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2 fun tips that i rarely see people using in pubs (ive posted them on bf2s.com in other places)
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10+ sec. grenade and 6+ sec. sniper invinicibility - go medic. drop all your medpacks next to a wall. go prone against the wall headfirst to put your head in the wall. Your head hitbox (which multiplies damage by 3), is mostly the top half of your head, and it is now compleley buried in the wall. Without head damage, grenades take you to about 50% health. now you can take four grenades even if they land touching your body or 4 shots from a bolt action sniper rifle (more if they switch to pistol). This is perfect for capturing flags with a squad. The moment after they all get killed by someone's 4 nades, you will emerge from the wall and revive everyone for the capture. If they have multiple people throwing out 4 grenades on your flag, you should probably leave the server, or at least get your squad to stagger more so that people stay revived until the support bitches can be gunned down.
2.)
free ammo - go medic. After somebody dies, their kit doesn't appear on the ground for about two seconds. If they are revived before the kit falls, the person spawns with a brand new kit (b/c there was no kit left on the ground), but then their old kit appears on the ground as well, as if they weren't revived. In other words, revive within 2 seconds and a new kit is spawned. You can even knife and revive a teammate if you really want the ammo.
0seb--morin0 wrote:
Nice but on the 5th line i stopped because it say :ngineers can defuse friendly and enemy mines and claymores by crouching over it with the wrench.
HOW THE HELL U CAN CROUCH OVER AN ENNEMY CLAYMORE???? I WILL KILL YOU 10 M BEFORE!!!
theyre directional. the convex side will kill you. it does have a good bit of range, but about 270 degrees around them is completely safe.
Last edited by Marinejuana (2007-04-17 19:15:52)