Searched abit and could´nt find any thread answering my questions.
Anyone who has used the walkers on regular basis should have experienced the "bugs" that occurs pretty often. My biggest problems is the missiles sometimes when you get ni the walker your missiles while just dive straight at the ground after 10-20m making the walker completely worthless and sometimes they will chase birds in the sky after same distance. This seems to happen more frequently in PAC for me as well.
The machinegun/plasma cannon seems to be nearly as useless when this happens hard as hell to hit infantryplayers standing still.
So exept for whinging a bit here i was wondering if anyone has found a way to work around this problem maybe a little trick cheering your walker up enough to make it useful again. Now when this occurs i just abondon the walker to another teammate or blow it up myself.
Anyone who has used the walkers on regular basis should have experienced the "bugs" that occurs pretty often. My biggest problems is the missiles sometimes when you get ni the walker your missiles while just dive straight at the ground after 10-20m making the walker completely worthless and sometimes they will chase birds in the sky after same distance. This seems to happen more frequently in PAC for me as well.
The machinegun/plasma cannon seems to be nearly as useless when this happens hard as hell to hit infantryplayers standing still.
So exept for whinging a bit here i was wondering if anyone has found a way to work around this problem maybe a little trick cheering your walker up enough to make it useful again. Now when this occurs i just abondon the walker to another teammate or blow it up myself.