The Happy Engineer – A Commanders best friend
So what is my purpose in life u might ask yourself, an engineer never does that, he always knows what gives and is happy with his few tasks in life.
Primary goals:
·Repairing commander assets.
·Repairing friendly vehicles.
·Tank/Apc busting.
1.Repairing commander assets is often a crucial task, its way important for the team that the commander can function as best to his abilities, u`re almost certain to loose a battle if the assets are scrapmetal for a long amount of time.
2.So let your commander know u excist, be a squadleader so its easier for him to give u repairorders. This can often give u easy repairpoints with dedicated Specops on the opposing team.
3.Repairing friendly vehicles is often the best way to obtain a crucial lead on the opposing team. Driving a Tank and a Apc in twin formation gives u a deadly weapon that is hard to beat even for a skilled armourwhore, especially if both Tank and Apc contains an engineer. Repairing eachother is gold worth.
4.Driving a jeep or other vehicle close to any other vehicle is also a good solution for easy repairpoints and u are way more flexible to rush away for repairing an asset or different vehicles when spread out over the map. This last tactic could have given me expert repair more than once if I had the nessesary 100 hours but I don’t.
5.Tankbusting: Yeah, now we`re talking – U have 5 AT-mines u can deliver much grief with at any given time. Beware u only have those 5 until supplies is coming or u die. If none of your mines have kaboomed when u die the old are still active for some time so don’t rush to put down more at once.
6.Its two ways to put your mines into good use, mine the frequently used passageways or Jihad a nearby vehicle.
7.With Jihad its important to mine the opposing vehicle correctly, don’t put the mine in front or back of the tracks – deliver the mine on the middle of the vehicle and it will drop through and land directly under, one move and the tank or whatever is gone – that only takes 1 mine instead of two and u have spares if u live after the attack.
8.When mining frequently used passageways or narrow entrances its good to put them down in dark spots (shadows) or around a corner, take into consideration what kind of vehicles will take the turn, a slow tank will take a shorter turn than a jeep that does 60 mph.
9.Mining a bridge – often a armourdriver is himself a engineer and he knows what to look for. Mines on the middle of the bridge is a waste, easily spotted and removed, lay the mines at the end of bridge, there`s a blindspot not easily detected. Just on top of a slope is also good and hard to spot.
10.When opposed to infantry the “shotty” is a fabulous weapon, I haven`t used them all but the Jackhammer is wonderful, the autofunction when pressing the left mousebutton and holding it pressed empties the full load into any nearby enemy and can take down 2-3 people in one clip if close enough.
11.Have probably missed something but do comment if u like and I will implement it !
So what is my purpose in life u might ask yourself, an engineer never does that, he always knows what gives and is happy with his few tasks in life.
Primary goals:
·Repairing commander assets.
·Repairing friendly vehicles.
·Tank/Apc busting.
1.Repairing commander assets is often a crucial task, its way important for the team that the commander can function as best to his abilities, u`re almost certain to loose a battle if the assets are scrapmetal for a long amount of time.
2.So let your commander know u excist, be a squadleader so its easier for him to give u repairorders. This can often give u easy repairpoints with dedicated Specops on the opposing team.
3.Repairing friendly vehicles is often the best way to obtain a crucial lead on the opposing team. Driving a Tank and a Apc in twin formation gives u a deadly weapon that is hard to beat even for a skilled armourwhore, especially if both Tank and Apc contains an engineer. Repairing eachother is gold worth.
4.Driving a jeep or other vehicle close to any other vehicle is also a good solution for easy repairpoints and u are way more flexible to rush away for repairing an asset or different vehicles when spread out over the map. This last tactic could have given me expert repair more than once if I had the nessesary 100 hours but I don’t.
5.Tankbusting: Yeah, now we`re talking – U have 5 AT-mines u can deliver much grief with at any given time. Beware u only have those 5 until supplies is coming or u die. If none of your mines have kaboomed when u die the old are still active for some time so don’t rush to put down more at once.
6.Its two ways to put your mines into good use, mine the frequently used passageways or Jihad a nearby vehicle.
7.With Jihad its important to mine the opposing vehicle correctly, don’t put the mine in front or back of the tracks – deliver the mine on the middle of the vehicle and it will drop through and land directly under, one move and the tank or whatever is gone – that only takes 1 mine instead of two and u have spares if u live after the attack.
8.When mining frequently used passageways or narrow entrances its good to put them down in dark spots (shadows) or around a corner, take into consideration what kind of vehicles will take the turn, a slow tank will take a shorter turn than a jeep that does 60 mph.
9.Mining a bridge – often a armourdriver is himself a engineer and he knows what to look for. Mines on the middle of the bridge is a waste, easily spotted and removed, lay the mines at the end of bridge, there`s a blindspot not easily detected. Just on top of a slope is also good and hard to spot.
10.When opposed to infantry the “shotty” is a fabulous weapon, I haven`t used them all but the Jackhammer is wonderful, the autofunction when pressing the left mousebutton and holding it pressed empties the full load into any nearby enemy and can take down 2-3 people in one clip if close enough.
11.Have probably missed something but do comment if u like and I will implement it !
Wait behind the line ..............................................................