DSRTurtle
Member
+56|6946
Indian,  is RoE saying you can't repair the blackhawk or anything else while it's in motion?  If so, that's crazy, and it's no different that 2 eng's in apc's or tanks next to each other repairing each other.   I realize that certain aspects of the game are to simplify what would be needed in real combat.  If EA/DICE doesn't want us to do it then they need to patch it out of the game.  I'm actually glad they are taking out dolfin diving and bunny hopping in the next patch.  Nothing is more annoying that getting killed by one of those when it's virtually impossible to do it in real combat.

edited for grammar

Last edited by DSRTurtle (2006-02-10 17:58:32)

IndianScout
Member
+16|6936
the ROE doesnt state that at all???
smk_valvanite
Member
+12|6936|New Zealand, CHCH

HerrHav0k wrote:

You all need to go outside. Seriously.
theres an outside?

where?

wow now i remember about "outside" havent been there in a while!
YoBabysDaddy
Member
+31|7084|St. Louis, MO

Legit_Xero wrote:

are you ever going to anwser everyones questions about the high points servers? or just keep ignoring them?
This guy has a good point.Could you please address this issue Mr. IndianScout.Does this mean maps with like (16-20) players with a 64 player size map?I just want to be clear on what a server can just kick you for or what will get your stats reset.Posting the ROE on the official BF2 website would also be a good idea.Your response would be much appreciated.

Last edited by YoBabysDaddy (2006-02-11 01:15:18)

IndianScout
Member
+16|6936
High Point Servers..

definition

64 Player maps setup with 16 players, which limit weapons or vehicles kick people who take flags, for the sole purpose of running points up very high to gain unlocks, badges and rank ..

those are against the ROE

if you run the server normal on a 64 player map with 16 or more players and do not limit class or weapons, then there is no problem..

these are fine..

Last edited by IndianScout (2006-02-11 06:35:34)

pokerplaya
want to go heads up?
+11|6994|cairns australia
i would imagine the original roe we agreed to when 1st installing bf2 had an allowance for ea or its partners to alter the roe as it sees fit
IndianScout
Member
+16|6936
the commander ruling came about due to community feedback, about commanders using vehicles and aircraft, 

I know this tends to be a contradiction of the ROE about limiting class or vehicles and I really dont want to put in an inclusion for the commander ruling..

so what I think I will do is alter the commander ruling to this...

please let me know what you think...

original

§Commander flying or in a vehicle instead of commanding

new

§Commander flying instead of commanding

would this be more agreeable for you players??

we all hate commanders who spend the whole match flying around and not doing their job

so please let me know what you think...
Legit_Xero
Member
+0|6947

IndianScout wrote:

High Point Servers..

definition

64 Player maps setup with 16 players, which limit weapons or vehicles kick people who take flags, for the sole purpose of running points up very high to gain unlocks, badges and rank ..

those are against the ROE

if you run the server normal on a 64 player map with 16 or more players and do not limit class or weapons, then there is no problem..

these are fine..
thank you for clearing that up indian, i was worried for a second that i couldnt play in my favorite server anymore, but they play the game normally on the big maps with few people so i guess its ok then (yay!).
pokerplaya
want to go heads up?
+11|6994|cairns australia
sounds better as u can command in stationary vehicle and do your job.although the punishment may be too harsh.just a kick me thinks
wooly-back-jack
Jihaaaaaad!!!
+84|7000|England

IndianScout wrote:

High Point Servers..

definition

64 Player maps setup with 16 players, which limit weapons or vehicles kick people who take flags, for the sole purpose of running points up very high to gain unlocks, badges and rank ..

those are against the ROE

if you run the server normal on a 64 player map with 16 or more players and do not limit class or weapons, then there is no problem..

these are fine..
thumbs up from me there, I love going on 16/20 player servers with 64 mapsize.. they run better and the quality of game is much better.
I agree also about the "64 Player maps setup with 16 players, which limit weapons or vehicles kick people who take flags, for the sole purpose of running points up very high to gain unlocks, badges and rank .."

But how would you tell the 2 apart? just look for 'knives only' or something, or wait for them to get reported....
Im all for it as long as the innocent 20player servers with 64 mapsize dont suffer.
DSRTurtle
Member
+56|6946
Indian, that was not the impression I got from your earlier posts.  If you or someone else is repairing the blackhawk from the inside then that could be considered against the RoE.  If that is not the case as you seem to state, then there is no problem with that and I thank you for clarifying it.  I also thank you for clarifying high point servers.  I love playing on 64 player maps with 40 or less people most of the time.

Last edited by DSRTurtle (2006-02-11 09:17:49)

Kung Jew
That one mod
+331|7005|Houston, TX
"Do commanders no longer have the ability to ride in flying craft?  From time to time, I've been known to get a sky-high command position from the gunner's seat, or riding in a transport chopper (unless of course the team has even a semi decent aircraft crew).  The mile high view gives me a good look at an enemy tank column that needed defeating, thus enabling me to spot and direct my assets into a better counter strike position.  I'd never fly the aircraft myself, but if my pilot is doing his thing (piloting) and I'm commanding and using tv missles inbetween my arty strikes and supply drops, does this qualify as kick/bannable?"

Still wondering this.

KJ
Orion5413
Member
+4|6947|Irving Tx
so just to make sure I understand then it is ok to play a server that has a large map 64 but allows on 16 - 20 players as long as there is no kicking and etc or certain kit type thing? So it safe to play then? So as long as its a normal game right?
tehmoogles
Don't touch the pom-pom!
+7|6970
Oops, I played on a no Armour server once. It was quite fun. I only played on it a couple of times though. I thought it was wrong...

I seek forgiveness.
DSRTurtle
Member
+56|6946
Indian, what extent would a "private ranked server" rule of no entering uncappable bases unless your spec ops have on their status?  After all as a spec ops player you only have 5 C4 packs.  You need 10 to blow everything up.  I love having a support guy going in with me to resupply me.  There is no such thing as too much ammo.  And then as long as you can stay alive you can keep blowing up there assests. 

From the other side of the coin, I play engineer alot.  I love active spec ops players.  I get tons of repairs points and a few kills.  When I play engineer for the purpose of gaurding/repairing commander's toys I tell him not to waste supply drops on them.  It takes away from my points and from the team in combat who needs those supplies more than I do.  If spec ops player has a support guy with him, it makes for a good chess match on the side.  I have to kill 2 people or 3 if there's a medic with them as well.
Friluftshund
I cnat slpel!!!
+54|6973|Norway

Orion5413 wrote:

so just to make sure I understand then it is ok to play a server that has a large map 64 but allows on 16 - 20 players as long as there is no kicking and etc or certain kit type thing? So it safe to play then? So as long as its a normal game right?
Yes... Picture yourself going into a 64-player server and there just isn't more than 30 people in there - Of course you won't be reset because other people won't play on the server...

The entire RoE deals with grey-areas and exploitable areas - as long as you play the game as it is intended, and with a maximum amount of fun for all parties involved you won't need to think about the RoE...
Orion5413
Member
+4|6947|Irving Tx
thanks Friluftshund
Friluftshund
I cnat slpel!!!
+54|6973|Norway

IndianScout wrote:

the commander ruling came about due to community feedback, about commanders using vehicles and aircraft, 

I know this tends to be a contradiction of the ROE about limiting class or vehicles and I really dont want to put in an inclusion for the commander ruling..

so what I think I will do is alter the commander ruling to this...

please let me know what you think...

original

§Commander flying or in a vehicle instead of commanding

new

§Commander flying instead of commanding

would this be more agreeable for you players??

we all hate commanders who spend the whole match flying around and not doing their job

so please let me know what you think...
IMO - I don't think there is anything wrong with the intitial rule.. If you are going to command - get out of the vehicle (if no-one wants/needs it, it will still be there when you have done your thing)
If you are going to use a vehicle - resign as commander (if no one wants to command, it will be there when you have done your thing...)

Why do people get into a stationary MG when commanding? because there might be a chance a MEC would sneak up on the US un-cap at Kirkland for example? i believe most people do it because they need time in it to get a badge...


BTW - nice re-wording of the BH rule Indian

Edit: commander isn't a class or a vehicle - it's a role (difference from others is that he will determine the outcome of the battle if everyone works together and listens (and he commands 100%))

Last edited by Friluftshund (2006-02-11 10:49:54)

Friluftshund
I cnat slpel!!!
+54|6973|Norway

DSRTurtle wrote:

Indian,  is RoE saying you can't repair the blackhawk or anything else while it's in motion?  If so, that's crazy, and it's no different that 2 eng's in apc's or tanks next to each other repairing each other.   I realize that certain aspects of the game are to simplify what would be needed in real combat.  If EA/DICE doesn't want us to do it then they need to patch it out of the game.  I'm actually glad they are taking out dolfin diving and bunny hopping in the next patch.  Nothing is more annoying that getting killed by one of those when it's virtually impossible to do it in real combat.

edited for grammar
Scenario 1: You fly on the BH with a bunch of other guys (no girls...) and your heli is shot at (by an enemy (and an enemy who isn't shooting at you just so that you can get easy repair points)) and you repair/resupplu/heal <------ Pefectly OK!!!

Scenario 2: You and a bunch of guys take the chopper to a remote location (read: away from danger/battle) and you alternate between shooting it up and fixing it <------ Not OK! Stat-Padding! Resetable...

So, if you play the game the way it is intended (i.e. use helis to rain hot lead onto your enemies, keep it operational as long as possible, heal the guys raining fire, resupply them.. Toss C4 on the enemy tank down there, toss mines.. Resupply ground units from the chopper... It's OKAY!!!
Friluftshund
I cnat slpel!!!
+54|6973|Norway

DSRTurtle wrote:

Indian, what extent would a "private ranked server" rule of no entering uncappable bases unless your spec ops have on their status?  After all as a spec ops player you only have 5 C4 packs.  You need 10 to blow everything up.  I love having a support guy going in with me to resupply me.  There is no such thing as too much ammo.  And then as long as you can stay alive you can keep blowing up there assests. 

From the other side of the coin, I play engineer alot.  I love active spec ops players.  I get tons of repairs points and a few kills.  When I play engineer for the purpose of gaurding/repairing commander's toys I tell him not to waste supply drops on them.  It takes away from my points and from the team in combat who needs those supplies more than I do.  If spec ops player has a support guy with him, it makes for a good chess match on the side.  I have to kill 2 people or 3 if there's a medic with them as well.
I'm curious about this one...

What server has a rule stating you can't enter Enemy un-cap base? It's what you do when you'r there that is restricted.. If it is interpreted as I view it - you can have a whole platoon of supports with you to take out commander-tools, as long as that is all you'r doing..

I'm more curious about to what extent you can return fire in self defence.. Could you rule on that Indian? If I move to take out commander-tools, and is fired upon - can I return fire?
My initial thoughts are no, you cannot - but It would be pleasant to see an official ruling..
DSRTurtle
Member
+56|6946
Thanks Friluftshund.  That's what I thought he was getting at.  I love racking up team points in the blackhawk on mashtuur city as eng.  I don't die a whole lot, and I'm doing my job helping the squad/team by performing a function of the engineer.  There a lot of other ways to do the same thing legit.  I would hate to have my points reset for actually performing the role of the class as it was intended.

I'm sure there are ways to "stat pad" right under peoples noses without getting caught like doing things you shouldn't on the edge of  the map.
Felonious-Crunk
Member
+0|7000
This makes me hate EA more and more.
Friluftshund
I cnat slpel!!!
+54|6973|Norway

Felonious-Crunk wrote:

This makes me hate EA more and more.
Wow....



Informative and to the point!

Which part of it isn't your particular brand of Vodka?
DSRTurtle
Member
+56|6946

Friluftshund wrote:

I'm curious about this one...

What server has a rule stating you can't enter Enemy un-cap base? It's what you do when you'r there that is restricted.. If it is interpreted as I view it - you can have a whole platoon of supports with you to take out commander-tools, as long as that is all you'r doing..

I'm more curious about to what extent you can return fire in self defence.. Could you rule on that Indian? If I move to take out commander-tools, and is fired upon - can I return fire?
My initial thoughts are no, you cannot - but It would be pleasant to see an official ruling..
There are several private ranked servers that have a rule that says "You can't enter an uncappable base unless your spec ops going after commander assets."  I can understand the rule in the context of spawn camping and killing people as soon as they spawn.  However, if your a support guy supporting the spec ops guy in your squad, that rule could violate the RoE in the sense of someone not being allowed to get points for helping their teammate. 

Personally I hate spawn campers who kill people as soon as they spawn.  That makes the game no fun for people.  However, if I'm legitimately helping a spec ops guy blow up assets then I should be able to resupply him and cover him from people trying to kill him as he goes about his job of blowing things up.

I realize that this might be considered splitting hairs by some.  However a good team like that would do their best not to make their presence known until the C4 goes boom.
Friluftshund
I cnat slpel!!!
+54|6973|Norway

DSRTurtle wrote:

Friluftshund wrote:

blablabla
There are several private ranked servers that have a rule that says "You can't enter an uncappable base unless your spec ops going after commander assets."  I can understand the rule in the context of spawn camping and killing people as soon as they spawn.  However, if your a support guy supporting the spec ops guy in your squad, that rule could violate the RoE in the sense of someone not being allowed to get points for helping their teammate. 

Personally I hate spawn campers who kill people as soon as they spawn.  That makes the game no fun for people.  However, if I'm legitimately helping a spec ops guy blow up assets then I should be able to resupply him and cover him from people trying to kill him as he goes about his job of blowing things up.

I realize that this might be considered splitting hairs by some.  However a good team like that would do their best not to make their presence known until the C4 goes boom.
A valid point to bring up actually...

The RoE needs to either include (in 1.5) "...admins can not limit movment on the map" and then there would have to be an exception in part 2 and 3 that stated rule 1.5 part X does not need to apply for movement into uncappable flags for the purpose of spawn-killing.

As the RoE is written now, it doesn't say that you can stop people from going into un-cap, but also, it doesn't forbid it.
Splitting hairs/mongering/whatnot  --- What it does say is that server admin can say "Everybody stay away from TV station or be kicked!!!" without fearing reprisal from the RoE

Edit: I see now that it states prolonged or sustained attacks on main (uncappable) base but that's too vague.. What defines a prolonged attack? 10sec? 20sec?

Last edited by Friluftshund (2006-02-11 11:25:06)

Board footer

Privacy Policy - © 2025 Jeff Minard