If the games are limited to 16 players, (which they have to be simply because of p2p connections) than you can also expect map sizes to be pretty lame.
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Call of Duty mapsizes have been tiny since the start. The only exception is some maps in vCod/codUO, but that had lots of tanks. And it still was pretty small compared to, say, a BF2 map - even an inf map.AussieReaper wrote:
If the games are limited to 16 players, (which they have to be simply because of p2p connections) than you can also expect map sizes to be pretty lame.
Last edited by Spark (2009-10-30 22:21:24)
WaW maps were much bigger.Spark wrote:
Call of Duty mapsizes have been tiny since the start. The only exception is some maps in vCod/codUO, but that had lots of tanks. And it still was pretty small compared to, say, a BF2 map - even an inf map.AussieReaper wrote:
If the games are limited to 16 players, (which they have to be simply because of p2p connections) than you can also expect map sizes to be pretty lame.
looks shit.
Last edited by Miggle (2009-11-01 18:13:14)
don't worry about it, it's the easiest game ever imagined.Poseidon wrote:
i can't wait to get absofuckinglutely owned in MP...probably should've played MW1's MP