pinkie_slapepd
Member
+8|5798|♥♥

M.O.A.B wrote:

Tbh, if I were making this patch and got this amount of bitching I'd just stop and say make it yourselves. 1.5 isn't a right, you're not paying for it.
Everyone needs challenges, other wise they would never get through life.

I just hope the map is as good as they are leading us on to believe.
Cheez
Herman is a warmaphrodite
+1,027|6683|King Of The Islands

M.O.A.B wrote:

Tbh, if I were making this patch and got this amount of bitching I'd just stop and say make it yourselves. 1.5 isn't a right, you're not paying for it.
Hear that? Them Ranked Servers are free now, y'all.
My state was founded by Batman. Your opinion is invalid.
AussieReaper
( ͡° ͜ʖ ͡°)
+5,761|6397|what

Cheez wrote:

M.O.A.B wrote:

Tbh, if I were making this patch and got this amount of bitching I'd just stop and say make it yourselves. 1.5 isn't a right, you're not paying for it.
Hear that? Them Ranked Servers are free now, y'all.
And we've got the entire game source code to look at and modify too!
https://i.imgur.com/maVpUMN.png
Tehremos
Parcel of ol' Crams
+128|6652|Somersetshire

AussieReaper wrote:

Cheez wrote:

M.O.A.B wrote:

Tbh, if I were making this patch and got this amount of bitching I'd just stop and say make it yourselves. 1.5 isn't a right, you're not paying for it.
Hear that? Them Ranked Servers are free now, y'all.
And we've got the entire game source code to look at and modify too!
lol the PR team would have a field day
M.O.A.B
'Light 'em up!'
+1,220|6467|Escea

Cheez wrote:

M.O.A.B wrote:

Tbh, if I were making this patch and got this amount of bitching I'd just stop and say make it yourselves. 1.5 isn't a right, you're not paying for it.
Hear that? Them Ranked Servers are free now, y'all.
So paying for a ranked server means you should instantly get patches? There's no connection.
bugz
Fission Mailed
+3,311|6556

M.O.A.B wrote:

Cheez wrote:

M.O.A.B wrote:

Tbh, if I were making this patch and got this amount of bitching I'd just stop and say make it yourselves. 1.5 isn't a right, you're not paying for it.
Hear that? Them Ranked Servers are free now, y'all.
So paying for a ranked server means you should instantly get patches? There's no connection.
Some of the profits must go to EA, but not enough to make them hurry the hell up with this patch.
M.O.A.B
'Light 'em up!'
+1,220|6467|Escea

ebug9 wrote:

M.O.A.B wrote:

Cheez wrote:


Hear that? Them Ranked Servers are free now, y'all.
So paying for a ranked server means you should instantly get patches? There's no connection.
Some of the profits must go to EA, but not enough to make them hurry the hell up with this patch.
The money will go more to servicing the servers and network, money for patches will come out of EA's pocket as a means to extend the amount of time the game is played and those recieve more money from people operating servers. It doesn't change the fact though that the vast majority pay nothing and those that pay for servers pay very little (if any) toward any patch that comes out. The way most people react is as if they paid for the patch but aren't getting it when they want when in actual fact they get it for free.
BVC
Member
+325|6939
We all paid for a bug-free product.  EA have not provided a bug-free product.  We have paid for this patch, through our purchase of the game and through our time on ranked servers - which generate revenue for EA.  Yes, we do have the right to expect it.
_Dominiko_PL
TITS or gtfo.
+97|6765|Polish state of EU
This is what i think about fucking patch and dice
https://img24.imageshack.us/img24/7928/58119554.png

[direct link]
http://img24.imageshack.us/img24/7928/58119554.png
venom6
Since day One.
+247|6802|Hungary
^^ I understand your feelings Dominiko
+1 for your awsm work!
specialistx2324
hahahahahhaa
+244|6933|arica harbour
its pretty obvious that EA/DICE doesnt care about the BF community at all anymore. you would hope that BF3 is being made right now instead of this ridiculous patch that they say is going to come out. two new BF games are in the works but i am willing to bet a lot of money that it wont be as good as BF2. thats the damn truth folks.

when i left BF2, i knew that a new patch would justify very little to bringing back players like me and some old timers. ask yourself this: Is it worth it to patch a game that is only worth $20.00 , by spending a crap load of money in a patch??
bugz
Fission Mailed
+3,311|6556

specialistx2324 wrote:

its pretty obvious that EA/DICE doesnt care about the BF community at all anymore. you would hope that BF3 is being made right now instead of this ridiculous patch that they say is going to come out. two new BF games are in the works but i am willing to bet a lot of money that it wont be as good as BF2. thats the damn truth folks.

when i left BF2, i knew that a new patch would justify very little to bringing back players like me and some old timers. ask yourself this: Is it worth it to patch a game that is only worth $20.00 , by spending a crap load of money in a patch??
Why the fuck do you still visit this site if you have nothing positive to say?
DUnlimited
got any popo lolo intersting?
+1,160|6707|cuntshitlake

ebug9 wrote:

specialistx2324 wrote:

its pretty obvious that EA/DICE doesnt care about the BF community at all anymore. you would hope that BF3 is being made right now instead of this ridiculous patch that they say is going to come out. two new BF games are in the works but i am willing to bet a lot of money that it wont be as good as BF2. thats the damn truth folks.

when i left BF2, i knew that a new patch would justify very little to bringing back players like me and some old timers. ask yourself this: Is it worth it to patch a game that is only worth $20.00 , by spending a crap load of money in a patch??
Why the fuck do you still visit this site if you have nothing positive to say?
To tell everyone how shit this game is and how superior he is because he has moved on to such godlike games as cod4.
main battle tank karthus medikopter 117 megamegapowershot gg
specialistx2324
hahahahahhaa
+244|6933|arica harbour

DeathUnlimited wrote:

ebug9 wrote:

specialistx2324 wrote:

its pretty obvious that EA/DICE doesnt care about the BF community at all anymore. you would hope that BF3 is being made right now instead of this ridiculous patch that they say is going to come out. two new BF games are in the works but i am willing to bet a lot of money that it wont be as good as BF2. thats the damn truth folks.

when i left BF2, i knew that a new patch would justify very little to bringing back players like me and some old timers. ask yourself this: Is it worth it to patch a game that is only worth $20.00 , by spending a crap load of money in a patch??
Why the fuck do you still visit this site if you have nothing positive to say?
To tell everyone how shit this game is and how superior he is because he has moved on to such godlike games as cod4.
okey okey noobunlimited. did i say COD4 is a godlike game, and did i say i am superior to everyone, geez i got crappy stats if you only look with your two eyes and use what brain you have left?

first and foremost i played BF:BC MP for a good month got all the unlocks and stuff with  it. ill tell you this, they put a lot into that game to the point where putting a new patch for BF2 would not be worth the effort in their part. Before i left BF2 dice was saying they  were bringing a patch out where we have newer features( such as we pick up C4 if we drop it where we dont want it, and so on).. two years after i left and no patch, that is no excuse in my book, and whats worse about it are two things 1) DICE keeps on breaking their promises about a new patch 2) noobs here believing that a patch is comming out after all this time..  Maybe ill be back for BF3, if it ever comes out
phishman420
Banned
+821|5925
fuck off
Mint Sauce
Frighteningly average
+780|6530|eng

phishman420 wrote:

fuck off
i tend to agree
#rekt
Sydney
2λчиэλ
+783|7087|Reykjavík, Iceland.
I just though of one thing
The main thing to remember is that the hitbox represents the size of the aircraft and the F35 is a lot bigger than the J10.
Then why can the SU-30, SU-34 and F-15 evade all missiles shot at them when correctly maneuvered, yet the F35 can only evade missiles using flares or outrun them?

Also, Mig-29 is extremely hard to evade missiles in, and it doesn't have the extreme high altitude performance the F35 has. It can however, turn faster than any other jet.
GuliblGuy
Zulu son, what!?!
+79|7029|Anaheim, CA

_Dominiko_PL wrote:

This is what i think about fucking patch and dice
http://img24.imageshack.us/img24/7928/58119554.png

[direct link]
http://img24.imageshack.us/img24/7928/58119554.png
You just lost the game.
_Dominiko_PL
TITS or gtfo.
+97|6765|Polish state of EU

GuliblGuy wrote:

_Dominiko_PL wrote:

This is what i think about fucking patch and dice
http://img24.imageshack.us/img24/7928/58119554.png

[direct link]
http://img24.imageshack.us/img24/7928/58119554.png
You just lost the game.
oh did I?
https://www.compcamps.com/marnall/images/lostthegame.jpg
venom6
Since day One.
+247|6802|Hungary

specialistx2324 wrote:

2) noobs here believing that a patch is comming out after all this time..
Okey then im a noob here? Why is it bad to belive? After there will be a patch relase I DONT WANT YOU TO SEE PLAY it!

Get lost!
M.O.A.B
'Light 'em up!'
+1,220|6467|Escea

venom6 wrote:

specialistx2324 wrote:

2) noobs here believing that a patch is comming out after all this time..
Okey then im a noob here? Why is it bad to belive? After there will be a patch relase I DONT WANT YOU TO SEE PLAY it!

Get lost!
He isn't one of the patient crowd.
SgtHeihn
Should have ducked
+394|6731|Ham Lake, MN (Fucking Cold)

venom6 wrote:

specialistx2324 wrote:

2) noobs here believing that a patch is comming out after all this time..
Okey then im a noob here? Why is it bad to belive? After there will be a patch relase I DONT WANT YOU TO SEE PLAY it!

Get lost!
Someone needs a hug!
Fat_Swinub
jaff
+125|6679
New map finally has a name: Operation Blue Pearl

Info about the map here

Battlefield – Inside the Design


Why?
Reading the feedback you guys give us in the gaming forums, it’s been clear to us that the game was lacking in a tight infantry map with the PLA army involved. So we set out to create a map with that in mind and this is the result of that. That map, which we have called Operation Blue Pearl, will appear in the upcoming Battlefield 2 Update 1.50 and Battlefield 2142 Update 1.51.

Limitations
As some of you probably know, BF2 has been around for a while and many of the current players have rigs that can run the game at high settings. But to us, creating official content, we still have to keep the low specs of the game in mind designing a map.

That’s where the “fog of war” comes in. When we make maps here at DICE we are constantly using programs that check draw-calls on our maps so that, wherever you position yourself on the map, the draw-calls never exceed the maximum limit. (A draw-call is when the game engine must call a texture image into the graphic card’s memory for it to be rendered on screen. The more draw-calls the game must make, the more it impacts computer performance so limiting these is one of the cornerstones of game production.)

In order to make a tight city-feel map you need a certain object density. The only way to get that is to use fog to “cull” distant objects.

This also prohibits us from using air vehicles on this kind of map. On ground level, your view is often blocked by buildings and other objects, keeping the draw-calls in check. If you would use an air vehicle you would get a free 180’ view of the city which would make the draw-calls exceed the maximum number.

The setting
Even though this new map reuse all content from the original game we’ve tried to come up with something that we hope will feel fresh for you. As already mentioned the map gives you an infantry, city setting with the PLA army, which hasn’t been present in the game before.

We’ve also dug deep in the vaults of what we’ve got here at DICE and tried to bring up some of the objects that weren’t used as frequently in the original release, spotlighting these to hopefully give you a new experience.

We here at DICE also felt that BF2 lacked a map with a beach landing scenario – like “Omaha Beach” in BF 1942. That’s why we’ve made this map into a beach landing and hopefully you guys will enjoy that experience.

Feedback from beta testing
As we roll this map out in open beta we are very interested to know what you players out there think about it. Can we make changes that would make the map better and of course, find any bugs left in the map. If you’re interested in making this map a better experience for all, please give us feedback.

Going into a feedback session there are a few things that have to be kept in mind. The main thing is to understand what experience this map wants to convey – a grinding, hard push of infantry fighting through an urban setting. I.e. – that map should be fun to play as infantry. That’s its main focus. The vehicles in there should add a flavour to the map, but not ruin the infantry experience.

With that said, our main questions are:

Does the beach landing work?
For the landing to work it’s absolutely crucial that the US troops don’t get owned by PLA AT:s. We know this is a risk and that’s one of the main feedback points we need to get from you guys – is the beach landing successful. Keep in mind it should be hard, but not impossible and boring.

Is it too easy to back-cap the Chinese home base?
With an assault map, the experience we’re looking for is a gradual grind that slowly moves the battle to the back of the map. We’ve left a sneak hole to get past the front in case the front flag is to heavily defended, but this shouldn’t be a too easy way.

Bugs
These annoyances always seem to sneak through. There will be areas where you can get stuck, get into objects and so on. Please, feedback on these too.

Thanks in advance!
Ec0li
Vagina face
+167|6243|London ㋛

Fat_Swinub wrote:

New map finally has a name: Operation Blue Pearl

Info about the map here

Battlefield - blah blah blah

lots of words

!
Sounds good, it's always nice to hear an update on the patch, sounds like they deffo know what they're doing, and they REALLY do listen to us, in terms of people whinging about how much US will get pwnt by AT on that map, I can see it happening but atleast they've admitted it may be a problem and if so they'll fix it (MORE TIME!!!).

Hopefully will get a release date soon, seems imminent tbh with how much detail they gave us about the new map.

inb4 specialistx with more skepticism. "I remember when etc etc"
M.O.A.B
'Light 'em up!'
+1,220|6467|Escea

Fat_Swinub wrote:

New map finally has a name: Operation Blue Pearl

Info about the map here

Battlefield – Inside the Design


Why?
Reading the feedback you guys give us in the gaming forums, it’s been clear to us that the game was lacking in a tight infantry map with the PLA army involved. So we set out to create a map with that in mind and this is the result of that. That map, which we have called Operation Blue Pearl, will appear in the upcoming Battlefield 2 Update 1.50 and Battlefield 2142 Update 1.51.

Limitations
As some of you probably know, BF2 has been around for a while and many of the current players have rigs that can run the game at high settings. But to us, creating official content, we still have to keep the low specs of the game in mind designing a map.

That’s where the “fog of war” comes in. When we make maps here at DICE we are constantly using programs that check draw-calls on our maps so that, wherever you position yourself on the map, the draw-calls never exceed the maximum limit. (A draw-call is when the game engine must call a texture image into the graphic card’s memory for it to be rendered on screen. The more draw-calls the game must make, the more it impacts computer performance so limiting these is one of the cornerstones of game production.)

In order to make a tight city-feel map you need a certain object density. The only way to get that is to use fog to “cull” distant objects.

This also prohibits us from using air vehicles on this kind of map. On ground level, your view is often blocked by buildings and other objects, keeping the draw-calls in check. If you would use an air vehicle you would get a free 180’ view of the city which would make the draw-calls exceed the maximum number.

The setting
Even though this new map reuse all content from the original game we’ve tried to come up with something that we hope will feel fresh for you. As already mentioned the map gives you an infantry, city setting with the PLA army, which hasn’t been present in the game before.

We’ve also dug deep in the vaults of what we’ve got here at DICE and tried to bring up some of the objects that weren’t used as frequently in the original release, spotlighting these to hopefully give you a new experience.

We here at DICE also felt that BF2 lacked a map with a beach landing scenario – like “Omaha Beach” in BF 1942. That’s why we’ve made this map into a beach landing and hopefully you guys will enjoy that experience.

Feedback from beta testing
As we roll this map out in open beta we are very interested to know what you players out there think about it. Can we make changes that would make the map better and of course, find any bugs left in the map. If you’re interested in making this map a better experience for all, please give us feedback.

Going into a feedback session there are a few things that have to be kept in mind. The main thing is to understand what experience this map wants to convey – a grinding, hard push of infantry fighting through an urban setting. I.e. – that map should be fun to play as infantry. That’s its main focus. The vehicles in there should add a flavour to the map, but not ruin the infantry experience.

With that said, our main questions are:

Does the beach landing work?
For the landing to work it’s absolutely crucial that the US troops don’t get owned by PLA AT:s. We know this is a risk and that’s one of the main feedback points we need to get from you guys – is the beach landing successful. Keep in mind it should be hard, but not impossible and boring.

Is it too easy to back-cap the Chinese home base?
With an assault map, the experience we’re looking for is a gradual grind that slowly moves the battle to the back of the map. We’ve left a sneak hole to get past the front in case the front flag is to heavily defended, but this shouldn’t be a too easy way.

Bugs
These annoyances always seem to sneak through. There will be areas where you can get stuck, get into objects and so on. Please, feedback on these too.

Thanks in advance!
Noice to hear

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