leeland
Member
+0|7015
Hey guys,

Been playing sniper exclusively since I got BF2...and have a decent feel for the kit...I do have a question about sniping though that I wanted to see what others thought. 

I had read about bullet drop and saw reports that it did and didn't exist.  I found this video on the forums that seems to show it is true

http://media.putfile.com/M95-Bullet-Drop

Anyways...my question deals with a enemy who is running or walking across your face...it always seems that when I take a shot at them I am always having to lead them by what seems like a quarter of an inch with the cross hairs....

I haven't found a good way as of yet to hit targets who are moving laterally or better yet a exact amount to lead these targets

Does it matter how far away they are respectively ?  100 meters vs 150 or 200 meters ( lead them more or less ?)

it always seems to be hit or miss...and hardly anyone sits still in the game for more than a second which makes it even harder for a head shot.

I would hate to think that this is latency/lag...when I am messing around I will take a pot shot at a chopper just to see and it is pretty apparent there is noticable latency of when I shoot at a gunner flying across my face and the bullet hitting way after the door...

I have my fair share of kills so I am not a noob by any means...just wondering if anyone else has an opinion...please share.


ALSO

has any sniper ever come across a player you seemingly can't kill or takes like 6 rounds to kill ?  I am not sure again if this is bullet drop or what...

Example...get a player who would be at the most 100 meters away...in a turret or on the ground.  Pull up the scope and boom..headshot...but they don't die...

repeat above 4 more times and then all of the sudden they die...I have run into that from time to time and I always wonder that even if they are in a gun turret of a hummve and can see there head...that there isn't some coding glitch that has some sort of invisible shield of armour around the certain spot your shooting at (like the turret hatch behind the gunner)  you know what I am talking about...when your looking at the back of the car..you can't see the enemy's head because of it.

Any thoughts ?


FOR THE RECORD
So I state this...I am on cable...and have pings generally in the mid 40's to 60's...I have most of the settings at medium and everything appears to run smooth on my system...no hang ups or choppiness


Any comments would be appreciated...


Thanks

Leeland

Last edited by leeland (2005-12-29 12:12:48)

ghostgr
177th Field Artillery
+39|7045|In your head
No shit you have to lead them you have to in real life too. As far as how much you basically have to guess and once you get it just memorize it. It takes time and patience as well as many rounds of ammo.
PitViper401
The Magnetic Bullet Attractor
+31|7003|Illinois
I'm not sure about how much to lead people (It's definitely hit or miss for me also) but I've also noticed people in some turrets and vehicles who seem to have an extra thick helmet or something that just don't want to let them die unless you headshot them like 5 times first.

P.S. - the video didn't work for me

P.P.S. - W00T!!! MY FIRST POST HERE!!! W00T!!!! - sorry I had to do that
leeland
Member
+0|7015
Don't know what to tell you, the video works for me...

I know you have to lead them in real life...but the accuracy (at least for drops drastically) when I am sliding my mouse all over the place trying to keep my hairs on someone while moving side to side...then toss in what I believe is latency on the shot to the time it impacts and being accurate is impossible in my opinion.

Also, the odds that your going to get a kill when shooting at a chopper are about the same...first you need to find one that is totally hovering or just taking off.

and then have the time to line up a headshot on the pilot...cause if you get a body shot...chances are they are turning and booking the hell out of there...

Good luck hitting on that is moving across the screen...

So whoop - de - do if you get a one chopper kill a round...nice touch but doesn't really do anything for me...

maybe if you would be able to do some significate damage to the rotote of a hovering chopper then it would be worth it...or to flatten some tires on vehicles to impair the travels...

Nice idea but doesn't really do crap for me...I have taken out a couple of choppers before and the amount of time spent waiting and lining up a shot I could have killed 10 other enemies in that timeframe.
DUFFKING
Insert witty comment here
+3|7062|Brixham, UK
Snap shots are automatically less accurate - allowing your xhairs to rest on a target for a few moments before firing will see accuracy rise - you probably are leading your target correctly, just the accuracy of the gun lets you down. Don't forget the bolt action rifles do not give the yellow X to show you made a hit.
leeland
Member
+0|7015

DUFFKING wrote:

Snap shots are automatically less accurate - allowing your xhairs to rest on a target for a few moments before firing will see accuracy rise - you probably are leading your target correctly, just the accuracy of the gun lets you down. Don't forget the bolt action rifles do not give the yellow X to show you made a hit.
I had always wondered what the hell people were talking about as far as a hit indicator...

So you won't see them with bolt action sniper rifles or do you ?  to this day I have no idea what to look for as far as a hit indicator...I have always tried to see a puff or what seemed to be dust coming off the enemy
section9
Member
+9|7152|USA
I don't waste ammo giving away my position to running targets.
sharpshot19
Copenhage master
+30|7001|minnesota

leeland wrote:

DUFFKING wrote:

Snap shots are automatically less accurate - allowing your xhairs to rest on a target for a few moments before firing will see accuracy rise - you probably are leading your target correctly, just the accuracy of the gun lets you down. Don't forget the bolt action rifles do not give the yellow X to show you made a hit.
I had always wondered what the hell people were talking about as far as a hit indicator...

So you won't see them with bolt action sniper rifles or do you ?  to this day I have no idea what to look for as far as a hit indicator...I have always tried to see a puff or what seemed to be dust coming off the enemy
actually you will see the hit indicator with a bolt action SR....and if you dont see the X showing the hit then you obviously missed
leeland
Member
+0|7015

sharpshot19 wrote:

leeland wrote:

DUFFKING wrote:

Snap shots are automatically less accurate - allowing your xhairs to rest on a target for a few moments before firing will see accuracy rise - you probably are leading your target correctly, just the accuracy of the gun lets you down. Don't forget the bolt action rifles do not give the yellow X to show you made a hit.
I had always wondered what the hell people were talking about as far as a hit indicator...

So you won't see them with bolt action sniper rifles or do you ?  to this day I have no idea what to look for as far as a hit indicator...I have always tried to see a puff or what seemed to be dust coming off the enemy
actually you will see the hit indicator with a bolt action SR....and if you dont see the X showing the hit then you obviously missed
sorry for an ignorant question but what do you mean by bolt action SR...and where am I seeing this X show up on the screen when I have my scope up ?

honestly I have never noticed it...

please advise

leeland
barumpus
Member
+0|6999|Florida
To see the hit indicator with the bolt action rifle (M24/M95), hold the mouse button after you fire. Your scope can be kept on screen for a short period using this method. While holding down the fire button, you will see the little yellow "x" indicating a hit or possibly a bit of dust/dirt kick up to tell you how far off you were with your shot.

As for moving targets, the best advice I could give would be to learn distance and find some form of constant referance. For example, when I lead with runners using the M95, the wide cross hairs give me a dependable ref to determine the lead I must use. It is not exact but let's say I was leading a guy 150m out. I would use a full cross hair lead. At 75m it is 1/2, 225m it is 1 1/2. I am far from the best sniper out there but that has helped me a little. Well, helped me get a few more shots on target then not.
leeland
Member
+0|7015

barumpus wrote:

To see the hit indicator with the bolt action rifle (M24/M95), hold the mouse button after you fire. Your scope can be kept on screen for a short period using this method. While holding down the fire button, you will see the little yellow "x" indicating a hit or possibly a bit of dust/dirt kick up to tell you how far off you were with your shot.

As for moving targets, the best advice I could give would be to learn distance and find some form of constant referance. For example, when I lead with runners using the M95, the wide cross hairs give me a dependable ref to determine the lead I must use. It is not exact but let's say I was leading a guy 150m out. I would use a full cross hair lead. At 75m it is 1/2, 225m it is 1 1/2. I am far from the best sniper out there but that has helped me a little. Well, helped me get a few more shots on target then not.
what part of the screen should i be looking at for this little X ?  and how long is it up on the screen ? half second, milli second, full second ?

I am sure i will see what your talking about when I play tonight (that is if the wife lets me )
barumpus
Member
+0|6999|Florida
Just hold the button down when you fire and the little "x" will show up on the enemy if and where you hit him. Just like firing at somebody with and other weapon. As for how long the scope will stay up, off hand I will say 3 - 5 seconds. Never really timed it. Just watch where your cross hairs are set at and the x will show either right on the cross or pretty close to it.

To be sure you know what the x looks like, grab just about any other weapon with iron sites or the semi-auto sniper rifles. When you shoot an enemy, you can the x appear each time a round hits your target.
sharpshot19
Copenhage master
+30|7001|minnesota

leeland wrote:

barumpus wrote:

To see the hit indicator with the bolt action rifle (M24/M95), hold the mouse button after you fire. Your scope can be kept on screen for a short period using this method. While holding down the fire button, you will see the little yellow "x" indicating a hit or possibly a bit of dust/dirt kick up to tell you how far off you were with your shot.

As for moving targets, the best advice I could give would be to learn distance and find some form of constant referance. For example, when I lead with runners using the M95, the wide cross hairs give me a dependable ref to determine the lead I must use. It is not exact but let's say I was leading a guy 150m out. I would use a full cross hair lead. At 75m it is 1/2, 225m it is 1 1/2. I am far from the best sniper out there but that has helped me a little. Well, helped me get a few more shots on target then not.
what part of the screen should i be looking at for this little X ?  and how long is it up on the screen ? half second, milli second, full second ?

I am sure i will see what your talking about when I play tonight (that is if the wife lets me )
ok the little yellow X is going to show up right where youre aiming and its just gonna show up for no more than a full second......NO X NO HIT.......
leeland
Member
+0|7015

sharpshot19 wrote:

leeland wrote:

barumpus wrote:

To see the hit indicator with the bolt action rifle (M24/M95), hold the mouse button after you fire. Your scope can be kept on screen for a short period using this method. While holding down the fire button, you will see the little yellow "x" indicating a hit or possibly a bit of dust/dirt kick up to tell you how far off you were with your shot.

As for moving targets, the best advice I could give would be to learn distance and find some form of constant referance. For example, when I lead with runners using the M95, the wide cross hairs give me a dependable ref to determine the lead I must use. It is not exact but let's say I was leading a guy 150m out. I would use a full cross hair lead. At 75m it is 1/2, 225m it is 1 1/2. I am far from the best sniper out there but that has helped me a little. Well, helped me get a few more shots on target then not.
what part of the screen should i be looking at for this little X ?  and how long is it up on the screen ? half second, milli second, full second ?

I am sure i will see what your talking about when I play tonight (that is if the wife lets me )
ok the little yellow X is going to show up right where youre aiming and its just gonna show up for no more than a full second......NO X NO HIT.......
I swear I must be blind or something...I have yet to see the little X in my scope when I kill someone...I swear I am blind
Rizen_Ji
Member
+41|7040|200m out and smiling at you.
YES! ME POSTING A VIDEO HELPED PROVE SOMETHING! SCORE!

Ok, so anyways....

Usually wat i do is i don't even go for heads on running targets i just pick a point where they're going to be and then just wait for a decent amount of time and let a shot fly hoping that it'll hit. I really don't look to kill in those situations i'm just looking to hurt the guy to spook him to get him to hide or keep running into somewhere....

as for the people in the turrets they're already dead i thought the same thing before, but if u look closely u'll notice that they're arms have fallen to their sides and any headgear they had on their head will be gone meaning they're dead.
=FDX=VEga
Carlos Hathcock Jr
+7|7016|'Ull, Yorkshire, England
Sorry mate but leading a target with a sniper rifle isn't something you can really apply rules to - bullet drop is though. The best way to practice leading a target is to use an accurate assault rifle like the G36C or M16 and practice with that - the principle is the same and when you use the experience gained and apply it to the use of a sniper rifle you should see the benefits.

The people in turrets that don't die are simply due to shitty hitboxes in my opinion - you think you are hitting the person but you are actually hitting the turret, i'm hoping that DICE will fix this in the next patch but until then its something you have to put up with - as a rule i dont try to hit people in turrets or AA emplacements beyond 100m, whether they are moving or not.

I've only killed a fraction of my pilot kills when they are moving at speed, most of them hovering or moving slowly, but when you are using the M95 you are doing damage to the helicopter, plane or jeep even if you dont kill the guy driving it (11 shots from an M95 to destroy a FAV - if they are smoking - shoot the bastard).

As for the hit indicator, you should see it in the centre of your crosshair when you hit a target, you can even see it in the video of the M95 bullet drop demonstration.
stryyker
bad touch
+1,682|7024|California

nice test, mabye ill get my friends FRAPS running, and we can get some exact numbers out there
Ty
Mass Media Casualty
+2,398|7079|Noizyland

It just takes time, but you always have to eslimate how far a target is from you.
About killing the guy in the turret.
You are probably hitting the shield in front of the gunner, or the veichle/weapon he is in. This does take damage from a rifle, and you do get the "Hit" crosshair. you're probably just missing the guy, unless he or you have terrible ping.


That video rules. Finally I know what to do with those lines underneath the crosshair. I tried playing it before, but my PC fucked up as it so often does.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
Rizen_Ji
Member
+41|7040|200m out and smiling at you.
ya... but the thing is u rarely ever get to use those crosshairs cuz ur targets won't ever be that far in any map almost... i mean finding that one guy 400m away...
Charmin
Member
+1|6997
bullet drop, realistic enough for me, shot enough guys running......

but taking a .50 CAL round in a vest or no vest will make you backflip nomatter what....in reallife. THAT, is so retarded about this sniper rifle in this game.
We use .50 CAL for shooting grizzlys, hunting only needs one shot, the US military uses the barrett M82a1 sniper rifle, which would have been so much cooler upgrade > 10 round mag, semi automatic, recoiless barrell, sweet as hell.
Rizen_Ji
Member
+41|7040|200m out and smiling at you.
sounds like it would make us go 10 kills at least every time we spawn.
Possum61
Member
+9|7053|Philly PA USA
Take up bird hunting  great practice !!!!! 


P.S  Works on flying aircraft as well
Charmin
Member
+1|6997
plus, why are the scope line crosshairs in the barrett so freakin thick?! At 10 yards my victims head is blurred behind the crosshair.......
xX[Elangbam]Xx
Member
+107|7002
yeah the american sniper rifles are easy for me to shoot running targets. I've only killed runners with one shot about 5 times and a couple i shot previously and had to finish them off. when a guy is really far away you have to aim slightly up to get a head shot. i can't do any sniping with an SVD, usually it's just lucky

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