Lets get the flaming... I mean discussion started! IMO Mashtuur is the ultimate infantry map.
Karkand/Mashtuur
2 APCs and 1 tank each/1 tank each
US has uncap base/neither side has uncap base
US cant lose vehicles/both sides can lose vehicles
No transport helicopters/1 transport heli each
Only one or two good places for sniping/many places to snipe, but enough paths to dodge snipers. (unlike Wake, for example)
Total grenade and claymore spamming/big enough for them to be less effective.
Constant spawnraping due to small size and lack of spawn points/many spawnpoints at each base.
Support and medic classes only ones worth using/other classes are viable as well as those two
Full of pointwhores who care only about knife badges and getting their rank up/much more teamwork orientated
Very linear map/360 degree apporachable map
-------------
Anyway, add any comparisons in favour of Kark or Mash that you like.
Karkand/Mashtuur
2 APCs and 1 tank each/1 tank each
US has uncap base/neither side has uncap base
US cant lose vehicles/both sides can lose vehicles
No transport helicopters/1 transport heli each
Only one or two good places for sniping/many places to snipe, but enough paths to dodge snipers. (unlike Wake, for example)
Total grenade and claymore spamming/big enough for them to be less effective.
Constant spawnraping due to small size and lack of spawn points/many spawnpoints at each base.
Support and medic classes only ones worth using/other classes are viable as well as those two
Full of pointwhores who care only about knife badges and getting their rank up/much more teamwork orientated
Very linear map/360 degree apporachable map
-------------
Anyway, add any comparisons in favour of Kark or Mash that you like.
Last edited by Talon (2006-04-21 15:09:30)