Krappyappy
'twice cooked beef!'
+111|6813
from the DICE interview at totalbf2.com

armando wrote:

"The grenade launcher was designed to give the assault soldier increased ability to fight against vehicles; however it is ever increasingly being used against infantry. We didn’t want to lose this ability, but it is necessary to limit its usefulness against the infantry."
ok, so the GL was intended to be an anti-vehicle weapon? am i the only one who thinks this makes no sense? the GL does negligible damage to armored vehicles, and has very little chance of hitting aircraft. if you were going to be fighting against vehicles, why would you pick assault over AT?

it would make a lot more sense for assault to be the anti-infantry specialist [there isn't another class that does this] rather than a gimped duplicate of the AT class.

i smell someone talking out of their ass...developer or no.

Last edited by Krappyappy (2005-12-22 10:17:25)

idiotofwar
Jet Rammer
+4|6720|Debris From Space
No, the grenade launcher was designed to blow the shit out of a group of 4-5 people. And maybe take out a humvee. But the 'nade launcher doesn't actually damage vodniks much.

Last edited by idiotofwar (2005-12-22 10:19:15)

tthf
Member 5307
+210|6750|06-01
maybe he meant vehicles like the humvees or vodniks?

Last edited by tthf (2005-12-22 10:16:54)

.:ronin:.|Patton
Respekct dad i love u always
+946|6802|Marathon, Florida Keys
in my 100hr using assult, using them agenst hummvees and dune buggys were very useful, unloading 5 shells into the treds in the back of a tank will make it start smoking.
https://i54.photobucket.com/albums/g117/patton1337/stats.jpg
RKF77
Member
+1|6744

Krappyappy wrote:

from the DICE interview at totalbf2.com

armando wrote:

"The grenade launcher was designed to give the assault soldier increased ability to fight against vehicles; however it is ever increasingly being used against infantry. We didn’t want to lose this ability, but it is necessary to limit its usefulness against the infantry."
ok, so the GL was intended to be an anti-vehicle weapon? am i the only one who thinks this makes no sense? the GL does negligible damage to armored vehicles, and has very little chance of hitting aircraft. if you were going to be fighting against vehicles, why would you pick assault over AT?

i smell someone talking out of their ass.
DICE may have intended it to be an anti-vehicle weapon (God knows why, that's insanely stupid), but in reality, it's an anti-infantry weapon.

It just boggles the brain that DICE could fix the grenade launchers and practically end all complaints about "noob toobing" in one fell swoop simply by adding a minimum distance-to-arm fuse, or minimum time-to-arm, unless that's beyond their coding abilities.  It kills me to think that instead of FIXING it, they're possibly just going to fuck it up more because some no-talent hacks fire it at their feet to get cheap kills because they can't hit shit with the rifle.

Oh well...like I've said, I'll reserve judgement until I actually see what what they do to it.
Krappyappy
'twice cooked beef!'
+111|6813

tthf wrote:

maybe he meant vehicles like the humvees or vodniks?
that's exactly my point, it makes no sense to create an entire class just to fight against jeeps and buggies, especially since one grenade won't even kill a heavy jeep. considering that AT already does this job, and better, we can see that this guy clearly has no idea what he's talking about. why he's speaking for DICE, i sure as hell don't know.

Last edited by Krappyappy (2005-12-22 10:24:42)

DUFFKING
Insert witty comment here
+3|6751|Brixham, UK
You should be able to climb on top of tanks, open the hatch and lob a nade in. Or something.



Maybe not. Would be funny to see loads of players running at a tank trying to climb it though, and the tank spinning its barrel around trying to knock people off....
Sud
Member
+0|6740
The main use of it is against transports, which it will handily deal with in 2 hits. It is also very good at blasting helicopters, taking down drivers or passengers.

That being said, while it's not the hardest hitting anti tank weapon, it certainly is a lot more functional than a hand grenade against armor. The idea is is that assault is the most commonly picked class, and assaults are normally going to be encountered in numbers. It's the same thing that occurs when everyone starts openning fire on a chopper - a bunch of assaults nading a tank is going to beat it back, or even 1 assault in good positioning with a support ammoing him up.

It's all about flexibility. The anti tank does the jeep in more efficiently, but the assault is going to rape the anti-tank more often than not. And even in the situation where the assault has no anti tank assistance, he can do something to at least damage the armor.

Of course, right now, assault is picked just to abuse melee nades on people.
Krappyappy
'twice cooked beef!'
+111|6813
good game design avoids redundancy and makes each class a specialist. of course there may be a jack of all trades class, which in bf2 would be spec ops.

making two anti vehicle classes is redundant. making one of them incapable of killing its intended target alone is stupid.
WormGuts
Member
+17|6787|Dayton, Ohio
i've had some sucess using my GL against blackhawks, humvees, vodnicks.  realize your limitations.  you can't harm the vehicle much, but there are open areas in all these vehicles.   you put two rounds into a blackhawk and its coming down, because its crew is going to be dead.  you can't kill the driver of the vodnik, but you can take out his passengers by putting one into the rear of the vehicle.  of corse the trick is not getting yourself shot while trying this.
RKF77
Member
+1|6744

WormGuts wrote:

i've had some sucess using my GL against blackhawks, humvees, vodnicks.  realize your limitations.  you can't harm the vehicle much, but there are open areas in all these vehicles.   you put two rounds into a blackhawk and its coming down, because its crew is going to be dead.  you can't kill the driver of the vodnik, but you can take out his passengers by putting one into the rear of the vehicle.  of corse the trick is not getting yourself shot while trying this.
Another good tip is, fire that grenade launcher at ANYTHING that is smoking.  Ya never know when it's going to be YOUR grenade that finishes off that full Blackhawk 
uk.solidsnake
Member
+3|6701|England, UK
I'm pretty sure you can use a GL round to knock a driver / pilot out of a vehicle too. Taking out transport is also something that makes the GL all the more fun to use, and of course, my favourite, launching a nade inside the crew section of a hawk and taking out 3-4 people. Very satisfying.
Esker
Member
+1|6720
You certainly can knock drivers and pilots out of thier vehicles with a nade launcher.

Not the easiest thing in the world to do but it's satisfying to do.

Oh and hey solidsnake
WildBlueYonder
Member
+0|6731|New Brunswick Canada

DUFFKING wrote:

You should be able to climb on top of tanks, open the hatch and lob a nade in. Or something.



Maybe not. Would be funny to see loads of players running at a tank trying to climb it though, and the tank spinning its barrel around trying to knock people off....
I've done it before, just for the hell of it but when i jumped on top of the tank, the driver got out and i hit him with the GL (had it out to try the hatch thing), and took his tank
BeforeGod
Member
+0|6807|British Columbia

Krappyappy wrote:

ok, so the GL was intended to be an anti-vehicle weapon? am i the only one who thinks this makes no sense? the GL does negligible damage to armored vehicles, and has very little chance of hitting aircraft. if you were going to be fighting against vehicles, why would you pick assault over AT?
Find it a lot easier to hit a moving transport vehicle with a GL then with a SRAW or Eryx, especially I have only just seen it.

Krappyappy wrote:

i smell someone talking out of their ass
Hmm, I imagine that can't smell too pleasant.


RKF77 wrote:

It just boggles the brain that DICE could fix the grenade launchers and practically end all complaints about "noob toobing" in one fell swoop simply by adding a minimum distance-to-arm fuse, or minimum time-to-arm, unless that's beyond their coding abilities.
Yeah that has been on of the biggest things that has bugged me about BF2 since day one. They weren't very specific about how they would reduce tubing in the patch so lets just hope thats the route they'll be taking.
PinkSugarHeartAttack
Sailor Mini Moon
+0|6720
GL are very powerful against jeeps, buggies, and humvees and I have been taken out while gunning with a GL blowing it up. It was never intended for use the way it's currently used and as such is getting fixed. It's like none of you have ever played anything before in your life. This game follows the developer's whims, and we are all basically pawns. You abuse their system and it'll get changed to be how they want it.

Thank the Bunny Hopping Noob-Tubers for getting your precious win button nerfed. I'm going to love mowing down these people who's only skills were jumping and tubing.
mort4u
Artillery catcher
+5|6831|Munich, Germany

BeforeGod wrote:

Yeah that has been on of the biggest things that has bugged me about BF2 since day one. They weren't very specific about how they would reduce tubing in the patch so lets just hope thats the route they'll be taking.
sorry to inform you that they wont add an arming distance to the GL, they think it will be ok when ppl cant fire it while jumping.
sure it will be better then but only a bit since he will still be able to kill ppl from short distance with no aiming effrt at all

anyway on topic: i think you misunderstood that DICE dude. assault is able to also fight light vehicles. for sure it was never meant to mainly fight armoured vehicles. and i guess, and hope, that they intended the GL also against infantry since thats the original purpose but over a longer distance.
lat_spread
Member
+1|6694|New York City
Even though it looks like it is designed to take out groups of 3-4 people, i hardly ever encounter that ssituation (not a lot of sqaudplaying in my servers).  I find them good agaisnt apc's if you can keep your cover so you can distract it until a spec ops or AT guy comes or when you kill it yourself.

Last edited by lat_spread (2005-12-22 15:32:27)

Darth_Fleder
Mod from the Church of the Painful Truth
+533|6799|Orlando, FL - Age 43
Well, whatever DICE may say, it is primarily an anti-infantry weapon.

A little excerpt from http://usmcweapons.com/articles/M203/M203NF.htm

usmcweapons.com wrote:

With this weapon system......allow[sic] the enemy to mass for destruction, but not for an attack. The M203 gives the individual fire team and squad the ability to cover their frontage similar to what the company can do with mortars.

Practice, practice, practice. That is what is required to become proficient with the M203. The low velocity 40 MM round is more susceptible to wind and therefore requires more practice then say, the M16 in windy weather. Watching inexperienced Marines fire this weapon engrains the notion that this is not as simple as it looks, however, once a Marine catches on to sighting and aligning the weapon, the accuracy increases dramatically. The hardest part to firing this weapon is getting rounds to fire. I am not sure of the cost per round, but in my reserve unit there is always a limited supply, resulting in a lack of sufficient practice for the Marines who carry this weapon.

Not every Marine in the rifle company will carry this weapon. In the infantry units, only the Team Leaders in each squad carries this system. Each Marine is assigned a specific weapon. Initially the Marine carries the M16. The average Marine carries the M16 for a majority of his career. As they gain in seniority and experience (and a position is available to move into), the Marine would then move to a M249 SAW. Finally, upon reaching the position of Team Leader, they would be assigned an M203.

With seniority and experience comes the responsibility of mastering a new weapon system.  I say mastering and not just learning, because the Marine must become a master of the weapon in order to function as a highly effective team member, reacting to all situations appropriately. Marines don't want to rely on other Marines who "almost" know something.
I do find that is particularly effective against light vehicles in the game (two hits max for most transport, yes, even vodniks). I find it particularly fun to pop a quad with it.
https://www.military-girls.com/images/navy_seal/navy_seal6.jpg

Last edited by Darth_Fleder (2005-12-22 15:44:51)

dondon
Member
+3|6708
I've killed many transports with the GL, but I find the Eryx/SRAW is more effective...because it is an anti-vehicle kit. The Assault kit is an infantry kit. I really hate being killed by the GL (because it's almost impossible to see and you have no escape once someone targets you), but I would be pissed if EA nerfed it. Additionally, if it is beefed up vs transports, nobody will use transports, unless the GL is much harder to use.


EA needs to stop trying to "even out" the game. I know many people are happy with it as it is.
Ryan
Member
+1,230|6836|Alberta, Canada

its because maybe u enjoy being assault, and suddenly a humvee comes your way, and you wanna blow it up, isntead of yanking out your eryx and blasting him away with a huge rocket.
Rapturesan
An African or European swallow?
+0|6720

RKF77 wrote:

WormGuts wrote:

i've had some sucess using my GL against blackhawks, humvees, vodnicks.  realize your limitations.  you can't harm the vehicle much, but there are open areas in all these vehicles.   you put two rounds into a blackhawk and its coming down, because its crew is going to be dead.  you can't kill the driver of the vodnik, but you can take out his passengers by putting one into the rear of the vehicle.  of corse the trick is not getting yourself shot while trying this.
Another good tip is, fire that grenade launcher at ANYTHING that is smoking.  Ya never know when it's going to be YOUR grenade that finishes off that full Blackhawk 
I have agreed with this from the start

IT IS REVEALED! The purpose of the GL in BF2 is so that you can steal tank/apc/blackhawk kills from AT guys!
7h3647h32in6
Member
+0|6716

RKF77 wrote:

It just boggles the brain that DICE could fix the grenade launchers and practically end all complaints about "noob toobing" in one fell swoop simply by adding a minimum distance-to-arm fuse, or minimum time-to-arm, unless that's beyond their coding abilities.  It kills me to think that instead of FIXING it, they're possibly just going to fuck it up more because some no-talent hacks fire it at their feet to get cheap kills because they can't hit shit with the rifle.
Actually, that would also make it a pointless anti vehicle weapon. Just THINK for a second. Shoot a round at a vodnick, minimum time to arm, it bounces the fuck off. GREAT JOB!  You are now dead from the Vodnik's turret, and still have not fixed the noob toob problem.

IT IS REVEALED! The purpose of the GL in BF2 is so that you can steal tank/apc/blackhawk kills from AT guys!
Try shooting a gl at the side of a full blackhawk. May not destroy it, but I guarantee you'll get 3-5 kills from the passengers.

Last edited by 7h3647h32in6 (2005-12-22 16:13:05)

=DS=Unit92
Member
+0|6734

7h3647h32in6 wrote:

RKF77 wrote:

It just boggles the brain that DICE could fix the grenade launchers and practically end all complaints about "noob toobing" in one fell swoop simply by adding a minimum distance-to-arm fuse, or minimum time-to-arm, unless that's beyond their coding abilities.  It kills me to think that instead of FIXING it, they're possibly just going to fuck it up more because some no-talent hacks fire it at their feet to get cheap kills because they can't hit shit with the rifle.
Actually, that would also make it a pointless anti vehicle weapon. Just THINK for a second. Shoot a round at a vodnick, minimum time to arm, it bounces the fuck off. GREAT JOB!  You are now dead from the Vodnik's turret, and still have not fixed the noob toob problem.

IT IS REVEALED! The purpose of the GL in BF2 is so that you can steal tank/apc/blackhawk kills from AT guys!
Try shooting a gl at the side of a full blackhawk. May not destroy it, but I guarantee you'll get 3-5 kills from the passengers.
The 203 in America's Army had time to arm and it was used very effectively, yea there were times when you where just a tad too close and it bounced off, own well you learned to give a little more distance when using it next time.

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