uber73
Member
+188|7012|Brisbane

Sgt.Gh0st wrote:

Oh no ! If this is true there's gonna be a whole new learning experience for me and bunny hoppers alike.
- Helicopter now carry 8 missiles rather than 14. Pilots have to get more skilled for this lil joke, not bad
- TV-Guided missile now have a shorter range. Never saw any complaints about this, who would have troubles with this?
- Hit points on all air vehicles has been reduced. Good for infantery, not so good for starting pilots like myself
- AA missile lock has been improved. They say it, but will it be true? If so, good job EA, 'bout time!
- "Dolphin Diving" is no longer possible. Well I may be the only1 to say this but damn I'm gonna miss this . One less trick for me to use.
- Players can no longer jump and shoot at the same time. Crap! No more bunnyhopping! Doesnt matter, I can live without it ..
twat
-=Meshekal=-
Member
+2|7002|United Kingdom
I may have been reading the Dolphin Diving bit wrong, but...if they nerf that, normal diving will not be possible? You can no longer dive at all? That sucks. The constant Dolphin Diving was bad and irritating, yes, but making it so you can't even jump, prone in the air and land (IE: Dive), then start shooting completely sucks
SharkyMcshark
I'll take two
+132|7045|Perth, Western Australia

-=Meshekal=- wrote:

I may have been reading the Dolphin Diving bit wrong, but...if they nerf that, normal diving will not be possible? You can no longer dive at all? That sucks. The constant Dolphin Diving was bad and irritating, yes, but making it so you can't even jump, prone in the air and land (IE: Dive), then start shooting completely sucks
That is the definition of Dolphin Diving as far as is know.
THE_Ted_Chang
Member
+0|6949
Its rather easy to kill a bunny hopper. Just bunny hop and spray your bullets on them. They are sure to die.
So your best suggestion is to increase bunnyhopping by doing it as well?
THE_Ted_Chang
Member
+0|6949

-|V2^Fraggus wrote:

PRolly the only good thinabout this patch is improve the Support weapon accuracy because that is the worst of the game by far. And when i say far i mean freaking miles that take for ever !!!!!
So you feel that idiots bouncing around everywhere and aircraft utterly dominating the game is just fine and dandy, eh? take a look at what's going on over in Iraq and see if part of military training involves bouncing around like a johnson. As for helos, ever watched Blackhawk Down?
fdcp_elmo
Rules over Sesamestreet
+5|7015|The Netherlands
So now that is over where should we whine about next
Sgt.Gh0st
Pump-Action Pimp
+16|7042|The Hague, Holland

uber73 wrote:

Sgt.Gh0st wrote:

Oh no ! If this is true there's gonna be a whole new learning experience for me and bunny hoppers alike.
- Helicopter now carry 8 missiles rather than 14. Pilots have to get more skilled for this lil joke, not bad
- TV-Guided missile now have a shorter range. Never saw any complaints about this, who would have troubles with this?
- Hit points on all air vehicles has been reduced. Good for infantery, not so good for starting pilots like myself
- AA missile lock has been improved. They say it, but will it be true? If so, good job EA, 'bout time!
- "Dolphin Diving" is no longer possible. Well I may be the only1 to say this but damn I'm gonna miss this . One less trick for me to use.
- Players can no longer jump and shoot at the same time. Crap! No more bunnyhopping! Doesnt matter, I can live without it ..
twat
Why?
mjw
The All Rounder
+22|7019|Rotherham, England
Man i'm getting fed up waiting for this patch, this game is in desperate need of repair, hurry up with the god damn patch so i can go and waste some wittle bunny wabbits. muhahahahaha!!!!!
sorry got carried away.
Speelbal
Member
+146|7012|Netherlands
Every time I see this topic, I enter it with the thought: "Can I find the release date in here?" . Every time I come here, I don't find it. GRRRRR
uber73
Member
+188|7012|Brisbane

Sgt.Gh0st wrote:

Why?
well, u just admitted to bunnyhopping etc,
antisocial play...  and we dont like your kind.
armin
Member
+0|7016| Bosnia & Herzegovina
heli hit points must be lowered... it takes me 3 hits with a tank to take out the cobra... totally unrealistic
Kung Jew
That one mod
+331|7005|Houston, TX

Speelbal wrote:

Every time I see this topic, I enter it with the thought: "Can I find the release date in here?" . Every time I come here, I don't find it. GRRRRR
I was just frustrated by the exact same thought.

Anyone know if the new sniper class weapon unlock is going to be in the booster?
Dassador
Member
+0|7003|Europe => Czech Republic

a_fraudulent_miracle wrote:

wow! This patch is gonna be pretty nifty. now that bunny hopping and dolphin diving will be gone, yes, it will separate the skilled players from the fricken n00bs who think they're all bad ass.

the medic fix sounds great. It was frustrating when you're in the heat of battle, you revive a fallen teammate, then switch to your primary weapon immediately, then when you want to revive someone else later on, you find yourself watching the reload animation for the defib and then someone kills you That revive you could have achieved makes a difference in battle.

Hmmm... they're making reloading while sprinting possible? I've always been able to do that, well at least while playing antitank. I can reload the eryx and run at the same time with no problem.
Well it's possible in every kit, however only if you start reloading BEFORE you sprint, but while you r sprintting and you want to reload u can't. well atleast thats what I noticed in the game.
||BFA||xZeler8
Expendable Miracle Worker
+1|7041
sounds good for the most parts...

IMO, if they are going to make AA more accurate, then they need to leave the helo's alone...or make the helo's have a few less hit points and leave the AA alone...changing both at the same time is radically unfair to the helo guys...
-iLL*NaYmL3sS
Banned
+1|6949
Why the fuck are they lessening the range of the tv missiles by about half the range? that is fucking dumb. long range 600m+ shots are great. who ever complained about tv missile range to make them change it? and when they say improve missile lock for aa does that include the essex? cause that thing is powerful enough with the mounted gun.
idiotofwar
Jet Rammer
+4|6987|Debris From Space

THE_Ted_Chang wrote:

-|V2^Fraggus wrote:

PRolly the only good thinabout this patch is improve the Support weapon accuracy because that is the worst of the game by far. And when i say far i mean freaking miles that take for ever !!!!!
So you feel that idiots bouncing around everywhere and aircraft utterly dominating the game is just fine and dandy, eh? take a look at what's going on over in Iraq and see if part of military training involves bouncing around like a johnson. As for helos, ever watched Blackhawk Down?
Yep i saw that film. Didn't the heli get shot down by 1 missle? I haven't seen it for awhile.
MrBrain
Member
+24|6950|Finland
what exaclty is "dolphin diving"? Running and throwing you on the stomache? Why shouldn''t you be able to throw yourself down, you have a lot better accurasy then and less chance to get hit. Do you actually expect people to be dumb and just stand there to be shot? It's all about survival... Personally I lack the possibility to move the upper torso from side to side like in mohaa, that rocks. And looking stupid while killing someone always give me a good laugh, even jumping.

I don't like that patch at all, fix the "there is a problem with your connection" and fix the %¤"#&%#! multiplayer lobby, the search sux biiiiiiig time!!

Last edited by MrBrain (2006-01-03 10:05:14)

Speelbal
Member
+146|7012|Netherlands

MrBrain wrote:

what exaclty is "dolphin diving"? Running and throwing you on the stomache? Why shouldn''t you be able to throw yourself down, you have a lot better accurasy then and less chance to get hit. Do you actually expect people to be dumb and just stand there to be shot? It's all about survival... Personally I lack the possibility to move the upper torso from side to side like in mohaa, that rocks. And looking stupid while killing someone always give me a good laugh, even jumping.

I don't like that patch at all, fix the "there is a problem with your connection" and fix the %¤"#&%#! multiplayer lobby, the search sux biiiiiiig time!!
Dolphin diving is going to be erased because of this: Can you do a dive, instantly stand up, and dive again for , let's say, 15 times in a row? No. It's unrealistic and it's annoying. That's why it won't be there. My guess is, you never encountered a real dolphin diver, or your one yourself. I don't like the idea that it is impossible too, but I don't use it all the time to avoid enemy fire while Im shooting back at him. Only when I need to revive someone on a dangerous spot, or to dive around a corner for a tank.

Your right about the last sentence. They need to fix the server browser. The problem with your connection mostly depends on your own hardware, or the server. EA can't fix that. Sadly enough.
MrBrain
Member
+24|6950|Finland
ah, so diving is standing up and diving all the time (Thanx Speelbal for enlightning me, the everlasting noob). Didn't know that. Haven't actually seen anyone act that way as I remember during my 95h of BF2 so far. And as for the bunny jumping I don't see them either much, like once a week (I play about 1-2h each night). Might be because I shoot at distance when I see an enemy, don't care much for accuracy, usually kills them anyway

But I think it should be possible to dive once. Because if you run with support you need to lie down, if an enemy comes up on you there is not much accuracy in that weapon to kill him. Instead dive and zoom and ratata he's dead.

Disabling bunny jumping shooting would mean not being able to shoot in the air, probably, which means no defending yourself in a parashout. just hang there as a crash test dummy.

I vote for a patch against game bugs/problems as lobby and such, not a patch for problem players
FFLink
There is.
+1,380|6951|Devon, England
dont forget the new wepons!
FFLink
There is.
+1,380|6951|Devon, England
dont forget the new wepons!
J Donkey
Member
+0|6960|BAMA
Those grenade launching rabbits are about to get shot GUYS its rabbit hunting season, and dolphin shooting lol
Cant Wait
StickyBombs
Member
+8|7017|Sacramento, CA (USA)

-iLL*NaYmL3sS wrote:

Why the fuck are they lessening the range of the tv missiles by about half the range? that is fucking dumb. long range 600m+ shots are great. who ever complained about tv missile range to make them change it? and when they say improve missile lock for aa does that include the essex? cause that thing is powerful enough with the mounted gun.
What are you talking about.  Any good player in the second position in the choppper can take out any opposing chopper at Spawn points...also I guess you didn't know this but the TV guided rocket can be fired from longer then the AA missles.  Yes that's right...test it out for yourself.  I have seen plenty of people utilize this tactic.   They sit way up in the air and then fire down the TV missle on you.   I think it's a good change.
RDMC_old
Member
+0|6996|Almere, Holland

voltage wrote:

Have anyone posted this info?

http://forum.eagames.co.uk/viewtopic.php?t=14052

"Hi all,

We are currently working on the next Battlefield 2 update. We believe this update has some significant improvements that everyone will appreciate. We’ve seen the discussions on the forum and will do our best to address as many issues as possible, as soon as possible.

Here is a quick run down of just some of the issues we have been working on.

- Helicopter now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- Support kits have had their primary weapons adjusted for accuracy
- Sniper kits have had their primary weapons adjusted for accuracy
- Anti-Tank kits have had their primary weapons adjusted for accuracy
- "Dolphin Diving" is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- The Sa80 weapon has been improved
- The G3A3 weapon has been improved
- Reload while sprinting has been enabled
- Chinese and MEC APCs can now shoot through penetrable materials
- Damage decreased for the M134
- Medic defibrillator paddles have been adjusted. They now reload while not in use.

We'll be announcing further additions to this list, but that will have to wait until the next update. This is NOT the complete list of items we are working on. As we have more items go through testing and we are sure of a change we will update you.

For now, cheers.

Armando "Aj" Marini
Battlefield Team"
i like everything accept for these 2:
- Helicopter now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range

cause i usually need those 14 missles to hit a tank.. i know i suck and i need practice.. and tv guided missle allready didnt had such a long range i thought..
THE_Ted_Chang
Member
+0|6949

||BFA||xZeler8 wrote:

sounds good for the most parts...

IMO, if they are going to make AA more accurate, then they need to leave the helo's alone...or make the helo's have a few less hit points and leave the AA alone...changing both at the same time is radically unfair to the helo guys...
Last night I was hard pressed to drive an APC more than 15 seconds without getting taken out by a helo. Leave them alone my arse. This game is meant to be a simulation of modern ground combat, not a flying game with added foot fodder.

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