TheEvilCubivore wrote:
Its very very rare that a sniper is useful.
Only because there are three types of sniper players in the game:
1. The new player who just wants to be a SNIPER! They often go to the highest, most well known sniping spots, take a couple of shots at people, and die.
2. The player who realizes that they need the surgical precision of a sniper for the moment. If they die after they get what they needed accomplished, they think "hey who cares! Now I can go back to my preferred kit!"
3. The sniper who learns to work towards the team's win, and can adapt and change tactics when needed in order to be an effective player.
The first two are quite common throughout any match. The last may be seen in lower numbers; usually one or two per match, and maybe upwards of one or two per side. Most people don't notice the last category, unless they happen to fall victim to them. If they happen to avoid too many deaths from the third sniper type, they often never really look to see who the best sniper was, and where he was ranked, because they're too busy looking at their own scores instead.
TheEvilCubivore wrote:
Yeah, your real useful killing that PKM camper, oh wait, that assault guy simply noob tubed him 10 seconds ago.
DUH!
So the PKM camper is less useful than a sniper? I'm not quite understanding your point here. Any decent sniper I've seen picks on more than PKM campers, and I can tell you that as fun as a PKM camper kill is, it's often not a priority target unless they're a lone target of opportunity.
TheEvilCubivore wrote:
Oh, they're trying to take the flag!
*kills one guy*
*other people hide and capture the flag*
Awww
A good sniper who is a flag defender is better than that. If a good sniper is defending a flag, it is often a three kill affair (claymores! remember claymores!). If I'm defending a flag, it is often a matter of how distant I'm covering that flag in the first place.
If I'm at a moderate range, I'll have two claymores on the flag, covering two different areas, so that both aren't triggered by a single enemy. Then, I'll take any distant sniper rifle shots that I can. If by some chance they "hide and capture the flag," I'll close the distance while lobbing grenades. This is usually enough to either defend the flag altogether, or whittle down their numbers quite a bit. If I were some assault guy who went in there with guns ablazin', I'd probably had died from three directions of enemy squad fire anyways.
If I'm at a long range, I'm covering a flag that is more out in the open than others. Often I choose priority targets (medics, snipers, and squad leaders), if I can identify the differences at the range I'm at. If I can't pick and choose by squad role, I'll pick off the targets that are likely gonna not be noticed by the other squad members, (so that I can surprise more than one). If the enemy squad is using TS or VoiP, there's not much anyone can do to avoid notice then, no matter their kit choice at the time is.
TheEvilCubivore wrote:
Honestly, Sniper kit is completely useless unless everyone travels by themselves traveling in straight lines in the open field with no cover. All you have to do is learn where snipers hide and travel sideways to them using the cover.
Someone who knows the concept of flanking! Yes! Finally!
Kidding aside, a good sniper is aware of the notion of flanking, and if he can't kill that person, he is often the one with enough of a wide angle view to spot that enemy out to the rest of his team. Besides, flanking an enemy while using cover and concealment is a universally good tactic against any kit or vehicle, and not just against a sniper.
Honestly, most people who think of snipers in a assault-type manner, often are under the misconception that a sniper is a useless kit. Why? Because an assault-type sniper is often a dead sniper, and a dead sniper is a useless sniper.
TheEvilCubivore wrote:
Its fun to play the class sometimes
SOMETIMES?! MOST OF THE TIME!!
Hehehe. Seriously though, I love playing sniper, but I'm more than willing to change it up if the team needs it. Afterall, it isn't the end all, be all of kits.
TheEvilCubivore wrote:
Going in the hotel building in the stairs and hiding in the shadows killing those idiot snipers that stick they're heads out in the construction site is fun though.
Those would be the category 1 type snipers I listed above (sometimes cat. 2).
TheEvilCubivore wrote:
Tne best is when one sees you, and ducks, and tries to move out of your scope, but the moron dosen't realize his name is still being displayed
LOL, true. However, I find it funnier when I'm the sniper that is following ANYONE that is doing the same thing (especially assault, support, spec-ops, medic, engineer, & AT). At least a crawling sniper is still a threat if he manages to accurately narrow down your location.
TheEvilCubivore wrote:
Not to mention you can be spotted instantaneously from any range.
Yes, but who, beyond another sniper, can accurately kill you at long ranges. Honestly, there have been quite a few times that I've been spotted, and fired at. More often than not, if they do manage to hit me, it's often not fatal. However, my counterfire
is often fatal.
TheEvilCubivore wrote:
One time some guy took a shot on the crane from the MEC spawn and he was instantly TOWed, the fool never saw it, XD. Then it happened to me when I was the sniper
Cranes are often the nesting places of category 1-type snipers. On the other hand, enemies on TOWs are often a headshot waiting to happen.
TheEvilCubivore wrote:
I saw that TOW damnit and dodged it. Damn lag.
I HATE WHEN LAG IS THE CAUSE OF A DEATH! I HATE IT, I HATE IT, I HATE IT!!!
All because you know that it wasn't your fault, and if it hadn't happened, you'd probably still be alive. It's almost as bad as when my guy suddenly decides to reload his gun for no reason, or when you sight down your gun to shoot more accurately, but then it goes immediately back to normal view. ARGH! I HATE THAT!