Its obvious CoD4 multiplayer has strategically placed certain perks and items in certain places so that no one class can be overpowering. For example, doubletap and sleight of hand would logically be a great pair of perks to use together, but you cant, seeing as how both perks are in the second slot.
Well I think we all have that one "fantasy class", a class where in our wildest dreams we'd be able to use legitly in game and completely own with it.
So here are the rules -- post your fantasy class. Ideally, even if its not possible, the best class you could make. Here are the rules --
any perk can take up any slot. For example, I could have C4, bandolier, and RPG, all first slot perks
Weapons can have 2 attachments -- ya
So thats pretty much it.
My fantasy class =
M4 w/red dot sight/grenade launcher
M1911
Bandolier
Doubletap
Stopping Power
Well I think we all have that one "fantasy class", a class where in our wildest dreams we'd be able to use legitly in game and completely own with it.
So here are the rules -- post your fantasy class. Ideally, even if its not possible, the best class you could make. Here are the rules --
any perk can take up any slot. For example, I could have C4, bandolier, and RPG, all first slot perks
Weapons can have 2 attachments -- ya
So thats pretty much it.
My fantasy class =
M4 w/red dot sight/grenade launcher
M1911
Bandolier
Doubletap
Stopping Power