_-_911_-_180891
Member
+540|6931|Shanghai, ethnicity=German
Since I love the Battlewalker so much I decided to post a small guide about the "strong and weak points" of a walker.

https://guides.gamepressure.com/battlefield2142/gfx/word/623580140.jpg

1 – turret. The hardest part of the whole machine.

    * Battlewalker takes 15% with one anti-armor bomb;
    * Tank takes 20% of energy with one shot;
    * One missile from the rocket launcher takes about 18%;
    * Rosch Mk-S8 takes about 30% with one shot;
    * Gunships take 5% with one rocket.



2 – rear. Place, where legs connect with the turret is the weakest one.

    * Battlewalker takes 15% with one anti-armor bomb;
    * Tank takes 50% of energy with one shot;
    * One missile from the rocket launcher takes about 55%;
    * Rosch Mk-S8 takes about 75% with one shot;
    * Gunships take 5% with one rocket.



3 – rear of the leg.

    * Battlewalker takes 15% with one anti-armor bomb;
    * Tank takes 30% of energy with one shot;
    * One missile from the rocket launcher takes about 35%;
    * Rosch Mk-S8 takes about 45% with one shot;
    * Gunships take 5% with one rocket.



4 – front of the leg.

    * Battlewalker takes 15% with one anti-armor bomb;
    * Tank takes 50% of energy with one shot;
    * One missile from the rocket launcher takes about 50-55%;
    * Rosch Mk-S8 takes about 45% with one shot;
    * Gunships take 5% with one rocket.

EDIT:
5: The vents on the underside of the walker, here even a pistol will damage the walker...
    A Ganz magazine will take about 50% of the walkers Health, a rocket or pilum round will finish it in one shot...



P.S: If you like this guide. then give me a karma or send me a pm and I shall post a new guide about anything which is in Battlefield 2142 example: Sniper tactics, APC tactics, etc....

Last edited by _-_911_-_180891 (2007-04-23 04:45:49)

Plisken
POE2 Addict For Life
+21|7013|Vic, Australia
You forgot to mention the vents on the under-side of the walker, 1 hit kill with infantry A.T.
Otherwise it is a pretty good diagram of the weakpoints and hardpoints of a walker.

Last edited by Plisken (2007-04-21 18:03:46)

_-_911_-_180891
Member
+540|6931|Shanghai, ethnicity=German

Plisken wrote:

You forgot to mention the vents on the under-side of the walker, 1 hit kill with infantry A.T.
Otherwise it is a pretty good diagram of the weakpoints and hardpoints of a walker.
Ohh damn thx man
Spidery_Yoda
Member
+399|6699
Yeah i always get confused where to fire my AT rockets at those things. I know the vents on the back are fairly weak and thatattacking the legs sometimes takes off a lot of health but it doesnt always.

Meh, i'll just do what i always do and keep firing the rockets until either me or the walker is dead.
_-_911_-_180891
Member
+540|6931|Shanghai, ethnicity=German

Spidery_Yoda wrote:

Yeah i always get confused where to fire my AT rockets at those things. I know the vents on the back are fairly weak and thatattacking the legs sometimes takes off a lot of health but it doesnt always.

Meh, i'll just do what i always do and keep firing the rockets until either me or the walker is dead.
Lol..
FloppY_
­
+1,010|6715|Denmark aka Automotive Hell
you forgot the weakest place...

5: The vents on the underside of the walker, here even a pistol will damage the walker...
A Ganz magasine will take about 50% of the walkers Health, a rocket or pilum round will finish it in one shot...
­ Your thoughts, insights, and musings on this matter intrigue me
Machine_Madness
Madness has now come over me
+20|6866|Brisbane, Australia
knee caps down on anyside i swear is around 50 dmg with philm, its a bit less with guided rockets, but guided rockets do more dmg in the upper turrent region than the philm.

Last edited by Machine_Madness (2007-04-23 02:02:09)

Bernadictus
Moderator
+1,055|7166

So to avoid:

Keep moving.
Strafe.
Make regular unexpected turns.
BakaBakaNeko2
Sniper Kitten Wins !
+16|6723|Malaysia
Everytime I get in the walker , I always do what I always have done on Mechwarrior.

Circle strafe.
_-_911_-_180891
Member
+540|6931|Shanghai, ethnicity=German

ShawN_ wrote:

you forgot the weakest place...

5: The vents on the underside of the walker, here even a pistol will damage the walker...
A Ganz magasine will take about 50% of the walkers Health, a rocket or pilum round will finish it in one shot...
Thx for mentioning all this guys I totally forgot about those parts . ^^ So I'll add some if you guys have more...
FloppY_
­
+1,010|6715|Denmark aka Automotive Hell

_-_911_-_180891 wrote:

ShawN_ wrote:

you forgot the weakest place...

5: The vents on the underside of the walker, here even a pistol will damage the walker...
A Ganz magasine will take about 50% of the walkers Health, a rocket or pilum round will finish it in one shot...
Thx for mentioning all this guys I totally forgot about those parts . ^^ So I'll add some if you guys have more...
NP I also think that the feet are weaker than the rest of the legs, but i havent tested it to make sure... it just feels like it dies faster when you shoot the feet...
­ Your thoughts, insights, and musings on this matter intrigue me
Vilham
Say wat!?
+580|7195|UK
Strong and weak points: Of a battlewalker... If you know what your doing "it OWNS!" If you don't "BOOM" you dead.

Board footer

Privacy Policy - © 2025 Jeff Minard