.:i7|Batman
Banned
+27|5745| - | - | - | - | - |
Would have been nice at the beginning of Winter rather the beginning of Spring :S
Fat_Swinub
jaff
+125|6679
I wonder when the patch comes out and these people still can't hit anything with AA they'll realise that they're just awful at playing the game. Nah, probably not.
Ryan
Member
+1,230|7087|Alberta, Canada

Meh. Still won't get me to reinstall the game.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6712

Snake wrote:

Good find - that does look very promising.
Im surprised at the hit-detection being including, considering the wait we have had, if that works: it will be worth it.


PlayazOnly wrote:

What does that mean?Speedexploit with Parachute and Car/APC?
If someone stands in front of the plane because they didnt get it then the plane takes off and kills the guy on the runway the player will not be able to punish the pilot and the pilot will not lose any points.
This only works for the plane and only while it is doing its take off from the runway. So if you run over someone with a jeep on the runway you'll lose points and can be punished. You can't fly low and TK someone on the runway either.
Now THAT is impressive - I didnt think they would/could ever fix that. If that also includes the provision of C4/nades/AT/M95 shots, then I will be seriously impressed.

FlemishHCmaniac wrote:

Fat_Swinub wrote:

It's supposed to be a inf based PLA map. http://www.totalgamingnetwork.com/page.php?do=dicevisit
Thanks for the link. I remember reading that but it's been a while so I forgot about it. It looks a bit bland, but if it plays well, I don't mind.
Then we can hit up some BF2 again ole buddy
And easier solution would be to turn FF Off.

But that would make the game to not-frustrating for some people.
Hakei
Banned
+295|6239

DoctaStrangelove wrote:

Snake wrote:

Good find - that does look very promising.
Im surprised at the hit-detection being including, considering the wait we have had, if that works: it will be worth it.


PlayazOnly wrote:

What does that mean?Speedexploit with Parachute and Car/APC?
If someone stands in front of the plane because they didnt get it then the plane takes off and kills the guy on the runway the player will not be able to punish the pilot and the pilot will not lose any points.
This only works for the plane and only while it is doing its take off from the runway. So if you run over someone with a jeep on the runway you'll lose points and can be punished. You can't fly low and TK someone on the runway either.
Now THAT is impressive - I didnt think they would/could ever fix that. If that also includes the provision of C4/nades/AT/M95 shots, then I will be seriously impressed.

FlemishHCmaniac wrote:


Thanks for the link. I remember reading that but it's been a while so I forgot about it. It looks a bit bland, but if it plays well, I don't mind.
Then we can hit up some BF2 again ole buddy
And easier solution would be to turn FF Off.

But that would make the game to not-frustrating for some people.
You can still C4 friendlies into roofs/off of the carrier and force TK with FF off.

AA is fine, it should only be used against choppers though in any case. I hate how AA won't blow up without a direct TV kill, it spawns back so quickly as well.

They need to change the spawn times too. The J10 gets up in 30 seconds, the F35 in 70 on Wake. The imbalance of the jet is one thing, but the fact there are 5 AAs dotted around the map and 32 enemies with nothing to do but spot enemy F35s makes it really hard to rape.

They're just going to reduce the turning radius of the J10, it's going to be an ugly thing to fly with its delayed turn points now, but +1 if we can actually stay behind a J10 without using some advanced turning.

I'd like to see some E nerfing and M16 acc increasement, but we'll see how the 'hitbox fix' turns out, I hope it doesn't alter it too much, because I've tried TVing on lan against evading choppers and you get so used to aiming for the lagging hitbox you stick to it and miss every shot.
mtb0minime
minimember
+2,418|6899

{M5}Sniper3 wrote:

Can I get my PKM sniper rifle back?
Oh god. Good memories. Those were the days! How I loved that gun...
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6712

mtb0minime wrote:

{M5}Sniper3 wrote:

Can I get my PKM sniper rifle back?
Oh god. Good memories. Those were the days! How I loved that gun...
It's kinda funny how so many people remember that even though it was only around for a month and a half.
mtb0minime
minimember
+2,418|6899

DoctaStrangelove wrote:

mtb0minime wrote:

{M5}Sniper3 wrote:

Can I get my PKM sniper rifle back?
Oh god. Good memories. Those were the days! How I loved that gun...
It's kinda funny how so many people remember that even though it was only around for a month and a half.
Just goes to show how powerful that month and a half was
~FuzZz~
.yag era uoy fi siht deaR
+422|6566|Orrstrayleea
Cant wait to play Oman after the patch, 4 flags with Suped-up AA keeping everything on the carrier sounds fun
Nihil
Member
+15|6050|Malaga, Spain
So the ETA has been changed from winter '08 to spring '09? This is a most alarming development.

Somebody tell DICE that we need to get the Night Vision Specialist badge online. Then I might be able to find a server with the awesome night maps.

Last edited by Nihil (2009-04-09 05:17:47)

PyteWowah
Banned
+6|5741

~FuzZz~ wrote:

Cant wait to play Oman after the patch, 4 flags with Suped-up AA keeping everything on the carrier sounds fun
there's more than 4 AA sites

gonna be raep if you're in the air D:


and I sure hope they don't remove scrollwheel speedhax
DrunkFace
Germans did 911
+427|6925|Disaster Free Zone

DoctaStrangelove wrote:

Snake wrote:

the addition of mobile AA to both Dalian and Oman.
Why these didn't have it from the start we'll never know.

Also on Wake but you don't play Wake.
Dalian I can understand, Oman there's already a shit load of stationary AA close together to cause any pilot some grief if anyone bothered to use them. On wake the only way i think it could work fairly is if spawns only for the US after they have taken a (minor) flag. PLA with mobile AA would be ridiculous.
PyteWowah
Banned
+6|5741

DrunkFace wrote:

PLA with mobile AA would be ridiculous.


dice aren't quite so stupid as to do that are they?
M.O.A.B
'Light 'em up!'
+1,220|6467|Escea

Wait, Dalian has mobile AA doesn't it? It does on 16 in any case.
covenant
Member
+4|6458

M.O.A.B wrote:

Wait, Dalian has mobile AA doesn't it? It does on 16 in any case.
none on 32 or 64.
M.O.A.B
'Light 'em up!'
+1,220|6467|Escea

covenant wrote:

M.O.A.B wrote:

Wait, Dalian has mobile AA doesn't it? It does on 16 in any case.
none on 32 or 64.
Ah
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6712

M.O.A.B wrote:

covenant wrote:

M.O.A.B wrote:

Wait, Dalian has mobile AA doesn't it? It does on 16 in any case.
none on 32 or 64.
Ah
The one without aircraft has AA but the ones with it don't.

globefish23
sophisticated slacker
+334|6568|Graz, Austria

DoctaStrangelove wrote:

M.O.A.B wrote:

covenant wrote:

none on 32 or 64.
Ah
The one without aircraft has AA but the ones with it don't.

I suppose the AA is on the PLA side?
I'd say it's used to shoot infantry on 16 player maps with its whimsy peashooter cannons.

There's an AA on the PLA side too on 16 player Great Wall, a map which doesn't have any aircraft at all, in all sizes.
globefish23
sophisticated slacker
+334|6568|Graz, Austria
Yay, there's a chance for native widescreen support, not in the beta, but perhaps in the final release.
http://forums.electronicarts.co.uk/batt … ost7737435
0akleaves
Member
+183|6857|Newcastle UK
the people on the ea forums are right tards
You have to learn the rules of the game and then you have to play better than anyone else.
M.O.A.B
'Light 'em up!'
+1,220|6467|Escea

globefish23 wrote:

DoctaStrangelove wrote:

M.O.A.B wrote:


Ah
The one without aircraft has AA but the ones with it don't.

I suppose the AA is on the PLA side?
I'd say it's used to shoot infantry on 16 player maps with its whimsy peashooter cannons.

There's an AA on the PLA side too on 16 player Great Wall, a map which doesn't have any aircraft at all, in all sizes.
There would have been originally, Snake's showed me the spots with the helipads or where the helipads would have been.
Snake
Missing, Presumed Dead
+1,046|6810|England

DoctaStrangelove wrote:

Snake wrote:

the addition of mobile AA to both Dalian and Oman.
Why these didn't have it from the start we'll never know.

Also on Wake but you don't play Wake.
They did on Oman in pre-beta (check out some of the old screenies I put up on the (near-dead) trackr ). God knows why they were removed.

M.O.A.B wrote:

There would have been originally, Snake's showed me the spots with the helipads or where the helipads would have been.
Thats correct But not on the 16size where they appear.
Spidery_Yoda
Member
+399|6514
Just noticed this.

"There is also another item missing from the list for legal reasons and will be a case of knowing it when the update comes out for Beta."

Any thoughts? An announcement? I heard a rumour ages ago that BF3 would be announced with the 1.5 patch, but that was just that, a rumour posted on a messageboard, so its chances of being true are incredibly low. I wonder what it is. It would be strange for an announcement to be listed in a patch changelog, but I can't for the life of me figure out why a bugfix, balance change, or even new map would have to be hidden like this. It's odd.

Last edited by Spidery_Yoda (2009-04-09 10:46:09)

ceslayer23
IN YOUR MIRROR
+142|6605|CLOSER THAN I APPEAR

Spidery_Yoda wrote:

Just noticed this.

"There is also another item missing from the list for legal reasons and will be a case of knowing it when the update comes out for Beta."

Any thoughts? An announcement? I heard a rumour ages ago that BF3 would be announced with the 1.5 patch, but that was just that, a rumour posted on a messageboard, so its chances of being true are incredibly low. I wonder what it is.
bf 1943 tbh
M.O.A.B
'Light 'em up!'
+1,220|6467|Escea

Snake wrote:

DoctaStrangelove wrote:

Snake wrote:

the addition of mobile AA to both Dalian and Oman.
Why these didn't have it from the start we'll never know.

Also on Wake but you don't play Wake.
They did on Oman in pre-beta (check out some of the old screenies I put up on the (near-dead) trackr ). God knows why they were removed.

M.O.A.B wrote:

There would have been originally, Snake's showed me the spots with the helipads or where the helipads would have been.
Thats correct But not on the 16size where they appear.
This one?

https://pcmedia.gamespy.com/pc/image/article/609/609293/battlefield-2-20050502112247719.jpg

https://static.gamesradar.com/images/mb//GamesRadar/us/Games/B/Battlefield%202/Bulk%20Viewers/PC/Gulf_Of_oman5--screenshot_large.jpg

btw, is this a pre-release image? Its got the gun resting against the kit bag. If it is then they altered the Desert Marpat somewhat in the final version.

https://games.softpedia.com/screenshots/3-594_1.jpg

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