M.O.A.B
'Light 'em up!'
+1,220|6434|Escea

Would make for a hell of an armoured battle.
Spark
liquid fluoride thorium reactor
+874|6886|Canberra, AUS

Dilbert_X wrote:

Spark wrote:

tazz. wrote:

Bahahaha, 128 player support.



Australian Bandwidth says NO.
oh gods this is gonna be interesting
Do multiplayer FPS games really use much bandwidth?
BC2 does its best. Chews up an impressive amount of download limit for any sort of regular play.
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
KuSTaV
noice
+947|6723|Gold Coast

Spark wrote:

Dilbert_X wrote:

Spark wrote:


oh gods this is gonna be interesting
Do multiplayer FPS games really use much bandwidth?
BC2 does its best. Chews up an impressive amount of download limit for any sort of regular play.
How much are we talking about?

I read somewhere that BF2 used 100mb/hour.
noice                                                                                                        https://static.bf2s.com/files/user/26774/awsmsanta.png
Spark
liquid fluoride thorium reactor
+874|6886|Canberra, AUS

KuSTaV wrote:

Spark wrote:

Dilbert_X wrote:

Do multiplayer FPS games really use much bandwidth?
BC2 does its best. Chews up an impressive amount of download limit for any sort of regular play.
How much are we talking about?

I read somewhere that BF2 used 100mb/hour.
Quite a lot. Would guess at least three times as much.

Last edited by Spark (2011-06-12 06:36:46)

The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
thepilot91
Member
+64|6447|Åland!
imagane a fucking 128v128 player clan match !
RDMC
Enemy Wheelbarrow Spotted..!!
+736|6776|Area 51

thepilot91 wrote:

imagane a fucking 128v128 player clan match !
just madness on teamspeak.
Jaekus
I'm the matchstick that you'll never lose
+957|5390|Sydney

KuSTaV wrote:

Spark wrote:

Dilbert_X wrote:


Do multiplayer FPS games really use much bandwidth?
BC2 does its best. Chews up an impressive amount of download limit for any sort of regular play.
How much are we talking about?

I read somewhere that BF2 used 100mb/hour.
I read at most BF2 used up 50-60mb/hour.

Only way to find out I guess is to use the task manager, play for an hour and then see what it says.
AussieReaper
( ͡° ͜ʖ ͡°)
+5,761|6364|what

Spark wrote:

KuSTaV wrote:

Spark wrote:

BC2 does its best. Chews up an impressive amount of download limit for any sort of regular play.
How much are we talking about?

I read somewhere that BF2 used 100mb/hour.
Quite a lot. Would guess at least three times as much.
https://i.imgur.com/maVpUMN.png
tazz.
oz.
+1,338|6386|Sydney | ♥

This is obvious but needs addressing.


PC players upload once to the dedicated server you're playing on... and then download in a package all the other player's positions/actions etc

Console players must upload for each player that is in their session, and download from every other player.


And then they say "why is there no lag?" when using the PC.
everything i write is a ramble and should not be taken seriously.... seriously.
twoblacklines
all grown up now (its boring)
+49|6418
Im more interested in how much VRAM BF3 will use tbh
Cybargs
Moderated
+2,285|6928
Aussie needs faster uploads for ping lel.

thank god i have 600gigs internode bandwith with no upload caps XD
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
11 Bravo
Banned
+965|5448|Cleveland, Ohio
this is going to bad company 3.  winning.  bring it.
jsnipy
...
+3,276|6734|...

11 Bravo wrote:

this is going to bad company 3.
What do you mean?
aerodynamic
FOCKING HELL
+241|5965|Roma

M.O.A.B wrote:

Would make for a hell of an armoured battle.
fuck...imagine the chaos in an urban infantry map....the nade spamming in karkand....oh god the humanity.
https://bf3s.com/sigs/8ea27f2d75b353b0a18b096ed75ec5e142da7cc2.png
11 Bravo
Banned
+965|5448|Cleveland, Ohio

jsnipy wrote:

11 Bravo wrote:

this is going to bad company 3.
What do you mean?
conquest, rush, the MP video.  its bad company 3 more than it is the new bf2.
jsnipy
...
+3,276|6734|...

11 Bravo wrote:

jsnipy wrote:

11 Bravo wrote:

this is going to bad company 3.
What do you mean?
conquest, rush, the MP video.  its bad company 3 more than it is the new bf2.
i agree those are good things; objectives make it more fun imo.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6680
I want BF2's weapon and map design with BC2's everything else. This so far seems to be that.
GuliblGuy
Zulu son, what!?!
+79|6997|Anaheim, CA

Analysis of the vids we were shown

http://www.youtube.com/watch?v=TkiSRwzqI_c

http://www.youtube.com/watch?v=5t0DCcfcAw8

Last edited by GuliblGuy (2011-06-12 16:04:44)

Trotskygrad
бля
+354|6211|Vortex Ring State
if they are to be trusted, no more kidnapping in BF3



"the ability to decline a revive from a medic (as not to become a victim of stat-padding or just a greedy medic reviving you in the middle of a firefight)."
Jay
Bork! Bork! Bork!
+2,006|5569|London, England
I dont know why people were bothered by that so much. Most of the time the medic had good intentions.
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
GullyFoyle
Member
+25|5598

tazz. wrote:

This is obvious but needs addressing.


PC players upload once to the dedicated server you're playing on... and then download in a package all the other player's positions/actions etc

Console players must upload for each player that is in their session, and download from every other player.


And then they say "why is there no lag?" when using the PC.
All PC games don't have dedicated servers, and all Console games aren't peer-to-peer networked.
e.g., all DICE Battlefield games for the console run on dedicated servers, too, just like the PC versions.

Last edited by GullyFoyle (2011-06-12 20:17:49)

Adams_BJ
Russian warship, go fuck yourself
+2,054|6834|Little Bentcock

GullyFoyle wrote:

tazz. wrote:

This is obvious but needs addressing.


PC players upload once to the dedicated server you're playing on... and then download in a package all the other player's positions/actions etc

Console players must upload for each player that is in their session, and download from every other player.


And then they say "why is there no lag?" when using the PC.
All PC games don't have dedicated servers, and all Console games aren't peer-to-peer networked.
e.g., all DICE Battlefield games for the console run on dedicated servers, too, just like the PC versions.
Clearly he was adressing the norm. No need to get pedantic.
Jaekus
I'm the matchstick that you'll never lose
+957|5390|Sydney

Adams_BJ wrote:

GullyFoyle wrote:

tazz. wrote:

This is obvious but needs addressing.


PC players upload once to the dedicated server you're playing on... and then download in a package all the other player's positions/actions etc

Console players must upload for each player that is in their session, and download from every other player.


And then they say "why is there no lag?" when using the PC.
All PC games don't have dedicated servers, and all Console games aren't peer-to-peer networked.
e.g., all DICE Battlefield games for the console run on dedicated servers, too, just like the PC versions.
Clearly he was adressing the norm. No need to get pedantic.
If you did want to get pedantic though he did say "all PC games don't have dedicated servers", when clearly many do...

Spark
liquid fluoride thorium reactor
+874|6886|Canberra, AUS

Jay wrote:

I dont know why people were bothered by that so much. Most of the time the medic had good intentions.
Sometimes if it dragged on it could get a little irritating to have your spawn timer constantly reset by a medic only to die one second later to x unseen enemies
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
FlemishHCmaniac
Member
+147|6624|Belgium
Are weapons faction specific in BF3 or are players able to equip every single weapon at their disposal like in the Bad Company spinoffs? I'm hoping it's the first... Also, am I the only one who dislikes scoring systems with inflated numbers, like 100 points for a kill? I prefer the simplicity of the scoring system in BF2 but I've noticed that they're going with a BC-esque type.

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