Sisco
grandmaster league revivalist
+493|6615

FatherTed wrote:

Vehicle perks are silly,makes just grabbing a random tank/heli annoying when I find I've got v zoom or something retarded
It also makes you rage when someone uses armor on the blackhawk
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
Naturn
Deeds, not words.
+311|6878|Greenwood, IN
Traded in some Xbox games and pre-ordered BF3 on xbox.  PC pre-order coming next pay check.    I have friends on both platforms.
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California
I was just thinking, the health regen system and suppression system work together pretty well. If you hit somebody and they duck for health, just suppress them. That would be pretty cool to have a 249 gunner suppress a guy while two riflemen flank and finish him.
And above your tomb, the stars will belong to us.
Uzique
dasein.
+2,865|6742
except that this sort of thing WILL NEVER HAPPEN, shifty. this is the sort of fantasy hypothetical in-game situation that military nerds and 'fps realists' love to get hard-ons imagining, but it literally NEVER WORKS. that's because the modern generation of attention-defecit fps gamer doesn't give a shit about 'working together' or performing military real-life manouevres to outwit and 'engage' the 'enemy'. they are either there to shoot random shit and have mindless fun or they're there with a bit of skill looking after their 'stats r life' mentality. good players in pubs take care of themselves and bad players take care of no one. the whole "suppressing fire! alpha squad flank left!" shit NEVER happens anywhere outside of a LAN. they just become annoying and pointless gameplay mechanics that don't really add anything to the gameplay at all. neat the first time, annoying the second, enraging the third, and so on...
libertarian benefit collector - anti-academic super-intellectual. http://mixlr.com/the-little-phrase/
Uzique
dasein.
+2,865|6742
oh and not to mention that the entire mechanic is pretty much reliant on good map design for success and effectivity... which i have very little faith in, judging from the map layouts and style of bad company 2 and the vietnam expansion. 90% of bf2's maps were pretty much shit and forgettable, too, cutting out the nostalgia bullshit. we all played 10% of the maps for 99% of the time. i'll be praising the high lord with a thousand hallelujahs if this suppression thing even works and is integrated well on ONE map. can you even think of anywhere in karkand where it would work? i can't, except maybe the bridge, which was an annoying clusterfuck anyway and only applied on large pub-noob servers.
libertarian benefit collector - anti-academic super-intellectual. http://mixlr.com/the-little-phrase/
Roc18
`
+655|6063|PROLLLY PROLLLY PROLLLY

Uzique wrote:

90% of bf2's maps were pretty much shit and forgettable, too, cutting out the nostalgia bullshit. we all played 10% of the maps for 99% of the time.
Karkand
Mashtuur City
Sharqi Peninsula
Warlord
Ghost Town
Iron Gator
Night Flight
Devils Perch
Great Wall
Mass Destruction
Leviathan
Surge

Off the top of my head, A+ maps that weren't forgettable. I will agree that most people played Karkand the most though.

Last edited by Roc18 (2011-08-07 04:20:20)

Macbeth
Banned
+2,444|5858

Roc18 wrote:

Uzique wrote:

90% of bf2's maps were pretty much shit and forgettable, too, cutting out the nostalgia bullshit. we all played 10% of the maps for 99% of the time.
Karkand
Mashtuur City
Sharqi Peninsula
Warlord
Ghost Town
Iron Gator
Night Flight
Devils Perch
Great Wall
Mass Destruction
Leviathan
Surge

Off the top of my head, A+ maps that weren't forgettable. I will agree that most people played Karkand the most though.
Mostly SF maps.
jord
Member
+2,382|6950|The North, beyond the wall.
Karkand
Wake
Mashtuur
Sharqi
Warlord
Ghost Town
Great wall

Iron gator was ok for originality.

and thats it
Macbeth
Banned
+2,444|5858

Mass Destruction
Iron gator
Karkand
Warlord
Ghost Town
Surge
Devil's Perch

Warlord > all the others though
RDMC
Enemy Wheelbarrow Spotted..!!
+736|6837|Area 51

-Sh1fty- wrote:

I was just thinking, the health regen system and suppression system work together pretty well. If you hit somebody and they duck for health, just suppress them. That would be pretty cool to have a 249 gunner suppress a guy while two riflemen flank and finish him.
Great, so you effectively need 3 players to kill one person.
Macbeth
Banned
+2,444|5858

or a grenade
jord
Member
+2,382|6950|The North, beyond the wall.
It wouldn't even happen in a clan match, the games mechanics just don't make 2 players "flanking" an enemy a valid tactic. "supression" slightly blurs your screen, so you if there's only 1 way an enemy can get to your position you just face that way and wait for them, or for their bellend mate to stop firing near you.
DUnlimited
got any popo lolo intersting?
+1,160|6735|cuntshitlake

For Inf

Mashtuur (16)
Sharq
Oman (16)
Great Wall (16)
Ghost town
Karkand (16 & 32)
Warlord
Surge
Mass Destruction
Iron Gator (16)
Devil's Perch


For Conq

Night Flight
Kubra
Oman
Mashtuur
Clean Sweep
Sharq
Dalian
Daqing
Dragon Valley
Songhua
Almost all SF maps
Great Wall
OP Harvest


Yeah BF2 has great maps
main battle tank karthus medikopter 117 megamegapowershot gg
0akleaves
Member
+183|6885|Newcastle UK
Kubra was the best map hands down. If your playing BF2 how it was meant to be played anyway, It had everything. 2nd I'd say gulf or sharqi.
You have to learn the rules of the game and then you have to play better than anyone else.
FatherTed
xD
+3,936|6772|so randum
I hated kubra,idk why.dragon valley was pretty fun though,and oman
Small hourglass island
Always raining and foggy
Use an umbrella
Spark
liquid fluoride thorium reactor
+874|6947|Canberra, AUS
Kubra Dam was great. Oman was ace too.
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
Roc18
`
+655|6063|PROLLLY PROLLLY PROLLLY

Macbeth wrote:

Roc18 wrote:

Uzique wrote:

90% of bf2's maps were pretty much shit and forgettable, too, cutting out the nostalgia bullshit. we all played 10% of the maps for 99% of the time.
Karkand
Mashtuur City
Sharqi Peninsula
Warlord
Ghost Town
Iron Gator
Night Flight
Devils Perch
Great Wall
Mass Destruction
Leviathan
Surge

Off the top of my head, A+ maps that weren't forgettable. I will agree that most people played Karkand the most though.
Mostly SF maps.
Yeah lol SF had the best maps in my opinion.

@ jord Iron Gator is really fun if both teams are even. Nice infantry setting and a different concept raiding a huge aircraft carrier. I hope BF3 has some epic maps like SF had including night maps.

Last edited by Roc18 (2011-08-07 06:12:33)

Trotskygrad
бля
+354|6271|Vortex Ring State

-Sh1fty- wrote:

I was just thinking, the health regen system and suppression system work together pretty well. If you hit somebody and they duck for health, just suppress them. That would be pretty cool to have a 249 gunner suppress a guy while two riflemen flank and finish him.
play men of war, that shit only happens when you control all 3 people.

plus the fact that you gain health when suppressed? wtfuck game mechanic is that.

Last edited by Trotskygrad (2011-08-07 07:05:35)

Macbeth
Banned
+2,444|5858

Trotskygrad wrote:

-Sh1fty- wrote:

I was just thinking, the health regen system and suppression system work together pretty well. If you hit somebody and they duck for health, just suppress them. That would be pretty cool to have a 249 gunner suppress a guy while two riflemen flank and finish him.
play men of war, that shit only happens when you control all 3 people.

plus the fact that you gain health when suppressed? wtfuck game mechanic is that.
Duck -> regan -> duck -> regan -> score headshot
Trotskygrad
бля
+354|6271|Vortex Ring State

Macbeth wrote:

Trotskygrad wrote:

-Sh1fty- wrote:

I was just thinking, the health regen system and suppression system work together pretty well. If you hit somebody and they duck for health, just suppress them. That would be pretty cool to have a 249 gunner suppress a guy while two riflemen flank and finish him.
play men of war, that shit only happens when you control all 3 people.

plus the fact that you gain health when suppressed? wtfuck game mechanic is that.
Duck -> regan -> duck -> regan -> score headshot
exactly, is stupid

and if you can suppress with MGs, wouldn't it make sense to make it work with SMGs and ARs as well?

https://cloud.steampowered.com/ugc/577804497483872543/0679A295070F76692A2F923AFBCC1C97DD991B2D/
M.O.A.B
'Light 'em up!'
+1,220|6495|Escea

You can get suppression points from any weapon, so long as you pour enough rounds on them.
Roc18
`
+655|6063|PROLLLY PROLLLY PROLLLY
^what he said, in the Alpha I noticed I got suppression points when I was holding a rifle.
Trotskygrad
бля
+354|6271|Vortex Ring State

M.O.A.B wrote:

You can get suppression points from any weapon, so long as you pour enough rounds on them.
oh, lol

even with a bolt action?
Macbeth
Banned
+2,444|5858

Could someone link me to a video of the how suppressing fire works in bf3? Thanks.
M.O.A.B
'Light 'em up!'
+1,220|6495|Escea

Trotskygrad wrote:

M.O.A.B wrote:

You can get suppression points from any weapon, so long as you pour enough rounds on them.
oh, lol

even with a bolt action?
Not sure with the bolt action. I used a semi auto to suppress someone once, firing as rapidly as I could.

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