Out of all the lameass whinging threads I've read, this one is by far the funniest.... and there's a lot of funny whinging posts out there!
I probably didn't need to check the stats to tell this thread was started by a Karkand only player, but it's always good to check your facts.
It's also funny to see someone who has spent twice as much time in vehicles than on the ground complain about infantry combat!
Armin, have you actually played some of the other maps since the 1.2 patch? Maps like Operation Cleansweep, Wake Island, Dragon Valley, Daqing Oilfields... are far less dominated by air units. As a consequence the infantry battles are far more important, and far more enjoyable. I can now say that I actually enjoy playing Cleansweep and (maybe) Wake Island, and I can only thank the patch for that.
Karkand was spam before the patch, and spam afterwards. A patch will never be able to remove the retards from the game.
Warco3 is spot on with his posts above, maybe we should all study them again (there's a test later, online).
Spec Ops are meant to be sneaky. They are meant to lay traps and wait patiently, or (I know it might be pushing the boundries a little bit) get into the enemy base and destroy their assets. I find it amusing how (pre-patch) half the team would be SpecOps, but if you spawned at the captured enemy base, the assets were all sitting there intact.
If you want to take down armour, play Anti-Tank.
Dr_3V|L wrote:
The only way to counter tanks now is the AT kit. But if you play as an AT now (you should try, instead of only playing the uber support), you'll notice the new bugs, which makes it very hard to kill tanks with it now.
It's really funny to see people who have actually needed to pick up the AT kit for the first time in their careers complain about the "new bugs".... That's a joke right? Nothing has changed with this patch. Rockets were passing straight through things since version 1.0. The only difference is you can no longer jump to shoot over walls.
Armour is no harder to destroy post 1.2. Tanks were not overpowered before the patch, and they aren't now. "Two in the tracks, biatch!".