Flaming_Maniac
prince of insufficient light
+2,490|6959|67.222.138.85
The Essex.

It was great in 1942 when planes weren't so fast and there were actually effective weapons on the carrier, there was a point to it. You could get off the carrier pretty easily in a landing vehicle, or even move the thing to use the naval guns. It was an effective element to the battlefield.

Now to BF2. The carrier is stagnant, the boats are the biggest target known to the game, and the AA gun is a joke. It goes down to a 2-3 second burst from a jet machine gun, not to mention bombs, and one tv missle or 3-5 dumb rockets takes it down, or even one AT round.

In my opinion this is what kills most games of BF2, because China/MEC has a distinct advantage on most carrier maps. If US can take a significant point on land and defend it then it turns out to be at least a decent game, even if US air assets can't get off. If they can't, however, US gets a big black dildo in its ass for the rest of the round. US can't even push China/MEC  back this hard, even if it's down to only their uncap it isn't as hard to break out from land as it is off the carrier.

In my opinion for future BF games the landing craft need to be much stronger, the Essex guns to be beefed up to the point it's instant death to any enemy aircraft in the area, and the ability to move the carrier needs to be brought back.
MorbiD.ShoT
Stormin' through the party
+322|6848

Flaming_Maniac wrote:

The Essex.

It was great in 1942 when planes weren't so fast and there were actually effective weapons on the carrier, there was a point to it. You could get off the carrier pretty easily in a landing vehicle, or even move the thing to use the naval guns. It was an effective element to the battlefield.

Now to BF2. The carrier is stagnant, the boats are the biggest target known to the game, and the AA gun is a joke. It goes down to a 2-3 second burst from a jet machine gun, not to mention bombs, and one tv missle or 3-5 dumb rockets takes it down, or even one AT round.

In my opinion this is what kills most games of BF2, because China/MEC has a distinct advantage on most carrier maps. If US can take a significant point on land and defend it then it turns out to be at least a decent game, even if US air assets can't get off. If they can't, however, US gets a big black dildo in its ass for the rest of the round. US can't even push China/MEC  back this hard, even if it's down to only their uncap it isn't as hard to break out from land as it is off the carrier.

In my opinion for future BF games the landing craft need to be much stronger, the Essex guns to be beefed up to the point it's instant death to any enemy aircraft in the area, and the ability to move the carrier needs to be brought back.
Pssshttt.  Any team with a minimum of 4 team players can easily push any one of these "Carrier/Essex" maps in the US' direction, in terms of winning the map. 

Take a blackhawk, become a squad leader, invite 5 people to your squad, load BH fully, fly it around the map by sticking to the edges...drop off the people in the BH, cap a flag, get back in, cap another flag (preferrably on the other side of the map), then allow your squad members to spawn on you. 

Then just battle it out on the ground from there.  This will work 100% of the time if you actually get players to do this...but, since everyone is a point-grubbing bastard, it happens very rarely.

EDIT: In regards to the Essex...It is really useless.  It's true that it dies way too quickly, but then again, you aren't supposed to be on the carrier if you have 2 flags already.  The only people on the carrier should be the commander (hiding) and the players who are waiting for the vehicles.

Since everyone wants a vehicle, the flags immediately become re-capped by the PLA/MEC thus creating a never ending cycle of noob-ish teamwork.

Last edited by MorbiD.ShoT (2007-01-28 19:03:40)

التعريفات
Squiggles
+102|6619|Cali
Yea the essex are useless...
Flaming_Maniac
prince of insufficient light
+2,490|6959|67.222.138.85
Ummm, no, that tactic works only when the enemy aircraft pilots are brain dead. The chances of them not seeing you are slim to none, assuming you can even make it a good distance from the carrier. It's also really easy to say, "cap a flag, then cap another flag, preferably on the other side of the map", but not so easily done. It only takes 4 people in vehicles to keep 90% of 1-32 people pinned on the carrier, while the defending team can all rush whatever point as soon as it is neutralized, not to mention the air vehicles that are still in the air.

The Essex is way to weak, and the entire point of it is to defend the people waiting for a vehicle and vehicles getting off.

Also to go along with your theory, beefing up the essex wouldn't make a difference because all the pub scrubs wouldn't get in the thing.
jsnipy
...
+3,277|6774|...

I agree with that. The AA should be something recon should aspire to destroy, not a flyby destruction by j10 machine guns.
MorbiD.ShoT
Stormin' through the party
+322|6848

Flaming_Maniac wrote:

Ummm, no, that tactic works only when the enemy aircraft pilots are brain dead. The chances of them not seeing you are slim to none, assuming you can even make it a good distance from the carrier. It's also really easy to say, "cap a flag, then cap another flag, preferably on the other side of the map", but not so easily done. It only takes 4 people in vehicles to keep 90% of 1-32 people pinned on the carrier, while the defending team can all rush whatever point as soon as it is neutralized, not to mention the air vehicles that are still in the air.

The Essex is way to weak, and the entire point of it is to defend the people waiting for a vehicle and vehicles getting off.

Also to go along with your theory, beefing up the essex wouldn't make a difference because all the pub scrubs wouldn't get in the thing.
Grrr.  I play Wake religiously and this tactic works all of the time as long as you have a team-player flying the BH and not some random jackass who flies straight down the middle of the map.  Take off right away, Stick to the very outside along the out of bounds region...then go in for the second base on the left side of the island (i always forget the names).  Then cap it, go to south base.  Boom 2 bases.

Works all of the time if my above conditions are prevelant.
Major.League.Infidel
Make Love and War
+303|6730|Communist Republic of CA, USA

MorbiD.ShoT wrote:

Grrr.  I play Wake religiously and this tactic works all of the time as long as you have a team-player flying the BH and not some random jackass who flies straight down the middle of the map.  Take off right away, Stick to the very outside along the out of bounds region...then go in for the second base on the left side of the island (i always forget the names).  Then cap it, go to south base.  Boom 2 bases.

Works all of the time if my above conditions are prevelant.
Yeah you can cap them, but your team will still be idiots and the bases will be recaptured within a minute.
Flaming_Maniac
prince of insufficient light
+2,490|6959|67.222.138.85
I agree it works about 70 ish percent of the time, but thats when you have a noob in the j-10(s). If the guy in the j-10 is good, I never make it.
Nikola Bathory
Karkand T-90 0wnage
+163|7038|Bulgaria
I agree with the guy who started the topic.
But if EA improve the AA, the problem would be solved.
and yes, the boats suck In BF1942 it wasn't like that, if you were in a boat, you had at least let's say 1-2% chance to survive a air attack, but here... it's always 0% chance, hehehe
CoconutBlitz
I've had the diarrheas since Easters
+145|6841|California U.S.A

Nikola Bathory wrote:

I agree with the guy who started the topic.
But if EA improve the AA, the problem would be solved.
and yes, the boats suck In BF1942 it wasn't like that, if you were in a boat, you had at least let's say 1-2% chance to survive a air attack, but here... it's always 0% chance, hehehe
Yeah those RIBs need to be faster.

Like an "actual" Rigid landing boat should be, these BF2 boats are like taking your Uncle's clapped-out bass fishing boat with a leaky, smoking 2 cycle trolling motor for propulsion.

Quite sad.
johnsmokinblunts
pwner stoner
+12|6898|dont worry about it
the airfields should have essex's, not stingers blocked off by a bunker
']['error
Banned
+630|6896|The Netherlands

johnsmokinblunts wrote:

the airfields should have essex's, not stingers blocked off by a bunker
indeed those airfield stingers are even more useless. i prefer the essex above the stinger.
essex has: minigun + 8 missiles you can spam
stinger has: only 2 missiles... plus the 1 of the 2 missiles always miss because the enemy pilot drops his flares.

solution for the essex: ask comander to drop an suplie crate right next to your essex, that gives youy infinite missiles(so you spam 15+ rockets at one j10 before it gets out of range) and repairs.
Flaming_Maniac
prince of insufficient light
+2,490|6959|67.222.138.85
I agree the Stingers are even more useless, but if you stay away from the helo/jet spawn you can at least start getting out of the un-cap on foot without being bombed to hell.
Fredrik
i hate you all
+201|6901|Norway
The biggest mistake in BF2 is the patches (1.20...)
1927
The oldest chav in the world
+2,423|6925|Cardiff, Capital of Wales
My opinion on the biggest mistakes are, in no particular order.

Having stats (even though this is what makes the game great)
Superiority by the air (add a new weapon, personal stingers like AT but AA might balance it out a little)
Requiring a lot of ram and such a decent graphics card to play it properly
AlienWrath2121
Member
+7|6564|Behind you with a large rifle
Just a point of reference... the name of the aircraft carrier is USS Essex... not the name of the AA guns attached to it.  For those that are complaining about the stingers being useless because of flares, that's why you lock on early and wait till the flares are deployed and away before you fire your missles.  A smart pilot waits till the missle is launched before he deploys flares, but fortunately that's only 5% of the pilots in this game.
nlsme
Member
+48|6667|new york
See, i totally disagree with the op. Yes, the j10s can wreak havok among the carriers, but that is an uncap that you cannot lose. Unlike the enemies airfield on wake. And on other maps such as dalian, and gulf, the advantage still lies with the U.S.. Why? Have you ever seen a tank at the carrier, or an apc that is actually effective against the carrier?  At the carrier, the only thing you really have to worry about are the jets and helos, on the non-U.S. team you have many things that can rape you. Another advantage is the fact that you always have 2 jets spawn right (except Wake) at the beginning. A decent pilot will not allow the other jet off the ground. And the first one that took off is rarely concerned with anything other then baseraping. Eventually he will be grounded, and the U.S. can claim complete air superiority.
CC-Marley
Member
+407|7080

AlienWrath2121 wrote:

Just a point of reference... the name of the aircraft carrier is USS Essex... not the name of the AA guns attached to it.  For those that are complaining about the stingers being useless because of flares, that's why you lock on early and wait till the flares are deployed and away before you fire your missles.  A smart pilot waits till the missle is launched before he deploys flares, but fortunately that's only 5% of the pilots in this game.
The Essex nickname is "Iron Gator"
Todd_Angelo
Leukocyte
+336|6879|Warlord

Flaming_Maniac wrote:

In my opinion for future BF games the landing craft need to be much stronger, the Essex guns to be beefed up to the point it's instant death to any enemy aircraft in the area...
Right on, not that there'll be another BF game with the Essex.

Obviously the power of the guns in the game is almost random compared to their real-world counterparts (look at the draw times for the AK-101 and AK-47) but come on, the Phalanx guns aren't exactly shooting BBs!
too_money2007
Member
+145|6560|Keller, Tx
If the BH thing worked, cap the back left flag and have 5 guys spawn on you. Immediately steal the cars and take the airfield. Hold airfield, USMC wins.
Ilocano
buuuurrrrrrppppp.......
+341|6919

Jet Skis...
confused
Member
+10|6646|British Columbia

MorbiD.ShoT wrote:

Pssshttt.  Any team with a minimum of 4 team players can easily push any one of these "Carrier/Essex" maps in the US' direction, in terms of winning the map. 

Take a blackhawk, become a squad leader, invite 5 people to your squad, load BH fully, fly it around the map by sticking to the edges...drop off the people in the BH, cap a flag, get back in, cap another flag (preferrably on the other side of the map), then allow your squad members to spawn on you.
If the PLA commander is sleeping this might work.  Otherwise the first scan will pick you up and two J-10s and an attack chopper will be visiting before you come near land.
Flaming_Maniac
prince of insufficient light
+2,490|6959|67.222.138.85

AlienWrath2121 wrote:

Just a point of reference... the name of the aircraft carrier is USS Essex... not the name of the AA guns attached to it.  For those that are complaining about the stingers being useless because of flares, that's why you lock on early and wait till the flares are deployed and away before you fire your missles.  A smart pilot waits till the missle is launched before he deploys flares, but fortunately that's only 5% of the pilots in this game.
You're right, they're a phalanx battery if I'm not mistaken. I tried to refer to them as "the essex guns".

Edit: Ah, someone beat me to it.

Last edited by Flaming_Maniac (2007-01-29 14:52:45)

QWa1es
Member
+0|6554
Well I think the biggest mistake in BF2 is to make life too cheap, you learn quickly not to be overly concerned about dieing.

The other thing that bugs me is the comms. I use my mic in Counterstrike all the time but have never manged to get it working in BF2.
chaosdragon001
Whee
+53|6761|Los Angeles, California

Flaming_Maniac wrote:

AlienWrath2121 wrote:

Just a point of reference... the name of the aircraft carrier is USS Essex... not the name of the AA guns attached to it.  For those that are complaining about the stingers being useless because of flares, that's why you lock on early and wait till the flares are deployed and away before you fire your missles.  A smart pilot waits till the missle is launched before he deploys flares, but fortunately that's only 5% of the pilots in this game.
You're right, they're a phalanx battery if I'm not mistaken. I tried to refer to them as "the essex guns".

Edit: Ah, someone beat me to it.
Yup, CIWS with sea sparrow missle battery if I'm right.

Get like 2 supply boxes next to it, you can spam all you want and get repairs at the same time.. man both guns with boxes and no J10 will get past if your team is smart. (yea right, since when are pubbers smart)

We need flak guns.

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