Ryan
Member
+1,230|7054|Alberta, Canada

Definitely not as good as this guy though:
http://www.metacafe.com/watch/700143/am … n_drawing/
BigmacK
Back from the Dead.
+628|6962|Chicago.
Not bad Ryan. I wish I could draw at all.

And that video was sick man.
Ryan
Member
+1,230|7054|Alberta, Canada

Maybe I should go back and darken the picture some more.
OmniDeath
~
+726|6855

Ryan wrote:

Yeah, that was my reference, but it wasn't that picture exactly. I had a crappier quailty one.
Anyways, I did use a ruler to measure most things, and the car is quite proportional, except that the tires are messed up.
put the two images in photoshop and overlap them, your proportions are way off bub.

Ryan wrote:

The shading is alright. Sure, it doesn't match the entire picture, but it's no supposed to. As long as I like how it looks and if the shading makes it look like a real car, then great.

As I said, the scanner lightened the entire image, so in real life, it is a much darker picture.
it it doesnt look like a real car, even when darkened. if the value patterns are wrong then it won't look right. and "if its not supposed to" and "as long as you like it" then why bother with reference? just make something up and and don't worry about not matching the reference. easier to make a good picture that way because then who can tell you you are wrong?

i was only trying to help, but blowing off advice wont make you better

Last edited by OmniDeath (2007-07-05 09:11:57)

geNius
..!.,
+144|6653|SoCal

Ryan wrote:

kajukenbo_kid wrote:

not bad, looks like the back tire sticks out a tad
Yeah, i had trouble with the wheels. I hate drawing oblong circles and spokes >.<
I'll end up screwing it up if I try and fix it
Sketch the wheels, and then overlay the wheel wells.  Wheel placement > wheel perfection.
https://srejects.com/genius/srejects.png
M.O.A.B
'Light 'em up!'
+1,220|6434|Escea

I suck at drawing the wheels on cars and such, I'm much better at drawing people.

https://img128.imageshack.us/img128/1669/pict0239lz2.jpg

https://img443.imageshack.us/img443/8672/pict0298gp8.jpg

I'm not very good at coloring in effectively though, that's why I leave them as pencil lines and shading only.

Last edited by M.O.A.B (2007-07-05 09:13:45)

Ryan
Member
+1,230|7054|Alberta, Canada

OmniDeath wrote:

Ryan wrote:

Yeah, that was my reference, but it wasn't that picture exactly. I had a crappier quailty one.
Anyways, I did use a ruler to measure most things, and the car is quite proportional, except that the tires are messed up.
put the two images in photoshop and overlap them, your proportions are way off bub.

Ryan wrote:

The shading is alright. Sure, it doesn't match the entire picture, but it's no supposed to. As long as I like how it looks and if the shading makes it look like a real car, then great.

As I said, the scanner lightened the entire image, so in real life, it is a much darker picture.
it it doesnt look like a real car, even when darkened. if the value patterns are wrong then it won't look right. and "if its not supposed to" and "as long as you like it" then why bother with reference? just make something up and and don't worry about not matching the reference. easier to make a good picture that way because then who can tell you you are wrong?

i was only trying to help, but blowing off advice wont make you better
To me, the car looks proportional.
And I need a reference, otherwise I wouldn't be able to draw the car at all. I can't draw things just by imagining them.
Sarrk
O-O-O A-O A
+788|6867|Brisbane, Australia

Ryan wrote:

OmniDeath wrote:

Ryan wrote:

Yeah, that was my reference, but it wasn't that picture exactly. I had a crappier quailty one.
Anyways, I did use a ruler to measure most things, and the car is quite proportional, except that the tires are messed up.
put the two images in photoshop and overlap them, your proportions are way off bub.

Ryan wrote:

The shading is alright. Sure, it doesn't match the entire picture, but it's no supposed to. As long as I like how it looks and if the shading makes it look like a real car, then great.

As I said, the scanner lightened the entire image, so in real life, it is a much darker picture.
it it doesnt look like a real car, even when darkened. if the value patterns are wrong then it won't look right. and "if its not supposed to" and "as long as you like it" then why bother with reference? just make something up and and don't worry about not matching the reference. easier to make a good picture that way because then who can tell you you are wrong?

i was only trying to help, but blowing off advice wont make you better
To me, the car looks proportional.
And I need a reference, otherwise I wouldn't be able to draw the car at all. I can't draw things just by imagining them.
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.

Try flipping the image, you will be able so see much clearly what is wrong.
Ryan
Member
+1,230|7054|Alberta, Canada

Sarrk wrote:

Ryan wrote:

OmniDeath wrote:


put the two images in photoshop and overlap them, your proportions are way off bub.


it it doesnt look like a real car, even when darkened. if the value patterns are wrong then it won't look right. and "if its not supposed to" and "as long as you like it" then why bother with reference? just make something up and and don't worry about not matching the reference. easier to make a good picture that way because then who can tell you you are wrong?

i was only trying to help, but blowing off advice wont make you better
To me, the car looks proportional.
And I need a reference, otherwise I wouldn't be able to draw the car at all. I can't draw things just by imagining them.
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.

Try flipping the image, you will be able so see much clearly what is wrong.
I flipped it, and the front does look a bit wonky, but that's because its backwards now. Otherwise, I can't see what you and OmniDeath see for some reason.

lol also, if you hadn't found that reference, you wouldn't be telling me how bad my drawing is compared to it.

Last edited by Ryan (2007-07-05 09:57:52)

Sarrk
O-O-O A-O A
+788|6867|Brisbane, Australia

Ryan wrote:

Sarrk wrote:

Ryan wrote:


To me, the car looks proportional.
And I need a reference, otherwise I wouldn't be able to draw the car at all. I can't draw things just by imagining them.
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.

Try flipping the image, you will be able so see much clearly what is wrong.
I flipped it, and the front does look a bit wonky, but that's because its backwards now. Otherwise, I can't see what you and OmniDeath see for some reason.

lol also, if you hadn't found that reference, you wouldn't be telling me how bad my drawing is compared to it.
Actually, I'm not a car freak so I dont see a thing, but flipping the image really helps.
mkxiii
online bf2s mek evasion
+509|6447|Uk
the back end might be a little out of proportion if thats what they mean just as the back wheel looks to small compared to the front for the difference in the distance from the camera. however thats only if you are looking for a mistake, and i was to try and figure out what they were on about. basically, awesome picture, miles better than what i could do, and i dont think a problem such as a little proportion problem changes the fact that its a great drawing
_-_911_-_180891
Member
+540|6714|Shanghai, ethnicity=German
I'm speechless! +1
Ryan
Member
+1,230|7054|Alberta, Canada

mkxiii wrote:

the back end might be a little out of proportion if thats what they mean just as the back wheel looks to small compared to the front for the difference in the distance from the camera. however thats only if you are looking for a mistake, and i was to try and figure out what they were on about. basically, awesome picture, miles better than what i could do, and i dont think a problem such as a little proportion problem changes the fact that its a great drawing
My words exactly.
I couldn't get the tires and rims right, so that's probably the mistake people are seeing. But from a distance, the drawing looks good
Brasso
member
+1,549|6842

Sarrk wrote:

Ryan wrote:

Sarrk wrote:


Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.

Try flipping the image, you will be able so see much clearly what is wrong.
I flipped it, and the front does look a bit wonky, but that's because its backwards now. Otherwise, I can't see what you and OmniDeath see for some reason.

lol also, if you hadn't found that reference, you wouldn't be telling me how bad my drawing is compared to it.
Actually, I'm not a car freak so I dont see a thing, but flipping the image really helps.
Flipped over, the front looks a little short...but otherwise it looks fine to me.  Upright is fine as well.  Maybe I just don't have the artist's eye.
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
OmniDeath
~
+726|6855

Sarrk wrote:

Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.

Try flipping the image, you will be able so see much clearly what is wrong.
Sarrk is right, rotating or flipping an image is a great way to check for mistakes, but i think the proportion issue is rather easy to see...

https://i85.photobucket.com/albums/k56/Omni_Death/carcompare.gif

its very easy to overlook mistakes when you've been working on something for a while. its always a great idea to get other viewpoints when you can.
Ryan
Member
+1,230|7054|Alberta, Canada

OmniDeath wrote:

Sarrk wrote:

Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.

Try flipping the image, you will be able so see much clearly what is wrong.
Sarrk is right, rotating or flipping an image is a great way to check for mistakes, but i think the proportion issue is rather easy to see...

http://i85.photobucket.com/albums/k56/O … ompare.gif

its very easy to overlook mistakes when you've been working on something for a while. its always a great idea to get other viewpoints when you can.
That's a great way to show the difference m8, I like that. But overall, it looks pretty close, no?
OmniDeath
~
+726|6855

Ryan wrote:

OmniDeath wrote:

Sarrk wrote:

Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.

Try flipping the image, you will be able so see much clearly what is wrong.
Sarrk is right, rotating or flipping an image is a great way to check for mistakes, but i think the proportion issue is rather easy to see...

http://i85.photobucket.com/albums/k56/O … ompare.gif

its very easy to overlook mistakes when you've been working on something for a while. its always a great idea to get other viewpoints when you can.
That's a great way to show the difference m8, I like that. But overall, it looks pretty close, no?
yes. like i said before it is a great start, but you can never get better unless you know what to change. just keep at it and with practice im sure you'll get much better
heggs
Spamalamadingdong
+581|6600|New York
Nice Ryan, looks like you spent a good deal of time on it. Keep at it, and you'll be sure to improve. It looks like you've got a good skill base to start from.
Remember Me As A Time Of Day
Lucien
Fantasma Parastasie
+1,451|6864
the wheels arent flat discs in real life - it looks very wrong.
https://i.imgur.com/HTmoH.jpg
zeidmaan
Member
+234|6626|Vienna

sweet drawing dude. I wish you took more scans as you progressed. I just love seeing a painting or a photoshop work evolve.
kylef
Gone
+1,352|6704|N. Ireland
Very nice. I wish I could draw like that!

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