Marinejuana wrote:
well then talk shit. but karkand is only an easy map if u are playing against an easy team. against good players, karkand can take more discipline than many maps. u make one small mistake on karkand and its instant death. other, less played, maps are far more forgiving against skilled 5 v 5 players. as much as it bothers everybody on this website, karkand and medic are pretty much bf2's central arena of competition.
Every map is "easy" when playing against an easy team. But this what I'm saying. Taking out the "skill factor" because every map is "harder" with better players. But the maps itself and what the maps intail by itself are harder then karkand. So if you look at every map as if there is "equal" skill on both teams, which map is harder then the other?
Jallalalallbad is hader the karkand because.
1. Ticket bleed. Americans have to cap 2 flags, to stop the bleed, not 1. MEC get to the lake quicker then America if the teams start at the same time. The distance you have to run to stop the bleed. The "dead space" if you will. As well as not much cover to hide behind while you sneak around to try and stop the bleed. An enemy has a long line of site.
2. MEC, start to lose ticktets fairly quickly once America gets in the middle of the city. by quickly, I mean the flags are pretty close togethor and are quick to cap one after another. This causes great infantry battles with a goal, stop the bleed.
IMO jalalalalabad is the 2nd easiest map in the game after karkand.
mashtuur as a 3rd.
Mashtuur is harder then these 2 because of the bleed factor. If every flag is capped, there is no even amount of flags. So someone is bleeding. This forces teams to either work on flag capping or bleed to death. But Mashtuur has helo's which bring in that extra "hard factor". You cant shoot a helo if you dont see it. The tactics one can use in a helo to cap flags will end a game very quickly by cap out.
Shonghua Stalemate a 4th
Alot of amor for both teams, a long distance between flags, and Transport helo's. Limited walk ways because of water. Sure you can swim, but as we all know its not the fastest way to go. Although you do get the option to take a floating death trap (boat) if they are availible.
Sharqi as 5th.
Attack helo's, nuff said. This map introduces the attack chopper on a small map. Going against attack choppers are harder then tanks, infantry and apc's put togethor. Now this map gives the MEC a 1 flag bleed stop. But the introduction of attack choppers brings a new out look because the only place you are "safe" from attack choppers are in the T.V station stair well. They can get you in every other window, and at every other flag. An attack chopper can knock your tickets down faster then a bleed.
All other maps about equal.
Jets, choppers, tanks, apcs, there big ass maps. Playing as an infantry player on these maps takes a bit more skill. Why? Because your going to die. Jets have the ability to see you if your in any vehicle for a long distance, with the ability to kill you in one shot. So your on the ground you need to be quick has hell. Spotting infantry from a distance you have time to get in a defensive position. A spotted jet from a distance means you have about 4 seconds to find cover. But you need to cap flags. Not everyone can be in a jet or a helo, so you need good infantry. The tactics you have while going against jets are alot different then going against infantry or armor.
What is harder, killing a jet or killing infantry? dumb question right. Killing jets is by far the hardest thing in the game.
So your an AT guy right. how many times have you taken a shot at a jet and hit it. Or even with a tank for that matter. Sure it can be done but i'm willing to bet everyone in BF2 has killed more armor and infantry then jets, as infantry or in armor.
Battlefield 2 is a game with more then 1 map. By only playing that one map and being the best at it, does not make you the best at the GAME. Your stats do not reflect how good you are at the GAME, but how good you are at that 1 map. The easiest map at that. Its easy to bunny hop and dodge bullets, but your not bunny hopping away from a bombing run.
Again these maps are taken with out the, well if your teams sucks or has the best players. If the skill was even on both teams, Karkand is the easiest map of them all. Like Fearmesnipers said, anyone with a good squad can get 58 kills and 0 deaths on karkand. But how many can do that on a big map with j-10's while on the ground? Being a bigger factor then a jet or chopper while on the ground IMO takes more skill then doing better then straight infantry.
IMO Karkand is played so much because
1. Quick bleed top, causes longer games, and higher scores.
2. fast pace infantry action. With out a doubt, sure there is.
3. Nothing in the air. People dont like dieing, and with shit in the air your going to die alot more then usual. As well as get frustrated because you can't kill them as easy.
Call me crazy but I enjoy every single map, sure I perfer a few, but I never leave a server because its not playing "my map". Its to the point where its hard to even find a good server with a full rotation anymore.
We all play for fun, and by all means play how ever you like. But all these guys that say look at my stats, or im the best infantry player in Battlefield 2, and they only play 1 map is bullshit. BF2 is more then Karkand. And to be a good BF2 player you need to be good at more then just 1 map or 1 kit.
Last edited by bobroonie.bda (2007-02-05 19:02:18)