Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6727
http://www.commandandconquer.com/portal … 0d2c0aRCRD

2:01

Allied Chrono-Legionnaire is returning.

And the Soviets are getting Rad-Troopers.
Snake
Missing, Presumed Dead
+1,046|6824|England

Gamespot recently ran the first exclusive interview with Producer Greg Kasavin on what you can expect from the new campaign and units in Red Alert 3: Uprising. Be sure to also scroll down for a first look at what you can expect in Yuriko's new campaign story, it's like nothing you've ever seen before in a Command & Conquer game.

GameSpot: Why go back to Red Alert 3 with a new expansion pack? What stones were left unturned in the story and in the gameplay?

Greg Kasavin: We think we introduced a lot of great units and characters in Red Alert 3, and this new campaign expansion builds off of that while also allowing us to offer our fans some really cool surprises.
Red Alert 3: Uprising really gave us a chance to follow through on a number of interesting ideas that sparked up late in the development of the original game, around when Red Alert 3 was essentially complete and we naturally started thinking about what else we could do with the game. Shortly after the game came out, our fans also asked for more campaigns to take them deeper into this unique universe, and they wanted more of the over-the-top units we introduced in Red Alert 3.
The original game's three campaigns represented three different, parallel timelines, and the epilogue-style conflicts in Uprising allowed us to continue and broaden the Red Alert 3 story in some exciting new ways. We got to bring back a lot of our favorite characters, introduce some new ones that can chew the scenery with the best of them, and deepen the crazy fiction behind this universe.


GS: We understand the expansion will have four new playable campaigns that take place after the events of Red Alert 3. What's the story behind them?

GK: Uprising features four new minicampaigns, three of which serve as epilogue chapters from the perspective of each of the game's three factions. Chronologically, they take place after the conclusion of Red Alert 3 from the Allies' perspective, seeing as how the laws of parallel universes dictate that time always moves forward from the perspective of the good guys winning.
One of the campaigns we're most excited about is centered squarely on the Empire of the Rising Sun's psionic commando, Yuriko Omega, and how she got to be a troubled, ill-tempered young woman who can tear apart aircraft carriers with barely a thought. The Yuriko campaign looks and plays different from the core game, and we think players will love it as a refreshing and viscerally satisfying change of pace.


GS: What other content will the expansion offer? For instance, we understand there will be an expanded set of skirmish maps for both co-op and competitive play?

GK: On top of the four new minicampaigns, we're adding roughly 30 new maps for traditional skirmish. Many of these take place in new environments, such as a spooky European village with low-hanging fog. So we're taking a few detours from Red Alert 3's usually-bright, colorful world to add more variety.
There's also the Commander's Challenge mode, which features 50 unique, successively tougher scenarios, some of which are unlike anything we've ever done before. For example, in one particular challenge you get to go toe-to-toe with a new breed of Soviet War Bear, which happens to be much bigger and much nastier than usual. This mode offers an additional 30 hours of gameplay that we think the fans will enjoy. We're really happy with the way it's shaping up.


GS: Tell us about the new Commander's Challenge mode. Will this resemble the challenge modes from the Xbox 360 version of Command & Conquer 3?

GK: The Commander's Challenge mode was loosely inspired by the General's Challenge mode in Zero Hour, the expansion pack to Command & Conquer: Generals. Like that mode, the Commander's Challenge pits you against a variety of different, colorful characters, including some returning commanders from Red Alert 3 as well as some new ones. However, the Commander's Challenge is substantially bigger and deeper than any similar mode we've done, as each of the 50 different scenarios have their own tricks and rules of engagement. They're a real blast to play and fit right in with the over-the-top and playful world of Red Alert.
You initially start off with limited access to forces, but as you finish the different scenarios, your arsenal grows. Of course, finishing scenarios also unlocks new ones, and you can either try to get through the mode in as few steps as possible or pursue some of the side challenges to unlock the biggest and best forces. It's a highly addictive mode, and for fans of skirmish--and we know there are a lot of you out there--we think it's going to become an instant favorite.


GS: Red Alert 3 offered plenty of distinctive and crazy playable units, like transforming robots and angry, angry animals (such as electro-dolphins, scout dogs, and parachuting bears). What are some of the new units that will be added in Uprising? What purposes will they serve--how will they better complement their faction's strategy, for instance?

GK: We think Red Alert 3 players are going to be very happy with the unique, powerful new units we've added in Uprising. One of my favorite to use is the Empire of the Rising Sun's Giga Fortress, the biggest and strongest new unit we're introducing. It's this gigantic, starfish-shaped floating fortress that can transform into a monstrous, flying Sinistar-style head that shoots a devastating beam weapon out of its mouth. It should more than make up for the Empire's lack of a heavy flying unit until now.


GS: Of course, Uprising will give players a chance to revisit the Red Alert 3 content they know and enjoy, including, hopefully, more of the series' signature cinematic sequences. We understand that Gemma Atkinson and Ivana Milicevic will be returning, for instance. What other acting talent will return, and can we expect to see any additional Hollywood talent that may or may not be creepy German character actor Udo Kier?

GK: Indeed, it wouldn't be Red Alert if we didn't include new full-motion video sequences. As the Allies and Soviets, you'll once again be getting your marching orders from Gemma Atkinson and Ivana Milicevic, respectively, who reprise their roles as the briefers from the previous game. They were two of the community's favorites from Red Alert 3, and we're excited we were able to bring them back this time around.
We'll have more announcements about the cast soon, but suffice it to say there's going to be a mix of new and old faces this time around in both the campaign and the Commander's Challenge mode. I'm glad some of the commander characters from Red Alert 3 get more screen time here, as some of those guys were really entertaining.
GS: What additions and enhancements will be made to the game's multiplayer? Any chance of some tweaks to make co-op games easier to get into and play?

GK: When we set out to make Red Alert 3: Uprising, we decided up front that it would purely be a single-player campaign expansion, mainly because the features our fans have been asking for more of (more storyline, units, et cetera) fall more into line with a single-player offering. The co-op gameplay we introduced in Red Alert 3 resonated extremely well among both fans and newcomers, and we definitely view it as a successful experiment that we'll be closely looking at in future endeavors.
Another reason for our decision to focus on single-player with Uprising was that it allowed for us to experiment more with different types of missions in the campaign. For example, the types of missions we wanted to make for Uprising, especially the Yuriko missions, wouldn't have worked well in co-op, and the new units were designed to be fun, powerful new units and tuned specifically for offline play.


GS: When will Uprising hit store shelves for the PC? Will we also see the game hit console platforms in some form, either as a separate game product like Kane's Wrath for the Xbox 360, or as an all-in-one special edition with the original game?

GK: Red Alert 3: Uprising will be available as a digital download in March. Right now, the team is entirely focused on making the PC version of Uprising, and we are devoting all of our energy into making this a great game for Red Alert fans at a price we think is right for this stand-alone game and a great value. Uprising is also the first-ever stand-alone expansion pack for a Command & Conquer game, meaning that you don't need to own or have played Red Alert 3 to play and enjoy Uprising.


GS: Finally, is there anything else you'd like to add about Red Alert 3: Uprising?

GK: With Red Alert 3: Uprising, we wanted to focus on enhancing the single-player experience of Red Alert 3 in a number of unique ways while the game was still fresh in players' minds, and we think this new chapter will provide them with dozens of hours of enjoyment. We're really excited to see the response to some of the more-unique aspects of the expansion, such as the Yuriko campaign and the Commanders' Challenge mode.
http://www.commandandconquer.com/portal … 0d2c0aRCRD

And, screenies of course:

https://images.ea.com/games/cncportal/RedAlert/Uprising/RA3Uprising_EmpireVsSoviets.jpg

https://images.ea.com/games/cncportal/RedAlert/Uprising/RA3Uprising_YurikoCampaign1.jpg

https://images.ea.com/games/cncportal/RedAlert/Uprising/RA3Uprising_SteelRonin2.jpg

(OP updated)

==================


With the exception of what I can only describe as a huge, floating head in the last screenie, it looks good
Spidery_Yoda
Member
+399|6528
Yeah that head looks retarded.

But yeah it does look good. I won't be getting it yet though. I only just bought the game itself i'm not going to be pouring even more money in to it yet.
M.O.A.B
'Light 'em up!'
+1,220|6481|Escea

That top screenie there reminds me of the final boss map in the challenge mode of ZH
Snake
Missing, Presumed Dead
+1,046|6824|England

OK, the cast has been announced for Uprising....

From sci- fi legends to rising starlets and masters of the squared-circle, the cast of Command & Conquer Red Alert 3: Uprising includes (in alphabetical order): Jamie Chung, (Dragonball Evolution), Ric Flair (16-time world heavyweight wrestling champion), Malcolm McDowell (Heroes, Clockwork Orange, Wing Commander), Jodi Lyn O’Keefe (Prison Break), Holly Valance (Neighbours) along with returning fan-favorites Gemma Atkinson and Ivana Milicevic.
http://www.commandandconquer.com/portal … 0d2c0aRCRD









https://images.ea.com/games/cncportal/RedAlert/Uprising/RA3UprisingHollyValance.jpg

...and Holly is MORE than enough reason to get this. Kiss Kiss!

<3
Poseidon
Fudgepack DeQueef
+3,253|6796|Long Island, New York
Ric Flair and Malcolm McDowell (who plays President John Henry Eden in Fallout 3 as well as Alex DeLarge in A Clockwork Orange) ftw.

But Holly Valance even more ftw...

Too bad I don't have RA3.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6727

Poseidon wrote:

Ric Flair and Malcolm McDowell (who plays President John Henry Eden in Fallout 3 as well as Alex DeLarge in A Clockwork Orange) ftw.

But Holly Valance even more ftw...

Too bad I don't have RA3.
McDowell is a FTW actor. Glad they got him.
Aries_37
arrivederci frog
+368|6833|London

Spidery_Yoda wrote:

Yeah that head looks retarded.
nowai that giant head is the best part of that screenie. Can't have mecha inspired units without a giant head tbh.

See:
https://www.gurren-lagann.net/mecha/images/lagann.gif
Poseidon
Fudgepack DeQueef
+3,253|6796|Long Island, New York
http://www.gametrailers.com/player/44934.html

Here's your trailer.

Gemma Atkinson is as usual. Malcolm McDowell with the John Henry Eden voice and Ric Flair, WOOOOOO! /cliche
TimmmmaaaaH
Damn, I... had something for this
+725|6698|Brisbane, Australia

Snake wrote:

OK, the cast has been announced for Uprising....

From sci- fi legends to rising starlets and masters of the squared-circle, the cast of Command & Conquer Red Alert 3: Uprising includes (in alphabetical order): Jamie Chung, (Dragonball Evolution)
Wat.
https://bf3s.com/sigs/5e6a35c97adb20771c7b713312c0307c23a7a36a.png
unnamednewbie13
Moderator
+2,053|7030|PNW

I've about reached critical mass on shelf-space/pre-orders, and three out of five games within four feet from where I'm sitting haven't been played all the way through (or not at all). And Sonic's Pimp-Out-The-Old-Sega-Games collection is coming out next month, so I'll be plenty busy.

So...no pre-order bonuses, no pre-order.
specialistx2324
hahahahahhaa
+244|6947|arica harbour
waste of money if you ask me. the reviews for the new red alert dont seem all that promising.
M.O.A.B
'Light 'em up!'
+1,220|6481|Escea

Poseidon wrote:

http://www.gametrailers.com/player/44934.html

Here's your trailer.

Gemma Atkinson is as usual. Malcolm McDowell with the John Henry Eden voice and Ric Flair, WOOOOOO! /cliche
That skirt needs to be even shorter tbh
Poseidon
Fudgepack DeQueef
+3,253|6796|Long Island, New York

M.O.A.B wrote:

Poseidon wrote:

http://www.gametrailers.com/player/44934.html

Here's your trailer.

Gemma Atkinson is as usual. Malcolm McDowell with the John Henry Eden voice and Ric Flair, WOOOOOO! /cliche
That skirt needs to be even shorter tbh
Shorter? That my dear would be what we like love to call "pornography".
M.O.A.B
'Light 'em up!'
+1,220|6481|Escea

Poseidon wrote:

M.O.A.B wrote:

Poseidon wrote:

http://www.gametrailers.com/player/44934.html

Here's your trailer.

Gemma Atkinson is as usual. Malcolm McDowell with the John Henry Eden voice and Ric Flair, WOOOOOO! /cliche
That skirt needs to be even shorter tbh
Shorter? That my dear would be what we like love to call "pornography".
Exactly , there's a lack of it in games. Sales would skyrocket I guarantee, we'd need to take out the censor guys first like.
specialistx2324
hahahahahhaa
+244|6947|arica harbour

M.O.A.B wrote:

Poseidon wrote:

M.O.A.B wrote:


That skirt needs to be even shorter tbh
Shorter? That my dear would be what we like love to call "pornography".
Exactly , there's a lack of it in games. Sales would skyrocket I guarantee, we'd need to take out the censor guys first like.
well your right assuming every parent of children who videogames doesnt give a rats ass. but sooner or later, a mother walks into his 12 year old son playing a new CnC where all the chicks are half naked, then you got a Jack Thompson retard knocking on EA's corporate office.
M.O.A.B
'Light 'em up!'
+1,220|6481|Escea

The responsibility then has to fall on the parent, the UK age for CNC isn't specified specifically but is mentioned for 16+.

Though I suppose we'l have to settle for mini-miniskirts and cleavage for now.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6727

M.O.A.B wrote:

The responsibility then has to fall on the parent, the UK age for CNC isn't specified specifically but is mentioned for 16+.

Though I suppose we'l have to settle for mini-miniskirts and cleavage for now.
And it's not like that leave THAT much to the imagination anyway
Snake
Missing, Presumed Dead
+1,046|6824|England

WOOOOOO...fair play to Rick Flair!

https://www.commandandconquer.com/SiteAssets/factions/images/characters/RicFlairImage2.jpg
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6727
Came out today.

I however won a free copy from EA for being so

Unfortunately 5 GB downloads are FTL, even with a speed of 500 KBPS.
Fat_Swinub
jaff
+125|6694
Played some today. Commander's challenge is good and probably the most fun I'll be getting out of it. It's actually fun refining your build order and trying to figure out the best possible unit combinations and strats to use.
specialistx2324
hahahahahhaa
+244|6947|arica harbour
EA releasing more trash when they should fix BF2, thats just typical. this new RA is not as good as the previous versions. RA1 was the best.
Spidery_Yoda
Member
+399|6528
Because Bf2 and RA3 are made by the same people....

Anyway. As a singleplayer person who has barely played RA3 since i finished the campaigns, is this recommended?

Last edited by Spidery_Yoda (2009-03-12 21:18:32)

specialistx2324
hahahahahhaa
+244|6947|arica harbour
CnC 3 tiberium wars= awsome

Kane's wrath= fail.

see a pattern.
Flecco
iPod is broken.
+1,048|6923|NT, like Mick Dundee

specialistx2324 wrote:

EA releasing more trash when they should fix BF2, thats just typical. this new RA is not as good as the previous versions. RA1 was the best.
Fixing BF2 wont get them any money.
Whoa... Can't believe these forums are still kicking.

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