danke comarden!3lmo wrote:
Woah, the sky looks so great, the entire map gives me a autumn feeling. I love it!
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Nice work there Gaz, I like what you did with the sky, that's what Dragon should have been like originally.
The lights are a nice touch, again something EA should have put in the game.
The lights are a nice touch, again something EA should have put in the game.
Last edited by justice (2008-02-26 14:48:38)
I know fucking karate
That looks fucking awesome. A morning/day/dusk/night filter would have been neat on all levels on Dice's part.justice wrote:
Nice work there Gaz, I like what you did with the sky, that's what Dragon should have been like originally.
The lights are a nice touch, again something EA should have put in the game.
behold thar are now two!
and a new water feature (envmaps will have to be done for this to refelctive again)
Nice waterfall
By jove Watson! LAV's and Humvees!, they would keep an LCAC in there btw so its not totally far fetched, decorative work ftw.
*smacks forehead* So that's why EA had that useless little water access on the carriers! It was for the LCACs. The boats really suck. >_>
I like the APCs, but what's with the humvees? Do their sides inflate to float on the water?
I like the APCs, but what's with the humvees? Do their sides inflate to float on the water?
I want this map!
I know fucking karate
Thats a shaaaa-weet waterfall!
Remodel the entire map to suit the "original" dragon valley, and thatll be insane
Remodel the entire map to suit the "original" dragon valley, and thatll be insane
I'm gonna put three maps into a small pack to save time from dl three seperate files, you'll have to rename the orignal vanilla maps with Orig or something on the end to prevent overwriting.Snake wrote:
Thats a shaaaa-weet waterfall!
Remodel the entire map to suit the "original" dragon valley, and thatll be insane
Modded maps include:
Modded Songhua (Day) New spawn point, PLA Medic and Specops on USMC team to allow them into an RIB. RIB will spawn in the right position as well.
Modded Dragon Valley (Dusk) New Spawn point plus RIB for end of movie sequence. Decorative aicraft on carrier as well as lights. Extra vehicles, three Su-30's plus six F-35's. Numerous other added vehicles (to be used in credit sequence).
Modded Daqing, includes two hawks, pluse different sky and lighting for Daqing to simulate different weather and time of day.
Here be Daqings new look,
Are we doing anything tomorrow? because I'm available. (99% sure)
Quite possibly, if I can acheive it, we'll use these maps, as I'm gonna try and upload em and hopefully when I do Jappe can get em on the unranked.FlemishHCmaniac wrote:
Are we doing anything tomorrow? because I'm available. (99% sure)
Otherwise theres one or two other thigns we can do.
I'll upload maps pack tomorrow as its gonna take two hours, winrar size is 208MB but contains the three maps, night songhua will be seperate and come later on. Be prepared to get it once its uploaded .
Me and Enemy are anti-available this weekend
I won't be here until Sunday evening . Looks like i'm going to miss the grand finale.
Get those maps uploaded!
♥
I can help today but I must leave by 23:30 GMT.
And if Toilet is gonna be enemy commander I've got to look skyward frequently for fear of jeep on the head-fu.
And if Toilet is gonna be enemy commander I've got to look skyward frequently for fear of jeep on the head-fu.
Last edited by CoconutBlitz (2008-02-29 09:26:40)
Filming again tonight?
I'll be there
And hi again all
I'll be there
And hi again all
http://files.filefront.com/MOD+MAP+PACK … einfo.html
map pack dl link, everyone get this pls,
you will need to slightly change the names of the following maps in the folders before extracting the modded ones to the levels folder.
Maps that need changing are
Songhua
Dragon
and Daqing, simply add Orig to the end.
Extract to C:/programfiles/eagames/bf2/mods/bf2/levels
and hope these work, they should as they work for me and the rest EA did.
map pack dl link, everyone get this pls,
you will need to slightly change the names of the following maps in the folders before extracting the modded ones to the levels folder.
Maps that need changing are
Songhua
Dragon
and Daqing, simply add Orig to the end.
Extract to C:/programfiles/eagames/bf2/mods/bf2/levels
and hope these work, they should as they work for me and the rest EA did.
Just rename the folder names like so?M.O.A.B wrote:
http://files.filefront.com/MOD+MAP+PACK … einfo.html
map pack dl link, everyone get this pls,
you will need to slightly change the names of the following maps in the folders before extracting the modded ones to the levels folder.
Maps that need changing are
Songhua
Dragon
and Daqing, simply add Orig to the end.
Extract to C:/programfiles/eagames/bf2/mods/bf2/levels
and hope these work, they should as they work for me and the rest EA did.
yep then extract the new maps to the levels folderstkhoplite wrote:
Just rename the folder names like so?M.O.A.B wrote:
http://files.filefront.com/MOD+MAP+PACK … einfo.html
map pack dl link, everyone get this pls,
you will need to slightly change the names of the following maps in the folders before extracting the modded ones to the levels folder.
Maps that need changing are
Songhua
Dragon
and Daqing, simply add Orig to the end.
Extract to C:/programfiles/eagames/bf2/mods/bf2/levels
and hope these work, they should as they work for me and the rest EA did.
http://img267.imageshack.us/img267/2241/12st6.png
Righto, So we doing any filming tonight?M.O.A.B wrote:
yep then extract the new maps to the levels folderstkhoplite wrote:
Just rename the folder names like so?M.O.A.B wrote:
http://files.filefront.com/MOD+MAP+PACK … einfo.html
map pack dl link, everyone get this pls,
you will need to slightly change the names of the following maps in the folders before extracting the modded ones to the levels folder.
Maps that need changing are
Songhua
Dragon
and Daqing, simply add Orig to the end.
Extract to C:/programfiles/eagames/bf2/mods/bf2/levels
and hope these work, they should as they work for me and the rest EA did.
http://img267.imageshack.us/img267/2241/12st6.png
I'm free any time now
Fook Im getting CTD lemme go back and see what i fucked up
Doh i extracted to my desktop retrying now
Doh i extracted to my desktop retrying now
Last edited by CoconutBlitz (2008-02-29 12:08:33)
uh oh, make sure orignal maps i.e unmodded have orig on the end, and the modded ones are the standard map names only.CoconutBlitz wrote:
Fook Im getting CTD lemme go back and see what i fucked up
I hope its not going to be like my Village map where some CTD and others dont'.
nope i just extracted to my desktop instead of llevels folderM.O.A.B wrote:
uh oh, make sure orignal maps i.e unmodded have orig on the end, and the modded ones are the standard map names only.CoconutBlitz wrote:
Fook Im getting CTD lemme go back and see what i fucked up
I hope its not going to be like my Village map where some CTD and others dont'.
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