Michael82
Member
+4|6999|Copenhagen, Denmark

B.Schuss wrote:

Michael82 wrote:

Ogopogo15 wrote:

Thats how the russians beat the nazi's in stalingrad,  they were baseraped and the russians kicked them out.
HAHAHA what a comparison
well, not quite. If I remember correctly, we were inside the city ( i.e. base ) and the russians spawn-raped the hell out of us while we couldn't get out, had no supplies and no ammo. the whole 6th army was eventually trapped and either killed or captured. it was a massacre.

no respawning, btw...
From what i know, the Germans kept bombing the city. The russians eventually cut of supplies and trapped the germans, but the russians in stalingrad held their ground through fear and bravery.

Anywho, wouldn't have wanted to be on either side :S. Denmark lost to Germany in a measly 2 hours .
JordanSim
Member
+0|6955
I think the issue here is that people are defining Base Raping different ways.  People who use the excuse of "it is in the game so it is ok." are simply justifying unsportsmanlike behavior.  Personally, sitting within kill range of an uncappable base and blasting the known spawn points is Base Raping.  If DICE/EA is going to allow that, I would MUCH rather just take away the concept of having an uncappable base.  Let the uncapped base be takable and that takes away the issue.  Another way they could stop that is to allow all players spawning at an uncappable base 5 seconds of invulnerability.  Even better, put more defenses around the uncappable base and make them 2x to 3x more powerful.

Another form of Base Raping is tag-team bombardment of Air Assets.  I completely understand the concept of Air Superiority, but there are times where the map has just loaded and by the time I am able to get into the game, my team's jets are helos are already destroyed.  From there...it just gets worse.  It wouldn't be so bad if air defenses were even somewhat effective, but they are not.  We ALL know that Jets are extremely imbalanced (I won't even get into Helos that can take 120 mm smoothbore HEAT rounds to the cockpit and still fly off) and that 90% of the player only fly them because they know that it is easiest to farm points in them with little or no threat of getting shot down by ground forces.  If there were actually some way to get out of the situtation, then I would not have a problem with base raping.  As the game stands now, once the base raping starts, the team has to sit there and spend 15 mins "circling the drain" until all the tickets can finally be gone.
atlvolunteer
PKMMMMMMMMMM
+27|6988|Atlanta, GA USA

Tigg@lot wrote:

I love these server rules. Think those servers will become my new favorite.
http://sweb.cz/janchochol/trans.txt
That server has some bullshit rules.  Can't artillery an uncappable base?  Can't bomb an uncappable base?
I do like a few though:
Punishing teamkills for driving throught friendly mine will not be tolerated, can be punished by KICK.
Player caught riding away with vehicle being rapaired by teammate can by punished by BAN for 30 minutes.
staticblue
Vindicator
+28|6953|Houston, TX
Just popping in to nitpick the original post.

"All's fair in love and war" was the final statement on the post.

This is neither. It's a game.

P.S. Me bangin' you ol' lady wouldn't be very far either. lol. Not to you anyways.

P.S.S. If all was fair in war we wouldn't have war crimes. Like using hostages for human sheilds and what not.

Pay no attention to me. I'm just bored.
WhiteBoy88
Member
+0|6977|The Hairy Mole On Earth's Ass

JordanSim wrote:

Another way they could stop that is to allow all players spawning at an uncappable base 5 seconds of invulnerability.
Wouldn't work, it would be too damn hard to cap anything that way. People would just spawn in and take a whole squad out during their invincible time.
freebirdpat
Base Rapist
+5|6970

WhiteBoy88 wrote:

JordanSim wrote:

Another way they could stop that is to allow all players spawning at an uncappable base 5 seconds of invulnerability.
Wouldn't work, it would be too damn hard to cap anything that way. People would just spawn in and take a whole squad out during their invincible time.
Note the use of the word "UNCAPPABLE" If a whole squad is in an UNCAPPABLE base, then they should be working to stay hidden.
Ty
Mass Media Casualty
+2,398|6992|Noizyland

Historical evidence of base-raping.

Gallipoli, WWI, I mean, c'mon! They just waited for them to spawn and mowed them down with machineguns!

Battle of the Somme, WWI, another classic example of base-raping with MG.

Battle of Britain, WWII, Although this was an uncapturable point, the krauts didn't even think of simply taking out commander assets. Luckily for the British, the Krauts had a n00b commander, so sent his planes too far for them to be able to fight properly.

Pearl Harbour, WWII,  Base-rape.

Dresden, WWII, completely bombed to shit. Fucking plane-whoring base-rapers. It was a takable point too!

Base-rape. It happens. The best thing you can do is prepare yourself for when YOU, are caught with your pants down.

This message was bought to you by police forces worldwide.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
ChiefCrash
Spawns in front of rockets and bullets
+4|6960
i think we can ALL aggree that there's gotta be a limit to the base raping.

bombing the hell out of the MEC airbase on gulf of oman is one thing...

having every single guy in the army milling around the spawn points, mowing them down as the spawn is another...

now, if EA could only figure out how to NOT spawn me directly in the path of an incoming rocket...
KillerAFET
Member
+3|6998|Abilene, Texas

pUBL1c_eN3Ma_No._1 wrote:

I wholeheartedly agree with the poster of this topic. This is war. Your job is to win at all costs (no dorks, I did not say cheat with your latest hack). Morality, ethics and scruples need to always take a distant second in the heat of battle or you will find yourself staring at the re-spawn screen more then your gunsights. Any junior level commander can tell you the effectiveness of cutting off the enemies supply line and mobility. If this translates to you as wreaking hell and havoc where the point of origin is, then consider yourself moderately adept in comprehending a basic law of survival on the battlefield. Second place is the first loser. You want to chat and yuk it up with your buddies, go to IRC. On my battlefield, be prepared to kill or be killed.
Public enema?  That is kinda kinky and crude, ain't it????
freebirdpat
Base Rapist
+5|6970

ChiefCrash wrote:

i think we can ALL aggree that there's gotta be a limit to the base raping.

bombing the hell out of the MEC airbase on gulf of oman is one thing...

having every single guy in the army milling around the spawn points, mowing them down as the spawn is another...

now, if EA could only figure out how to NOT spawn me directly in the path of an incoming rocket...
I don't agree. You have the choice to not spawn at all, spawn elsewhere, or my favorite disconnect. If you are playing with a team that is so horridly bad that you have been pushed back to your uncap and they are all milling about not leaving or putting for any effort to move out, then they deserve to die.
DPEX-Bounty-Hunter
Member
+0|7040


On any BF2 forums anywhere they all have this topic Base Raping/Camping

All the ideas have there pro's and con's BUT at the end of the day nothing is going to change EA/Dice wont

nor will the player's

my 2c

-Bounty-   
ChiefCrash
Spawns in front of rockets and bullets
+4|6960

freebirdpat wrote:

ChiefCrash wrote:

i think we can ALL aggree that there's gotta be a limit to the base raping.

bombing the hell out of the MEC airbase on gulf of oman is one thing...

having every single guy in the army milling around the spawn points, mowing them down as the spawn is another...

now, if EA could only figure out how to NOT spawn me directly in the path of an incoming rocket...
I don't agree. You have the choice to not spawn at all, spawn elsewhere, or my favorite disconnect. If you are playing with a team that is so horridly bad that you have been pushed back to your uncap and they are all milling about not leaving or putting for any effort to move out, then they deserve to die.
not spawn at all?  kinda defeats the purpose of playing, doesn't it?

spawn elsewhere?  if i could, i would.  but when we only have that uncap left, it's kinda hard to do that...

granted, if they're all milling around and not TRYING to get out, by all means kill 'em.  but if you can't take two steps before dying, and are literally spawning in the path of bullets moving towards your head, that's jacked up...

keep in mind, i'm not saying it shouldn't be allowed.  i'm just saying it's jacked up...

though, EA probably SHOULD fix it so (at an uncap) you have a bigger spawn area (like the whole airfield at karkland) or you spawn at least X feet away from an enemy.

give 'em a sliver of a chance.  like if you surround the airbase, mowin' people down as the come out, that's one thing.  standing 6 inches away from where i spawn it your crosshairs aimed where my head's gonna be, that's just plain jacked.

in closing, it's jacked up...

did i say it's jacked up yet?
freebirdpat
Base Rapist
+5|6970
I agree ChiefCrash, but I think all the servers should just let it happen so that maybe enough people bitch about it, and then EA makes a suitable fix for it. Servers shouldn't have to have as many silly rules as they do. My favorite is the rule not allowing you to steal enemy vehicles. Its the only server I have been banned from.
Yellow 13
Member
+2|6951|Plano Texas
You win games by killing people, therefor base raping is a tactic to kill large sums of people, and it only happens if the team that is being raped sucks and cant get the bastards out. Maybe the raped team should go spawn somewhere else.

Do you guys actually expect a guy not to shoot you if he has the chance.

I MEAN CMONNNNNNNNNNNNNNNNN
B.Schuss
I'm back, baby... ( sort of )
+664|7058|Cologne, Germany

ChiefCrash wrote:

freebirdpat wrote:

ChiefCrash wrote:

i think we can ALL aggree that there's gotta be a limit to the base raping.

bombing the hell out of the MEC airbase on gulf of oman is one thing...

having every single guy in the army milling around the spawn points, mowing them down as the spawn is another...

now, if EA could only figure out how to NOT spawn me directly in the path of an incoming rocket...
I don't agree. You have the choice to not spawn at all, spawn elsewhere, or my favorite disconnect. If you are playing with a team that is so horridly bad that you have been pushed back to your uncap and they are all milling about not leaving or putting for any effort to move out, then they deserve to die.
not spawn at all?  kinda defeats the purpose of playing, doesn't it?

spawn elsewhere?  if i could, i would.  but when we only have that uncap left, it's kinda hard to do that...

granted, if they're all milling around and not TRYING to get out, by all means kill 'em.  but if you can't take two steps before dying, and are literally spawning in the path of bullets moving towards your head, that's jacked up...

keep in mind, i'm not saying it shouldn't be allowed.  i'm just saying it's jacked up...

though, EA probably SHOULD fix it so (at an uncap) you have a bigger spawn area (like the whole airfield at karkland) or you spawn at least X feet away from an enemy.

give 'em a sliver of a chance.  like if you surround the airbase, mowin' people down as the come out, that's one thing.  standing 6 inches away from where i spawn it your crosshairs aimed where my head's gonna be, that's just plain jacked.

in closing, it's jacked up...

did i say it's jacked up yet?
I agree that you shouldn't be allowed to go into the uncappable base and spawn-rape like hell. Shooting at people coming out of the base is OK for me, as well as attacking the base itself with jets or helis, but only if that uncappable flag is the last one that team has. If there is another enemy CP left you have no business in attacking the uncap.

Getting pushed back into the uncap mostly happens when teams are terribly unbalanced ( as far as individual skill, teamplay and tactics are concerned ).  But what are u gonna do about that ? EA has no means of knowing who is a skilled player and who sucks when you connect. the server will pick a team for you if autobalance is on ( which is I believe a requirement for ranked servers ).

same goes for piloting skills btw. If your pilots suck and the enemy has some new age Richthofens flying, your chances of winning are slim. Best example is Gulf of Oman where you cannot do shit without having decent pilots.

Bottom Line is, you never know what team you are going to get on public servers. You may be lucky and have balanced teams, or one of the two will have an edge in skill / teamplay / tactics.
There is no way around that.
badgerfroth
Member
+0|6947
As part of a small MEC squad (sf - leader, assault - myself and a medic) on Gulf of oman, we managed to get aboard the carrier by boat. We made our way up to the deck, assassinating the enemy commander who was standing on a stairway. The SF and medic then proceeded topside to take down the radar whilst I provided a distraction by 203'ing the plane and BH on the carrier deck. The usual spawn firefight ensued and myself and the SF made if back down to the boat docks, where we zoomed away like frightened chickens.
Within seconds the screen was filled with the enemy commanders moans and complaints about baserape etc, and we promptly told him to stop moaning.
Even though this was clearly a tactical strike, and we had no intention of staying around once the mission was complete, this moron insisted we weren't playing 'fair'.
Well sod em.
Next time i'm going to board the carrier with a frecking tank and blast the planes as they appear and shoot everyone who appears on the carrier.

Baserape, part of the game. Live with it.

Hell, i've even heard people moan when planes bomb the uncappable flags!!!!!!!!!
ChiefCrash
Spawns in front of rockets and bullets
+4|6960

Yellow 13 wrote:

You win games by killing people, therefor base raping is a tactic to kill large sums of people, and it only happens if the team that is being raped sucks and cant get the bastards out. Maybe the raped team should go spawn somewhere else.

Do you guys actually expect a guy not to shoot you if he has the chance.

I MEAN CMONNNNNNNNNNNNNNNNN
*sigh*

i don't know how hard this is to get: we're not talking about when your team has multiple flags or spawns.  we're talking about when all your team has left is one uncap.  you CAN'T spawn anywhere else.  that's the point...

we do expect the enemy to shoot at us.  we're just wish there's a way to make it so we don't spawn on the tip of gun...
freebirdpat
Base Rapist
+5|6970

ChiefCrash wrote:

i don't know how hard this is to get: we're not talking about when your team has multiple flags or spawns.  we're talking about when all your team has left is one uncap.  you CAN'T spawn anywhere else.  that's the point...

we do expect the enemy to shoot at us.  we're just wish there's a way to make it so we don't spawn on the tip of gun...
Not always true. For most maps that have an uncap you have 2 places to spawn. Take Strike at Karkand, you have the two art spots right next to the road you can spawn at. Any place with a carrier, on the boat and under the boat. Usually safer being under the boat. The only problem being there should be a boat under the ship thats large and armored that can be used as a mobile spawn point and defending the carrier.

Gulf of Oman on MEC, depending on the map size, you can spawn at the other helipad I am sure.

Sharqi, three uncaps, choose one!

I do think that each maps uncap needs to be looked at by QA people a little better. Either adding more spawn points to each uncap or add something like the first flag on the west at Sharqi which has 3 white orbs that lets you spawn at 3 different but close places.

Typically I go to an Uncap to do a few things. Steal a vehicle, blow stuff up, I also end up having to shoot anyone there since they pose a threat to me being able to do those things. Take Sharqi's MEC chopper spawn point, I have gone there several times in the Cobra, just to deny MEC their chopper. There have been times where I really did a good job of keeping that bird get into the sky(depending on your pilot, sometimes they give you a good shot for air to air combat, and sometimes once another helo gets into the air you better just bail out).

Also I think the map is dragon valley, but that flag point on the 64 player version next to the carrier is just asking to go over from there onto the ship to cause damage.


I guess my point is for the smaller maps, placing more spawn entities farther from the uncap flag but not closer to any other flag could be helpful. Or making the uncap flags possible to capture, even if it takes a min of 6 guys sitting there for 2 minutes or something.

Last edited by freebirdpat (2005-11-23 08:00:14)

Yellow 13
Member
+2|6951|Plano Texas
Yeah ive been at the hotel on Karkand, we had not capped a base so they had all theres and the idiots kept respawning next to us and then when we shot them they called us base rapers.
GO SPAWN SOMEWHERE ELSE DUMBASS WE OWN THIS BASE i say
then they say u have to let us spawns

Sooooooooo, i went and got a tank parked it outside the hotel and really did spawn rape them.
Then they  said SPAWN RAPE! SPAWN RAPE! and is said YOU CAUGHT ME!

Spawn rape is part of the game, but i do think you should be able to ,i dont know, look around a spawn point through like a ghost form or something to see if the coast is clear
CL_Crusader
=CL=_Crusader [M95] His leg
+3|6948|Austria
Well, you've got about 15 secs when you die to fly around or switch cams to teammates. But its hardly enough time to locate a good spawnpoint.
About the whole spawn somewhere else thing: If you are playing a 16/32 player map, the action mostly takes part at one point. Many players just don't want to spend a minute running to the action, and when they arrive everybody is gone including all available vehicles, so they have to run again.
Baseraping might be a "fair" thing, but its realy frustrating. Like the pilot that shoots you down and then heads to your helipad to kill you again while youre starting, extra vulnerable and incappable of shooting him.
Those things might be fair, but not realy honourable.

https://www.bf2s.com/player/58043120/sig.png
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Last edited by CL_Crusader (2005-11-23 16:19:56)

mort4u
Artillery catcher
+5|7056|Munich, Germany
as far as i see he whole discussion we have 2 fractions on this matter.

1. the ppl with a sense of sportsmanship who despite baseraping (not giving the enemy the possibility to at least move).
2. the ones who just want to win and do what is possible.

i count myself to category 1.
for me ppl from 2. are pure egoists and imho would also cheat if it wasnt dangerous to get caught and taken all those precious points away. sounds harsh but its only my 2 cents.

the major point is its just a game, sure i wanna win but wheres the point in pissing off my opponents till i play alone? do i want to be on the receiving side? not really.

ps: i would surround the last uncap flag of the enemy and at least give him the possibility to get into a vehicle or find a way around our defensive position.
MASTA_SKILL_1
Member
+0|6950|New York
I with mort4u on this one, I got 158 points in a round in karkand once with 67 kills that round by being in a tank. And without BASE RAPING. I dont believe in that shit. I play to battle with the enemy, not to be surrounded helplessly in my teams only spawn point and being shot down the second I respawn. I understand the other team wants to win, but you might as well be stat padders when you base rape, its not a tactic, its unspotsmanlike, cowardly gameplay.

https://bf2s.com/player/47739970/sig.png
https://bf2s.com/player/47739970/sig5.png
https://bf2s.com/player/47739970/sig3.png
https://bf2s.com/player/47739970/awards.jpg
Horseman 77
Banned
+160|7054
even if it was justified allowable Etc. only morons do it.
CL_Crusader
=CL=_Crusader [M95] His leg
+3|6948|Austria
Hi there.

I think every player that has played Sharqui Peninsula and is using a helicopter once awhile knows the situation when the enemy helicopter is cyrcling around that antenna building and shooting everyone down that spawns or stands there including the new spawned helicopter.

What do you think: Baserape or not?

https://www.bf2s.com/player/58043120/sig.png
https://www.bf2s.com/player/58043120/awards.jpg
B.Schuss
I'm back, baby... ( sort of )
+664|7058|Cologne, Germany

MASTA_SKILL_1 wrote:

I with mort4u on this one, I got 158 points in a round in karkand once with 67 kills that round by being in a tank. And without BASE RAPING. I dont believe in that shit. I play to battle with the enemy, not to be surrounded helplessly in my teams only spawn point and being shot down the second I respawn. I understand the other team wants to win, but you might as well be stat padders when you base rape, its not a tactic, its unspotsmanlike, cowardly gameplay.
but what are u supposed to do when the other team has no flags left except their uncap base ?

Wait outside, not shooting and allow them to get a vehicle and flank you ? As far as I know, it is not a proven military tactic to allow the enemy such things. when you got them pinned down, keep 'em pinned down. I can understand that argument.

Now I know it's just a game and I cherish sportsmanship. I have been on both sides of that issue, probably like most of us have. Getting pushed back into your uncap base is something you should never let have happen in the first place. It's not the other teams "fault", it is yours alone. try to fight through it, flank the bastards, do somthing. Do not complain about the other team playing unfair. that won't help one bit.
you can also disconnect if you feel you cannot stand it any longer or if your stats suffer too much.
I have done that a couple of times when it was obvious that the teams were so terribly unbalanced that there was absolutely no chance of winning. But that is bound to happen on public servers. Nothing you can do about it...

Now, whenever I was on the team raping the shit out of the enemy at his uncap base, I tried to keep back and let the other kids bomb the uncap. Mostly, I would position myself at some road or the nearest flag and see if someone got past the rapers and tried to cap a flag. But that didn't happen a lot.

As soon as one team has been pushed back so far, the map will usually end quickly.

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