Silverwolf
Member
+0|6935
meh, the patch is going to be eliminating noob tubing, plain n simple, u guys who luv to run around with a GL can whinge n moan as much as u want, but the point is, its going, n thats that.

Frankly, I agree completely with YitEarp. Battlefield 2 is a game that was design as a tactical FPS that incorperated vehicles and large maps, continuing the theme of the previous Battlefield games.

As usualy, EA/Dice made a few mistakes on the first release, and, as in the past, it'll take them 5-6 patches before they get it how they wanted it to be.

Plain n simple, NoobChube boys(n girls), n ppl throwing c4 around like it's a remote grenade are just exploiting mistakes EA/Dice made in their coding, n those of you who don't know how else to play, will have to either learn to start playing it like it was meant to be played, or have a sook n go find something more to your liking. N frankly I don't care wot u choose.

lol, n for those of u going on about "everyone will just start playing as medic n snipers", ROFL. As if, I'm a Spec Ops specialist, and always will be, cos I luv the class. N no, I don't throw c4, I plant it, I run up to the vehicle n throw it on then run away, or if it turns and is about to kill me, I blow the c4 to be sure that a threat to my team is removed. And there will of cors be all those ppl who luv support, and AT, n woteva else takes their fancy.

I acctually have more of a problem with the DAO-12s. lol, those things r a mongrel to come up against in CC fighting, n taking 3 shotgun rounds to the face will take any player down. Only times guy noob chubing hav anoyed me, is the ones who wait right around a corner till the hear someone coming, then jump 4' up in the air from around the corner and fire at their feet, killing themselves and me, which is completely pointless as it looses a point to both teams, and gains them no points (2 for the kill -2 for the suicide). So lol @ all noob chube players .

my rant for the day.... now I'm heading back off to wrk for the next shift
silentsin
Member
+3|6951
I like GL's. Now that I have attained the F2000 I use mostly Assualt class now. I used to be Medic all the time but Assualt is really fun with the F2000/F2000 GL. If they ruin the GL, I will never use that class again. Oh and silverwolf, the game was also not meant to be laggy and have basecampers and statpadders and all the other shit that is constantly annoying in it. I think they ought to fix those first.

P.S. I had to use freetranslation.com to decipher your language. Might wanna try one of those adult spelling classes for the "special" people.

Last edited by silentsin (2006-01-13 22:17:13)

Darth_Fleder
Mod from the Church of the Painful Truth
+533|7060|Orlando, FL - Age 43

RandomZer0 wrote:

Flaming_Maniac wrote:

Also, could people start posting if  they currently use the grenade launcher?

I do.
I like to use the GL for the right situation but check this guy out http://bf2s.com/player/44571234/
you wanna talk GL wh0re, 20 more hours carrying GL then anything else for a total of 77 hours

And my K : D ratio is not that good as a medic but a K : D under 1 with that weapon and you know whats going on.
Thank you RandomZer0 for answering for me. I do definitely like to use the GL, thank you for noticing and am in no way ashamed of the time I have carried it. I know that you all think that your high schoolish "I'm cooler than you cuz I don't do the unpopular thing" may play well for you in high school, but I assure you that your juvenile opinion carries absolutely no weight whatsoever. This applies to you as well, .:Ronin:.   

I too like to use it for the 'right situations', just my definition of what the 'right situation' is, is just a bit broader than yours. If you are trying to imply that I suicide a lot with your K : D comment, I am sorry but your keen mind is dead wrong. I have never found the bunny hopping to be a particularly useful tactic, perhaps that's why my k/d with the GL is so low. Actually, the truth is that when I started playing BF2, I was woefully unprepared for the level of skill I encountered, so i died a lot in the beginning.

Btw, Radio used to be on my favorite victims list.

TehSeraphim wrote:

Kusunagi wrote:

Yes! I've prayed for a patch like this, and now it's finally coming. Now we can all fight like normal soldiers instead of a bunch of clowns who hop, dive and use the gl like their life's are depending on it.
Yes! I'm glad people can't adapt to other people's playing styles, learn to use different areas of the map (i.e. ones not involving close combat) and deal with a weapon.  Personally, after the patch comes out I might just use regular grenades and toss them right next to me, suiciding and taking someone with me.  I don't really care about the points, I just really want to piss everyone off.

If you can't learn to adapt to how people play you will never make it in this game.  I guarantee you that once the patch comes out and the noobtube is nerfed and bunnyhopping/dolphin diving reduced, players will find a new style of how to play which will still annoy everyone, netting in another round of bitching for Dice/EA to get rid of something.  As for anyone who complains about these weapons or styles of play belonging to people with no skill, if you can't shoot someone who is moving, or learn to shoot someone from a distance instead of being close enough for them to NOOB tube you (GL in close quarters) then it is indeed you who has no skill.
TehSaraphim, you have hit the nail square on the head. dankass here is a perfect example.

dankassasin42o wrote:

Those of you who are COMPLAINING about this patch an the GL, are NOOB TUBING FLAMING HOPPERS,  and I AM GLAD THEY ARE FUCKING UP YOUR GAME.   In RL if you walked ran hopped whatever to get to me and then pull out your GL and shot the ground next to me to kill me, id behead you before you could reload it.  and thats fact.  and before it ever exploded, i could skull fuck your remains.  stop sticking up for you skill-less asses an learn to shoot. i Cant wait for the patch. and i hope EA makes all ranked server adapt to use the new patch if they wish to remain ranked.  FUCK YOU NOOB TUBING FAGS
Someone needs to get a tissue and wipe the snot from his nose (and maybe a bar of soap). He still seems to think that world revolves around him. He reminds me of the chocolate milk X-Box kid. 9http://video.google.com/videoplay?docid=-7153152098207965240&q=Xbox+Live)
This little twerp is exactly why I like to use the GL. Just knowing that he or some other selfish little brat is foaming at the mouth and gnawing the legs of the furniture every time he sees my name on his screen over something as petty as being killed with the GL makes adds a little spice to the game.

YitEarp, I find it hard to believe that a player of your calibre is so easily dislodged from immersion in the game by something as trivial as bunny hopping. I would also like to point out that it is by being able to succesfully interfere with your opponents well thought out strategies that victory is achieved.
The bunnyhopping is no glitch, EA put it there on purpose. If you don't believe me, look at page 3 of your original manual.

EA wrote:

Jumping also detracts from your sprint bar. However, you can still jump with a completely depleted sprint bar.
Neither is the way the GL is used a glitch. While EA may be changing it and calling it a 'glitch', it is only being done to appease the vocal critics of the GL.

kontrolcrimson wrote:

look at the top GL guys, see all thos suicides.
While I don't purport to be a top GL guy, my suicide rate is only .08 per hour more than YitEarp's. 1106/997=1.11sph vs.   643/542=1.19sph.

silverwolf wrote:

As if, I'm a Spec Ops specialist, and always will be, cos I luv the class. N no, I don't throw c4, I plant it, I run up to the vehicle n throw it on then run away, or if it turns and is about to kill me, I blow the c4 to be sure that a threat to my team is removed.
Funny, that's exactly how I feel about the assualt class and the GL. If I have two bars of health and I run up into someone at close range where a mere shell casing will kill me, I have no qualms about taking him to the spawn queue with me rather than giving him the ticket.

All in all, I have mixed feelings about the patch. I am disappointed that they are nerfing the GL of course. I don't have a problem with the arming distance so much as the reduced damage radius. By doing both they are relegating the assualt class to the same fate as the Blackhawk. IMNSHO, they should have beefed up the other choppers to match the BH rather than making it next to useless as a weapon. Taking away the abilty to jump and shoot is overkill. Tying the abilty to jump to the sprint bar and reducing accuracy would have eliminated the bunny hopping problem that seems to get so many's panties in a twist. I certainly hope that you will still be able to swing the knife while jumping. On the other hand they have also made some good additions in the patch such as being able to pick up explosives and purported performance gains. I am curious to see the damge that the unarmed grenade does to a soldier when I bounce it off their chest point-blank. A 40mm, half pound round at 250 ft/s should do significant damage.

I do know that if the nerfed GL ceases to be a fun and effective weapon, I will be able to overcome and adapt. What I also know, is the whining will not stop, it will just latch itself onto whatever the complainers of today find annoying tomorrow even though you think that your prayers have been answered by this patch.

sigh...as the GL fades into the sunset.
https://img242.imageshack.us/img242/4903/images5es.jpg

Last edited by Darth_Fleder (2006-01-13 22:48:28)

he_who_says_zonk
Member
+17|6974
For me it's a bit of a moot point. I used the grenade launcher from time to time, and my second unlock (before everyone had unlocks thanks to the rank nerfing) was the G3A3. After I got that I never looked back. I gave the F2000 a bit of a trial run and it's alright, the crosshair is nice, but it lacks the power of the G3 and the GL isn't worth the downgrade.
I don't have anything against n00b tubers as such. As some people have said, it does spoil the immersion when someone is hopping around like an epileptic rabbit and firing grenades at you while hovering around prone at waist height, so I am glad they're getting rid of that. But 80 - 90% of the time, either me or my squad would eliminate the guy before he could kill us.

Or, and this is my favourite, one of us gets charged by a suicidal n00b tuber, he and they die, the squad medic revives our guy, and the net effect is that an enemy soldier suicided.

I don't buy the argument that it's like suiciding to destroy a tank. A tank is a hardened target and represents a much greater threat than just a single infantry, and quite frankly, if being on two bars of health stops you from getting kills without dying yourself, you need to play better. Especially with (my beloved) G3, it is easily possible to get strings of kills without taking a hit, which is MUCH more fun than suiciding to kill a single soldier, who, for all you know, is just as injured.

I'm also amused that there's still talk of the BH being nerfed. It wasn't nerfed. It is still incredibly potent and I have seen players with scores 150 - 200 points higher than anyone elses because they've been whoring it up. If you don't like the blackhawk now, you're going to hate it after the next patch, because a lot of people don't seem to realise:

Damage decreased for the M134
Doesn't anyone else know what the M134 is?

The BH is not only not nerfed, it's so not nerfed that they're still tweaking it to give it the proper balance!
he_who_says_zonk
Member
+17|6974
By the way, darth_fleder

Grenade Launcher Attachment    81:20:58     3,437      3,725     0.92
After the way you've been making yourself sound like a badass, that made me lol. Enjoy killing that bratty kid you were talking about, yeah?
Silverwolf
Member
+0|6935

silentsin wrote:

I like GL's. Now that I have attained the F2000 I use mostly Assualt class now. I used to be Medic all the time but Assualt is really fun with the F2000/F2000 GL. If they ruin the GL, I will never use that class again. Oh and silverwolf, the game was also not meant to be laggy and have basecampers and statpadders and all the other shit that is constantly annoying in it. I think they ought to fix those first.

P.S. I had to use freetranslation.com to decipher your language. Might wanna try one of those adult spelling classes for the "special" people.
lol, oh how very smart of u, did ur mummy show u that site silentsin?? Like i care bout wether or not I spell everything properly .

Awwww, have a whinge, they're making it harder for u to noob chube. Grow up and adapt punk, like I said, personally all the stupid behaviour doesn't really bother me all that much. And the developers have stated that the current patch has further enhanced a few performance issues. As to lag, thats ur connections fault, not the games. Hell, I play on 256kb ADSL, n my pings range between 40-60. Only lag I get is the odd bit of vehicle lag on certain servers, but thats an issue with the server. My guess, u've got a crap line, so u get lag, not a software fault, a hardware one (unless of course ur trying to play on dialup, but I doubt it'd even load in that situation, let alone hav a ping low enuf to allow u to move around at all).

As to base campers and stat padders, wot r they sposed to do? I mean base campers u might be able to create something like the out of bounds area at the edge of the map, except only applying to one team (I think FH2 mod is doing something like that), but then wot about commander assests? With that sought of system, how are spec ops supposed to get close enough to take them out? And stat padders, thats like trying to deal with all the hackers. What do you want them to do, put a dedicated admin in every single ranked server to keep an eye on everyone at once to be certain no-one is stat padding? I'll make sure they send the bill for that lil job to u .

Like i said, I don't really care about ur lil GL, personally, they don't bother me, but the community in general doesn't like wot noob chubing does to the gameplay, and EA/Dice have decided that noob chubing is contrary to the type of gameplay the invisaged for BF2, so they're trying to fix a mistake they made, end of story. U can nood chube away all u want boy, I'll put a piece of lead between ur eyes from my FN-SCAR long b4 u get in range of me with ur lil GL. N if u really wanna swap explosives, I'll happily throw some C4 on the ground for u to jump onto. I assure u it'll make u bounce higher then any lil GL does .
Darth_Fleder
Mod from the Church of the Painful Truth
+533|7060|Orlando, FL - Age 43

he_who_says_zonk wrote:

By the way, darth_fleder
Grenade Launcher Attachment    81:20:58     3,437      3,725     0.92
After the way you've been making yourself sound like a badass, that made me lol. Enjoy killing that bratty kid you were talking about, yeah?
I don't know quite what gave you the impression that I am trying to sound all "badass" as you put it, and I am glad you had yourself a chuckle. While you are yucking it up, have a gander at this thread, it should really get you going. ;)

http://forums.bf2s.com/viewtopic.php?id=10351

I have never professed to be more than a decent player at the game. On the other hand, I do not suffer fools gladly.

Btw, your data is out of date.
Grenade Launcher Attachment              81:40:17       3,464       3,734                   0.93       65.87%

he_who_says_zonk wrote:

Or, and this is my favourite, one of us gets charged by a suicidal n00b tuber, he and they die, the squad medic revives our guy, and the net effect is that an enemy soldier suicided.

I don't buy the argument that it's like suiciding to destroy a tank. A tank is a hardened target and represents a much greater threat than just a single infantry,
Somehow you have drawn the mistaken conclusion that I look for opportunities to suicide or that I run headlong into groups of enemies willy-nilly. Maybe you missed the part about having about 1.2 suicides an hour or so.   

he_who_say_zonk wrote:

and quite frankly, if being on two bars of health stops you from getting kills without dying yourself, you need to play better. Especially with (my beloved) G3, it is easily possible to get strings of kills without taking a hit, which is MUCH more fun than suiciding to kill a single soldier, who, for all you know, is just as injured.
Thank you for that extra special insight and analysis. I need to play better he says. Do you have it your mind that I don’t get strings of kills? Based upon what? And there you go touting your ‘beloved’ G3. Weapon bigotry? “My G3is cool, but your GL, uncool.” I don’t buy that, and that’s what you all don’t seem to understand.

he_who_say_zonk wrote:

I'm also amused that there's still talk of the BH being nerfed. It wasn't nerfed. It is still incredibly potent and I have seen players with scores 150 - 200 points higher than anyone elses because they've been whoring it up. If you don't like the blackhawk now, you're going to hate it after the next patch, because a lot of people don't seem to realise:

Damage decreased for the M134
Doesn't anyone else know what the M134 is?

The BH is not only not nerfed, it's so not nerfed that they're still tweaking it to give it the proper balance!
You are easily amused, that’s good. I am glad that someone still sees people “whoring” it up in the BH because I sure don’t. Once in a while I am able to get more than one gunner in Mashtuur and it’s been months since I’ve seen a full crew in one. In Wake, it’s used as a parachute platform. I have seen it parked on hillside in Dragon valley where the M134 is used to strafe spawns. I have lost to it in shootouts when I am in armor, which is why I believe the damage reduction is being implemented.  I don’t hate the BH, it’s just not all that fun to fly it solo.
Flaming_Maniac
prince of insufficient light
+2,490|6960|67.222.138.85
Hoe can you lose an armor fight with a blackhawk? Do the mini guns even damage armor?

Ok, back on topic. I think part of the problem here is that people are forgetting that the GL is what makes the assault class the assault class. Other than that they have standard issue knife, pistol, same assault rifle as medics, and a smoke grenade. Ohhh I'm gonna choose that uber l337 class because it has a smoke grenade. I mean, they don't even have hand grenades. If the AT guy can figure out how to carry around 5 SRAWs, then I think assault can find a few pockets for some grenades. So the grenade launcher is what gives the assault class the edge over other classes. Your in a squad and need to know who's going to take point to attack a building? Assault. Why? They can clear out or weaken the first round of enemys with the GL. I seriously equate this to nerfing the c4. not taking it out or not letting you throw it like a grenade, but heavily reducing the damage radious, making it three c4s to take out armor, maybe 5 for an enemy asset, takes someone practically standing on one c4 to die. Why not do that? Because that's practically the only reason for choosing spec ops. Nice gun, same with assault, but it's not what makes the class.
Silverwolf
Member
+0|6935
A. Yes, the miniguns on the UH-60 do damage armour, I've had my APC ripped to pieces by one a few times.

B. Usually I choose Spec Ops because it has the FN-SCAR, a high dmg, high accuracy, automatic carbine, with an aimpoint scope. N no, don't bother rambling on about me been some sought of C4 whore, check the sig, I haven't even bothered getting the basic ordinance badge. I assault, fast and hard, with the FN-SCAR, and have taken down whole squads using it and a grenade or 2 or my pistol often enough (u can usually take 2-3 out with an FN-SCAR mag, then switch to pistol and drop another 1-2).

On occasion I choose it for the C4, which is far from unbalanced, and is in fact WAY less powerful then it is in rl, whereas the GL is overpowered compared to rl. The only thing that makes C4 an unbalanced area of the game is C4 throwers, and that lil tactic is leaving in the next patch to ("no firing while jumping"), so u won't have that to complain about anymore.

The GL will still be able to be used as ur suggesting there, except now, ppl will have to learn to do that more tactically, instead of just charging into the face of the enemy defenders going "look at me! look at me! BOOM, whoops, MEDIC!"

Last edited by Silverwolf (2006-01-14 14:36:05)

Flaming_Maniac
prince of insufficient light
+2,490|6960|67.222.138.85
A. Sweet, I didn't know that, but does it do the same to tanks?

B. Yes, the assault does have some pretty good guns, but I'm not really sure why you would choose that class for taking out a squad. Spec Ops to me is my AT kit and my long range kit, next to sniper. I love the G36C, but i would much rather have an AK-101 in close quarters.

C. I realize C4 is uunderpowered compared to real life, probably about 1/16 of its power in real life, but so is the grenade launcher. In real life, correct me if I'm wrong, but I think the arming time is 50 feet. Then the kill radius is something like 10 feet. Those aren't exact, just some ballpark ranges. The grenade launcher is essentially a mortar, only it uses direct fire instead of indirect fire. I'm not sure having it that way would really be overpowered in game, just wouldn't be very feasible. Whatever m ap your playing on, BF2 maps just arent that big compared to real life battlefields. In real life, artillery would be a heck of a lot bigger and more lethal, and people are already saying EA should nerf that too! The fact is you can't translate all weapons straight from real life into the game, and keep the game fun.

D. The grenade launcher cannot be used tactically with this nerfed. That's what I'm saying. If they raise the detonate time to far, then you won't be able to shoot it anywhere but across vast plains, where you might as well just put a few rounds into them instead. On multiple occasions at long distances, I launch my grenade and while it's in the air i pull out my rifle and take the guy out before the grenade lands. The grenade even hits the body, but what use is that? I'm not asking to shoot someone from five feet away, or suicide, but I want to be able to use the grenade launcher effectively and reasonably, and see my beloved assault class live through the next patch. Actually, if they do kill the grenade launcher, I at least hope that they give the G3A3 a 30 round mag, that would make up for everything

D. Not being able to jump and shoot is stupid. No c4 is ok, grenade launcher is ok, rifle is kinda dumb, pistol is pretty dumb, and not being able to throw a grenade while jumping is one of the worst ideas I've ever heard of. Whoever thought of that idea in EA needs to be placed in a room full of n00b tubing bunny hopper/dolphin divers.

Last edited by Flaming_Maniac (2006-01-16 11:42:53)

Fuzzball_the_Shooter
The Photographer.
+81|6958|Central Valley,California
There focusing on balance. It will become like AA now.
Flaming_Maniac
prince of insufficient light
+2,490|6960|67.222.138.85
huh?
Sh4rkb1t3
Member
+6|6938
If C4 is going to be balanced, it should take about 10 seconds to arm.  Kind of like planting a bomb in CS.  You should have to punch in some buttons, connect some wires, etc.  But of course, it should kill a tank/APC in 1 hit, and not 2.

The GL is actually going to be quite cool now.  You will be able to bounce the shot off walls, behind cover, etc.   Its going to take a lot of skill to use now.  Detonation time should be 3 seconds.

Last edited by Sh4rkb1t3 (2006-01-17 13:47:37)

topal63
. . .
+533|6972

Sh4rkb1t3 wrote:

If C4 is going to be balanced, it should take about 10 seconds to arm.  Kind of like planting a bomb in CS.  You should have to punch in some buttons, connect some wires, etc.  But of course, it should kill a tank/APC in 1 hit, and not 2.

The GL is actually going to be quite cool now.  You will be able to bounce the shot off walls, behind cover, etc.   Its going to take a lot of skill to use now.  Detonation time should be 3 seconds.
I agree this bounce-it of wall idea - seems cool. . . I like it.
VeNg3nCe^
¦Tactics Øver Principles¦
+314|6959|Antarctica

ThomasMorgan wrote:

ok?

have fun when the new patch comes out and you're left with no skill whatsoever.
I can't understand ppl who make posts like this.  Yes I bunny hop, noob toob, etc, but do you really think thats all that I can do?  After the next patch I might take a week or two to adjust to the changes, but I will still own as much as I do now, why?  Because I can adapt.  If DICE implemented crappy game mechanics I will use them until its changed, why should I put myself at a disadvantage?  I will be glad when the noob toobs and dolphin diving is taken out because it is stupid, but until we get 1.2 its the only way to survive on maps like Karkand.
Flaming_Maniac
prince of insufficient light
+2,490|6960|67.222.138.85
Wow, if they mkae it bounce off walls, that would be amazing. I mean, in a way that would be overpowered because then its like having a hand grenade too. Occasionaly I don't choose assault for the sole  reason that i wouldn't get any hand grenades. When they talked about the arming time, I assumed that meant that if it impacted something before the timer went off, it would be a dud. If they make it so that it just bounces around for a second, that'd be sweet.
TerrorDoll
Member
+0|6928
I find it odd that this is even an argument. GL's aren't supposed to go off point blank period, it's completely unrealistic. Logical and educated people find the fact that that they currently operate like this ridiculous. It would be the exact same argument is the hard gun started shooting through walls. Its obviously not relatively true to the real life model. No one is asking for America's Army, and I'm sure DICE will take into consideration the in game distance ratio and bring GL's back to the originally stated use as anti-vehicle weapon. It would be a wasted fix for them to set the distance timer too high as that would just swing the kit out of wack the opposite way.

As for current use of the GL, I think most people will not complain about being killed by it. Everyone on either side has expressed only a wish for balance. I think it's fairly reasonable to say that any weapon that allows me basically instant kills with just about 0 danger head to head is over powered. If we could pit you against yourself in a theoretical match of Assault vs. Assault one using the rifle and one using the GL, the GL guy would win everytime in a head on close quarters meeting unless you managed to score a HS. This is assuming you both see each other at the same time. Its a gimmick. We will all be better off when its gone.

Bunny hopping on the other hand I'm mixed about. I hate to see people doing it as it looks retarted but it also adds only a slight advantage and if people want to look like idiots and they want the advantage that badly I say let them have it. It doesn't seem to effect me much.
Flaming_Maniac
prince of insufficient light
+2,490|6960|67.222.138.85

TerrorDoll wrote:

I find it odd that this is even an argument. GL's aren't supposed to go off point blank period, it's completely unrealistic. Logical and educated people find the fact that that they currently operate like this ridiculous. It would be the exact same argument is the hard gun started shooting through walls. Its obviously not relatively true to the real life model. No one is asking for America's Army, and I'm sure DICE will take into consideration the in game distance ratio and bring GL's back to the originally stated use as anti-vehicle weapon. It would be a wasted fix for them to set the distance timer too high as that would just swing the kit out of wack the opposite way.
I agree with this completely. I recognize that it has its faults and should not be used point blank, I just want the GL to continue to be an effective weapon. I think the arming time thould be somewhere between 3/4 to 1 and 1/2 seconds, because if you think about it that's a long time. Whoever said three seconds, if you thought about it I hope you would see that that's rediculous. I have probably made enough three second shots to maybe get off one hand, and I'm not someone who won't risk a long range shot.

And I have many times won a battle against a GL with a rifle, and usually not with headshots. Strafing is usually the thing that helps avoid them the most. Besides, that way I can save my grenade for when the medic comes in to revive the guy. Double kill
Esker
Member
+1|6980
If they make it bounce off walls it will totally defeat the object. You might aswell point a shitty stick at an enemy vehicle.

I know it's old but Delta Force used to have a feature where if you fired your grenade launcher too close to yourself it would simply just bury itself into the ground and dissapear.

Hopefully this is what they have planned. I don't want to be running around with a grenade that operates like the teargas launcher, especially when they've nerfed it's blast radius.

Last edited by Esker (2006-01-17 19:45:06)

topal63
. . .
+533|6972

Esker wrote:

If they make it bounce off walls it will totally defeat the object. You might aswell point a shitty stick at an enemy vehicle.

I know it's old but Delta Force used to have a feature where if you fired your grenade launcher too close to yourself it would simply just bury itself into the ground and dissapear.

Hopefully this is what they have planned. I don't want to be running around with a grenade that operates like the teargas launcher, especially when they've nerfed it's blast radius.
I can't be sure, of course(!), until the patch actually is released, but I think it bounces off walls near you, as the min. distance traveled arming mechanism hasn't armed yet. If that is NOT the case and the grenades ONLY explode upon impact with a flat (non-vertical; in-game) surface; or when they directly impact a target; that is a stupid change. . .

Say some guy on (the map) Warload is spawn camping (or defending) a flag, from a rooftop, and you spot his rifle overhanging the parapet, you launch a grenade at some vertical wall he clearly must be prone against. From your low posistion on the ground it is the only way to reach his posistion. The grenade travels a long distance only to just bounce off the wall and explode harmlessly someplace else. . . THAT = a RETARDED CODE CHANGE.

But we will only know how it specifically (exactly) works when in 2 weeks, the patch is actually released.
BigBalls
Member
+0|6932

VeNg3nCe^ wrote:

ThomasMorgan wrote:

ok?

have fun when the new patch comes out and you're left with no skill whatsoever.
I can't understand ppl who make posts like this.  Yes I bunny hop, noob toob, etc, but do you really think thats all that I can do?  After the next patch I might take a week or two to adjust to the changes, but I will still own as much as I do now, why?  Because I can adapt.  If DICE implemented crappy game mechanics I will use them until its changed, why should I put myself at a disadvantage?  I will be glad when the noob toobs and dolphin diving is taken out because it is stupid, but until we get 1.2 its the only way to survive on maps like Karkand.
The real question for you is....after the next patch are you still going to TK for vehicles?

http://forums.bf2s.com/viewtopic.php?id=10862

To be fair I'd say both of your points are valid.  Some folks will definately be impacted when their "crutch" gets taken away.  Others, like yourself, sporting a 1.50+ K/D with normal weaps will probably be able to adapt without too much trouble.

But to the crux of the matter.....if you are arguing that the GL is fine the way it is, you simply don't want competive, balanced play.  As plain as I can state it you can not have a one shot kill weapon with a 60+ accuracy percentage.  I'd even say that's low end.....look at Darth_Fleder's numbers.  All things considered I'd say he's below average with the weapon yet still manages nearly 66% accuracy.

Frankly I don't get it....teh_seraphim makes a point to bitch about people complaining (on a complaint forum? no less) and that they should adapt but the same thing could be said for those bitching about the changes?  What's worse do you think?  Someone bitching (granted a lot) about a clearly overpowered game mechanic or someone bitching about it being changed to achieve a little more balance?  I'd say the latter....the good players will still be affective with the GL....I'm ok with that.  Instead of getting killed by the GL ten times a map it'll only be four and those times I might  actually be able to give the guy some props with a "nice shot".

also if someone asked me to describe what's wrong with our race i'd use this as an example:

VeNg3nCe^ wrote:

If DICE implemented crappy game mechanics I will use them until its changed, why should I put myself at a disadvantage?
No Offense intended towards Darth_Fleder, his numbers were just handy.
topal63
. . .
+533|6972

BigBalls wrote:

Frankly I don't get it....teh_seraphim makes a point to bitch about people complaining (on a complaint forum? no less) and that they should adapt but the same thing could be said for those bitching about the changes? . . .
Since you don't get it, I will explain it to you.

It is simple - it's a forum (no less, no more). You state a case, an opinion, a fact, etc. Someone reads it.  They are either more informed by your post or not. If they disagree with your case (opinion), they might present a counter (post) argument; fact; etc. . . to the original post (complaint). That is one aspect of what a "forum" is about (or for).

teh_seraphim, is merely coloring the original complaint (whine) with an alternative viewpoint, and simply suggesting indirectly that: some of these vocal few (unhappy whiners) will not ever be satisified, no matter what changes are made to appease this vocal minority. They will not try to adapt to the game ever, they will complain instead that the rules or game mechanics must change - not them.

Note:
Personally I could care less about the patch (game-mechanic) changes. Bug fixes, speed improvements, additional maps, additional weapons, improved multiplayer infer-face, etc. . . are more welcome by me, other than constantly changing a few (some: the same) game-mechanics, over and over and over again. AA is good, now it sucks, now it’s better than before but not as good as the original, pointless tweaking like this was also inferred.

Last edited by topal63 (2006-01-18 11:55:44)

BigBalls
Member
+0|6932

topal63 wrote:

teh_seraphim, is merely coloring the original complaint (whine) with an alternative viewpoint, and simply suggesting indirectly that: some of these vocal few (unhappy whiners) will not ever be satisified, no matter what changes are made to appease this vocal minority. They will not try to adapt to the game ever, they will complain instead that: the rules or game mechanics must change - not them.
I agree....people will always find something to complain about (See "What if my name was Dick" thread)

But having said that......

1.  If no one complained about it we'd eventually all be playing assault class......lol..could you imagine that!

2.  You can't complain about complainers in a complaint forum.  That's like trying to thwack a thwackback...it's just not allowed

Looking at your time played using the GL I know you can't be liking this change, however, your light hearted disposition is a breath of fresh air so cheers!
topal63
. . .
+533|6972
to-> 2.) An alternative opinion about a complaints original assumptions (or the origins of why are they patching this game) is not in equality with complaining about complainers.

While there may be some venting about the never-ending nature of complainers. There is a case a point made against the idea of patching BF2 over and over. And POINT: this particular thread is a complaint ABOUT changing the GL from what it is now.

Having said that about the upcomming patch, I will adapt. . . +
I used to just plain suck - but now I don't - with the GL, anyway. Most hits now are direct hits - done whilst I am NOT bunnyhopping - nor at close range.

I don't mind the change at all, unless there is a screw-up in the change and usually there is!

a.) Jumping while shooting should not be disabled, it should be made more inaccurate.
b.) If grenade shells bounce off ALL vertical surfaces no matter how far they travel; that is a screw-up.
c.) AA still likes the taste of friendly planes.

As far as what class is currently played most that's hard to tell . . .
Actually I think, more people play medic class. . . than assault class, but that is only a guess.

Last edited by topal63 (2006-01-18 12:22:21)

BigBalls
Member
+0|6932

topal63 wrote:

As far as what class is currently played most that's hard to tell . . .
Actually I think, more people play medic class. . . than assault class, but that is only a guess.
In normal pubbie servers it may not be assualt...but only because there is now a stigma of "no skill" attached to the class.  I'm not saying it's right but honestly how many folks to you really see using that "upgraded" g3?

Also in serious matches I.E. ladder/clan matches (most of which dont allow unlocks) it is 100% the most played kit.

This post is kind of off topic now so My apologies.  And how come nobody resonded with my cheap shot on vengeance..i basically registered to bust that cat's balls

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