Grenade launcher have been nerfed, very few use it now, guess they turned to CG since its still powerful. M60 did get a little bigger recoil and damage reduction. Think all support weapon got some more recoil.
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Oh yeah, I forgot to mention GL and CG have been too.
lol, I use the RPG7 against infantry anyways, so IDFC.Microwave wrote:
Oh yeah, I forgot to mention GL and CG have been too.
Not sure if the nerf on CG is big enough to notice but I went 37/10 with it today. Was fun.
YAYYYLucien wrote:
Well now you can filter out hardcore servers so it's a start
How severe was the M60 nerf? People still seem to kill stuff easily with it.
EDIT: Meh, the patch notes were such a placebo. I did not update yet and I still shot down several choppers with the AA on Atacama today.
EDIT: Meh, the patch notes were such a placebo. I did not update yet and I still shot down several choppers with the AA on Atacama today.
Last edited by Nordemus (2010-04-21 07:11:35)
It's happening to my roommate too.Rod Foxx wrote:
I select "enter battle". The game hangs for 10 seconds wherein my player has spawned. I have no control of the player for this ten seconds and usually spawn into a death screen.
What I heard its mostly one more bullet you need to kill with, So it did took some damage reduction. I also think you get bigger recoil now. But still have high damage over most guns.Nordemus wrote:
How severe was the M60 nerf? People still seem to kill stuff easily with it.
EDIT: Meh, the patch notes were such a placebo. I did not update yet and I still shot down several choppers with the AA on Atacama today.
New server browser is awesome.
Have they fixed the piece of crap friends list? Can you actually join on people in the lower half of it?
New vehicle default FOV is fucking annoying
E: Bugz I dunno I've only got like 7 friends
E: Bugz I dunno I've only got like 7 friends
Last edited by Finray (2010-04-21 07:28:42)
No that's not the problem. This doesn't just occur at the start of a round but any time i try to spawn.JohnG@lt wrote:
They added a 15 second wait before the round starts to handicap those with high end machines. You no longer get to sprint to the middle and cap it ahead of others or take all the tanks/helosRod Foxx wrote:
Well it appears they have borked the spawning for me. Doesn't appear to be happening to the other people i know playing.
I select "enter battle". The game hangs for 10 seconds wherein my player has spawned. I have no control of the player for this ten seconds and usually spawn into a death screen.
Good times.
Seems i'm not the only one though. I've read some other people are having the same problem.
M14 is now awesome..
wtf no more HIND rapeReduced the explosive damage from Attack Helicopter cannons.
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
Good find-MetaL* wrote:
http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/04/21/ch-ch-ch-changes.aspx
These are the weapon changes.
Yesyesyes!Change wrote:
Increased the maximum number of Motion Sensors that can be carried from 2 to 3 and increased the speed which new sensors are acquired from ammo boxes.
Change wrote:
Decreased the range of Bolt Action Sniper and Pump Shotgun Slug rounds when using Magnum Ammo for better Kit Balance, especially in Hardcore.
Last edited by Microwave (2010-04-21 08:08:37)
Probably because you could repair over 50% of a tank on a single repair tool. And having 2/3 guys repairing it, would make it damn near impossible to destroy a tank. Don't get me wrong, IMO it shouldn't have been nerfed, but I guess the community thinks otherwisesteelie34 wrote:
wtf... why?EA wrote:
Increased the repair and overheat speeds of the Power Tool. Now overheats sooner but repairs the same amount before overheating.
What's so bad about that if it repairs the same amount in less time?steelie34 wrote:
wtf... why?EA wrote:
Increased the repair and overheat speeds of the Power Tool. Now overheats sooner but repairs the same amount before overheating.
yayIncreased the reload time of the Mortar Strike and reduced the damage it does to heavily armored vehicles.
but this doesn't make any sense. they've made it worse because it repairs the same amount but now even faster! that will make the tanks that much harder to take out against multiple engis...RDMC wrote:
Probably because you could repair over 50% of a tank on a single repair tool. And having 2/3 guys repairing it, would make it damn near impossible to destroy a tank. Don't get me wrong, IMO it shouldn't have been nerfed, but I guess the community thinks otherwisesteelie34 wrote:
wtf... why?EA wrote:
Increased the repair and overheat speeds of the Power Tool. Now overheats sooner but repairs the same amount before overheating.
It's not been nerfed...
You can repair tanks quicker now with multiple tools.
It used to repair 5y per revolution or something now I imagine it will repair 6y per revolution but it will take less revolutions before overheating.
The overheating isn't an issue anyway as you just stop holding it down for a split second and you're good again. It's been buffed if anything.
You can repair tanks quicker now with multiple tools.
It used to repair 5y per revolution or something now I imagine it will repair 6y per revolution but it will take less revolutions before overheating.
The overheating isn't an issue anyway as you just stop holding it down for a split second and you're good again. It's been buffed if anything.
Glad I got my platinum star for M60 yesterday!
Mmm..does indeed look like it. In which case..steelie34 wrote:
but this doesn't make any sense. they've made it worse because it repairs the same amount but now even faster! that will make the tanks that much harder to take out against multiple engis...RDMC wrote:
Probably because you could repair over 50% of a tank on a single repair tool. And having 2/3 guys repairing it, would make it damn near impossible to destroy a tank. Don't get me wrong, IMO it shouldn't have been nerfed, but I guess the community thinks otherwisesteelie34 wrote:
wtf... why?
Lawl fail
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