I was given Battlefield 2142 as an unasked for present for Christmas, I swore I'd never buy the game after all the hassle with BF2, but since I didn't I decided to play away. After some hours of play I have noted a bunch of old bugs from BF2 that are still in this iteration and also a load of new ones, I can only summise that the following must be 'features' rather than bugs since most of them have been around so long and gone unfixed....
Crash to desktop on clicking join.
Gunship missiles flying towards enemy gunship then getting confused and flying away in random directions without ever hitting (a la the unhittable ?mig?).
Totally crap knife hit detection, you can be 'too close' and never hit or repeatedly hear the knife stabbing the floor/wall behind your intended victim while they go blissfully unaware.
Throwing mines on the surface of the titan ensures at least half get thrown straight through the floor and onto the ground below, things fell through floors on BF2 too.
Sentry guns firing through walls and sometimes causing hit damage, if not causing hit damage animation on players.
Death cam bug, camara sticks in prone position and doesnt allow much movement.
Unexplicable deaths on Titan, fall down onto some surfaces and you get stuck halfway into the floor and die with no death message. Some surfaces dont even register that they are solid, you can see people walking through them rather than on them.
Throwing mines on the surface of the titan ensures at least half get thrown straight through the floor and onto the ground below.
These are just the blatent ones, the more I think the more I realise I'm playing around bugs that I know all too well from BF2 and automaitcally avoid. The most positive things I can draw from 2142 are that they have sorted out the map load times to make them sensible, but the huge waits on BF2 were totally unacceptable in the first place. the BF series is still one of the few games (if not the only one) I have ever seen that actually gives you a loading screen to start the bloody menu up.
Some of the bugs above were introduced through BF2 patching, so they must be fixable, others just seem lazy so I assume that they are limitations of the BF engine, it seems to suck on many levels. This isn't really meant as a whinge I just had to vent my spleen somewhere after chasing some fool in a gunship and firing every one of my missisles, going back to the gunship and rearming one set and then after 60 shots right on his tail not even getting a kill as he bailed out... I am very glad I didn't pay my hard earned cash for this game, avoid if you want a high quality gaming experience and prey that they actually improve their engine for BF3.
Crash to desktop on clicking join.
Gunship missiles flying towards enemy gunship then getting confused and flying away in random directions without ever hitting (a la the unhittable ?mig?).
Totally crap knife hit detection, you can be 'too close' and never hit or repeatedly hear the knife stabbing the floor/wall behind your intended victim while they go blissfully unaware.
Throwing mines on the surface of the titan ensures at least half get thrown straight through the floor and onto the ground below, things fell through floors on BF2 too.
Sentry guns firing through walls and sometimes causing hit damage, if not causing hit damage animation on players.
Death cam bug, camara sticks in prone position and doesnt allow much movement.
Unexplicable deaths on Titan, fall down onto some surfaces and you get stuck halfway into the floor and die with no death message. Some surfaces dont even register that they are solid, you can see people walking through them rather than on them.
Throwing mines on the surface of the titan ensures at least half get thrown straight through the floor and onto the ground below.
These are just the blatent ones, the more I think the more I realise I'm playing around bugs that I know all too well from BF2 and automaitcally avoid. The most positive things I can draw from 2142 are that they have sorted out the map load times to make them sensible, but the huge waits on BF2 were totally unacceptable in the first place. the BF series is still one of the few games (if not the only one) I have ever seen that actually gives you a loading screen to start the bloody menu up.
Some of the bugs above were introduced through BF2 patching, so they must be fixable, others just seem lazy so I assume that they are limitations of the BF engine, it seems to suck on many levels. This isn't really meant as a whinge I just had to vent my spleen somewhere after chasing some fool in a gunship and firing every one of my missisles, going back to the gunship and rearming one set and then after 60 shots right on his tail not even getting a kill as he bailed out... I am very glad I didn't pay my hard earned cash for this game, avoid if you want a high quality gaming experience and prey that they actually improve their engine for BF3.