In this thread, gameplay counts for nothing. Only numbers, numbers, numbers. A death is a death, even if it was by your friend's M95 through your chopper window. See what I'm saying?loserke14 wrote:
whats bad about that? suicides dont matter caus they could mean lots of things:Freezer7Pro wrote:
- 773 suicides
-you suicide to spawn on squad leader (which makes you a good team player)
-you suicide to take a look at a guy to see if hes hacking or not (if ur an admin)
-you get stuck between a vehicle and die
-you throw a nade but the nade bounces back and it kills you
-.............
The idea of any hi-fi system is to reproduce the source material as faithfully as possible, and to deliberately add distortion to everything you hear (due to amplifier deficiencies) because it sounds 'nice' is simply not high fidelity. If that is what you want to hear then there is no problem with that, but by adding so much additional material (by way of harmonics and intermodulation) you have a tailored sound system, not a hi-fi. - Rod Elliot, ESP