Interesting read this. Gotta say it's unusual to see an intelligent post on the EA forums.
If you're having doubts about the game based on the beta, might want to have a look at this:
http://forum.ea.com/eaforum/posts/list/386951.pageI'm a fairly long time lurker on these forums and seeing all the uproar regarding the PC beta has made me want to point out a few things.
When the PC beta was announced, on the official battlefield blog, the following was posted:
"The Beta is happening for many reasons, like testing the infrastructure, hosting stability, and gameplay tuning (FOV, Weapon Balance, etc...) that no amount of internal testing could provide better than real world exposure. This means there will also be times of choppiness, lag, disconnects, CTDs or other issues a Beta version of any MP game would have."
Also:
"Advanced warning: there will be things updated in the final game, like a Server browser with more functions, optimizations, performance tweaks, and learning's from the Beta."
Also it was recently announced by one of the devs on twitter that prone is gone, and will not be included despite any amount of asking for it.
This means the following things:
If prone is important to you, and is a dealbreaker as far as the game is concerned- move on. It's certainly a valid point of view, and you are entitled to your opinion. However those of us who don't care, or even prefer the game without prone, are also entitled to ours, and are not 'n00bs' and 'idiots' as many of you suggest. In any case, there's nothing to be gained for anybody by debating it any more.
If you are cancelling your order because the BETA is laggy and the hit recognition is not to your satisfaction, and it takes too many bullets to kill someone, you are missing the point of this beta. The developers themselves indicated that lag would be a problem in the beta (as it is in the betas of almost all multiplayer games). The whole point of betas is to test the netcode in the real world networking infrastructure- if there is a single thing that will be greatly improved from beta to final product, I guarantee it will be the lag and hit detection. Whether the damage per bullet will be changed remains to be seen, but certainly the developers have said they are open to balance changes (they made some after the PS3 beta) and of course there is the hardcore mode as well.
Some people are complaining about graphics in the beta- keep in mind that developers have confirmed that the high texture setting is in fact a placebo- you are not looking at the best texture setting that will be available in the retail game. You do not know what the final game will look like.
Finally, performance problems. Optimizing performance and solving hardware conflicts is another one of the main purposes of every beta test. Don't expect miracles- if you are playing on your budget computer or laptop, I'm not going to pretend the game will suddenly be playable for you. However if you are playing a computer that you feel really should be powerful enough to run the game smoothly (keep in mind the game is massively strenuous on CPUs, for good reason, and that X360 and PS3 actually have excellent CPUs in terms of raw processing power), don't be so sure that the final retail product won't run significantly better. At least hold off judgment until we see a more mature beta build, for instance after MORE THAN FOUR WORK DAYS have passed since the release of the beta.
If you are quitting because "I played the beta of __________ and it was much more polished," well, that's nice, but nobody cares. Different studios have different comfort levels about beta testing different levels of code. This is not a demo. That it would have bugs and problems is not a surprise to anyone who knows what a beta is.
If you are quitting because "DICE will not change anything substantial in retail, they only have a month" then please, direct me the secret government lab where you acquired your clairvoyance. It must be a useful skill, though I'm not sure why you use it predicting the future of game development rather than say, lottery numbers, but that's your choice. As I detailed earlier, the expressed purpose of the beta (as stated by the developers) is to solve the problems 90% of the complaints on this board are about: Lag, performance, balance. If you are leaving because there is no prone, fine, I understand that, but it doesn't make you better than the people who disagree with you.
Obviously, this is a wall of text but I hope it may cause some of you to think twice before you make rash judgments about the bad company 2 beta.
i do also find it hilarious that people are complaining about the beta being too buggy or dice being too slow - exactly how fast do you want them to be? people gotta sleep, you know, it's not even been a week yet.
Last edited by Spark (2010-02-04 01:54:37)