TigrisJK
Member
+3|6968
It's ridiculous that AA missiles can now chase down and get solid contact with a fighter jinking at high speeds. I mean hell, I was diving completely perpendicular to the water and pulling sideways while watching my rear cam and STILL the missile slammed right into me. No matter, really, since I was so desperate enough to try and get away from the bloody thing that I would've slammed into the ground a second or two later.

I have to say... ridiculous. I can definately understand making the missiles maneuverable/fast enough to peg a helo. They were once useless and helos picked them off easily. But a J-10 diving at full burners straight into the ground shouldn't be that easy to hit with a ground-based tube launcher. It's not a bloody Patriot site, and if it was, then the pilots in the game would deserve a much better ECM system.

Absolutely ridiculous. I do like the new rifles and being able to see UAVs though.
Shadowblade
Member
+0|6889

d3x74 wrote:

The new AA is just ridiculous. I was taking of from the carrier in Oman and I got killed by a stray IGLA. The new AA is however a blessing in disguise. Noobs just stay clear of aircrafts alltogether.

One tactic for surviving against these new AA missiles is to fly along with your wingman (the other jet pilot). Twice as many flares to drop.

Also drop flares only when you see the missiles closing in onto you, otherwise the flares drop too low and the missile locks on to you. Fly low and around trees and other structures, I have survived a few times by having the AA hit a building instead. Doing steep turns etc. does not work against these missiles from hell. I pulled of a 360 by clipping my wing against a pole and lo and behold the damn missile does a 360 too and still hits me in the ass.

Also fly around enemy helicopters when you get a missile lock. Use it as a shield. Force em to team kill a helo chocked full of thier teammates. They'll be less trigger happy with the AA after that experience.

The AA sites respawn every 20-25 odd seconds. So one tactic is for one pilot to focus on the AA in that location, while the other rapes the ground units and then swap roles then hightail it back to the base.
that is commonly called team work...

Also drop flares only when you see the missiles closing in onto you, otherwise the flares drop too low and the missile locks on to you. Fly low and around trees and other structures, I have survived a few times by having the AA hit a building instead. Doing steep turns etc. does not work against these missiles from hell. I pulled of a 360 by clipping my wing against a pole and lo and behold the damn missile does a 360 too and still hits me in the ass.
Please not people... THIS is evasive maneuvers.... Using other things to take the missle off  your ass. Also.. dropping flares as soon as you are locked up is not wise... you ahve alot of pilots do that so they just wait until the flairs disipate and shoot so the flares are still reloading... change mode and wait until the missle is right on your ass.
jjrp02
Member
+18|6889|Baton Rouge, LA, USA
my god people you act like all of a sudden getting into a jet is like getting into your own coffin...

dear god before the patch I'd be lucky to get 15 kills even though I only die maybe once or twice...

with the patch...I was AVERAGING 20+ kills per round...the only difference is that I die 4-6 times now

reason...MISSLES WORK!!!! now you can take care of that pestering jet that keeps tailing you much quicker

combine that with ground forces helping you out (somewhat at least) with the stationary AA...and Jets can still be effective...

I've played for about 4 hours today...all on wake...and I've died 4 times in the attack chopper...(out of some 10 flights) and about 10-15 times in a jet (out of some 20 flights)

if I can get these kinds of #'s...really ANYBODY can
Shadowblade
Member
+0|6889
Yeah!... fight the machine
ReGmAn78
Member
+16|6889|Alberta, Canada
The new aa is not much worse than the last, i played today on Gulf flying a cobra AA everywhere in that map ended up with 13 kills 0 deaths, so my point is its not hard just learn to beat it, Fly fast,  and use flares.. so LOL to all u peeps thinking u got a one up with the new aa
=[4th]=SlayThem
Destroy Noob Cannons
+96|7075
Things I just found out while flying wake.
the air to air missles aren't very consistant. They're VERY glitchy.
I was on the tail of a J10 and I fired two missles, the missles passed him, and then spun around him like a tornado. on of the missles then hit, and then one of the missles went off and hit a freindly jet!
THEN, I'm behind a J10 again, I fire 3 missles, one hits and the other two go off and kill something else. So then somehow a j10 gets behind me, not even a full lock, fires missles, I pop flares, I die. Bull freakin crap.
So I'm still using my cannon to shoot air down. maybe use one missle. but anywho, my buddy and I have nearly beaten ground to air AA. I was 20 something and three when I got kicked for saying "cockpit." and my buddy finished the game 54 and 4. still not completely what we're use to, but it's a start.
Within the next couple of days, I'll probably be going back to my regular 30's 40's and 50's to 0. The air to air is the real problem I see right now. Although I did get TKs from across the map from the essex after shooting at a jet strafing the carrier. It's so accurate that it's inaccurate. maybe they made them inconsistant to make it better balanced. I dunno, but it seems like every server I go into the missles behave differently. a few examples:
One server, it took three AA missles to kill a jet, and they were close to impossible to dodge.
another server, some missles only did one bar of damage, and it only took two to kill a jet, and they didn't seek that well, but were still VERY hard to dodge.
on this last server, the missles were VERY glitchy, the pilot in front of me just put his nose down real quick and then leveled out and the missles missed him.. no flares. My missles seemed to miss the J10s but the J10s hit  me every time.
I don't know.. Is there a server setting or soemthing? It's been different in every server.
CackNBallz
Member
+45|6985|Toronto, Canada
So what you're saying is that the J-10 is now a stealth fighter?
Shadowblade
Member
+0|6889
hah.... hit a friendly jet.... thats classic... ultimate Snafu ever... kinda like the stingers hitting the crysler building in Godzilla

addendum.

if they have made the AA guns far more accurate.. i wonder if in the next push they will give the aircraft chaff

addendum / 2

cancel my last addendum i realised that they arent radar missles... they are heat based... hehe >_>

Last edited by Shadowblade (2006-02-15 00:38:01)

DeadboyUSMC
Member
+65|6941|NCFSU2
Just be glad the CWIS's on the Essex aren't radar controlled. You plane jockeys wouldn't get anywhere near the LHD.
CrazeD
Member
+368|6915|Maine
SlayThem: I dunno how you killed a friendly jet, that's weird.

Me and my dad and some other guys were playing in the clan server today, testing the new patch out. Me and my dad were both in a F-35, on wake island. He was in front of me, about medium range. I switched to missle mode and fired when we were both going straight, and level. 5 missles went straight up and didn't even try to hit him. Then I landed the circle on my HUD up on his thruster, and that time it hit only because it went straight.

You also no longer get the missle lock tone on friendlies.

The missles do fly very weird, I think they overdid it a bit, but I'm not really complaining.. I'll still be a jet whore. In real life, as most of you keep going back to, SAM missles LOCK ON, and follow you for a long time. They won't just veer off after a while, they'll follow you until it hits something. Most of the time, you can't out maneuver it, so don't think getting shot down while slightly banking into the missle is BS.
ddknight31
Member
+12|6894
I am tired of watching one guy in a jet drop bombs all over the map and racking up 50+ kills while you are in AA and lobbing missles at him. You get a lock, both missles fly... you hit nothing and he is back with 5 bombs to shove up your @ss!! LSD_Wash is right, the AA is no longer just a prop!
Skruples
Mod Incarnate
+234|6943
You never could lock onto friendlies. the missile has to lock onto something for it to actively track anything, its been this way for as long as I can remember. In other words, if you just fire missiles randomly they'll just fly straight and slightly upward. If you'd fired at an enemy jet between you and the friendly, and it had missed the enemy it would have locked onto your dad, and probably killed him. Though the chances of the missiles missing the enemy jet are pretty much zero now.
ComradeWho
Member
+50|6937|Southern California

d3x74 wrote:

The new AA is just ridiculous. I was taking of from the carrier in Oman and I got killed by a stray IGLA. The new AA is however a blessing in disguise. Noobs just stay clear of aircrafts alltogether.

One tactic for surviving against these new AA missiles is to fly along with your wingman (the other jet pilot). Twice as many flares to drop.

Also drop flares only when you see the missiles closing in onto you, otherwise the flares drop too low and the missile locks on to you. Fly low and around trees and other structures, I have survived a few times by having the AA hit a building instead. Doing steep turns etc. does not work against these missiles from hell. I pulled of a 360 by clipping my wing against a pole and lo and behold the damn missile does a 360 too and still hits me in the ass.

Also fly around enemy helicopters when you get a missile lock. Use it as a shield. Force em to team kill a helo chocked full of thier teammates. They'll be less trigger happy with the AA after that experience.

The AA sites respawn every 20-25 odd seconds. So one tactic is for one pilot to focus on the AA in that location, while the other rapes the ground units and then swap roles then hightail it back to the base.
this is one of the few intelligent posts here.

listen kiddos - i love the planes and if you've seen me post here you know i object to the entire concept of patches as a way developers react to whining gamers and baby-fy the game. well, planes were too powerful, maybe a little.

things wrong with the new AA:
helicopters are going to suffer. helicopters were already very balanced. A few people out there use the potential of the chopper to the extreme maximum to rape people -(this happens in a couple of well known servers and you don't encounter it if you don't go there.. and the one that comes to mind for me is the 3GUNS wake server). Anyways these skilled chopper pilots are going to be the quickest to adapt, leaving the majority of pilots fucked by the patch. the tv missle thing bad? it's a shame! really changed the way everyone played - i generally think that's a good thing. but it might turn out ok. at the end of the day though i think most players have about the same ratio with armor as they do with choppers and to me that seems like evidence of balance, though my idea of the numbers may be wrong.

as far as the planes go? no big deal. Easy to kill planes now, Deadly easy and probably too easy. But, here's the thing: a week from now everyone will have adapted their playing to compensate for it. Right now good pilots already routinely strafe people in AA turrets (suchhhh easy targets!), usually when they do it (and when i do it) i do it with contempt because "how can that newbie be so stupid." It's a free kill. Well I guess now before the bombs are dropped on the main enemy spawn pilots are gonna have to try and sneak up and strafe AA turrets before doing anything else. That's the main adaptation that's going to take place. Instead of AA being an easy free kill, it's going to become an easy necessary kill. If i had done it maybe I would have made the new AA missles just as accurate but I would have increased the loading/arming time slightly.
I.M.I Militant
We Are Not Alone In Here
+297|6962|Melbourne, Australia

Metallica-66 wrote:

polarbearz wrote:

Err. Looks like the only 'retard' in here is you. Taken your ritalin yet you little bastard child?

Planewh0res WHINE.

Planeusers find it a CHALLENGE and discuss. Although the discussion got lost halfway in the thread thanks to fucktards like you going' HAHAHA YOUR SCREWED NOW PLANEWHORES. LET ME FUK YOUR LEET KD RATIO'.

Soo... put your hand back in your pants and go play with yourself.
Wooooooooooooooo Polarretard is angry! Too funny!
bahaha u sad cunt go blow sum goats .. seriously u come into a serious topic and just blow it all out the window seriously ur a fuken 10 year old pubeless cunt.. and if not then u must lead a very very veyr veyr .. sad and unsatisying life   Polarbearz is uber l337 ... yummy fur
Skruples
Mod Incarnate
+234|6943
In my opinion helicopters have it the worst after this patch. Not only do they take less damage to kill, but they have to contend with the insanely accurate antiaircraft fire from both the ground and the air. This means a helicopter can be killed by: anything with a 50 cal. turret, anti tank missiles, apcs, tanks, AA missiles of any kind, a short burst from the cannon on any airplane, or any combination of these things.

Before the patch I viewed 50 cal. fire as the most dangerous anti-helicopter weapon. Now its even more deadly, and now every missile lock has me stabbing the x key in fear and dismay. It was hard to kill a helicopter before the patch, especially if the pilot was skilled, but it wasnt impossible. In fact, it was pretty easy if you had 2 people and a couple FAVs to use. Now, after the patch, getting killed in a helicopter is laughably easy. Some areas on maps have as many as 3 or 4 overlapping anti-aircraft launchers, and it only takes one to screw you over.
ComradeWho
Member
+50|6937|Southern California

I.M.I Militant wrote:

Metallica-66 wrote:

polarbearz wrote:

Err. Looks like the only 'retard' in here is you. Taken your ritalin yet you little bastard child?

Planewh0res WHINE.

Planeusers find it a CHALLENGE and discuss. Although the discussion got lost halfway in the thread thanks to fucktards like you going' HAHAHA YOUR SCREWED NOW PLANEWHORES. LET ME FUK YOUR LEET KD RATIO'.

Soo... put your hand back in your pants and go play with yourself.
Wooooooooooooooo Polarretard is angry! Too funny!
bahaha u sad cunt go blow sum goats .. seriously u come into a serious topic and just blow it all out the window seriously ur a fuken 10 year old pubeless cunt.. and if not then u must lead a very very veyr veyr .. sad and unsatisying life   Polarbearz is uber l337 ... yummy fur
anybody with "metallica" as part of their name should have their maturity be suspect.
I.M.I Militant
We Are Not Alone In Here
+297|6962|Melbourne, Australia
so true comrad .. Polarbearz for president in 08~!!
Cybargs
Moderated
+2,285|6959
aa= 100%, now flares dont even work...
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
raz
Member
+22|6906|England, UK
FLARES!!!

The only way flares are effecttive now when you have a jet on your ass.. Is to deploy them and then dive down WITH the flairs to confuse the rockets lock heat signal. No more flairs then backflips... It'll just ignore the flairs and follow the genuine heat signal.
raz
Member
+22|6906|England, UK

=[4th]=SlayThem wrote:

Things I just found out while flying wake.
the air to air missles aren't very consistant. They're VERY glitchy.
I was on the tail of a J10 and I fired two missles, the missles passed him, and then spun around him like a tornado. on of the missles then hit, and then one of the missles went off and hit a freindly jet!
THEN, I'm behind a J10 again, I fire 3 missles, one hits and the other two go off and kill something else. So then somehow a j10 gets behind me, not even a full lock, fires missles, I pop flares, I die. Bull freakin crap.
So I'm still using my cannon to shoot air down. maybe use one missle. but anywho, my buddy and I have nearly beaten ground to air AA. I was 20 something and three when I got kicked for saying "cockpit." and my buddy finished the game 54 and 4. still not completely what we're use to, but it's a start.
Within the next couple of days, I'll probably be going back to my regular 30's 40's and 50's to 0. The air to air is the real problem I see right now. Although I did get TKs from across the map from the essex after shooting at a jet strafing the carrier. It's so accurate that it's inaccurate. maybe they made them inconsistant to make it better balanced. I dunno, but it seems like every server I go into the missles behave differently. a few examples:
One server, it took three AA missles to kill a jet, and they were close to impossible to dodge.
another server, some missles only did one bar of damage, and it only took two to kill a jet, and they didn't seek that well, but were still VERY hard to dodge.
on this last server, the missles were VERY glitchy, the pilot in front of me just put his nose down real quick and then leveled out and the missles missed him.. no flares. My missles seemed to miss the J10s but the J10s hit  me every time.
I don't know.. Is there a server setting or soemthing? It's been different in every server.
It's merely chance. The missiles behave in different ways at different time. I fired a air to air missile once when i was on 6 of someone, and the rocket missed him but flew by him makin a zig-zag typed movement, it was so freaky! I could see the smoke of the path it took and it was zig-zagged shaped!

w00t!
chitlin
Banned
+36|7005
with the patch came a new map called chopper nightmare

https://img224.imageshack.us/img224/5559/ghosttown64copy5fk.jpg
ReDmAn_ThE_uNiQuE
oh hai :D
+156|6894|The Netherlands
LMAO ... That AA is pretty fucked up.
Cybargs
Moderated
+2,285|6959
lol... heard the m95 is 1 shot one kill, is this true? im downloading patch now... 7min left, downloading at 440kb/s love taiwanese internet
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
.nsm
Member
+-1|6889|Hackland

=[4th]=SlayThem wrote:

Things I just found out while flying wake.
the air to air missles aren't very consistant. They're VERY glitchy.
I was on the tail of a J10 and I fired two missles, the missles passed him, and then spun around him like a tornado. on of the missles then hit, and then one of the missles went off and hit a freindly jet!
THEN, I'm behind a J10 again, I fire 3 missles, one hits and the other two go off and kill something else. So then somehow a j10 gets behind me, not even a full lock, fires missles, I pop flares, I die. Bull freakin crap.
So I'm still using my cannon to shoot air down. maybe use one missle. but anywho, my buddy and I have nearly beaten ground to air AA. I was 20 something and three when I got kicked for saying "cockpit." and my buddy finished the game 54 and 4. still not completely what we're use to, but it's a start.
Within the next couple of days, I'll probably be going back to my regular 30's 40's and 50's to 0. The air to air is the real problem I see right now. Although I did get TKs from across the map from the essex after shooting at a jet strafing the carrier. It's so accurate that it's inaccurate. maybe they made them inconsistant to make it better balanced. I dunno, but it seems like every server I go into the missles behave differently. a few examples:
One server, it took three AA missles to kill a jet, and they were close to impossible to dodge.
another server, some missles only did one bar of damage, and it only took two to kill a jet, and they didn't seek that well, but were still VERY hard to dodge.
on this last server, the missles were VERY glitchy, the pilot in front of me just put his nose down real quick and then leveled out and the missles missed him.. no flares. My missles seemed to miss the J10s but the J10s hit  me every time.
I don't know.. Is there a server setting or soemthing? It's been different in every server.
Actually, I noticed the J-10 thing. I've only flown in a J-10 on the new patch, and I'm yet to be shot down with AA or another plane, but it takes no effort to shoot down other planes. Sure, I've been hit plenty of times, but the missiles seem to miss mostly when going for J-10s. :S
raz
Member
+22|6906|England, UK

chitlin wrote:

with the patch came a new map called chopper nightmare

http://img224.imageshack.us/img224/5559 … opy5fk.jpg
That in Euro Force?

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