Finray
Hup! Dos, Tres, Cuatro
+2,629|6000|Catherine Black
yes.
https://i.imgur.com/qwWEP9F.png
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6680

henno13 wrote:

ಠ_ಠ


http://i.imgur.com/54RQO.jpg
Don't laugh, there was this one thread on the EAUK forums about a guy bitching about a small inaccuracy in the Ay-Cee-Oh-Gee scopes used in multilayer.
RDMC
Enemy Wheelbarrow Spotted..!!
+736|6776|Area 51

M.O.A.B wrote:

Jay wrote:

I'm imagining Karkand grenade spam with 128 people in the meat grinder *shudder*
City would be instantly flattened by 128 rockets.
Indeed lol. Hotel? BOOM! What hotel?



henno13 wrote:

ಠ_ಠ


http://i.imgur.com/54RQO.jpg
I concur with these demands, fix those real life in accuracies or BOYCOTT
Jaekus
I'm the matchstick that you'll never lose
+957|5390|Sydney

henno13 wrote:

ಠ_ಠ


http://i.imgur.com/54RQO.jpg
Was that made by shifty?
dtacs
say that 2 my face fucker not online
+126|6046|Australia
That picture is pretty good, bet alot of people got mad at it.
https://battlelog-cdn.battlefield.com/public/profile/bf3/kit-icon-recon.png?v=3173239
Dilbert_X
The X stands for
+1,813|6317|eXtreme to the maX

War Man wrote:

If I want it to be fucking real, I'll play a fucking realism game. Games need to mainly be fun to be playable by me. A little bit of realism is fine, but you also gotta add in the fun element.
Go play Mario Karts then. I like some realism. Bunnyhoppers and arm-as-thrown claymores remove the fun for me.
Fuck Israel
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6680

Dilbert_X wrote:

War Man wrote:

If I want it to be fucking real, I'll play a fucking realism game. Games need to mainly be fun to be playable by me. A little bit of realism is fine, but you also gotta add in the fun element.
Go play Mario Karts then. I like some realism. Bunnyhoppers and arm-as-thrown claymores remove the fun for me.
Bad example, they remove the fun for everyone.

I really could not care less about minor visual inconsistencies, but there are tons of people who are looking for an excuse to get pissed off at this game.
Jaekus
I'm the matchstick that you'll never lose
+957|5390|Sydney
Mario Kart was fucking awesome back in the day.
-Sh1fty-
plundering yee booty
+510|5685|Ventura, California
Just hope all the weapon reloading animations and models are correct. Freaking hate seeing incorrect weapons.
And above your tomb, the stars will belong to us.
Kampframmer
Esq.
+313|5054|Amsterdam

-Sh1fty- wrote:

Just hope all the weapon reloading animations and models are correct. Freaking hate seeing incorrect weapons.
as long as the ejection port is on the left
Pure_Beef_68
Pure_beef_69 -1
+20|6165

Kampframmer wrote:

-Sh1fty- wrote:

Just hope all the weapon reloading animations and models are correct. Freaking hate seeing incorrect weapons.
as long as the ejection port is on the left
But it's not, or is that the joke...

Last edited by Pure_Beef_68 (2011-06-12 01:08:09)

Jaekus
I'm the matchstick that you'll never lose
+957|5390|Sydney
You had to have been there.
tazz.
oz.
+1,338|6386|Sydney | ♥

Bahahaha, 128 player support.



Australian Bandwidth says NO.
everything i write is a ramble and should not be taken seriously.... seriously.
dtacs
say that 2 my face fucker not online
+126|6046|Australia

tazz. wrote:

Bahahaha, 128 player support.



Australian Bandwidth says NO.
http://www.realitymod.com/forum/f10-pr- … ponse.html

Its possible. On FB2? Probably.
https://battlelog-cdn.battlefield.com/public/profile/bf3/kit-icon-recon.png?v=3173239
Kampframmer
Esq.
+313|5054|Amsterdam

Pure_Beef_68 wrote:

Kampframmer wrote:

-Sh1fty- wrote:

Just hope all the weapon reloading animations and models are correct. Freaking hate seeing incorrect weapons.
as long as the ejection port is on the left
But it's not, or is that the joke...
Spoiler (highlight to read):
a gentle troll
Spark
liquid fluoride thorium reactor
+874|6886|Canberra, AUS

tazz. wrote:

Bahahaha, 128 player support.



Australian Bandwidth says NO.
oh gods this is gonna be interesting
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
Kampframmer
Esq.
+313|5054|Amsterdam

Spark wrote:

tazz. wrote:

Bahahaha, 128 player support.



Australian Bandwidth says NO.
oh gods this is gonna be interesting
i dont think its real.
Adams_BJ
Russian warship, go fuck yourself
+2,054|6834|Little Bentcock

tazz. wrote:

Bahahaha, 128 player support.



Australian Bandwidth says NO.
*cough*
Adams_BJ
Russian warship, go fuck yourself
+2,054|6834|Little Bentcock

tazz. wrote:

Bahahaha, 128 player support.



Australian Bandwidth says NO.
*cough*
dtacs
say that 2 my face fucker not online
+126|6046|Australia
You've been jaded by the talk of 128 as a possibility on the FB2 engine, for BF3.

That isn't going to happen.
https://battlelog-cdn.battlefield.com/public/profile/bf3/kit-icon-recon.png?v=3173239
Dilbert_X
The X stands for
+1,813|6317|eXtreme to the maX

Spark wrote:

tazz. wrote:

Bahahaha, 128 player support.



Australian Bandwidth says NO.
oh gods this is gonna be interesting
Do multiplayer FPS games really use much bandwidth?
Fuck Israel
bugz
Fission Mailed
+3,311|6523

FB2 is capable of 256 players. 64 is what they claim has the most balanced gameplay.
Adams_BJ
Russian warship, go fuck yourself
+2,054|6834|Little Bentcock
Im happy with 64
thepilot91
Member
+64|6448|Åland!

ebug9 wrote:

FB2 is capable of 256 players. 64 is what they claim has the most balanced gameplay.
actually I really can't see how they think 128/256 players on the same time wouldn't be fun , because that's what I believe I read when they announced that FB2 can handle 256 , that it "isn't as fun as 64 players"...I mean think of the CHAOS , I just loved the "massive" firefights that broke out in bf2 back in the days

although 64 is enough , I'd say : make atleast one map with 128/256 "resources"

Last edited by thepilot91 (2011-06-12 06:12:45)

RDMC
Enemy Wheelbarrow Spotted..!!
+736|6776|Area 51
64 vs 64 or 128 vs 128 community scrims, LEZZZ DO IT!

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