SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.
If you keep checking, I just keep moving the King, becoming an infinity loop.
https://www.apronus.com/chess/diagramik.php?a1=darksquare.gif&a2=lightsquare.gif&a3=darksquare.gif&a4=lightsquare.gif&a5=darksquare.gif&a6=whiterookonlight.gif&a7=darksquare.gif&a8=lightsquare.gif&b1=lightsquare.gif&b2=darksquare.gif&b3=lightsquare.gif&b4=darksquare.gif&b5=lightsquare.gif&b6=darksquare.gif&b7=lightsquare.gif&b8=darksquare.gif&c1=darksquare.gif&c2=lightsquare.gif&c3=darksquare.gif&c4=lightsquare.gif&c5=darksquare.gif&c6=lightsquare.gif&c7=darksquare.gif&c8=lightsquare.gif&d1=lightsquare.gif&d2=darksquare.gif&d3=lightsquare.gif&d4=darksquare.gif&d5=lightsquare.gif&d6=darksquare.gif&d7=lightsquare.gif&d8=darksquare.gif&e1=darksquare.gif&e2=blackrookonlight.gif&e3=blackknightondark.gif&e4=lightsquare.gif&e5=darksquare.gif&e6=lightsquare.gif&e7=blackkingondark.gif&e8=lightsquare.gif&f1=lightsquare.gif&f2=darksquare.gif&f3=lightsquare.gif&f4=whitepawnondark.gif&f5=lightsquare.gif&f6=darksquare.gif&f7=blackpawnonlight.gif&f8=darksquare.gif&g1=darksquare.gif&g2=whitepawnonlight.gif&g3=whitekingondark.gif&g4=lightsquare.gif&g5=darksquare.gif&g6=lightsquare.gif&g7=blackpawnondark.gif&g8=lightsquare.gif&h1=lightsquare.gif&h2=darksquare.gif&h3=whitepawnonlight.gif&h4=darksquare.gif&h5=lightsquare.gif&h6=darksquare.gif&h7=blackpawnonlight.gif&h8=darksquare.gif
Canin
Conservative Roman Catholic
+280|6715|Foothills of S. Carolina

You could always work the king closer to the rook, diagonally, and eliminate the problem, course it would take about 3-4 turns
HaiBai
Your thoughts, insights, and musings on this matter intrigue me
+304|5724|Bolingbrook, Illinois

SplinterStrike wrote:

If you keep checking, I just keep moving the King, becoming an infinity loop.
http://www.apronus.com/chess/diagramik. … square.gif
Yeah, there's nothing I can do unless you make a mistake.  So, white forfeits.  New Game:

https://www.apronus.com/chess/diagramik.php?a1=whiterookondark.gif&a2=whitepawnonlight.gif&a3=darksquare.gif&a4=lightsquare.gif&a5=darksquare.gif&a6=lightsquare.gif&a7=blackpawnondark.gif&a8=blackrookonlight.gif&b1=whiteknightonlight.gif&b2=whitepawnondark.gif&b3=lightsquare.gif&b4=darksquare.gif&b5=lightsquare.gif&b6=darksquare.gif&b7=blackpawnonlight.gif&b8=blackknightondark.gif&c1=whitebishopondark.gif&c2=whitepawnonlight.gif&c3=darksquare.gif&c4=lightsquare.gif&c5=darksquare.gif&c6=lightsquare.gif&c7=blackpawnondark.gif&c8=blackbishoponlight.gif&d1=whitequeenonlight.gif&d2=whitepawnondark.gif&d3=lightsquare.gif&d4=darksquare.gif&d5=lightsquare.gif&d6=darksquare.gif&d7=blackpawnonlight.gif&d8=blackqueenondark.gif&e1=whitekingondark.gif&e2=lightsquare.gif&e3=darksquare.gif&e4=whitepawnonlight.gif&e5=darksquare.gif&e6=lightsquare.gif&e7=blackpawnondark.gif&e8=blackkingonlight.gif&f1=whitebishoponlight.gif&f2=whitepawnondark.gif&f3=lightsquare.gif&f4=darksquare.gif&f5=lightsquare.gif&f6=darksquare.gif&f7=blackpawnonlight.gif&f8=blackbishopondark.gif&g1=whiteknightondark.gif&g2=whitepawnonlight.gif&g3=darksquare.gif&g4=lightsquare.gif&g5=darksquare.gif&g6=lightsquare.gif&g7=blackpawnondark.gif&g8=blackknightonlight.gif&h1=whiterookonlight.gif&h2=whitepawnondark.gif&h3=lightsquare.gif&h4=darksquare.gif&h5=lightsquare.gif&h6=darksquare.gif&h7=blackpawnonlight.gif&h8=blackrookondark.gif
HaiBai
Your thoughts, insights, and musings on this matter intrigue me
+304|5724|Bolingbrook, Illinois

Canin wrote:

You could always work the king closer to the rook, diagonally, and eliminate the problem, course it would take about 3-4 turns
Yeah that's what I thought he would do.  Or if I was him, I would move towards the pawns.  But if it's just going to be a loop.. 
HaiBai
Your thoughts, insights, and musings on this matter intrigue me
+304|5724|Bolingbrook, Illinois
And I'll play anyone live if they want.
SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.
See, I'm actually protecting my pawns with the king.

Your rook can easily escape my king, making it useless to chase you across the board. I can't do much down by my pieces, because they're covered too well. There are still options, but white doesn't have enough material to win it.
Macbeth
Banned
+2,444|5825

Yeah, there's nothing I can do unless you make a mistake.  So, white forfeits.
Where is my "you were right Macbeth" karma?
HaiBai
Your thoughts, insights, and musings on this matter intrigue me
+304|5724|Bolingbrook, Illinois
I never said it's impossible for me to win, but I'm not gonna chase his king back and forth endlessly.  That's boring.  Also, the only other thing I can do is suicide my pawns into you, which I wouldn't do.  You should be the attacker.
SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.
I can pull one out of my ass as white, using the board we just had.
HaiBai
Your thoughts, insights, and musings on this matter intrigue me
+304|5724|Bolingbrook, Illinois
What could you do?  Honestly..
SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.
If we're truly calling forfeit, I'll say.
HaiBai
Your thoughts, insights, and musings on this matter intrigue me
+304|5724|Bolingbrook, Illinois
Alright, forfeit for sure.  I'm sure you could easily counter whatever I came up with.
SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.
You should check from row E, giving white a chance to grab black's knight. Sure, it's covered by the rook, but in 2-3 moves, you can win the piece. A knight and a rook can cover eachother to an extent, but when pressed, especially on such an empty board, you'll lose one. Then it becomes a game of protect the pawn.
HaiBai
Your thoughts, insights, and musings on this matter intrigue me
+304|5724|Bolingbrook, Illinois


So, new game?
Macbeth
Banned
+2,444|5825

SplinterStrike wrote:

You should check from row E, giving white a chance to grab black's knight. Sure, it's covered by the rook, but in 2-3 moves, you can win the piece. A knight and a rook can cover eachother to an extent, but when pressed, especially on such an empty board, you'll lose one. Then it becomes a game of protect the pawn.
Does anyone have a super computer to test this theory?
SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.
I suppose, but I might retire from this round, let someone else have a go.

Good game my dear sir
SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.

Macbeth wrote:

SplinterStrike wrote:

You should check from row E, giving white a chance to grab black's knight. Sure, it's covered by the rook, but in 2-3 moves, you can win the piece. A knight and a rook can cover eachother to an extent, but when pressed, especially on such an empty board, you'll lose one. Then it becomes a game of protect the pawn.
Does anyone have a super computer to test this theory?
Ask Hakei, he'll say the same. Likely be able to in more detail though.
HaiBai
Your thoughts, insights, and musings on this matter intrigue me
+304|5724|Bolingbrook, Illinois

SplinterStrike wrote:

Macbeth wrote:

SplinterStrike wrote:

You should check from row E, giving white a chance to grab black's knight. Sure, it's covered by the rook, but in 2-3 moves, you can win the piece. A knight and a rook can cover eachother to an extent, but when pressed, especially on such an empty board, you'll lose one. Then it becomes a game of protect the pawn.
Does anyone have a super computer to test this theory?
Ask Hakei, he'll say the same. Likely be able to in more detail though.
If we restarted and you played as white and I played as black, you would not win.
SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.

HaiBai wrote:

SplinterStrike wrote:

Macbeth wrote:


Does anyone have a super computer to test this theory?
Ask Hakei, he'll say the same. Likely be able to in more detail though.
If we restarted and you played as white and I played as black, you would not win.
If you say so.
PrivateVendetta
I DEMAND XMAS THEME
+704|6431|Roma
So does anyone want a Tournament?
https://static.bf2s.com/files/user/29388/stopped%20scrolling%21.png
Hakei
Banned
+295|6235
What are you guys doing. That game is fine, continue.

I'll edit this with a wall of text so you know what I mean.

In fact, no wall of text needed.


There's sufficient material for both sides to win (You can mate with just a King and a Rook). While it's a tough win for white, it's not impossible to pull out a draw or even win this match.

The advantage of Black isn't the end of the world. White still has a fighting chance.

Last edited by Hakei (2009-12-18 07:24:43)

SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.

Hakei wrote:

What are you guys doing. That game is fine, continue.

I'll edit this with a wall of text so you know what I mean.

In fact, no wall of text needed.


There's sufficient material for both sides to win (You can mate with just a King and a Rook). While it's a tough win for white, it's not impossible to pull out a draw or even win this match.

The advantage of Black isn't the end of the world. White still has a fighting chance.
It's what I said
Hakei
Banned
+295|6235
I just left two engines to battle it out over 20 games. 5 were drawn, 9 wins by black and 6 by white.

Game on pl0x.
SplinterStrike
Roamer
+250|6651|Eskimo land. AKA Canada.

Hakei wrote:

I just left two engines to battle it out over 20 games. 5 were drawn, 9 wins by black and 6 by white.

Game on pl0x.
I knew it!
ROGUEDD
BF2s. A Liberal Gang of Faggots.
+452|5629|Fuck this.
https://www.apronus.com/chess/diagramik.php?a1=whiterookondark.gif&a2=lightsquare.gif&a3=whitepawnondark.gif&a4=lightsquare.gif&a5=darksquare.gif&a6=lightsquare.gif&a7=blackpawnondark.gif&a8=blackrookonlight.gif&b1=whiteknightonlight.gif&b2=whitepawnondark.gif&b3=lightsquare.gif&b4=darksquare.gif&b5=lightsquare.gif&b6=darksquare.gif&b7=blackpawnonlight.gif&b8=blackknightondark.gif&c1=whitebishopondark.gif&c2=whitepawnonlight.gif&c3=darksquare.gif&c4=lightsquare.gif&c5=darksquare.gif&c6=lightsquare.gif&c7=blackpawnondark.gif&c8=blackbishoponlight.gif&d1=whitequeenonlight.gif&d2=whitepawnondark.gif&d3=lightsquare.gif&d4=darksquare.gif&d5=lightsquare.gif&d6=darksquare.gif&d7=blackpawnonlight.gif&d8=blackqueenondark.gif&e1=whitekingondark.gif&e2=whitepawnonlight.gif&e3=darksquare.gif&e4=lightsquare.gif&e5=darksquare.gif&e6=lightsquare.gif&e7=blackpawnondark.gif&e8=blackkingonlight.gif&f1=whitebishoponlight.gif&f2=whitepawnondark.gif&f3=lightsquare.gif&f4=darksquare.gif&f5=lightsquare.gif&f6=darksquare.gif&f7=blackpawnonlight.gif&f8=blackbishopondark.gif&g1=whiteknightondark.gif&g2=whitepawnonlight.gif&g3=darksquare.gif&g4=lightsquare.gif&g5=darksquare.gif&g6=lightsquare.gif&g7=blackpawnondark.gif&g8=blackknightonlight.gif&h1=whiterookonlight.gif&h2=whitepawnondark.gif&h3=lightsquare.gif&h4=darksquare.gif&h5=lightsquare.gif&h6=darksquare.gif&h7=blackpawnonlight.gif&h8=blackrookondark.gif
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