Definitely not as good as this guy though:
http://www.metacafe.com/watch/700143/am … n_drawing/
http://www.metacafe.com/watch/700143/am … n_drawing/
put the two images in photoshop and overlap them, your proportions are way off bub.Ryan wrote:
Yeah, that was my reference, but it wasn't that picture exactly. I had a crappier quailty one.
Anyways, I did use a ruler to measure most things, and the car is quite proportional, except that the tires are messed up.
it it doesnt look like a real car, even when darkened. if the value patterns are wrong then it won't look right. and "if its not supposed to" and "as long as you like it" then why bother with reference? just make something up and and don't worry about not matching the reference. easier to make a good picture that way because then who can tell you you are wrong?Ryan wrote:
The shading is alright. Sure, it doesn't match the entire picture, but it's no supposed to. As long as I like how it looks and if the shading makes it look like a real car, then great.
As I said, the scanner lightened the entire image, so in real life, it is a much darker picture.
Last edited by OmniDeath (2007-07-05 09:11:57)
Last edited by M.O.A.B (2007-07-05 09:13:45)
To me, the car looks proportional.OmniDeath wrote:
put the two images in photoshop and overlap them, your proportions are way off bub.Ryan wrote:
Yeah, that was my reference, but it wasn't that picture exactly. I had a crappier quailty one.
Anyways, I did use a ruler to measure most things, and the car is quite proportional, except that the tires are messed up.it it doesnt look like a real car, even when darkened. if the value patterns are wrong then it won't look right. and "if its not supposed to" and "as long as you like it" then why bother with reference? just make something up and and don't worry about not matching the reference. easier to make a good picture that way because then who can tell you you are wrong?Ryan wrote:
The shading is alright. Sure, it doesn't match the entire picture, but it's no supposed to. As long as I like how it looks and if the shading makes it look like a real car, then great.
As I said, the scanner lightened the entire image, so in real life, it is a much darker picture.
i was only trying to help, but blowing off advice wont make you better
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.Ryan wrote:
To me, the car looks proportional.OmniDeath wrote:
put the two images in photoshop and overlap them, your proportions are way off bub.Ryan wrote:
Yeah, that was my reference, but it wasn't that picture exactly. I had a crappier quailty one.
Anyways, I did use a ruler to measure most things, and the car is quite proportional, except that the tires are messed up.it it doesnt look like a real car, even when darkened. if the value patterns are wrong then it won't look right. and "if its not supposed to" and "as long as you like it" then why bother with reference? just make something up and and don't worry about not matching the reference. easier to make a good picture that way because then who can tell you you are wrong?Ryan wrote:
The shading is alright. Sure, it doesn't match the entire picture, but it's no supposed to. As long as I like how it looks and if the shading makes it look like a real car, then great.
As I said, the scanner lightened the entire image, so in real life, it is a much darker picture.
i was only trying to help, but blowing off advice wont make you better
And I need a reference, otherwise I wouldn't be able to draw the car at all. I can't draw things just by imagining them.
I flipped it, and the front does look a bit wonky, but that's because its backwards now. Otherwise, I can't see what you and OmniDeath see for some reason.Sarrk wrote:
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.Ryan wrote:
To me, the car looks proportional.OmniDeath wrote:
put the two images in photoshop and overlap them, your proportions are way off bub.
it it doesnt look like a real car, even when darkened. if the value patterns are wrong then it won't look right. and "if its not supposed to" and "as long as you like it" then why bother with reference? just make something up and and don't worry about not matching the reference. easier to make a good picture that way because then who can tell you you are wrong?
i was only trying to help, but blowing off advice wont make you better
And I need a reference, otherwise I wouldn't be able to draw the car at all. I can't draw things just by imagining them.
Try flipping the image, you will be able so see much clearly what is wrong.
Last edited by Ryan (2007-07-05 09:57:52)
Actually, I'm not a car freak so I dont see a thing, but flipping the image really helps.Ryan wrote:
I flipped it, and the front does look a bit wonky, but that's because its backwards now. Otherwise, I can't see what you and OmniDeath see for some reason.Sarrk wrote:
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.Ryan wrote:
To me, the car looks proportional.
And I need a reference, otherwise I wouldn't be able to draw the car at all. I can't draw things just by imagining them.
Try flipping the image, you will be able so see much clearly what is wrong.
lol also, if you hadn't found that reference, you wouldn't be telling me how bad my drawing is compared to it.
My words exactly.mkxiii wrote:
the back end might be a little out of proportion if thats what they mean just as the back wheel looks to small compared to the front for the difference in the distance from the camera. however thats only if you are looking for a mistake, and i was to try and figure out what they were on about. basically, awesome picture, miles better than what i could do, and i dont think a problem such as a little proportion problem changes the fact that its a great drawing
Flipped over, the front looks a little short...but otherwise it looks fine to me. Upright is fine as well. Maybe I just don't have the artist's eye.Sarrk wrote:
Actually, I'm not a car freak so I dont see a thing, but flipping the image really helps.Ryan wrote:
I flipped it, and the front does look a bit wonky, but that's because its backwards now. Otherwise, I can't see what you and OmniDeath see for some reason.Sarrk wrote:
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.
Try flipping the image, you will be able so see much clearly what is wrong.
lol also, if you hadn't found that reference, you wouldn't be telling me how bad my drawing is compared to it.
Sarrk is right, rotating or flipping an image is a great way to check for mistakes, but i think the proportion issue is rather easy to see...Sarrk wrote:
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.
Try flipping the image, you will be able so see much clearly what is wrong.
That's a great way to show the difference m8, I like that. But overall, it looks pretty close, no?OmniDeath wrote:
Sarrk is right, rotating or flipping an image is a great way to check for mistakes, but i think the proportion issue is rather easy to see...Sarrk wrote:
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.
Try flipping the image, you will be able so see much clearly what is wrong.
http://i85.photobucket.com/albums/k56/O … ompare.gif
its very easy to overlook mistakes when you've been working on something for a while. its always a great idea to get other viewpoints when you can.
yes. like i said before it is a great start, but you can never get better unless you know what to change. just keep at it and with practice im sure you'll get much betterRyan wrote:
That's a great way to show the difference m8, I like that. But overall, it looks pretty close, no?OmniDeath wrote:
Sarrk is right, rotating or flipping an image is a great way to check for mistakes, but i think the proportion issue is rather easy to see...Sarrk wrote:
Thats a common mistake when drawing, often you get so pulled into it you cant see proportional issues.
Try flipping the image, you will be able so see much clearly what is wrong.
http://i85.photobucket.com/albums/k56/O … ompare.gif
its very easy to overlook mistakes when you've been working on something for a while. its always a great idea to get other viewpoints when you can.