earth.citizen wrote:
The biggest problem I see with this issue, and it IS GETTING OLD... is two-fold.
Firstly, there will always be smacktards.
Secondly, neither you nor the game-engine can discern the intent of a players actions.
Therefore, I believe the current system is the best solution.
. . .
Engineers/snipers need to be more responsible about when/where they place their explosives. I am sick and tired of trying to bring valuable assets to the frontline, only to be locked in by my teammates explosives.
. . .
WORD UP BRO!
whittsend wrote:
topal63 wrote:
d.) A sniper sets a claymore thinking that he owns that roof/that no one else wants to use that posistion.
Situation: A sniper behind enemy lines manages to get up on a roof. Are you saying he shouldn't lay a mine? That is just silly. If you agree that he should place a claymore, then what happens later when the line shifts? If the sniper is still getting good kills on the roof, leaves the claymore in place, and some clueless idiot decides not to look where he is going...that is the snipers fault? No, sorry that is the opinion of a very selfish, lazy, and not very bright person. LOOK WHERE YOU ARE GOING.
I always put my claymores very close to the ladder so teammates can see them...if they would bother to make the effort.
Dude give me break! It was not a categorical imperative! It is a one-line statement - it was not intended to cover every situation.
But I have seen, players climb up a ladder to a roof (NOT DEEP IN ANY ENEMY POSTION), see the claymore and pause for second and probably think the same thing I do! What a jerk for closing me off from this position! Pause, a second more, than climb up - BOOM! And then probably punished the sniper - but you are not getting the message. . . the "punish"-message is not sinking into your synapses as pattern to be avoided.
Get the message you are responsible for you mines/claymores - and most players don’t care/or like the fact that you think you’re the only one playing the game - or wanting to use that position (roof). Stop closing-in your own team is the point, figure it out.
Last edited by topal63 (2005-12-29 13:19:07)