Woah...Dalian looks great. Still cant get the AF vehicles into my custom map...
Although...Zatar looks sexy
(and yes, that is an Su30 )
Although...Zatar looks sexy
(and yes, that is an Su30 )
Last edited by Snake (2007-03-09 17:05:34)
Last edited by Snake (2007-03-09 17:05:34)
ObjectTemplate.create Kit US_sars_AT ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.kitType AT ObjectTemplate.aiTemplate AT ObjectTemplate.geometry US_Kits ObjectTemplate.geometry.kit 3 ObjectTemplate.geometry.dropGeom 13 ObjectTemplate.networkableInfo KitInfo ObjectTemplate.setHasCollisionPhysics 1 ObjectTemplate.unlockIndex 0 ObjectTemplate.cullRadiusScale 2.4 rem ------------------------------------- ObjectTemplate.addTemplate USATP_Predator ObjectTemplate.addTemplate USPIS_92FS ObjectTemplate.addTemplate kni_knife ObjectTemplate.addTemplate UnlockUSAT ObjectTemplate.addTemplate UnlockUSAT2 ObjectTemplate.addTemplate usrif_m16_a2 ObjectTemplate.addTemplate ParachuteLauncher
Last edited by sars99 (2007-04-11 11:54:37)
To tired to explain, read pages 7 & 8, they should help you.chaosdragon001 wrote:
For some reason I can't get the AF vehicles into my maps.. they just aren't there. I've even copied that booster_server.rar into my mod, but it won't load the vehicles. (booster_server.rar is where the vehicle's .con files are).
Although op clean sweep is fun with an Su-30..
I tried what was on those pages, and here's what I was supposed to do.{M5}Sniper3 wrote:
To tired to explain, read pages 7 & 8, they should help you.chaosdragon001 wrote:
For some reason I can't get the AF vehicles into my maps.. they just aren't there. I've even copied that booster_server.rar into my mod, but it won't load the vehicles. (booster_server.rar is where the vehicle's .con files are).
Although op clean sweep is fun with an Su-30..
It works, but no spawned planes. If I add stuff to the objects folder, I get CTD...Citizen One wrote:
Then it should work. As long as you put the AF objects in your custom mod folders objetcs client and server zip etc.
chaosdragon001 wrote:
I tried what was on those pages, and here's what I was supposed to do.{M5}Sniper3 wrote:
To tired to explain, read pages 7 & 8, they should help you.chaosdragon001 wrote:
For some reason I can't get the AF vehicles into my maps.. they just aren't there. I've even copied that booster_server.rar into my mod, but it won't load the vehicles. (booster_server.rar is where the vehicle's .con files are).
Although op clean sweep is fun with an Su-30..It works, but no spawned planes. If I add stuff to the objects folder, I get CTD...Citizen One wrote:
Then it should work. As long as you put the AF objects in your custom mod folders objetcs client and server zip etc.
{M5}Sniper3 wrote:
OK so far I've put this in the Static object file:And in the GamePlayObjects (16 player conquest) I've put:Code:
run /objects/vehicles/xpak2_vehicles/air_a10/air_a10.conin the place of:Code:
air_a10so it looks like:Code:
USAIR_F15I'm just wondering if you have any other ideas...Code:
rem [ObjectSpawnerTemplate: CPNAME_OC_16_airfield_bomb] ObjectTemplate.create ObjectSpawner CPNAME_OC_16_airfield_bomb ObjectTemplate.activeSafe ObjectSpawner CPNAME_OC_16_airfield_bomb ObjectTemplate.modifiedByUser dgo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 RUAIR_SU34 ObjectTemplate.setObjectTemplate 2 air_a10 ObjectTemplate.minSpawnDelay 25 ObjectTemplate.maxSpawnDelay 35
That's all you have to do... Edit the Static object file for the map, edit the GamePlayObjects file for the map, and add the AF objects client and server zip files into your modded folder.Citizen One wrote:
Then it should work. As long as you put the AF objects in your custom mod folders objetcs client and server zip etc.
Last edited by Superior Mind (2007-06-24 20:21:07)
Do you have all the expansions you added content from?Superior Mind wrote:
I have a little problem. I changed Karkand around in my mod. I made it Insurgents vs. USMC, I added civilian cars, pickup trucks, and semis. It's all good and dandy except for one thing. When I am in one of the newly added vehicles and I switch to another seat from the F1 position, it CTDs.
Yes I do. After some testing, I noticed the semi trucks don't spawn, and the CTD only happens in the civilian car, not the pickup.Flaming_Maniac wrote:
Do you have all the expansions you added content from?Superior Mind wrote:
I have a little problem. I changed Karkand around in my mod. I made it Insurgents vs. USMC, I added civilian cars, pickup trucks, and semis. It's all good and dandy except for one thing. When I am in one of the newly added vehicles and I switch to another seat from the F1 position, it CTDs.
If yes, this is probably just BF2's inherent instability after patch 1.3.
whats up dude.Citizen One wrote:
For a minor inferior news update, please see the original post.
One of the reasons why I mod. Bots never leave for other games.Citizen One wrote:
You still mod the game? I thought no one even played it any more.
Tbh, that's creepy. j/kk30dxedle wrote:
One of the reasons why I mod. Bots never leave for other games.Citizen One wrote:
You still mod the game? I thought no one even played it any more.
rem Effects run Objects\Effects\vehicles\explosionsxp2\e_vexp_xpak_eurofighter\e_vexp_xpak_eurofighter.con run Objects\Effects\vehicles\explosionsxp2\e_vexp_xpak_tiger\e_vexp_xpak_tiger.con run Objects\Effects\vehicles\explosionsxp2\e_vexp_xpak_tnkc2\e_vexp_xpak_tnkc2.con rem Vehicles run Objects\Vehicles\xpak2_vehicles\xpak2_faav\xpak2_faav.con run Objects\Vehicles\xpak2_vehicles\xpak2_eurofighter\xpak2_eurofighter.con run Objects\Vehicles\xpak2_vehicles\xpak2_tiger\xpak2_tiger_rearrotor\xpak2_tiger_rearrotor.con run Objects\Vehicles\xpak2_vehicles\xpak2_tiger\xpak2_tiger_mainrotor\xpak2_tiger_mainrotor.con run Objects\Vehicles\xpak2_vehicles\xpak2_tiger\xpak2_tiger.con run Objects\Vehicles\xpak2_vehicles\xpak2_tnkc2\xpak2_tnkc2.con run Objects\Vehicles\xpak2_vehicles\xpak2_lav25\xpak2_lav25.con
Last edited by Cyrax-Sektor (2008-03-20 21:25:47)