Sahasrahla
Code poet
+1|6962|Branson, MO, USA

RoBoBoR wrote:

but there's one thing I'd like to change right away but cannot find how to do it. It's the win/loss ratio, I'd like to have it as a decimal number. Do you have any idea how to get it done (if possible)?

TIA
I kept trying more complicated solutions like the "to_number:2" transform code, but in the end I came up with this:

W/L ratio: [? {feed:bf2:wins} / {feed:bf2:loss} ?]

That gave me "0.96" which at this time is about right on for my w/l ratio. :-/

Last edited by Sahasrahla (2006-01-15 09:09:39)

Regent
Member
+0|6897|Minnesota
Has anyone got a version without the SF stuff? The sig is pretty long (to to bottom), and some sites don't allow a sig that long.... or maybe a version which is spread out more horizontal?
-xXCRUWXx-
Member
+0|6910|NEW YORK
looks  good
Sahasrahla
Code poet
+1|6962|Branson, MO, USA

Regent wrote:

Has anyone got a version without the SF stuff? The sig is pretty long (to to bottom), and some sites don't allow a sig that long.... or maybe a version which is spread out more horizontal?
I whipped this together real quick.
https://img.tehsig.com/usr_14245/tpl_6/image.jpg

I know the spacing is goofy on the awards, but I'm certainly open to suggestions... And this one (without special forces) is 400x215. If you have a specific target size that you need to be under, lemme know and I'll shoot for that...

Last edited by Sahasrahla (2006-01-17 12:19:21)

Regent
Member
+0|6897|Minnesota
That works fine for me, Sahasrahla! I mainly wanted a slightly smaller sig for the pcper.com forums. I couldn't even have one line of text below the sig due to their sig size rules. Mighty nice of you to go out of your way to help. Thanks!
Sahasrahla
Code poet
+1|6962|Branson, MO, USA
It was no problem I'm at work and had a lull between projects... BTW, here's the code for that sig:

FOR THOSE WHO ARE JUST BROWSING, THIS TEMPLATE DOES NOT INCLUDE SPECIAL FORCES

Code:

<canvas width="400" height="215" fill="44444400">
    <!-- Top box -->
    <rect id="topbox" x="1" y="1" width="[?{sig:canvas:width}-2?]" height="16" fill="333333" />
    <line x="{sig:topbox:x}" y="[?{sig:topbox:y}+{sig:topbox:height}?]" x2="[?{sig:topbox:x}+{sig:topbox:width}?]" y2="{sig:this:y}" color="00000000" />
    <text id="username" string="{feed:bf2:nick}: {feed:bf2:rank:to_rankname}" x="5" y="13" font="lucon.ttf" size="7" color="ffffff" angle="0" />

    <!-- Rank progress box -->
    <rect id="rankbox" x="[?{sig:username:x} + {sig:username:width} + 5?]" y="[?{sig:topbox:y}+2?]" width="[?{sig:canvas:width} - {sig:sahasrahla:width} - {sig:username:width} - 93 - 20?]" height="12" fill="222222" border="00000000" border_width="1" />

    <!-- randomly choose a red or green progress bar // mostly as a <random> test -->
    <random>
    <select><image render="bf2:hprogressbar" x="[?{sig:rankbox:x}+1?]" y="[?{sig:rankbox:y}+1?]" width="[?{sig:rankbox:width} - 2?]" height="[?{sig:rankbox:height}-2?]" color="DD000000" /></select>
    <select><image render="bf2:hprogressbar" x="[?{sig:rankbox:x}+1?]" y="[?{sig:rankbox:y}+1?]" width="[?{sig:rankbox:width} - 2?]" height="[?{sig:rankbox:height}-2?]" color="66990000" /></select>
    </random>

    <text string="{feed:bf2:f_rankpercent}%" x="[?{sig:rankbox:x} + (({sig:rankbox:width} - {sig:this:width}) / 2)?]" y="[?{sig:rankbox:y}+({sig:rankbox:height}/2)+({sig:this:height}/2)?]" font="lucon.ttf" size="7" angle="0" color="fffff99" />

    <!-- Rank -->
    <rect id="rank_box" x="3" y="20" width="54" height="55" fill="333333" border="00000000" border_width="1" />    
    <image render="bf2:flag" x="[?{sig:rank_box:x}+3?]" y="[?{sig:rank_box:y}+(({sig:rank_box:height}-({sig:this:width}*0.625))/2)?]" width="48" height="[?{sig:this:width}*0.625?]" id="user_flag" />
    <image render="bf2:rank" x="[?{sig:rank_box:x}+1?]" y="[?{sig:rank_box:y}+1?]" width="{sig:this:height}" height="55" />

    <!-- Stats Boxes -->
    <rect id="botbox" x="60" y="20" width="337" height="55" fill="222222" border="00000000" border_width="1"/>    
    <text x="62" y="31" font="lucon.ttf" size="7" color="99999900" string="Combat:  {feed:bf2:cmsc:to_number}"/>
    <text x="62" y="41" font="lucon.ttf" size="7" color="99999900" string="Team:    {feed:bf2:twsc:to_number}"/>
    <text x="62" y="51" font="lucon.ttf" size="7" color="99999900" string="Command: {feed:bf2:cdsc:to_number}"/>
    <text x="62" y="67" font="lucon.ttf" size="7" color="FFFFFF00" string="Global:  {feed:bf2:scor:to_number}"/>
    <text x="182" y="31" font="lucon.ttf" size="7" color="99999900" string="Kills:    {feed:bf2:kill:to_number}({feed:bf2:bksk})"/>
    <text x="182" y="41" font="lucon.ttf" size="7" color="99999900" string="Deaths:   {feed:bf2:deth:to_number}({feed:bf2:wdsk})"/>
    <text x="182" y="51" font="lucon.ttf" size="7" color="99999900" string="K/D Ratio:{feed:bf2:f_kdrf}"/>
    <text x="182" y="61" font="lucon.ttf" size="7" color="99999900" string="BRS:      {feed:bf2:bbrs}"/>
    <text x="182" y="71" font="lucon.ttf" size="7" color="99999900" string="Accuracy: {feed:bf2:f_osaa:to_number}%"/>
    <text x="316" y="31" font="lucon.ttf" size="7" color="99999900" string="Kill-A: {feed:bf2:kila:to_number}"/>
    <text x="316" y="41" font="lucon.ttf" size="7" color="99999900" string="Caps:   {feed:bf2:cpcp:to_number}"/>
    <text x="316" y="51" font="lucon.ttf" size="7" color="99999900" string="Cap-A:  {feed:bf2:cacp:to_number}"/>
    <text x="316" y="61" font="lucon.ttf" size="7" color="99999900" string="Wins:   {feed:bf2:wins:to_number}"/>
    <text x="316" y="71" font="lucon.ttf" size="7" color="99999900" string="Lost:   {feed:bf2:loss:to_number}"/>

    <!-- Awards -->
    <rect id="awards_box" x="3" y="78" width="394" height="93" fill="333333" border="00000000" border_width="1" />    
    <image render="bf2:ribbons" set="bf2" x="4" y="80" rows="1" cols="18" all="true" uniform="false" id="ribbons" height="15" width="394" />
    <image render="bf2:awards" set="bf2" x="4" y="[?{sig:ribbons:y}+{sig:ribbons:height}?]" rows="2" cols="10" all="true" uniform="false" id="awards" height="50" width="394" />
    <image render="bf2:medals" set="bf2" x="4" y="[?{sig:awards:y}+{sig:awards:height}?]" rows="1" cols="18" all="true" uniform="false" id="medals" height="25" width="394" />
    <if cond="{feed:bf2:f_medal_count:2051907} > 1">
        <text id="gold_medals_shadow" string="{feed:bf2:f_medal_count:2051907}" x="[?{sig:medal_2051907:x}+3?]" y="[?{sig:medal_2051907:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="gold_medals" string="{feed:bf2:f_medal_count:2051907}" x="[?{sig:gold_medals_shadow:x}-1?]" y="[?{sig:gold_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2051919} > 1">
        <text id="silver_medals_shadow" string="{feed:bf2:f_medal_count:2051919}" x="[?{sig:medal_2051919:x}+3?]" y="[?{sig:medal_2051919:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="silver_medals" string="{feed:bf2:f_medal_count:2051919}" x="[?{sig:silver_medals_shadow:x}-1?]" y="[?{sig:silver_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2051902} > 1">
        <text id="bronze_medals_shadow" string="{feed:bf2:f_medal_count:2051902}" x="[?{sig:medal_2051902:x}+3?]" y="[?{sig:medal_2051902:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="bronze_medals" string="{feed:bf2:f_medal_count:2051902}" x="[?{sig:bronze_medals_shadow:x}-1?]" y="[?{sig:bronze_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2020419} > 1">
        <text id="distinguished_service_medals_shadow" string="{feed:bf2:f_medal_count:2020419}" x="[?{sig:medal_2020419:x}+3?]" y="[?{sig:medal_2020419:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="distinguished_service_medals" string="{feed:bf2:f_medal_count:2020419}" x="[?{sig:distinguished_service_medals_shadow:x}-1?]" y="[?{sig:distinguished_service_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2020903} > 1">
        <text id="combat_infantry_medals_shadow" string="{feed:bf2:f_medal_count:2020903}" x="[?{sig:medal_2020903:x}+3?]" y="[?{sig:medal_2020903:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="combat_infantry_medals" string="{feed:bf2:f_medal_count:2020903}" x="[?{sig:combat_infantry_medals_shadow:x}-1?]" y="[?{sig:combat_infantry_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2020913} > 1">
        <text id="marksman_infantry_medals_shadow" string="{feed:bf2:f_medal_count:2020913}" x="[?{sig:medal_2020913:x}+3?]" y="[?{sig:medal_2020913:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="marksman_infantry_medals" string="{feed:bf2:f_medal_count:2020913}" x="[?{sig:marksman_infantry_medals_shadow:x}-1?]" y="[?{sig:marksman_infantry_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2020919} > 1">
        <text id="sharpshooter_infantry_medals_shadow" string="{feed:bf2:f_medal_count:2020919}" x="[?{sig:medal_2020919:x}+3?]" y="[?{sig:medal_2020919:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="sharpshooter_infantry_medals" string="{feed:bf2:f_medal_count:2020919}" x="[?{sig:sharpshooter_infantry_medals_shadow:x}-1?]" y="[?{sig:sharpshooter_infantry_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2021322} > 1">
        <text id="medal_of_valor_shadow" string="{feed:bf2:f_medal_count:2021322}" x="[?{sig:medal_2021322:x}+3?]" y="[?{sig:medal_2021322:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="medal_of_valor" string="{feed:bf2:f_medal_count:2021322}" x="[?{sig:medal_of_valor_shadow:x}-1?]" y="[?{sig:medal_of_valor_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2021403} > 1">
        <text id="navy_cross_shadow" string="{feed:bf2:f_medal_count:2021403}" x="[?{sig:medal_2021403:x}+3?]" y="[?{sig:medal_2021403:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="navy_cross" string="{feed:bf2:f_medal_count:2021403}" x="[?{sig:navy_cross_shadow:x}-1?]" y="[?{sig:navy_cross_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2020719} > 1">
        <text id="golden_scimitar_shadow" string="{feed:bf2:f_medal_count:2020719}" x="[?{sig:medal_2020719:x}+3?]" y="[?{sig:medal_2020719:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="golden_scimitar" string="{feed:bf2:f_medal_count:2020719}" x="[?{sig:golden_scimitar_shadow:x}-1?]" y="[?{sig:golden_scimitar_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2021613} > 1">
        <text id="peoples_medallion_shadow" string="{feed:bf2:f_medal_count:2021613}" x="[?{sig:medal_2021613:x}+3?]" y="[?{sig:medal_2021613:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="peoples_medallion" string="{feed:bf2:f_medal_count:2021613}" x="[?{sig:peoples_medallion_shadow:x}-1?]" y="[?{sig:peoples_medallion_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2190303} > 1">
        <text id="combat_action_medals_shadow" string="{feed:bf2:f_medal_count:2190303}" x="[?{sig:medal_2190303:x}+3?]" y="[?{sig:medal_2190303:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="combat_action_medals" string="{feed:bf2:f_medal_count:2190303}" x="[?{sig:combat_action_medals_shadow:x}-1?]" y="[?{sig:combat_action_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2190308} > 1">
        <text id="helicopter_combat_medals_shadow" string="{feed:bf2:f_medal_count:2190308}" x="[?{sig:medal_2190308:x}+3?]" y="[?{sig:medal_2190308:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="helicopter_combat_medals" string="{feed:bf2:f_medal_count:2190308}" x="[?{sig:helicopter_combat_medals_shadow:x}-1?]" y="[?{sig:helicopter_combat_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2190309} > 1">
        <text id="air_combat_medals_shadow" string="{feed:bf2:f_medal_count:2190309}" x="[?{sig:medal_2190309:x}+3?]" y="[?{sig:medal_2190309:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="air_combat_medals" string="{feed:bf2:f_medal_count:2190309}" x="[?{sig:air_combat_medals_shadow:x}-1?]" y="[?{sig:air_combat_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2190318} > 1">
        <text id="armor_combat_medals_shadow" string="{feed:bf2:f_medal_count:2190318}" x="[?{sig:medal_2190318:x}+3?]" y="[?{sig:medal_2190318:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="armor_combat_medals" string="{feed:bf2:f_medal_count:2190318}" x="[?{sig:armor_combat_medals_shadow:x}-1?]" y="[?{sig:armor_combat_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2190703} > 1">
        <text id="good_conduct_medals_shadow" string="{feed:bf2:f_medal_count:2190703}" x="[?{sig:medal_2190703:x}+3?]" y="[?{sig:medal_2190703:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="good_conduct_medals" string="{feed:bf2:f_medal_count:2190703}" x="[?{sig:good_conduct_medals_shadow:x}-1?]" y="[?{sig:good_conduct_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2191319} > 1">
        <text id="meritorious_service_medals_shadow" string="{feed:bf2:f_medal_count:2191319}" x="[?{sig:medal_2191319:x}+3?]" y="[?{sig:medal_2191319:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="meritorious_service_medals" string="{feed:bf2:f_medal_count:2191319}" x="[?{sig:meritorious_service_medals_shadow:x}-1?]" y="[?{sig:meritorious_service_medals_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>
    <if cond="{feed:bf2:f_medal_count:2191608} > 1">
        <text id="purple_hearts_shadow" string="{feed:bf2:f_medal_count:2191608}" x="[?{sig:medal_2191608:x}+3?]" y="[?{sig:medal_2191608:y}+15?]" font="arial.ttf" size="10" color="00000055" angle="0" />
        <text id="purple_hearts" string="{feed:bf2:f_medal_count:2191608}" x="[?{sig:purple_hearts_shadow:x}-1?]" y="[?{sig:purple_hearts_shadow:y}-1?]" font="arial.ttf" size="10" color="FFFFFF00" angle="0" />
    </if>

    <!-- Teamwork Box -->
    <rect id="teamwork_box" x="3" y="174" width="150" height="38" fill="333333" border="00000000" border_width="1" />
    <image url="http://www.tehsig.com/stock/bf2/weapons/ammokit.png" x="[?{sig:teamwork_box:x}-10?]" y="[?{sig:teamwork_box:y}+1?]" width="70" height="30" angle="180" />
    <image url="http://www.tehsig.com/stock/bf2/weapons/medikit.png" x="[?{sig:teamwork_box:x}+40?]" y="[?{sig:teamwork_box:y}+1?]" width="70" height="30" angle="180" />
    <image url="http://www.tehsig.com/stock/bf2/weapons/wrench.png" x="[?{sig:teamwork_box:x}+85?]" y="[?{sig:teamwork_box:y}+5?]" width="70" height="30" angle="180" />
    <text string="{feed:bf2:rsup}" x="[?{sig:teamwork_box:x}+15?]" y="[?{sig:teamwork_box:y}+35?]" font="lucon.ttf" size="7" color="FFFFFF00" />
    <text string="{feed:bf2:heal}" x="[?{sig:teamwork_box:x}+65?]" y="[?{sig:teamwork_box:y}+35?]" font="lucon.ttf" size="7" color="FFFFFF00" />
    <text string="{feed:bf2:rpar}" x="[?{sig:teamwork_box:x}+115?]" y="[?{sig:teamwork_box:y}+35?]" font="lucon.ttf" size="7" color="FFFFFF00" />

    <!-- Random Kit Box -->
    <rect id="kitbox" x="156" y="174" width="241" height="38" fill="333333" border="00000000" border_width="1" />
    <random>

        <!-- Engineer-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/ussht_jackhammer.png" x="310" y="[?({sig:canvas:height}-13)-{sig:this:height}?]" width="100" height="30" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/at_mine.png" x="300" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="60" height="20" />
        <text x="158" y="[?{sig:teamwork_box:y}+9?]" size="7" font="lucon.ttf" color="FFFFFF00" string="Engineer Kit Stats:" />
        <text x="158" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Kills:  {feed:bf2:kkl-2}" />
        <text x="240" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Mine: {feed:bf2:ekl-5}" />
        <text x="158" y="[?{sig:teamwork_box:y}+28?]" font="lucon.ttf" size="7" color="99999900" string="Deaths: {feed:bf2:kdt-2}" />
        <text x="158" y="[?{sig:teamwork_box:y}+38?]" font="lucon.ttf" size="7" color="99999900" string="Kit Used: {feed:bf2:ktm-2:to_elapsed:%h Hrs}" /></select>

        <!-- Sniper-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/ussni_m95_barret.png" x="305" y="[?({sig:canvas:height}-13)-{sig:this:height}?]" width="100" height="30" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/usmin_claymore.png" x="280" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="60" height="20" />
        <text x="158" y="[?{sig:teamwork_box:y}+9?]" size="7" font="lucon.ttf" color="FFFFFF00" string="Sniper Kit Stats:" />
        <text x="158" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Kills:  {feed:bf2:kkl-6}" /> 
        <text x="235" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Claymore: {feed:bf2:ekl-2}" />
        <text x="158" y="[?{sig:teamwork_box:y}+28?]" font="lucon.ttf" size="7" color="99999900" string="Deaths: {feed:bf2:kdt-6}" />
        <text x="158" y="[?{sig:teamwork_box:y}+38?]" font="lucon.ttf" size="7" color="99999900" string="Kit Used: {feed:bf2:ktm-6:to_elapsed:%h Hrs}" /></select>

        <!-- Medic-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/usrif_sa80.png" x="305" y="[?({sig:canvas:height}-8)-{sig:this:height}?]" width="100" height="30" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/defibrillator.png" x="275" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="60" height="20" />
        <text x="158" y="[?{sig:teamwork_box:y}+9?]" size="7" font="lucon.ttf" color="FFFFFF00" string="Medic Kit Stats:" />
        <text x="158" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Kills:  {feed:bf2:kkl-3}" /> 
        <text x="240" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Revives: {feed:bf2:rviv}" />
        <text x="158" y="[?{sig:teamwork_box:y}+28?]" font="lucon.ttf" size="7" color="99999900" string="Deaths: {feed:bf2:kdt-3}" />
        <text x="158" y="[?{sig:teamwork_box:y}+38?]" font="lucon.ttf" size="7" color="99999900" string="Kit Used: {feed:bf2:ktm-3:to_elapsed:%h Hrs}" /></select>

        <!-- Assault-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/usrif_g3a3.png" x="300" y="[?({sig:canvas:height}-13)-{sig:this:height}?]" width="100" height="30" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/ushgr_m67.png" x="290" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="60" height="20" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/nshgr_flashbang.png" x="330" y="[?({sig:canvas:height}-1)-{sig:this:height}?]" width="60" height="20" />
        <text x="158" y="[?{sig:teamwork_box:y}+9?]" size="7" font="lucon.ttf" color="FFFFFF00" string="Assault Kit Stats:" />
        <text x="158" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Kills:  {feed:bf2:kkl-1}" /> 
        <text x="240" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="G/Launcher: {feed:bf2:wkl-1}" />
        <text x="158" y="[?{sig:teamwork_box:y}+28?]" font="lucon.ttf" size="7" color="99999900" string="Deaths: {feed:bf2:kdt-1}" />
        <text x="158" y="[?{sig:teamwork_box:y}+38?]" font="lucon.ttf" size="7" color="99999900" string="Kit Used: {feed:bf2:ktm-1:to_elapsed:%h Hrs}" /></select>

        <!-- SpecOps -->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/usrif_g36c.png" x="305" y="[?({sig:canvas:height}-13)-{sig:this:height}?]" width="100" height="30" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/c4_explosives.png" x="290" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="60" height="20" />
        <text x="158" y="[?{sig:teamwork_box:y}+9?]" size="7" font="lucon.ttf" color="FFFFFF00" string="Spec-Ops Kit Stats:" />
        <text x="158" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Kills:  {feed:bf2:kkl-4}" /> 
        <text x="245" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="C4: {feed:bf2:ekl-1}" />
        <text x="158" y="[?{sig:teamwork_box:y}+28?]" font="lucon.ttf" size="7" color="99999900" string="Deaths: {feed:bf2:kdt-4}" />
        <text x="158" y="[?{sig:teamwork_box:y}+38?]" font="lucon.ttf" size="7" color="99999900" string="Kit Used: {feed:bf2:ktm-4:to_elapsed:%h Hrs}" /></select>

        <!-- Anti-Tank -->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/usatp_predator.png" x="285" y="[?({sig:canvas:height}-5)-{sig:this:height}?]" width="100" height="30" />
        <text x="158" y="[?{sig:teamwork_box:y}+9?]" size="7" font="lucon.ttf" color="FFFFFF00" string="Anti-Tank Kit Stats:" />
        <text x="158" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Kills:  {feed:bf2:kkl-0}" /> 
        <text x="158" y="[?{sig:teamwork_box:y}+28?]" font="lucon.ttf" size="7" color="99999900" string="Deaths: {feed:bf2:kdt-0}" />
        <text x="158" y="[?{sig:teamwork_box:y}+38?]" font="lucon.ttf" size="7" color="99999900" string="Kit Used: {feed:bf2:ktm-0:to_elapsed:%h Hrs}" /></select>

        <!-- Support-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/rulmg_pkm.png" x="285" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="100" height="30" />
        <text x="158" y="[?{sig:teamwork_box:y}+9?]" size="7" font="lucon.ttf" color="FFFFFF00" string="Support Kit Stats:" />
        <text x="158" y="[?{sig:teamwork_box:y}+18?]" font="lucon.ttf" size="7" color="99999900" string="Kills:  {feed:bf2:kkl-5}" /> 
        <text x="158" y="[?{sig:teamwork_box:y}+28?]" font="lucon.ttf" size="7" color="99999900" string="Deaths: {feed:bf2:kdt-5}" />
        <text x="158" y="[?{sig:teamwork_box:y}+38?]" font="lucon.ttf" size="7" color="99999900" string="Kit Used: {feed:bf2:ktm-5:to_elapsed:%h Hrs}" /></select>

    </random>

    <rect x="1" y="1" width="[?{sig:canvas:width}-2?]" height="[?{sig:canvas:height}-2?]" fill="000000FF" border="00000000" border_width="1"/>

    <!-- Copyright notice must come last -->
    <copyright x="[?{sig:canvas:width}-{sig:this:width}-1?]" y="1" id="copyright_tag" />
</canvas>
[KAC]Gomme
Member
+0|6891
how do i make my sig a bit bigger , and yes i am noob when it coms to forums 
vonSteuben
Member
+3|6919|Essen - Germany

Sahasrahla wrote:

Here's the code I modified from ']['onio's sig... it's kinda the best of both worlds (at least in my eyes) from ']['onio's and TehMyke's original design...

http://img.tehsig.com/usr_14245/tpl_5/image.jpg
Hi, first of all: Great thread and thanks for all the work you guys did Using a sig now for some days and I am happy.

But I there seems to be one small glitch with mine (I copied and pasted the code from the above post into the editor at tehsig.com and I realized, that the progress towards the next rank doesn't seem to fit.
It says "71%" in the signature, but it says "85.32%" on my stats page.
The 85.32% ist the correct percentage towards the next rank.

Both, stats page and signature show my actual points.
Did I miss something in the code? Please bear with me, since I am code-challenged

See ya,
vonSteuben
Sahasrahla
Code poet
+1|6962|Branson, MO, USA

vonSteuben wrote:

But I there seems to be one small glitch with mine (I copied and pasted the code from the above post into the editor at tehsig.com and I realized, that the progress towards the next rank doesn't seem to fit.
It says "71%" in the signature, but it says "85.32%" on my stats page.
The 85.32% ist the correct percentage towards the next rank.
I think I can explain this. TehSig's progress is based from one rank to the next; BF2s calculates from zero points to the goal.

So if you're going from Corporal (800 pts) to Sergeant (2,500 pts) and you have 900 global points, tehsig thinks "it takes 1,700 pts (2,500 - 800) to get from Corporal to Sergeant, and you have 100 pts towards Sergeant. That means you're 5.8% (100/1,700) between Corporal and Sergeant".

BF2s thinks "it takes 2,500 pts total to make Sergeant and you have 900. You have 36% of the points for Sergeant (900/2500)."
RoBoBoR
Member
+0|6898

[KAC]Gomme wrote:

how do i make my sig a bit bigger , and yes i am noob when it coms to forums 
I made a 600x400 version: http://img.tehsig.com/usr_22429/tpl_2/image.jpg

It's obviously not suitable as a sig but I use it on my website as my own little statpage

Code:

<canvas width="600" height="400" fill="44444400">
    <!-- Top box -->
    <rect id="topbox" x="1" y="1" width="[?{sig:canvas:width}-2?]" height="20" fill="333333" />
    <line x="{sig:topbox:x}" y="[?{sig:topbox:y}+{sig:topbox:height}?]" x2="[?{sig:topbox:x}+{sig:topbox:width}?]" y2="{sig:this:y}" color="00000000" />
    <text id="username" string="{feed:bf2:nick}: {feed:bf2:rank:to_rankname}" x="5" y="15" font="lucon.ttf" size="8" color="ffffff" angle="0" />

    <!-- Rank progress box -->
    <rect id="rankbox" x="[?{sig:username:x} + {sig:username:width} + 5?]" y="[?{sig:topbox:y}+2?]" width="[?{sig:canvas:width} - {sig:sahasrahla:width} - {sig:username:width} - 93 - 20?]" height="16" fill="222222" border="00000000" border_width="1" />

    <!-- randomly choose a red or green progress bar // mostly as a <random> test -->
    <random>
    <select><image render="bf2:hprogressbar" x="[?{sig:rankbox:x}+1?]" y="[?{sig:rankbox:y}+1?]" width="[?{sig:rankbox:width} - 2?]" height="[?{sig:rankbox:height}-2?]" color="DD000000" /></select>
    <select><image render="bf2:hprogressbar" x="[?{sig:rankbox:x}+1?]" y="[?{sig:rankbox:y}+1?]" width="[?{sig:rankbox:width} - 2?]" height="[?{sig:rankbox:height}-2?]" color="66990000" /></select>
    </random>

    <text string="{feed:bf2:f_rankpercent}%" x="[?{sig:rankbox:x} + (({sig:rankbox:width} - {sig:this:width}) / 2)?]" y="[?{sig:rankbox:y}+({sig:rankbox:height}/2)+({sig:this:height}/2)?]" font="lucon.ttf" size="7" angle="0" color="fffff99" />

    <!-- Rank -->
    <rect id="rank_box" x="4" y="25" width="100" height="117" fill="222222" border="00000000" border_width="1" />    
    <image render="bf2:flag" x="[?{sig:rank_box:x}+3?]" y="[?{sig:rank_box:y}+(({sig:rank_box:height}-({sig:this:width}*0.625))/2)?]" width="94" height="[?{sig:this:width}*0.625?]" id="user_flag" />
    <image render="bf2:rank" x="[?{sig:rank_box:x}+1?]" y="[?{sig:rank_box:y}+1?]" width="{sig:this:height}" height="100" />
    <text string="Ranking: {feed:bf2:n:to_number}" x="9" y="135" font="lucon.ttf" size="7" angle="0" color="FFCC00"/>

    <!-- Stats Boxes -->
    <rect id="botbox" x="108" y="25" width="488" height="117" fill="222222" border="00000000" border_width="1"/>    
    <text x="120" y="40" font="lucon.ttf" size="8" color="FFFFFF00" string="Global:     {feed:bf2:scor:to_number}"/>
    <text x="120" y="54" font="lucon.ttf" size="8" color="99999900" string="Combat:     {feed:bf2:cmsc:to_number}"/>
    <text x="120" y="68" font="lucon.ttf" size="8" color="99999900" string="Team:       {feed:bf2:twsc:to_number}"/>
    <text x="120" y="82" font="lucon.ttf" size="8" color="99999900" string="Commander:  {feed:bf2:cdsc:to_number}"/>
    <text x="120" y="96" font="lucon.ttf" size="8" color="99999900" string="Total time: {feed:bf2:time:to_elapsed:%h hrs}"/>
    <text x="120" y="110" font="lucon.ttf" size="8" color="99999900" string="Comm time:  {feed:bf2:tcdr:to_elapsed:%h hrs}"/>
    <text x="120" y="124" font="lucon.ttf" size="8" color="99999900" string="Sq leader:  {feed:bf2:tsql:to_elapsed:%h hrs}"/>
    <text x="120" y="138" font="lucon.ttf" size="8" color="99999900" string="Sq member:  {feed:bf2:tsqm:to_elapsed:%h hrs}"/>
    <text x="254" y="40" font="lucon.ttf" size="8" color="FFFFFF00" string="SPM:       {feed:bf2:f_ospm}"/>
    <text x="254" y="54" font="lucon.ttf" size="8" color="99999900" string="Kills:     {feed:bf2:kill:to_number} ({feed:bf2:bksk})"/>
    <text x="254" y="68" font="lucon.ttf" size="8" color="99999900" string="Deaths:    {feed:bf2:deth:to_number} ({feed:bf2:wdsk})"/>
    <text x="254" y="82" font="lucon.ttf" size="8" color="FFFFFF00" string="K/D Ratio: {feed:bf2:f_kdrf}"/>
    <text x="254" y="96" font="lucon.ttf" size="8" color="99999900" string="Kill-Ass:  {feed:bf2:kila:to_number}"/>
    <text x="254" y="110" font="lucon.ttf" size="8" color="99999900" string="Caps:      {feed:bf2:cpcp:to_number}"/>
    <text x="254" y="124" font="lucon.ttf" size="8" color="99999900" string="Cap-Ass:   {feed:bf2:cacp:to_number}"/>
    <text x="254" y="138" font="lucon.ttf" size="8" color="99999900" string="Lone wolf: {feed:bf2:tlwf:to_elapsed:%h hrs}"/>
    <text x="399" y="40" font="lucon.ttf" size="8" color="99999900" string="W/L ratio: [? {feed:bf2:wins} / {feed:bf2:loss} ?]"/>
    <text x="399" y="54" font="lucon.ttf" size="8" color="99999900" string="Accuracy:  {feed:bf2:f_osaa:to_number} %"/>
    <text x="399" y="68" font="lucon.ttf" size="8" color="99999900" string="BRS:       {feed:bf2:bbrs}"/>
    <text x="399" y="82" font="lucon.ttf" size="8" color="99999900" string="Pistol:    {feed:bf2:wkl-5:to_number}"/>
    <text x="399" y="96" font="lucon.ttf" size="8" color="99999900" string="Knife:     {feed:bf2:wkl-9:to_number}"/>
    <text x="399" y="110" font="lucon.ttf" size="8" color="99999900" string="C4:        {feed:bf2:ekl-1:to_number}"/>
    <text x="399" y="124" font="lucon.ttf" size="8" color="99999900" string="Fav vict:  ({feed:bf2:mvks}) {feed:bf2:mvns}"/>
    <text x="399" y="138" font="lucon.ttf" size="8" color="99999900" string="Top opp:   ({feed:bf2:vmds}) {feed:bf2:vmns}"/>
    <image render="bf2:mysol" x="499" y="31" height="82" width="100" />
       
    <!-- Awards -->
    <rect id="awards_box" x="4" y="145" width="592" height="191" fill="333333" border="00000000" border_width="1" />    
    <image render="bf2:ribbons" set="bf2:sf" x="6" y="150" rows="2" cols="14" all="true" uniform="false" id="ribbons" height="32" width="587" />
    <image render="bf2:awards" set="bf2:sf" x="6" y="[?{sig:ribbons:y}+{sig:ribbons:height}?]" rows="2" cols="15" all="true" uniform="false" id="awards" height="75" width="587" />
    <image render="bf2:medals" set="bf2:sf" x="6" y="[?{sig:awards:y}+{sig:awards:height}+5?]" rows="2" cols="12" all="true" uniform="false" id="medals" height="70" width="587" />
    <text id="gold_medals" string="x{feed:bf2:f_medal_count:2051907}" x="478" y="282" font="arial.ttf" size="8" color="FFFFFF00" angle="0" />
    <text id="silver_medals" string="x{feed:bf2:f_medal_count:2051902}" x="429" y="282" font="arial.ttf" size="8" color="FFFFFF00" angle="0" />
    <text id="bronze_medals" string="x{feed:bf2:f_medal_count:2051919}" x="527" y="282" font="arial.ttf" size="8" color="FFFFFF00" angle="0" />

    <!-- Teamwork Box -->
    <rect id="teamwork_box" x="4" y="339" width="225" height="57" fill="333333" border="00000000" border_width="1" />
    <image url="http://www.tehsig.com/stock/bf2/weapons/ammokit.png" x="[?{sig:teamwork_box:x}-10?]" y="[?{sig:teamwork_box:y}+1?]" width="105" height="45" angle="180" />
    <image url="http://www.tehsig.com/stock/bf2/weapons/medikit.png" x="[?{sig:teamwork_box:x}+60?]" y="[?{sig:teamwork_box:y}+1?]" width="105" height="45" angle="180" />
    <image url="http://www.tehsig.com/stock/bf2/weapons/wrench.png" x="[?{sig:teamwork_box:x}+127?]" y="[?{sig:teamwork_box:y}+5?]" width="105" height="45" angle="180" />
    <text string="{feed:bf2:rsup}" x="[?{sig:teamwork_box:x}+33?]" y="[?{sig:teamwork_box:y}+50?]" font="lucon.ttf" size="8" color="FFFFFF00" />
    <text string="{feed:bf2:heal}" x="[?{sig:teamwork_box:x}+102?]" y="[?{sig:teamwork_box:y}+50?]" font="lucon.ttf" size="8" color="FFFFFF00" />
    <text string="{feed:bf2:rpar}" x="[?{sig:teamwork_box:x}+172?]" y="[?{sig:teamwork_box:y}+50?]" font="lucon.ttf" size="8" color="FFFFFF00" />

    <!-- Random Kit Box -->
    <rect id="kitbox" x="232" y="339" width="364" height="57" fill="333333" border="00000000" border_width="1" />
    <random>

        <!-- Engineer-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/ussht_jackhammer.png" x="435" y="[?({sig:canvas:height}-13)-{sig:this:height}?]" width="150" height="45" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/at_mine.png" x="420" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="90" height="30" />
        <text x="250" y="353" size="8" font="lucon.ttf" color="FFFFFF00" string="Engineer Kit Stats:" />
        <text x="250" y="368" font="lucon.ttf" size="8" color="99999900" string="Kills:    {feed:bf2:kkl-2}" />
        <text x="350" y="368" font="lucon.ttf" size="8" color="99999900" string="Mine: {feed:bf2:ekl-5}" />
        <text x="250" y="380" font="lucon.ttf" size="8" color="99999900" string="Deaths:   {feed:bf2:kdt-2}" />
        <text x="250" y="392" font="lucon.ttf" size="8" color="99999900" string="Kit Used: {feed:bf2:ktm-2:to_elapsed:%h Hrs}" /></select>

        <!-- Sniper-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/ussni_m95_barret.png" x="430" y="[?({sig:canvas:height}-13)-{sig:this:height}?]" width="150" height="45" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/usmin_claymore.png" x="400" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="90" height="30" />
        <text x="250" y="353" size="8" font="lucon.ttf" color="FFFFFF00" string="Sniper Kit Stats:" />
        <text x="250" y="368" font="lucon.ttf" size="8" color="99999900" string="Kills:    {feed:bf2:kkl-6}" /> 
        <text x="350" y="368" font="lucon.ttf" size="8" color="99999900" string="Claymore: {feed:bf2:ekl-2}" />
        <text x="250" y="380" font="lucon.ttf" size="8" color="99999900" string="Deaths:   {feed:bf2:kdt-6}" />
        <text x="250" y="392" font="lucon.ttf" size="8" color="99999900" string="Kit Used: {feed:bf2:ktm-6:to_elapsed:%h Hrs}" /></select>

        <!-- Medic-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/usrif_sa80.png" x="430" y="[?({sig:canvas:height}-8)-{sig:this:height}?]" width="150" height="45" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/defibrillator.png" x="395" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="90" height="30" />
        <text x="250" y="353" size="8" font="lucon.ttf" color="FFFFFF00" string="Medic Kit Stats:" />
        <text x="250" y="368" font="lucon.ttf" size="8" color="99999900" string="Kills:    {feed:bf2:kkl-3}" /> 
        <text x="350" y="368" font="lucon.ttf" size="8" color="99999900" string="Revives: {feed:bf2:rviv}" />
        <text x="250" y="380" font="lucon.ttf" size="8" color="99999900" string="Deaths:   {feed:bf2:kdt-3}" />
        <text x="250" y="392" font="lucon.ttf" size="8" color="99999900" string="Kit Used: {feed:bf2:ktm-3:to_elapsed:%h Hrs}" /></select>

        <!-- Assault-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/usrif_g3a3.png" x="425" y="[?({sig:canvas:height}-13)-{sig:this:height}?]" width="150" height="45" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/ushgr_m67.png" x="410" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="90" height="30" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/nshgr_flashbang.png" x="455" y="[?({sig:canvas:height}-1)-{sig:this:height}?]" width="90" height="30" />
        <text x="250" y="353" size="8" font="lucon.ttf" color="FFFFFF00" string="Assault Kit Stats:" />
        <text x="250" y="368" font="lucon.ttf" size="8" color="99999900" string="Kills:    {feed:bf2:kkl-1}" /> 
        <text x="350" y="368" font="lucon.ttf" size="8" color="99999900" string="G/Launcher: {feed:bf2:wkl-1}" />
        <text x="250" y="380" font="lucon.ttf" size="8" color="99999900" string="Deaths:   {feed:bf2:kdt-1}" />
        <text x="250" y="392" font="lucon.ttf" size="8" color="99999900" string="Kit Used: {feed:bf2:ktm-1:to_elapsed:%h Hrs}" /></select>

        <!-- SpecOps -->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/usrif_g36c.png" x="430" y="[?({sig:canvas:height}-13)-{sig:this:height}?]" width="150" height="45" />
        <image url="http://www.tehsig.com/stock/bf2/weapons/c4_explosives.png" x="410" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="90" height="30" />
        <text x="250" y="353" size="8" font="lucon.ttf" color="FFFFFF00" string="Spec-Ops Kit Stats:" />
        <text x="250" y="368" font="lucon.ttf" size="8" color="99999900" string="Kills:    {feed:bf2:kkl-4}" /> 
        <text x="350" y="368" font="lucon.ttf" size="8" color="99999900" string="C4: {feed:bf2:ekl-1}" />
        <text x="250" y="380" font="lucon.ttf" size="8" color="99999900" string="Deaths:   {feed:bf2:kdt-4}" />
        <text x="250" y="392" font="lucon.ttf" size="8" color="99999900" string="Kit Used: {feed:bf2:ktm-4:to_elapsed:%h Hrs}" /></select>

        <!-- Anti-Tank -->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/usatp_predator.png" x="410" y="[?({sig:canvas:height}-5)-{sig:this:height}?]" width="150" height="45" />
        <text x="250" y="353" size="8" font="lucon.ttf" color="FFFFFF00" string="Anti-Tank Kit Stats:" />
        <text x="250" y="368" font="lucon.ttf" size="8" color="99999900" string="Kills:    {feed:bf2:kkl-0}" /> 
        <text x="250" y="380" font="lucon.ttf" size="8" color="99999900" string="Deaths:   {feed:bf2:kdt-0}" />
        <text x="250" y="392" font="lucon.ttf" size="8" color="99999900" string="Kit Used: {feed:bf2:ktm-0:to_elapsed:%h Hrs}" /></select>

        <!-- Support-->
        <select><image url="http://www.tehsig.com/stock/bf2/weapons/rulmg_pkm.png" x="419" y="[?({sig:canvas:height}-3)-{sig:this:height}?]" width="150" height="45" />
        <text x="250" y="353" size="8" font="lucon.ttf" color="FFFFFF00" string="Support Kit Stats:" />
        <text x="250" y="368" font="lucon.ttf" size="8" color="99999900" string="Kills:    {feed:bf2:kkl-5}" /> 
        <text x="250" y="380" font="lucon.ttf" size="8" color="99999900" string="Deaths:   {feed:bf2:kdt-5}" />
        <text x="250" y="392" font="lucon.ttf" size="8" color="99999900" string="Kit Used: {feed:bf2:ktm-5:to_elapsed:%h Hrs}" /></select>

    </random>

    <rect x="1" y="1" width="[?{sig:canvas:width}-2?]" height="[?{sig:canvas:height}-2?]" fill="000000FF" border="00000000" border_width="1"/>

    <!-- Copyright notice must come last -->
    <copyright x="[?{sig:canvas:width}-{sig:this:width}-1?]" y="1" id="copyright_tag" />
</canvas>

Last edited by RoBoBoR (2006-01-19 11:33:47)

vonSteuben
Member
+3|6919|Essen - Germany

Sahasrahla wrote:

I think I can explain this. TehSig's progress is based from one rank to the next; BF2s calculates from zero points to the goal.

So if you're going from Corporal (800 pts) to Sergeant (2,500 pts) and you have 900 global points, tehsig thinks "it takes 1,700 pts (2,500 - 800) to get from Corporal to Sergeant, and you have 100 pts towards Sergeant. That means you're 5.8% (100/1,700) between Corporal and Sergeant".

BF2s thinks "it takes 2,500 pts total to make Sergeant and you have 900. You have 36% of the points for Sergeant (900/2500)."
Ah, I see. So TehSig calculates with the difference between the ranks and BF2s calculates from the total points needed?
That would mean that the percantage in TehSig raises faster to 100% but starts lower than BF2s' right?
TehSig would close the gap of lower percentage slowly to meet with BF2s at 100%?
Sorry for this question, just want to make sure I understood it right and don't have to sit in the corner with a pointed hat

See ya,
vonSteuben
Regent
Member
+0|6897|Minnesota
Is it possible for a sig to have a line that says "Online at xxxxxxx" , or "Offline" ? Maybe the IP displayed instead of the name of the server, as we'll have the option to paste the IP into the ingame browser after the 1.2 patch.

Last edited by Regent (2006-01-19 14:28:50)

[KAC]Gomme
Member
+0|6891
heyyy  i finaly  got the sig i wantet

Last edited by [KAC]Gomme (2006-01-19 17:48:16)

Spark
liquid fluoride thorium reactor
+874|6892|Canberra, AUS
help I have an error message:

Failed to get stats (bf2)

Source file: "class_battlefield2.php" at line: 108
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
Sahasrahla
Code poet
+1|6962|Branson, MO, USA

vonSteuben wrote:

Ah, I see. So TehSig calculates with the difference between the ranks and BF2s calculates from the total points needed?
That would mean that the percantage in TehSig raises faster to 100% but starts lower than BF2s' right?
TehSig would close the gap of lower percentage slowly to meet with BF2s at 100%?
Sorry for this question, just want to make sure I understood it right and don't have to sit in the corner with a pointed hat

See ya,
vonSteuben
Yes, that's exactly right





Regent wrote:

Is it possible for a sig to have a line that says "Online at xxxxxxx" , or "Offline" ? Maybe the IP displayed instead of the name of the server, as we'll have the option to paste the IP into the ingame browser after the 1.2 patch.
I think I read on TehSig forums that he was maybe working on this, but there was no way for him to do it at this time. That's really a question better suited for TehSig forums...







[KAC]Gomme wrote:

heyyy  i finaly  got the sig i wantet
Good to hear





Spark wrote:

help I have an error message:

Failed to get stats (bf2)

Source file: "class_battlefield2.php" at line: 108
I have no clue :-/ that's question's probably better suited for TehSig forums too.
stryyker
bad touch
+1,682|6937|California

im having trouble putting a background image in. all the fills from the boxes are blocking it, is there a template with no fills, so a background image can show through/
maton
LAZY ZOMBIE
+-4|6995
what up riddick!
Kaosdad
Whisky Tango Foxtrot?
+201|6896|Broadlands, VA
Is there a way to display unlocksed weapons in the sig?  I see sigs that have them, yet according to tehsig.com forums, it can't be done because EA doesn't track them.  Which is odd because then how would EA know what weapons you have?
masterHouse
Official Heckler & Koch ambassador
+8|6934|Veenendaal, The Netherlands
it worked for me thx man for the explain
Sahasrahla
Code poet
+1|6962|Branson, MO, USA

Kaosdad008 wrote:

Is there a way to display unlocksed weapons in the sig?  I see sigs that have them, yet according to tehsig.com forums, it can't be done because EA doesn't track them.  Which is odd because then how would EA know what weapons you have?
Exactly, and how does Chuy put the unlocks on our stats pages... He must be getting the info from EA.

To answer your question, you can always statically add the unlock images to your sig. You can find all the pics you need here: http://tehsig.com/feed_data/bf2/weapons/

Last edited by Sahasrahla (2006-02-02 10:10:28)

airborne916
Member
+24|6882
why dont my sign work?

<canvas width="400" height="180" fill="00000000">

<!-- Random stock background image -->
<random>
<select><image file="bf2_1.png" x="0" y="0" width="400" height="180"/></select>
<select><image file="bf2_2.png" x="0" y="0" width="400" height="180"/></select>
<select><image file="bf2_3.png" x="0" y="0" width="400" height="180"/></select>
<select><image file="bf2_4.png" x="0" y="0" width="400" height="180"/></select>
</random>

<!-- Top box -->
<rect id="topbox" x="1" y="1" width="[?{sig:canvas:width}-2?]" height="16" fill="0000007F"/>
<line x="{sig:topbox:x}" y="[?{sig:topbox:y}+{sig:topbox:height}?]" x2="[?{sig:topbox:x}+{sig:topbox:width}?]" y2="{sig:this:y}" color="00000000"/>
<text string="{feed:bf2:rank:to_rankname} {feed:bf2:nick}({feed:bf2:fkit:to_kitname})" x="5" y="13" font="verdanaz.ttf" size="8" color="FFFFFF00" angle="0" />
<image render="bf2:flag" x="[?({sig:canvas:width})-({sig:this:height}+2)?]" y="2" width="{sig:this:height}" height="14"/>

<!-- Rank Box -->
<rect id="rankbox" x="3" y="[?{sig:topbox:y}+{sig:topbox:height}+{sig:topbox:border_width}+3?]" width="51" height="55" fill="807d624f" border="00000000" border_width="1"/>
<image render="bf2:rank" x="[?{sig:last:x}+5?]" y="[?{sig:last:y}+3?]" width="{sig:this:height}" height="40"/>
<image render="bf2:vprogressbar" x="[?{sig:rankbox:x}+1?]" y="[?{sig:rankbox:y}+1?]" width="10" height="[?{sig:rankbox:height}-2?]" color="6e6b5570"/>
<text string="{feed:bf2:f_rankpercent}%" x="[?{sig:rankbox:x}+{sig:this:width}+2?]" y="[?{sig:rankbox:y}+({sig:rankbox:height}/2)+({sig:this:height}/2)?]" font="lucon.ttf" angle="90" size="8" color="e6dfaa00"/>
<text string="P:{feed:bf2:f_ranketa}" x="[?{sig:rankbox:x}+14?]" y="[?{sig:rankbox:y}+{sig:rankbox:height}-2?]" font="sylfaen.ttf" size="8" angle="0" color="FFFFFF00"/>

<!-- Stats Boxes -->
<rect id="botbox" x="1" y="[?({sig:canvas:height}-80)-{sig:this:height}?]" width="[?{sig:canvas:width}-2?]" height="22" fill="807d624f" />
<text id="row1" x="2" y="[?{sig:last:y}+9?]" size="8" font="framd.ttf" color="FFFFFF00" string="G-Score: {feed:bf2:scor:to_number}"/>
<text x="[?{sig:last:x}+89?]" y="{sig:row1:y}" size="8" font="framd.ttf" color="FFFFFF00" string="Cap: {feed:bf2:cpcp:to_number}"/>
<text x="[?{sig:last:x}+70?]" y="{sig:row1:y}" size="8" font="framd.ttf" color="FFFFFF00" string="Kills: {feed:bf2:kill:to_number} ({feed:bf2:bksk:to_number})"/>
<text x="[?{sig:last:x}+94?]" y="{sig:row1:y}" size="8" font="framd.ttf" color="FFFFFF00" string="Wins: {feed:bf2:wins:to_number}"/>

<text id="row2" x="2" y="[?{sig:row1:y}+10?]" size="8" font="framd.ttf" angle="0" color="FFFFFF00" string="C-Score: {feed:bf2:cmsc:to_number}"/>
<text x="[?{sig:last:x}+89?]" y="{sig:row2:y}" size="8" font="framd.ttf" color="FFFFFF00" string="Cap-A: {feed:bf2:cacp:to_number}"/>
<text x="[?{sig:last:x}+70?]" y="{sig:row2:y}" size="8" font="framd.ttf" color="FFFFFF00" string="Deaths: {feed:bf2:deth:to_number} ({feed:bf2:wdsk:to_number})"/>
<text x="[?{sig:last:x}+94?]" y="{sig:row2:y}" size="8" font="framd.ttf" color="FFFFFF00" string="Losses: {feed:bf2:loss:to_number}"/>
<line x="{sig:botbox:x}" y="[?{sig:botbox:y}-1?]" x2="[?{sig:botbox:x}+{sig:botbox:width}?]" y2="{sig:this:y}" color="00000000"/>

<!-- Players soldier -->
<image render="bf2:mysol" x="[?({sig:canvas:width}-{sig:this:width})+20?]" y="[?(({sig:canvas:height}-80)-{sig:this:height})?]" height="84" width="127"  src_h="167" src_w="254"/>

<!-- Awards Box -->
<rect id="awb" x="1" y="[?{sig:canvas:height}-{sig:this:height}?]" width="[?{sig:canvas:width}-2?]" height="80" fill="44444444"/>
<line x="1" y="{sig:last:y}" x2="[?{sig:canvas:width}-2?]" y2="{sig:last:y}" color="00000000"/>
<random>
<select><text string="HONOR" y="[?({sig:awb:y}+{sig:awb:height}/2)+({sig:this:height}/2)?]" x="[?({sig:canvas:width}/2)-({sig:this:width}/2)?]" font="timesbd.ttf" size="40" color="FFFFFFEE" angle="0" /></select>
<select><text string="COURAGE" y="[?({sig:awb:y}+{sig:awb:height}/2)+({sig:this:height}/2)?]" x="[?({sig:canvas:width}/2)-({sig:this:width}/2)?]" font="timesbd.ttf" size="40" color="FFFFFFEE" angle="0" /></select>
<select><text string="DUTY" y="[?({sig:awb:y}+{sig:awb:height}/2)+({sig:this:height}/2)?]" x="[?({sig:canvas:width}/2)-({sig:this:width}/2)?]" font="timesbd.ttf" size="40" color="FFFFFFEE" angle="0" /></select>
</random>

<!-- The Awards/Medals/Ribbons -->
<image render="bf2:awards" all="true" x="2" y="[?{sig:awb:y}+3?]" rows="3" cols="7" width="185" height="78" uniform="true" id="awards" />
<image render="bf2:ribbons" all="true" x="[?({sig:canvas:width}-{sig:this:width})-2?]" y="{sig:last:y}" rows="6" cols="3" width="79" height="76" uniform="false"/>
<image render="bf2:medals" all="true" x="[?({sig:awards:x}+{sig:awards:width}) + ((({sig:last:x} - ({sig:awards:x}+{sig:awards:width}))/2)-({sig:this:width}/2))?]" y="{sig:last:y}" rows="3" cols="6" width="120" height="74" uniform="false"/>

<!-- The Medal Counts -->
<text string="{feed:bf2:f_medal_count:2051902}" y="[?{sig:medal_2051902:y}+{sig:medal_2051902:height}?]" x="{sig:medal_2051902:x}" font="AuXDotBitC.ttf" size="8" color="FFFFFF00"/>
<text string="{feed:bf2:f_medal_count:2051907}" y="[?{sig:medal_2051907:y}+{sig:medal_2051907:height}?]" x="{sig:medal_2051907:x}" font="AuXDotBitC.ttf" size="8" color="FFFFFF00"/>
<text string="{feed:bf2:f_medal_count:2051919}" y="[?{sig:medal_2051919:y}+{sig:medal_2051919:height}?]" x="{sig:medal_2051919:x}" font="AuXDotBitC.ttf" size="8" color="FFFFFF00"/>

<!-- 1px Border -->
<rect x="1" y="1" width="[?{sig:canvas:width}-2?]" height="[?{sig:canvas:height}-2?]" fill="000000FF" border="00000000" border_width="1"/>

<!-- Copyright notice must come last -->
<copyright x="[?{sig:canvas:width}-{sig:this:width}-20?]" y="0" />
</canvas>

https://x2.putfile.com/2/3211542138.jpg

am i sopost to copy paste what i have high lighted?   i trying putting that huge URL in my sigh but it did not work.

Last edited by airborne916 (2006-02-02 10:47:48)

Sahasrahla
Code poet
+1|6962|Branson, MO, USA

airborne916 wrote:

why dont my sign work?


http://x2.putfile.com/2/3211542138.jpg

am i sopost to copy paste what i have high lighted?   i trying putting that huge URL in my sigh but it did not work.
Yep, your sig works fine for me. After you create it, you should indeed copy that line you have hilighted in the pic. It should be something like:

Code:

[url=http://hypernia.net][img]http://img.tehsig.com/usr_14245/tpl_7/image.jpg[/img][/url]
and paste that into your signature box here on BF2s.
airborne916
Member
+24|6882
can you guys see my stats? because i cant.
Nabraham
EWWW!!! Thats Nasty!!!
+18|6901|Enon
I keep getting an error when im trying to create a template. It is:

Error - Failed to get stats (bf2)

Source File: "class_battlfield2.php" at line:108

Any help would be appreciated.
Nabraham
EWWW!!! Thats Nasty!!!
+18|6901|Enon
Finally got mine working...wohooo

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