Icleos
Member
+101|6764

C-J... wrote:

It´s the most unrealistic and laughable part of an already unrealistic and arkadish game.

Throwing your self on the ground when facing an opponant in close quarters, and more often than not shooting before you even landed, and the worst part... the aim isn´t wobbly AT friggin ALL.

Try using a scope, jog forward, throw yourself on the ground as fast as you can while shooting at a moving target. Do you aim aswell as normal?

NO!

Does your weapon/aim go ballistic when you hit the ground due to the mere impact?

HELL YEAH!

Has any soldier in the history done this, and been successful?

NO!

Only someone mentally challenged would even try this.
When you face an enemy in an open area, you shoot as fast as you can - standing up. Some people might try to go crouched if the distance is too far, in order to be stedier on the hand, but noone dives to the friggin ground, that would leave them helpless and they would´nt be able to aim for a good second & a half after hitting the ground = they would DIE.

Dive for cover is one thing, diving in order to aim better in close range is just ridiculous.

Long range I get, but short range.

RIDICULOUS!
You don't understand the concept of game design.
Arcade vs Realism

In this case Arcade is preferred over realism...
Realistic gameplay can destroy a game more than it can make it enjoyable.  Even though there are some realistic qualities in BF2 it can not be entirely real.
Hindering the payer too much makes the game not enjoyable.  BF2 is suppose to not be 100% realistic.

As for players abusing certain aspects beyond intended gameplay, they have tried patching it but not as well as they should have. 
There are a lot of sloppy designs that can be argued about:

They didn't program a delay time from prown to crouch.  Only from prown to stand.
They didn't catch that if you double tap prown in the air you can still dolphin dive.
They didn't thoroughly separate jumping from throwing which makes C4 throwing still possible.
They didn't create a proper clipping for the tank.  If you drive over a mine in between the treads, even though the tank never physically touches the mine, it will still detonate.
I can go on forever...

Just play the game and try to enjoy it.  If you don't like it then find a different game.
If you want 100% realistic gameplay go download Project Reality or go play America's Army.

Last edited by Icleos (2007-07-03 11:03:21)

Jibbles
Rifle Expert
+56|6651|Mexifornia, USA
“Battlefield is all about fun, action-oriented gameplay. We’ll leave the truly realistic experiences to the mod teams who thrive on that type of action.” (DICE)

“Battlefield will always be first about fun and secondly about realism. Realism implies complexity.” (Sean Decker)
Taken from the Wiki of PR. All they need to do is fix the hitboxes and tweak a few things, such as when you jump from a small height of, say, 6-7 feet, land on the ground with an enemy standing there, try to shoot him and your weapon doesn't fire because it thinks you're still jumping or something. That kind of stuff should be fixed. The hitboxes are one of the most important things that need fixing. Not just to infantry, but to heli's, planes, cars, jeeps - hell, maybe even boats. I like to get the TV missle kill on an enemy chopper when I hit it broadside rather than getting the kills when I shoot under it. My personal favorite is the TV shot that goes into the cockpit of the heli, somehow manages to fly THROUGH the whole chopper and not do any damage. If ONE thing could be fixed, it should be the hitboxes...
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6490
BF2 is pretty fine the way it is now.

BunnyHopping and Dolphine Diving got removed cause they gave unfair advantages to Spec-Ops&Assault and Support respectively.

But going prone like that doesn't give anyone a particular advantage so keep it.
Lucien
Fantasma Parastasie
+1,451|6675

doctastrangelove1964 wrote:

BunnyHopping and Dolphine Diving got removed cause they gave unfair advantages to Spec-Ops&Assault and Support respectively.
no, they were nerfed because of the endless hordes of noobs whining.
https://i.imgur.com/HTmoH.jpg
aj0405
Member
+19|6182

golgoj4 wrote:

Its not a new realization dummy. And im not the one with a problem. I still kill plenty of people. Maybe its you who has the problem?
aside from the occasional missile through the jeep and the F-35,i have no complaints with the game.
Vernedead
Cossack
+21|6255|Albion

C-J... wrote:

It´s the most unrealistic and laughable part of an already unrealistic and arkadish game.

Throwing your self on the ground when facing an opponant in close quarters, and more often than not shooting before you even landed, and the worst part... the aim isn´t wobbly AT friggin ALL.

Try using a scope, jog forward, throw yourself on the ground as fast as you can while shooting at a moving target. Do you aim aswell as normal?

NO!

Does your weapon/aim go ballistic when you hit the ground due to the mere impact?

HELL YEAH!

Has any soldier in the history done this, and been successful?

NO!

Only someone mentally challenged would even try this.
When you face an enemy in an open area, you shoot as fast as you can - standing up. Some people might try to go crouched if the distance is too far, in order to be stedier on the hand, but noone dives to the friggin ground, that would leave them helpless and they would´nt be able to aim for a good second & a half after hitting the ground = they would DIE.

Dive for cover is one thing, diving in order to aim better in close range is just ridiculous.

Long range I get, but short range.

RIDICULOUS!
can't duck under a grenade. noob tube moar.

Last edited by Vernedead (2007-07-03 13:27:50)

.cat.
Member
+4|6361

golgoj4 wrote:

.cat. wrote:

C-J... wrote:

It´s the most unrealistic and laughable part of an already unrealistic and arkadish game.

Throwing your self on the ground when facing an opponant in close quarters, and more often than not shooting before you even landed, and the worst part... the aim isn´t wobbly AT friggin ALL.

Try using a scope, jog forward, throw yourself on the ground as fast as you can while shooting at a moving target. Do you aim aswell as normal?

NO!

Does your weapon/aim go ballistic when you hit the ground due to the mere impact?

HELL YEAH!

Has any soldier in the history done this, and been successful?

NO!

Only someone mentally challenged would even try this.
When you face an enemy in an open area, you shoot as fast as you can - standing up. Some people might try to go crouched if the distance is too far, in order to be stedier on the hand, but noone dives to the friggin ground, that would leave them helpless and they would´nt be able to aim for a good second & a half after hitting the ground = they would DIE.

Dive for cover is one thing, diving in order to aim better in close range is just ridiculous.

Long range I get, but short range.

RIDICULOUS!
I guess a Jet still flying after being hit by 1 A-A missle, A helo being hit by a rocket and able to fly, a tank still moving after being hit by an AT Rocket, a jeep surviving a AT rocket, a human being being shot once in the nads and living, being killed by a knife with a slice to a toe WOW RIDICULOUS...
Get over it, its a game and its called balancing for game play.
If you dont like it dont play it. I would speculate that youre just another one of those players that is not very good at this game and has to whine about every aspect of the game because you suck ass at it.
Question.

How is creating a glitch balanced gameplay? If the animation doesn't the players actions, HOW THE FUCK IS THAT BALANCED. Whoever does it first essentially has an invisible hit box for the time it takes for them to go prone. If thats your definition of balance, then you sir are a tard. I keep hearing all these comments on how bf2 is an Arcade shooter. Fine, fix the fucking glitches and make it that. All of you people in this thread who dont want it gone, well i guess I know who takes advantage of any and all glitches.

Get over the fact that you don't want your most important asset of prone glitching removed because god forbid you have to shoot back without some gimmick.

Yeah no devs come here, but it nice to know im not the only one who thinks its a gaping hole in play mechanics , used mainly by  medic whores and pk spammers who cant actually play.
I prove my point... Another player that sucks at the game has to chime in something that doesnt make sense. Btw, player movement is not a glitch. If you knew the BF series you would understand that there are some advantages in infantry movement. In Viet it was dropping prone and sparying the m60. BF42 it was aim and super strafing(if you didnt know this prior; If you kept firing at the same spot of someone kneeling, or going prone behind objects you would still hit their hitboxes due to bad coding).  In BF2 its anyway possible to hit a target due to bad hitboxes and not a Glitch.

I find it funny you expect players to stand upright, not move while in a fire fight. We should petition the armed forces to implement that theory into real world battle scenarios. I dont know why im wasting my time responing to this. oh well... my $.02
Shifty-Powers
Member
+1|6182|Canada

ThomasMorgan wrote:

Actually, the most unrealistic part, in my opinion, is respawning 15 seconds after you die.
that post brightened my day!
Ricerckt93
Member
+69|6674

ThomasMorgan wrote:

Actually, the most unrealistic part, in my opinion, is respawning 15 seconds after you die.

...but a game really wouldn't be that much fun if it was a perfect simulation, now would it?  That's why we're all safe and sound in our homes...and not enlisted.
Ha!!!!!!!!!!!!

Thats great.

I guess we would all be dead privates too.


Tripp
I wanna be on you
+116|6549|So Cal
https://img.photobucket.com/albums/v468/yeags777/newshakeit.gif
Samtheman53
Banned
+346|6717|UK
Ricerckt93
Member
+69|6674

agent146 wrote:

Kurse wrote:

C-J... wrote:

Has any soldier in the history done this, and been successful?

NO!
You've met them all?

The movement in BF2 has already been nerfed to hell since it was released, stop trying to make it worse.
has any soldier? well why not? http://img220.imageshack.us/img220/6664 … 2kapk8.jpg
and for damn sakes LEAVE BF2 alone. bf2 is a game and its  not meant to be realistic even on the PR site says "Battlefield will always be first about fun and secondly about realism. Realism implies complexity."
    So C-J...  hey man your right when you say dolphin diving is "RIDICULOUS" but by god why the hell does my tank never run out of gas? why does it when i fall 3 meters i don't break a leg? why don't i bleed when i get shot? hey holding a rifle is hard work! Jezz its a game! you want a war simulator?
GO play airsoft or even better join the army and shot some jihadist in the outback of iraq but LEAVE BF2 alone.
https://i71.photobucket.com/albums/i156/Ricerocket93/Pictures/BF2/Misc/RequestAmmo.jpg


legionair
back to i-life
+336|6645|EU

SargeV1.4 wrote:

just ignore this retard. Look at what his kind have done to BF2. Giving him attention leads to nothing but trouble.
QFT
thanks to people like him came patch 1.2
jamesb
Joined BF2s in November 2005
+133|6745|Doncaster, England
That is so funny

EDIT: I'm still laughing

Last edited by jamesb (2007-07-03 15:52:36)

C-J...
Member
+1|6173
BF2 is supposed to be as realistic as possible, without taking away the "fun" of an arkade-shooter.

Exactly HOW would this game be less fun if they ade it more realistic, in the sense that you can´t throw yourself and shoot in midair, and then keep shooting when you land, and all of this with your aim being as still as if you were laying down with bipods out?

Which takes me to another question.. the sights are 100% still at all time, not even the best marksmen in the world can keep them absoluteky still if they arent laying down... and even then it would move slightly.

MORE REALISM FFS!!


This is a childsgame, and I´m 30 years old. I do want AAO with vehicles, that would be amazing.
Shifty-Powers
Member
+1|6182|Canada

C-J... wrote:

BF2 is supposed to be as realistic as possible, without taking away the "fun" of an arkade-shooter.

Exactly HOW would this game be less fun if they ade it more realistic, in the sense that you can´t throw yourself and shoot in midair, and then keep shooting when you land, and all of this with your aim being as still as if you were laying down with bipods out?

Which takes me to another question.. the sights are 100% still at all time, not even the best marksmen in the world can keep them absoluteky still if they arent laying down... and even then it would move slightly.

MORE REALISM FFS!!


This is a childsgame, and I´m 30 years old. I do want AAO with vehicles, that would be amazing.
then create you're own game OR join the army, that should be real enough... no game is perfect.

Last edited by Shifty-Powers (2007-07-03 16:32:35)

geNius
..!.,
+144|6464|SoCal
I'm fairly certain anyone who whines about any tactic in BF2 has used said tactic at least a dozen times.
https://srejects.com/genius/srejects.png
max
Vela Incident
+1,652|6589|NYC / Hamburg

C-J... wrote:

BF2 is supposed to be as realistic as possible, without taking away the "fun" of an arkade-shooter.

Exactly HOW would this game be less fun if they ade it more realistic, in the sense that you can´t throw yourself and shoot in midair, and then keep shooting when you land, and all of this with your aim being as still as if you were laying down with bipods out?

Which takes me to another question.. the sights are 100% still at all time, not even the best marksmen in the world can keep them absoluteky still if they arent laying down... and even then it would move slightly.

MORE REALISM FFS!!


This is a childsgame, and I´m 30 years old. I do want AAO with vehicles, that would be amazing.
play project reality mod or Americas Army then

*whines how HALO is unrealistic*
once upon a midnight dreary, while i pron surfed, weak and weary, over many a strange and spurious site of ' hot  xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour, " 'Tis not possible!", i muttered, " give me back my free hardcore!"..... quoth the server, 404.
iNeedUrFace4Soup
fuck it
+348|6567
Play counter-strike if you want spray and pray. I like that my bullets go where i'm aiming even if I have to hurl myself at the ground. It's not like a prone person is a hard target at 2m anyway.
https://i.imgur.com/jM2Yp.gif
Sgt.Gene
...
+215|6785

C-J... wrote:

It´s the most unrealistic and laughable part of an already unrealistic and arkadish game.

Throwing your self on the ground when facing an opponant in close quarters, and more often than not shooting before you even landed, and the worst part... the aim isn´t wobbly AT friggin ALL.

Try using a scope, jog forward, throw yourself on the ground as fast as you can while shooting at a moving target. Do you aim aswell as normal?

NO!

Does your weapon/aim go ballistic when you hit the ground due to the mere impact?

HELL YEAH!

Has any soldier in the history done this, and been successful?

NO!

Only someone mentally challenged would even try this.
When you face an enemy in an open area, you shoot as fast as you can - standing up. Some people might try to go crouched if the distance is too far, in order to be stedier on the hand, but noone dives to the friggin ground, that would leave them helpless and they would´nt be able to aim for a good second & a half after hitting the ground = they would DIE.

Dive for cover is one thing, diving in order to aim better in close range is just ridiculous.

Long range I get, but short range.

RIDICULOUS!
Go play americas army if you want realism.
genius_man16
Platinum Star whore
+365|6700|Middle of nowhere

C-J... wrote:

It´s the most unrealistic and laughable part of an already unrealistic and arkadish game.

Throwing your self on the ground when facing an opponant in close quarters, and more often than not shooting before you even landed, and the worst part... the aim isn´t wobbly AT friggin ALL.

Try using a scope, jog forward, throw yourself on the ground as fast as you can while shooting at a moving target. Do you aim aswell as normal?

NO!

Does your weapon/aim go ballistic when you hit the ground due to the mere impact?

HELL YEAH!

Has any soldier in the history done this, and been successful?

NO!

Only someone mentally challenged would even try this.
When you face an enemy in an open area, you shoot as fast as you can - standing up. Some people might try to go crouched if the distance is too far, in order to be stedier on the hand, but noone dives to the friggin ground, that would leave them helpless and they would´nt be able to aim for a good second & a half after hitting the ground = they would DIE.

Dive for cover is one thing, diving in order to aim better in close range is just ridiculous.

Long range I get, but short range.

RIDICULOUS!
go back and play counterstrike you fucking prick
SteikeTa
Member
+153|6769|Norway/Norwegen/ Norge/Noruega
I really miss the good old days when you could chuck c4, jump and noob tube, jump and shoot and all the other fantastic things that made me love this game. Ohh, black hawk whoring!
E7IXER
Banned
+20|6170|Chester, UK
It's threads like this that made BF2 a worse game, it was FUN when you could do what SteikeTa mentioned, FUN.

Now it's annoying when I get up from being prone and I cant fire my gun, so I just stand there like a retard and get shot. DO NOT WANT.

BF2 is not supposed to be realistic. It's supposed to be a fun game, with arcade type aspects. If you want realism, join the fecking army or the marines and stop your smurf whining.
Blehm98
conservative hatemonger
+150|6485|meh-land
makes no difference to me anymore, i just adapted to the changes and like the game as it is...
JaggedPanther
Member
+61|6495

C-J... wrote:

It´s the most unrealistic and laughable part of an already unrealistic and arkadish game.

Throwing your self on the ground when facing an opponant in close quarters, and more often than not shooting before you even landed, and the worst part... the aim isn´t wobbly AT friggin ALL.

Try using a scope, jog forward, throw yourself on the ground as fast as you can while shooting at a moving target. Do you aim aswell as normal?

NO!

Does your weapon/aim go ballistic when you hit the ground due to the mere impact?

HELL YEAH!

Has any soldier in the history done this, and been successful?

NO!

Only someone mentally challenged would even try this.
When you face an enemy in an open area, you shoot as fast as you can - standing up. Some people might try to go crouched if the distance is too far, in order to be stedier on the hand, but noone dives to the friggin ground, that would leave them helpless and they would´nt be able to aim for a good second & a half after hitting the ground = they would DIE.

Dive for cover is one thing, diving in order to aim better in close range is just ridiculous.

Long range I get, but short range.

RIDICULOUS!
Don't worry OP. Some people see things they way we do.

And those some people are called "people over 14 years old"

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