Kmar
Truth is my Bitch
+5,695|6603|132 and Bush

Lesson 1: Looks Aren't Everything
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In terms of raw horsepower, the Nintendo Wii lags behind its competitors (Sony's PlayStation 3 and Microsoft's Xbox 360). Although it doesn't churn out breathtaking graphics, the Wii is currently the best-selling gaming console worldwide. Built around a unique motion-sensing control system, the Wii offers a novel, quirky and cute experience. With more than 20 million units sold, it shows that looks are not the most important thing.

Lesson 2: People Yearn To Breathe Freely
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Linden Lab's "Second Life" is barely a game. Yet, it's so much more. There's no score or story or strategy involved. Instead, users can do anything and be anyone in this open-ended world. Inhabitants can interact with one another, build and explore areas, create and trade items, participate in group social functions and more. From meeting like-minded singles to attending financial seminars to participating in political rallies to taking foreign language classes, it's entirely possible to live a full life in "Second Life" without ever leaving your PC. Many people do not understand the appeal of this free and directionless world, but 20 million residents (more people than live in The Netherlands) are enamored with its virtual freedom.

Lesson 3: Your Friends Will Help You Succeed
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The first-person shooter genre is arguably gaming's most competitive field. With dozens of titles available, it's difficult for one game to stand out. So game developer Valve took a different tactic with its latest release of The Orange Box. Valve included five great games for the price of one. Included in this package are "Half-Life 2," "Half-Life 2: Episode One," "Half-Life 2: Episode Two," "Portal" and "Team Fortress 2." With the enormous variety and value it offers, "The Orange Box" definitely stands out in this crowded field.

Lesson 4: Accumulating Points Matters
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Microsoft's Xbox 360 introduced the concept of "achievement points." This system gives players an additional score for completing certain tasks in any game they play. Individual achievement points are tallied and added to a player's "Gamerscore," which is essentially a player's permanent record. Like diplomas, trophies and medals, the Gamerscore is a lasting record that gives the player a gratifying sense of accomplishment.

Lesson 5: Evolve Or Die
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Despite having superior technology over the competition, Sony's PlayStation Portable (PSP) floundered from 2005 to 2006. It has been more successful in the last year partially due to better games and improved functionality. Sony continually increases this handheld system's capabilities through firmware updates. Adding things like a Web browser, an RSS reader and Skype functionality has made the PSP an increasingly attractive system. Without those continual improvements, PSP would have been sunk.

Lesson 6: Nobody Likes A Braggart
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John Romero, co-founder of id Software, has contributed to some of the most influential PC games, including "Wolfenstein 3D," "Doom" and "Quake." After leaving id, he co-founded Ion Storm and worked on the heavily hyped "Daikatana." One ad declared that Romero was going to make gamers "his servants ...". PC Gamer magazine lauded Romero as one of the "new game gods." But gods can tumble. "Daikatana" was plagued by numerous delays. When it finally debuted, reviewers were harsh. While Romero is undeniably talented, a disappointing--and overly hyped--product transformed him from a gaming god to a gaming afterthought.

Lesson 7: Everybody Wants To Be A Rock Star
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Whether it's Eddie Van Halen, Brian May, Jimi Hendrix, Santana, Vernon Reid or Randy Rhoads, Red Octane's line of "Guitar Hero" games lets players "shred" like some of the best guitarists in music history. With an outstanding variety of songs to choose from and a novel guitar controller that's much easier than playing an actual six-string, "Guitar Hero" takes the art of air guitar to new levels.

Lesson 8: Community Is Key
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Consoles have traditionally offered a single- or two-player experience. Microsoft changed that with the Xbox 360. In addition to online play, the company took things a step further by giving players a place to chat (voice and video), find like-minded gamers, shop for games and movies and more. Everyone knew that playing console games online was the future, but Microsoft was the first to build a community through its console.

Lesson 9: Everybody Wants To Rule The World
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Who knew that Tears for Fears' lyrics would be so profound? Apparently Will Wright did. The legendary game designer has crafted numerous titles the allow gamers to play God. From controlling a city ("SimCity") to an ant colony ("SimAnt") to everyday life ("The Sims"), Wright has satisfied millions of gamers by allowing them to rule virtual worlds. The upcoming test: how Wright's upcoming--and much delayed--"Spore" will be received.

Lesson 10: When Life Gives You Problems, Throw A Large Ball
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According to the "Pokemon" series of videogames, there isn't a problem that can't be solved by hurling a large ball at it. These games star a young adventurer that captures adorable monsters--the titular Pokemon--that help him (or her) save the world. Pokemon are caught by throwing objects called Pokeballs at them. From helping a town in need to stopping overzealous environmentalists to saving the planet, all problems in this game are solved by throwing a ball. The series has sold more than 167 million games, so it must be a sound solution.

Credit .
Xbone Stormsurgezz
Poseidon
Fudgepack DeQueef
+3,253|6539|Long Island, New York
Nice article. Pretty true, too.
S3v3N
lolwut?
+685|6520|Montucky
awesome.
SEREMAKER
BABYMAKIN EXPERT √
+2,187|6570|Mountains of NC

I remember the old simcity game ... get a game started and then leave it on throught out the nite and wake up to full bank account
















then unleash hell on them
https://static.bf2s.com/files/user/17445/carhartt.jpg
Ganko_06
Laughter with an S
+167|6647|Camoran's Paradise
That makes me want to go play SimCity 4 right now...
AWSMFOX
Banned
+405|6465|A W S M F O X

SEREMAKER wrote:

I remember the old simcity game ... get a game started and then leave it on throught out the nite and wake up to full bank account
















then unleash hell on them
In primamry school we had it on the class computer, and we used to open other peoples cities and completely destroy them, then save it.


Epic.

Last edited by AWSMFOX (2008-03-20 19:52:57)

(T)eflon(S)hadow
R.I.P. Neda
+456|6831|Grapevine, TX
My first console was a Coleco Vision, with a hardware plug-in adapter for an Arati 2600. but when the first gen Nintendo Entertainment System, wo it made a huge impression. So it started a loge time ago. Its still a fun experience. FFS it lead me to this place Nice read , ty.
NooBesT
Pizzahitler
+873|6471

AWSMFOX wrote:

SEREMAKER wrote:

I remember the old simcity game ... get a game started and then leave it on throught out the nite and wake up to full bank account
















then unleash hell on them
In primamry school we had it on the class computer, and we used to open other peoples cities and completely destroy them, then save it.


Epic.
Nice bunch you were.
https://i.imgur.com/S9bg2.png
Kmar
Truth is my Bitch
+5,695|6603|132 and Bush

Ganko_06 wrote:

That makes me want to go play SimCity 4 right now...
I installed it last night..lol
Nostalgia ftw
Xbone Stormsurgezz
r'Eeee
That's how I roll, BITCH!
+311|6450

Lesson 11: Jack Thompson knows nothing about video games
Jenspm
penis
+1,716|6734|St. Andrews / Oslo

Nice thread.



I didn't know the same guy made SimCity, The Sims and Spore?
https://static.bf2s.com/files/user/26774/flickricon.png https://twitter.com/phoenix/favicon.ico
konfusion
mostly afk
+480|6552|CH/BR - in UK

Aww, damn, it makes me want to actually get SimCity as well now...
<3 Pokemon *goes and plays Pkmn Red on an emulator*

-konfusion
Freezer7Pro
I don't come here a lot anymore.
+1,447|6199|Winland

(T)eflon(S)hadow wrote:

My first console was a Coleco Vision, with a hardware plug-in adapter for an Arati 2600. but when the first gen Nintendo Entertainment System, wo it made a huge impression. So it started a loge time ago. Its still a fun experience. FFS it lead me to this place Nice read , ty.
IT'S ATARI, MOTHERFUCKER!!!

How dare you disgrace the Atari 2600?!
The idea of any hi-fi system is to reproduce the source material as faithfully as possible, and to deliberately add distortion to everything you hear (due to amplifier deficiencies) because it sounds 'nice' is simply not high fidelity. If that is what you want to hear then there is no problem with that, but by adding so much additional material (by way of harmonics and intermodulation) you have a tailored sound system, not a hi-fi. - Rod Elliot, ESP
wiru-will
o<| :3
+13|6000|wat
Lesson 12: Where there's one enemy, there will be a second right behind it. (Half-Life)

Last edited by wiru-will (2008-05-02 01:10:22)

Jenspm
penis
+1,716|6734|St. Andrews / Oslo

Lesson 13: 7 out of 10 attacks are from the rear.

https://static.bf2s.com/files/user/26774/flickricon.png https://twitter.com/phoenix/favicon.ico
Tetrino
International OMGWTFBBQ
+200|6733|Uhh... erm...

AWSMFOX wrote:

SEREMAKER wrote:

I remember the old simcity game ... get a game started and then leave it on throught out the nite and wake up to full bank account
















then unleash hell on them
In primamry school we had it on the class computer, and we used to open other peoples cities and completely destroy them, then save it.


Epic.
I once completely leveled my brother's metropolis for the fun of it once. Only later, to my shock and horror, did I realize the game had an autosave feature.

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