despite the fact that he would be using an RPG/At4 if he wanted to shoot at tanks?Finray wrote:
...Or, this is just an assumption now, he likes to shoot at tanks and it helps if you have higher damage and more rockets?-Sh1fty- wrote:
Which is why you're a massive cunt, and also explains why you act like a negative-IQ possessor on these forums.seymorebutts443 wrote:
M2CG+more explosives+extra damage.
Umm no. Because the CG is more reliable, and the AT4 keeps you in harms way.Trotskygrad wrote:
despite the fact that he would be using an RPG/At4 if he wanted to shoot at tanks?Finray wrote:
...Or, this is just an assumption now, he likes to shoot at tanks and it helps if you have higher damage and more rockets?-Sh1fty- wrote:
Which is why you're a massive cunt, and also explains why you act like a negative-IQ possessor on these forums.
So what you're saying is the M2 is solely for use against infantry?Trotskygrad wrote:
despite the fact that he would be using an RPG/At4 if he wanted to shoot at tanks?Finray wrote:
...Or, this is just an assumption now, he likes to shoot at tanks and it helps if you have higher damage and more rockets?-Sh1fty- wrote:
Which is why you're a massive cunt, and also explains why you act like a negative-IQ possessor on these forums.
Werent u the 1 that complained about 40mm GL?seymorebutts443 wrote:
M2CG+more explosives+extra damage.
^this.Ilocano wrote:
Umm no. Because the CG is more reliable, and the AT4 keeps you in harms way.Trotskygrad wrote:
despite the fact that he would be using an RPG/At4 if he wanted to shoot at tanks?Finray wrote:
...Or, this is just an assumption now, he likes to shoot at tanks and it helps if you have higher damage and more rockets?
But let's ignore that ^ comment and keep on jumping to conclusions anyway because here at BF2s we are smart people.
The RPG does more damage to vehicles than the CG so yeah.mtb0minime wrote:
^this.Ilocano wrote:
Umm no. Because the CG is more reliable, and the AT4 keeps you in harms way.Trotskygrad wrote:
despite the fact that he would be using an RPG/At4 if he wanted to shoot at tanks?
But let's ignore that ^ comment and keep on jumping to conclusions anyway because here at BF2s we are smart people.
"Raise the flag high! Let the degenerates know who comes to claim their lives this day!"
CG damages the tank, and larger splash damage also gets the guy repairing it.Blade4509 wrote:
The RPG does more damage to vehicles than the CG so yeah.mtb0minime wrote:
^this.Ilocano wrote:
Umm no. Because the CG is more reliable, and the AT4 keeps you in harms way.
But let's ignore that ^ comment and keep on jumping to conclusions anyway because here at BF2s we are smart people.
When it comes to the RPG and CG, I prefer the CG since I find that it tracks the tracer darts better. I can shoot the CG straight up and it'll curve right back down and hit it. Also, the missile flies a lot faster it seems.
When using the RPG, seems like even if I had a lock on the tracer, I wouldn't get a hit if I aimed too far up or to the side, so it basically needed to be line-of-sight.
When using the RPG, seems like even if I had a lock on the tracer, I wouldn't get a hit if I aimed too far up or to the side, so it basically needed to be line-of-sight.
Very offtopic but do you guys sometimes not get the RPG reloading sound? Or any gun reloading sound for that matter. It's weird 90% of the time I don't hear the reloading.
And above your tomb, the stars will belong to us.
How often do you actually need the dart? Not to mention speed of the rocket makes 0 difference. The hit is what matters and if you're good enough it doesn't matter what rocket you use as you can damage the tank "and kill the guy repairing it" no matter the type.mtb0minime wrote:
When it comes to the RPG and CG, I prefer the CG since I find that it tracks the tracer darts better. I can shoot the CG straight up and it'll curve right back down and hit it. Also, the missile flies a lot faster it seems.
When using the RPG, seems like even if I had a lock on the tracer, I wouldn't get a hit if I aimed too far up or to the side, so it basically needed to be line-of-sight.
"Raise the flag high! Let the degenerates know who comes to claim their lives this day!"
Not that I need the dart, but it's certainly helpful, especially if other teammates are using it. The faster rocket gives the driver less time to try and dodge it, and makes it easier for me to line up shots.
I have a single gold star for the CG and RPG (2 for AT4), and of the two, I prefer the CG by miles.
I have a single gold star for the CG and RPG (2 for AT4), and of the two, I prefer the CG by miles.
M136 AT4 up in this kit loadout
CG for helicopters and light vehicles
RPG-7 for tracer dart teamwork ONLY
M136 AT4 for armor
CG for helicopters and light vehicles
RPG-7 for tracer dart teamwork ONLY
M136 AT4 for armor
- darts still active after I die. AT far away tank after spawning.
- darting team. Assault or sniper hidden near front darting vehicles. Engineer using AT from safe position. My son and I do this all the time in Port Valdez.
- good tankers will back up and hide to repair. They can't run away from darts unless they have smoke.
- darting team. Assault or sniper hidden near front darting vehicles. Engineer using AT from safe position. My son and I do this all the time in Port Valdez.
- good tankers will back up and hide to repair. They can't run away from darts unless they have smoke.
I think anyone who has used mines for more than 1 round knows about the 8 mine limit -.-steelie34 wrote:
i noticed there is a limit to the number of at mines you can drop. it's around 7 or 8. i was dropping them all in one spot for epic explosion lulz, but they were disappearing when i'd drop new ones. the good news is that they stay where you put them forever, until blown up.
Your thoughts, insights, and musings on this matter intrigue me
I quite like the AT4 / Mounted TOW for shooting down BlackHawks tbhLucien wrote:
M136 AT4 up in this kit loadout
CG for helicopters and light vehicles
RPG-7 for tracer dart teamwork ONLY
M136 AT4 for armor
You have to predict its distance & position though...
Your thoughts, insights, and musings on this matter intrigue me
Well after a day with the PP2000 I think I can safely say it's the best sub machine gun.
Cause all we need is someone to lay a thousand AT mines all over the place.steelie34 wrote:
i noticed there is a limit to the number of at mines you can drop. it's around 7 or 8. i was dropping them all in one spot for epic explosion lulz, but they were disappearing when i'd drop new ones. the good news is that they stay where you put them forever, until blown up.
why not? No TKs with them. Tanks GTFO.Jaekus wrote:
Cause all we need is someone to lay a thousand AT mines all over the place.steelie34 wrote:
i noticed there is a limit to the number of at mines you can drop. it's around 7 or 8. i was dropping them all in one spot for epic explosion lulz, but they were disappearing when i'd drop new ones. the good news is that they stay where you put them forever, until blown up.
AT mines ARE the shit. Push physics objects over them any no one's the wiser.steelie34 wrote:
srsly. AT mines are the shit, and they are easily removed with gunfire. if you run over an AT mine, you deserve it.
and the CG is shit against Armor. Srsly, takes 3 fucking shots to take out a light tank.
So just use mines, and if you want to launch use the AT4. 2 shots to take out a T-90 is great.Trotskygrad wrote:
AT mines ARE the shit. Push physics objects over them any no one's the wiser.steelie34 wrote:
srsly. AT mines are the shit, and they are easily removed with gunfire. if you run over an AT mine, you deserve it.
and the CG is shit against Armor. Srsly, takes 3 fucking shots to take out a light tank.
"Raise the flag high! Let the degenerates know who comes to claim their lives this day!"
Lay mines on lightly submerged main vehicle paths.
The stock engineer gun is p. cool and i love the pp2000. Just unlocked the mp45 gonna go see what its like brb k
Actually it's the "UMP .45". I like it a lot, better than any other engy gun. It's very accurate, same damage as the first 2 engy guns, AND it's got 25 rounds instead of the first gun's 20..:ronin:.|Patton wrote:
The stock engineer gun is p. cool and i love the pp2000. Just unlocked the mp45 gonna go see what its like brb k
I don't even need an ACOG or a red dot, the sights are perfect on the UMP.
And above your tomb, the stars will belong to us.