Peter
Super Awesome Member
+494|6613|dm_maidenhead
No fancy editing or anything. Just a load of clips I put together of some force-a-nature jumps I did .

Spidery_Yoda
Member
+399|6481
I love the dustbowl one. Also that guy that kept talking to you looked incredibly hansome.
Peter
Super Awesome Member
+494|6613|dm_maidenhead
Yeah I liked that one too. My favourite ones are that, the watchtower roof and the train track on ravine. And the billboard hiding place of course ;~D
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6679
At first I didn't like the thing, but now that I've gotten practice with the jumps, it's a brilliant piece of equipment.
Flecco
iPod is broken.
+1,048|6876|NT, like Mick Dundee



Those were awesome.
Whoa... Can't believe these forums are still kicking.
Contraz
Member
+13|6606
How did you increase your field of view like that? And yes, nice jumps indeed!
Finray
Hup! Dos, Tres, Cuatro
+2,629|5999|Catherine Black

Contraz wrote:

How did you increase your field of view like that? And yes, nice jumps indeed!
It's in multiplayer options.

I think.
https://i.imgur.com/qwWEP9F.png
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6679

Finray wrote:

Contraz wrote:

How did you increase your field of view like that? And yes, nice jumps indeed!
It's in multiplayer options.

I think.
Just a quick question about the FOV, does it change how much I can see, or does it just change the origin of the weapons?

I have it set to the highest it can go without the animations on the weapons looking weird and having floating arms.
Kez
Member
+778|5914|London, UK

Finray wrote:

Contraz wrote:

How did you increase your field of view like that? And yes, nice jumps indeed!
It's in multiplayer options.

I think.
Yeah, it is


Go to the Advanced options on the Multiplayer tab in Options and set the Field of View from 54 to 70

Looks so much better, the weapon seems smaller and further out, and I feel that I can see much more
Spidery_Yoda
Member
+399|6481
I was under the impression that it was in advanced video options.
Contraz
Member
+13|6606
Oke, thanks a lot, i use highest FOV in cod4 too,much better

Last edited by Contraz (2009-03-07 16:59:07)

Spidery_Yoda
Member
+399|6481
For CoD4 you can use this

http://imk.cx/pc/widescreenfixer/

Works wonders for BF2. Although you might not be talking about widescreen and just FOV in general. I think that app is just for widescreen.

Last edited by Spidery_Yoda (2009-03-07 16:57:39)

Contraz
Member
+13|6606

Kptk92 wrote:

and I feel that I can see much more
Hmm yes it does feel like it, but as far as i can tell, all that happends is your hands / weapons becoming smaller and therefore look more stretched out, but you don't actually ''see more of your surroundings'' in TF2, i thought for instance in cod4 i do see more of the area.

Last edited by Contraz (2009-03-07 17:01:15)

Spidery_Yoda
Member
+399|6481

Contraz wrote:

Kptk92 wrote:

and I feel that I can see much more
Hmm yes it does feel like it, but as far as i can tell, all that happends is your hands / weapons becoming smaller and therefore look more stretched out, but you don't actually ''see more of your surroundings'' in TF2, i thought for instance in cod4 i do see more of the area.
You do see more. Just look around the edge of the screen while you change the option back and forth and hit apply each time. You can see a lot more.
Contraz
Member
+13|6606

Spidery_Yoda wrote:

Contraz wrote:

Kptk92 wrote:

and I feel that I can see much more
Hmm yes it does feel like it, but as far as i can tell, all that happends is your hands / weapons becoming smaller and therefore look more stretched out, but you don't actually ''see more of your surroundings'' in TF2, i thought for instance in cod4 i do see more of the area.
You do see more. Just look around the edge of the screen while you change the option back and forth and hit apply each time. You can see a lot more.
Well that is what i did, and i saw no improvement i will go look some more then

Last edited by Contraz (2009-03-07 17:11:41)

Spidery_Yoda
Member
+399|6481
Line the edge of the screen up with a supply cabinet or something
Contraz
Member
+13|6606
https://img9.imageshack.us/img9/1623/ctf2fort0002h.jpg
70 FOV^
https://img14.imageshack.us/img14/6764/ctf2fort0003.jpg
54 FOV^

For me it still seems the same Look at the ammo/health cabin, it looks exactly the same

Last edited by Contraz (2009-03-07 17:49:06)

Spidery_Yoda
Member
+399|6481
Oh THAT.

Weapon model FOV. I thought you meant FOV FOV. Yeah all that does is move the gun fowards. Sorry I thought you meant something entirely different that's found under video options.

Last edited by Spidery_Yoda (2009-03-07 18:03:34)

Contraz
Member
+13|6606

Spidery_Yoda wrote:

Oh THAT.

Weapon model FOV. I thought you meant FOV FOV. Yeah all that does is move the gun fowards. Sorry I thought you meant something entirely different that's found under video options.
Oh lol Well in that case il go check out the video options cause i want my ''FOV'' FOV to be the highest as possible

EDIT: Yes with the video FOV at 90 i can see much more, and iv put the model FOV up to max too, else its strange with one at max and the other at minimum imo ^^

Last edited by Contraz (2009-03-07 18:19:47)

Spidery_Yoda
Member
+399|6481
My weapon model field of view is at its minimum. I find when it's higher the guns are far too close to the center of the screen and they obstruct my view. Unless that's just an illusion. Looking at the scout pic it seems the model ends at the same point on the screen for both. Hmm.

Last edited by Spidery_Yoda (2009-03-07 18:22:45)

Contraz
Member
+13|6606

Spidery_Yoda wrote:

My weapon model field of view is at its minimum. I find when it's higher the guns are far too close to the center of the screen and they obstruct my view. Unless that's just an illusion. Looking at the scout pic it seems the model ends at the same point on the screen for both. Hmm.
Yep, i am almost sure it's an illusion, since the weapon get's smaller, and therefore you can see more of it and it is more stretched out, but the size remains the same.

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