your thoughts, insights, and musings on this matter intrigue me
CammRobb
Banned
+1,510|6390|Carnoustie MASSIF
Plat on the 40mm btw

Board footer

Privacy Policy - © 2025 Jeff Minard