That vehicle would requier so much coding it ain't true Plus there is no telling on how many bugs it can create and how many possible abuses it can cause.sfarrar33 wrote:
erm wtf?
the wonderful thing about an infinite imagination is that it is infinate
there are any number of people out there with original things for futuristic games, but noone every asks them
heres one for starters (not quite original in one respect but i've not seen it in a game)
a vehicle with the ability to go underground, not drill a hole as such but simply phase through things
It could be anything FAV, APC, tank, walker, whatever, you press a button it shimmers and then will phase through anything for a short period of time (but find yourself inside something when the timer runs out and your dead)
for an example, your in your FAV cruising along nicely then you see an enemy walker round a corner looking right at you, hit your boosters quickly, and phase through the nearest building out the otherside and out of harms way (well actually probably theres 2 tanks and an APC waiting on the other side of the building, but thats just sods law :p)
i thought that up in the minute it took me too write this post, it is not hard at all to think up any number of new ideas for games, developers just never ask people for them thats all.
For the moment to be in a building gives you the perfect protection from anything in BF2142.
Also this was ONE idea and that alone wouldn't make the game original as it got most old features already so it would still be like BF2.
To make a game original you need to have NEW THINGS, that games havn't used. The Spore game is pretty original.
The Titan mode was pretty original imo because I havn't seen things like that. The rocket pod is pretty new to as I havn't seen games that have that kind of system when going up in the air.