-Sh1fty-
plundering yee booty
+510|5689|Ventura, California
I suggest they implement prone in the PC version only.
And above your tomb, the stars will belong to us.
baggs
Member
+732|6420

-Sh1fty- wrote:

I suggest they implement prone in the PC version only.
why mate?
Volatile
Member
+252|6920|Sextupling in Empire

Did the pre-order from the EA store yesterday...

1. Couldn't log into my account to verify purchase.

2. 24 hours later it was randomly canceled without any reason.

Don't buy anything directly from EA, it just ends in pain and suffering.
War Man
Australians are hermaphrodites.
+563|6929|Purplicious Wisconsin

-Sh1fty- wrote:

I suggest they implement prone in the PC version only.
Not sure about PC but they won't in the console just like bc1. Reason behind bc1 without prone was because it would be harder to see snipers, giving them a better advantage.
The irony of guns, is that they can save lives.
UK|Hooligan
Seriously, fuck off.
+103|6903|"The Empire"

War Man wrote:

Reason behind bc1 without prone was because it would be harder to see snipers, giving them a better advantage.
Isnt that the point of a sniper though!
Ilocano
buuuurrrrrrppppp.......
+341|6882

Won't really matter, considering how spotting works.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6684
Anything to make camping+sniper harder is a good thing.
AussieReaper
( ͡° ͜ʖ ͡°)
+5,761|6368|what

I don't want to see sniper fests either.
https://i.imgur.com/maVpUMN.png
GuliblGuy
Zulu son, what!?!
+79|7001|Anaheim, CA

http://blogs.battlefield.ea.com/battlef … -dice.aspx

As promised here is the PC Blog on the Beta & a few other things, yes some people, places, and things may have leaked a little something, but we are here to clarify everything and make it all official since we can now commit to the listed dates! :-)



BETA Details:
Beta Begins/Ends
Jan 28th/Feb 25th

Map Name
Port Valdez

Players
32

Game Mode
Rush

Environment
Snow

Theme
Vehicle and Infantry

Back Story
   
The battle for Port Valdez is fought alongside the waterline towards a great oil industrial landscape in the Alaskan mountains. Using basically everything they've got the Russian forces are launching an airborne assault to knock out the oil industries in the area. In their arsenal there are Main Battle Tanks as well as fast-moving Quad Bikes and mobile armored AA. It's a vehicle focused battle, but with plenty of infantry combat.



How to Download: Check back to the Battlefield Bed Company 2 Beta Page closer to beta launch date for download instructions.

How To Get Access: Reserve Battlefield Bad Company 2 is the most sure fire way and right now we are still finalizing which Retailers & e-Tailers will participate (it's up to them). If you're eager to ensure you get in confirmed distributors to Pre-Order consumers are the EA Store and at GameStop.com.  We'll have another Blog to update new retailers & e-Tailers that have teamed up with us as well as alternate channels to obtain a Beta Key.



Misc. Details

Steam Beta:  Yes there was a leaked image of a Package file we propped on Steam.  People with illegal accounts can see games in this environment, but this is not a Beta in the term of Public Test Beta, but a real development Beta installer client for the Steam version of the full game.  We are however working with Steam to have the Public PC Beta available on Steam, but can't confirm this quite yet so cross your fingers Steam users. :-)

Anti Cheat:  We're going with PunkBuster supporting the same options BF2 and BF2142 had to run unranked without PunkBuster.

Mod Tools: There will not be mod tools for BFBC2.  However a majority of the the games logic is controller by the server and there will be Serverside control options for the dedicated servers.

Public Server Files: We will not distribute these publicly.  There are many factors for why we have decided this with the biggest factor being security & integrity of our game & Dedicated Servers.

Last edited by GuliblGuy (2010-01-08 09:35:41)

GullyFoyle
Member
+25|5602
Vids showing Port Valdez map, from the early in-game videos in the FAQ: #1, #2, #3, #4.

Video #4 shows a guy blowing up an Apache with a grenade launcher.  Yes, I said there was an Apache on this map!
Volatile
Member
+252|6920|Sextupling in Empire

The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
War Man
Australians are hermaphrodites.
+563|6929|Purplicious Wisconsin

Volatile wrote:

The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
Yeah killcam does piss me off even if it made my job easier in hunting snipers.
The irony of guns, is that they can save lives.
Canin
Conservative Roman Catholic
+280|6690|Foothills of S. Carolina

War Man wrote:

Volatile wrote:

The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
Yeah killcam does piss me off even if it made my job easier in hunting snipers.
I hate it too, even if I am not playing sniper. I don't like it when it gives your location away, I die easy enough as it is......
Longbow
Member
+163|6862|Odessa, Ukraine

Volatile wrote:

The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
Come on, you srsly believe you can camp in BF2? Every half-skilled player knows every single camping spot on the map, and sound or muzzle flash gives away your position anyway.
Delusion
AK Hero
+26|5988|Greece / Rhodos
lol @ the camper noobs bitching about killcam
specialistx2324
hahahahahhaa
+244|6904|arica harbour

Longbow wrote:

Volatile wrote:

The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
Come on, you srsly believe you can camp in BF2? Every half-skilled player knows every single camping spot on the map, and sound or muzzle flash gives away your position anyway.
here is my response to your valid point: camp at a sniping spot and get at least 2 kills, then move to another camping spot. does not matter if its COD or BF2. mobile snipers are hard as hell to kill
baggs
Member
+732|6420

specialistx2324 wrote:

Longbow wrote:

Volatile wrote:

The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
Come on, you srsly believe you can camp in BF2? Every half-skilled player knows every single camping spot on the map, and sound or muzzle flash gives away your position anyway.
here is my response to your valid point: camp at a sniping spot and get at least 2 kills, then move to another camping spot. does not matter if its COD or BF2. mobile snipers are hard as hell to kill
except when you flank them.... ? no sniper is hard to kill, it all depends on how easy you make it for them to kill you. simple equation, obviously this has yet to occur to you.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6684
Really, anything to make camping and sniping harder is a good thing.

Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
jord
Member
+2,382|6893|The North, beyond the wall.

Doctor Strangelove wrote:

Really, anything to make camping and sniping harder is a good thing.

Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
Forced teamplay doesn't work. People are going to do what is most fun for them, not edge round a map to get an objective a few times a round for a team of anonymous players they'll likely never play with again. They'd rather shoot people in the face and drive buggies off cliffs and shit, rightly so too.

Last edited by jord (2010-01-09 10:53:26)

baggs
Member
+732|6420

jord wrote:

Doctor Strangelove wrote:

Really, anything to make camping and sniping harder is a good thing.

Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
absolutely, but lets not forget why a host of people switch to sniper kit tho, especially in bf2's case, for clay spamming. time and again you'll see players fail with every other kit on the game in a round and they'll spend the next 200 tickets carpeting the map with claymores.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6684

baggs wrote:

jord wrote:

Doctor Strangelove wrote:

Really, anything to make camping and sniping harder is a good thing.

Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
absolutely, but lets not forget why a host of people switch to sniper kit tho, especially in bf2's case, for clay spamming. time and again you'll see players fail with every other kit on the game in a round and they'll spend the next 200 tickets carpeting the map with claymores.
No clays in BC2.
SEREVENT
MASSIVE G STAR
+605|6323|Birmingham, UK
Were there clays in BC1? I can barely remember anything about it now, its been so long.
Finray
Hup! Dos, Tres, Cuatro
+2,629|6004|Catherine Black
want gaem nao
https://i.imgur.com/qwWEP9F.png
Volatile
Member
+252|6920|Sextupling in Empire

jord wrote:

Doctor Strangelove wrote:

Really, anything to make camping and sniping harder is a good thing.

Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
Forced teamplay doesn't work. People are going to do what is most fun for them, not edge round a map to get an objective a few times a round for a team of anonymous players they'll likely never play with again. They'd rather shoot people in the face and drive buggies off cliffs and shit, rightly so too.
Exactly.

I sometimes enjoy going for the victory and working with a squad, and I sometimes enjoy just fucking off and doing random crap. Gameplay diversity, it's what gives BF games good longevity.
Spark
liquid fluoride thorium reactor
+874|6890|Canberra, AUS

jord wrote:

Doctor Strangelove wrote:

Really, anything to make camping and sniping harder is a good thing.

Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
Forced teamplay doesn't work. People are going to do what is most fun for them, not edge round a map to get an objective a few times a round for a team of anonymous players they'll likely never play with again. They'd rather shoot people in the face and drive buggies off cliffs and shit, rightly so too.
I know it's not a shooter but this is exactly why WiC multiplayer died a quiet death.
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman

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