i need to take an image of face, and an image of something like say, gravel, and combine them. i need to replace the skin on the face with the gravel and i need to do it without losing the wrinkles and natural shadows of the face. anybody know how i can effectively do this?
I can't directly help you, but I can refer you to this site: http://www.good-tutorials.com/
i'll give it a try. thanks timmy
edit: lol thats the first place i looked commando. thanks.
edit: lol thats the first place i looked commando. thanks.
Last edited by Ender2309 (2008-01-27 22:09:26)
Play around with the...
..uh..
..I forgot the name.
The drop down menu to the left of the opacity settings in your layer palette.
Try stuff like Overlay, Screen, Soft Light, etc.
..uh..
..I forgot the name.
The drop down menu to the left of the opacity settings in your layer palette.
Try stuff like Overlay, Screen, Soft Light, etc.
They're called "blending options."DefCon-17 wrote:
Play around with the...
..uh..
..I forgot the name.
The drop down menu to the left of the opacity settings in your layer palette.
Try stuff like Overlay, Screen, Soft Light, etc.
change rock layer above face layer to multiply... adjust opacity
Love is the answer
You could use the patch tool also
thanks guys, i'll give it all a try when i reboot into windows (i'm in ubuntu now, and karma for all).
I use Jasc Paint SHop PRo so I can't help you.
(just kidding)
(just kidding)
Nature is a powerful force. Those who seek to subdue nature, never do so permanently.
Try the rock layer over the face, use face outline to cut excess rock, then set transparency to around 30% (or wherever).
If that fails, just try cool-sounding shit. Works for me.
If that fails, just try cool-sounding shit. Works for me.
Last edited by Morpheus1229 (2008-01-28 12:08:59)
EE (hats
just tried this, it actually works really well. thanks catbox, and thanks to everybody else who helped.[TUF]Catbox wrote:
change rock layer above face layer to multiply... adjust opacity