Ryan
Member
+1,230|7058|Alberta, Canada

Well, thanks to Z-Troopers awesome tutorial, I have come up with this.
It`s not completely done, still needs a few fine details and some optimization, but otherwise, this is what I have after 3 days of work.
https://i23.photobucket.com/albums/b386/derish14/AK5render3.png
https://i23.photobucket.com/albums/b386/derish14/AK5render2.png
https://i23.photobucket.com/albums/b386/derish14/AK5render.png

Hope you like them.
edit: Right clicking the image and viewing it will get rid of the stupid aliasing.

Last edited by Ryan (2007-12-03 17:43:26)

Hurricane
Banned
+1,153|6845|Washington, DC

cool
aimless
Member
+166|6340|Texas
That's pretty cool, I got into modeling basic gun shapes but I never got around to actually finishing any :\
Ryan
Member
+1,230|7058|Alberta, Canada

After I`m done this, I might move on to an AK47 or a .50 cal sniper rifle.

Last edited by Ryan (2007-12-03 19:35:45)

USARANGER01
Member
+35|6863|America
cool

im actually downloading the AutoCAD 2008 trial right now
we use AutoCAD 2008 in school, and its so awsome

but i wanna do it at my house too, but its costs like $1000  (tho our teacher gives us illegal copies of AutoCAD 2006 if we want it lol. im gonna get it tomarrow )
Ryan
Member
+1,230|7058|Alberta, Canada

Yeah, I'm gunna be using AutoCAD next semester
DefCon-17
Maple Syrup Faggot
+362|6371|Vancouver | Canada
Looks good.

Could you post a pic of the mesh/wireframe?

One thing though: The whole gun looks a bit on the wide side, especially the grip.
Z-trooper
BF2s' little helper
+209|6974|Denmark
hmm, looks kind of fat but goot to see some progress man. maybe I should get cracking on that video 3, the original video and audio are totally out of sync, so thats a huge problem!

I should really do a tutorial on smooth grouping

Last edited by Z-trooper (2007-12-04 04:15:40)

FloppY_
­
+1,010|6501|Denmark aka Automotive Hell
It looks cartoon-ish,, like weapons from TF2
­ Your thoughts, insights, and musings on this matter intrigue me
Ryan
Member
+1,230|7058|Alberta, Canada

DefCon-17 wrote:

Looks good.

Could you post a pic of the mesh/wireframe?

One thing though: The whole gun looks a bit on the wide side, especially the grip.
I'll post a pic of the wireframe soon. And yeah, the gun is a bit wide, I'll narrow it down a tad.

Z-trooper wrote:

hmm, looks kind of fat but goot to see some progress man. maybe I should get cracking on that video 3, the original video and audio are totally out of sync, so thats a huge problem!

I should really do a tutorial on smooth grouping
Have you uploaded video 3? I looked around and couldn't find it, so I just kept going without your video. I know the whole gun is blocky, but everytime I try the smooth groupings, it messes up the gun even more. Like the handguard. If I smooth group it to get rid of the blockiness, I end up getting these weird edges. Get on xfire some time so you can help me out.
Z-trooper
BF2s' little helper
+209|6974|Denmark

Ryan wrote:

DefCon-17 wrote:

Looks good.

Could you post a pic of the mesh/wireframe?

One thing though: The whole gun looks a bit on the wide side, especially the grip.
I'll post a pic of the wireframe soon. And yeah, the gun is a bit wide, I'll narrow it down a tad.

Z-trooper wrote:

hmm, looks kind of fat but goot to see some progress man. maybe I should get cracking on that video 3, the original video and audio are totally out of sync, so thats a huge problem!

I should really do a tutorial on smooth grouping
Have you uploaded video 3? I looked around and couldn't find it, so I just kept going without your video. I know the whole gun is blocky, but everytime I try the smooth groupings, it messes up the gun even more. Like the handguard. If I smooth group it to get rid of the blockiness, I end up getting these weird edges. Get on xfire some time so you can help me out.
there is only so much smooth grouping can do. After I'm done editing the 3rd video I'll make a small video on smooth grouping, its one of the things I forgot to show in details and it seems people have problems with it.

About the xfire thing: I've just moved so I have no internet at home, only at the university where a proxy keeps me from using xfire. But I can use msn however.

good effort though, like I predicted you made fast progress and have a fairly good understanding of how these things work. a few more months/weeks and you'll be teaching people too
Sarrk
O-O-O A-O A
+788|6871|Brisbane, Australia

FloppY_ wrote:

It looks cartoon-ish,, like weapons from TF2
I would assume thats because theres no textures.
Ryan
Member
+1,230|7058|Alberta, Canada

Sarrk wrote:

FloppY_ wrote:

It looks cartoon-ish,, like weapons from TF2
I would assume thats because theres no textures.
Yeah. I'm not gunna make it terribly detailed, just enough to make it look nice.
FloppY_
­
+1,010|6501|Denmark aka Automotive Hell

Ryan wrote:

Sarrk wrote:

FloppY_ wrote:

It looks cartoon-ish,, like weapons from TF2
I would assume thats because theres no textures.
Yeah. I'm not gunna make it terribly detailed, just enough to make it look nice.
No it's the shape i am talking about,, the fatty, cartoonish look :]
­ Your thoughts, insights, and musings on this matter intrigue me
Ryan
Member
+1,230|7058|Alberta, Canada

FloppY_ wrote:

Ryan wrote:

Sarrk wrote:


I would assume thats because theres no textures.
Yeah. I'm not gunna make it terribly detailed, just enough to make it look nice.
No it's the shape i am talking about,, the fatty, cartoonish look :]
I narrowed it down a bit, it's not so wide anymore...
I dunno what else you want me to do, that's how the gun looks.
klassekock
Proud Born Loser
+68|6801|Sweden
The grip is too big otherwise it looks okey. It's a fun weapon. We use it in the swedish army.
Z-trooper
BF2s' little helper
+209|6974|Denmark
I dont think I'll edit the last video, it has a major bug in video/audio sync, it starts and ends up in sync but the middle part is friggin wierd. I dont want to spend all my time editing something a few people use. There are better tutorials out there so of cause they are more popular (I havent posted it the right places either).

I'll probably upload the un-edited video 3 monday, it seems you are the last person I know of still using it. you can just zapp through it and see what is done there and maybe correct a few things from that.

Even if I wanted to edit the video I sure dont have time for it now. I have so much university work to do its crazy, and I'm starting up my own modification very soon (within a week or two, with a few talented people ). It'll probably be a FPS based on the Source engine, but no promises yet.

I plan on using some of the weapons I've made over the last ~4 months (some are still WIP as you might be able to see)

https://i192.photobucket.com/albums/z232/Z-trooper/Modelling/wallofdestruction2.jpg - unfortunatly photobucket nerfed the resolution from 1920x1200 to 1024x768 :'( but you get the idea...
Lieutenant_Jensen
Your cops are corrupt.
+200|6606|fåking denmark
Z-trooper, why has I not seen you tutorial?
Z-trooper
BF2s' little helper
+209|6974|Denmark

Lieutenant_Jensen wrote:

Z-trooper, why has I not seen you tutorial?
because it wasnt intended for the bf2s community but I have posted it here in 2 threads...

EDIT: here is a link for one of them: http://forums.bf2s.com/viewtopic.php?id=85440

Last edited by Z-trooper (2007-12-15 14:56:46)

Lieutenant_Jensen
Your cops are corrupt.
+200|6606|fåking denmark

Z-trooper wrote:

Lieutenant_Jensen wrote:

Z-trooper, why has I not seen you tutorial?
because it wasnt intended for the bf2s community but I have posted it here in 2 threads...

EDIT: here is a link for one of them: http://forums.bf2s.com/viewtopic.php?id=85440
Thank you!.
Klinka-Klinko
NIKE Swoosh
+101|6435|cs_connecticut‬‭

Z-trooper wrote:

I dont think I'll edit the last video, it has a major bug in video/audio sync, it starts and ends up in sync but the middle part is friggin wierd. I dont want to spend all my time editing something a few people use. There are better tutorials out there so of cause they are more popular (I havent posted it the right places either).

I'll probably upload the un-edited video 3 monday, it seems you are the last person I know of still using it. you can just zapp through it and see what is done there and maybe correct a few things from that.

Even if I wanted to edit the video I sure dont have time for it now. I have so much university work to do its crazy, and I'm starting up my own modification very soon (within a week or two, with a few talented people ). It'll probably be a FPS based on the Source engine, but no promises yet.

I plan on using some of the weapons I've made over the last ~4 months (some are still WIP as you might be able to see)

http://i192.photobucket.com/albums/z232 … ction2.jpg - unfortunatly photobucket nerfed the resolution from 1920x1200 to 1024x768 :'( but you get the idea...
Where is the trigger group on the G36's?
Z-trooper
BF2s' little helper
+209|6974|Denmark

Klinka-Klinko wrote:

Z-trooper wrote:

I dont think I'll edit the last video, it has a major bug in video/audio sync, it starts and ends up in sync but the middle part is friggin wierd. I dont want to spend all my time editing something a few people use. There are better tutorials out there so of cause they are more popular (I havent posted it the right places either).

I'll probably upload the un-edited video 3 monday, it seems you are the last person I know of still using it. you can just zapp through it and see what is done there and maybe correct a few things from that.

Even if I wanted to edit the video I sure dont have time for it now. I have so much university work to do its crazy, and I'm starting up my own modification very soon (within a week or two, with a few talented people ). It'll probably be a FPS based on the Source engine, but no promises yet.

I plan on using some of the weapons I've made over the last ~4 months (some are still WIP as you might be able to see)

http://i192.photobucket.com/albums/z232 … ction2.jpg - unfortunatly photobucket nerfed the resolution from 1920x1200 to 1024x768 :'( but you get the idea...
Where is the trigger group on the G36's?
its WIP (work in progress), just threw them on there for the fun of it.. since its so "low" res a lot of those small things cant be spotted. For instance the MP5SD6 (I made over a few hours of friday night) is still missing a lot of work, but from the distance its at on this render it looks rather finished.

also there are no triggers for any of the AR-15 variants..

Last edited by Z-trooper (2007-12-15 15:12:18)

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