Wat? My update log has disappeared and been replaced by the thread topic. Did anyone else get a new update after the pyro one?
Yeah, noticed it too earlier and was going to post but forgot...
Anyways:
Anyways:
Yeah i have it. I want to see the update news.
Same.
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
* Fixed "Hot on your Heels" counting non-flamethrower based kills
* Fixed some Pyro achievements not working on some servers
* Fixed Compression Blast and Flare Gun trail particles on DX8
* Fixed Spy cloaked as Scout in response rules for all classes
Team Fortress 2
* Fixed "Hot on your Heels" counting non-flamethrower based kills
* Fixed some Pyro achievements not working on some servers
* Fixed Compression Blast and Flare Gun trail particles on DX8
* Fixed Spy cloaked as Scout in response rules for all classes
Yep.
Thanks for the text Hawkers.
Thanks for the text Hawkers.
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
And if no one saw thursday's:
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Added 2 community maps: cp_fastlane and ctf_turbine
Pyro
Added alt-fire compression blast to the basic flamethrower
Added The Axtinguisher, The Backburner, and The Flare Gun
Hadouken taunt now kills people it hits
Tuned the flamethrower hit detection to improve detection versus retreating opponents
Removed Flamethrower's damage falloff (was falling off to 25% by the end)
cp_well
Added a route from the forward central foyer up to the battlements
Redistributed health and ammunition throughout the bases
ctf_well
Added a route from the forward central foyer up to the battlements
Removed central building, reduced overall map length
Redistributed health and ammunition throughout the bases
Other Notes
Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
In-game avatar images will now have a badge around them if the player is your friend
Fixed bug that allowed players to move around in a reference pose
Added custom death icons for unlockable weapons
The player join team message now specifies whether the player used the auto team option
Payload maps now support four control points per stage
Achievement dialog will stay open when you're moving in & out of the game and the main menu
Added full Russian localization, with both fonts & speech
Returned the "Report a Bug" option to the main menu
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Added 2 community maps: cp_fastlane and ctf_turbine
Pyro
Added alt-fire compression blast to the basic flamethrower
Added The Axtinguisher, The Backburner, and The Flare Gun
Hadouken taunt now kills people it hits
Tuned the flamethrower hit detection to improve detection versus retreating opponents
Removed Flamethrower's damage falloff (was falling off to 25% by the end)
cp_well
Added a route from the forward central foyer up to the battlements
Redistributed health and ammunition throughout the bases
ctf_well
Added a route from the forward central foyer up to the battlements
Removed central building, reduced overall map length
Redistributed health and ammunition throughout the bases
Other Notes
Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
In-game avatar images will now have a badge around them if the player is your friend
Fixed bug that allowed players to move around in a reference pose
Added custom death icons for unlockable weapons
The player join team message now specifies whether the player used the auto team option
Payload maps now support four control points per stage
Achievement dialog will stay open when you're moving in & out of the game and the main menu
Added full Russian localization, with both fonts & speech
Returned the "Report a Bug" option to the main menu
Oh, if anyone can't see todays its this:
Does that mean you can finally say a Scout is a spy?Steam wrote:
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed "Hot on your Heels" counting non-flamethrower based kills
Fixed some Pyro achievements not working on some servers
Fixed Compression Blast and Flare Gun trail particles on DX8
Fixed Spy cloaked as Scout in response rules for all classes
Last edited by Spidery_Yoda (2008-06-21 07:31:00)
I've never heard That Scout is a Spy!! before. Someone go in-game and check1!Spidery_Yoda wrote:
Does that mean you can finally say a Scout is a spy?
That'll involve finding a Scout. Easier said than done.kptk92 wrote:
I've never heard That Scout is a Spy!! before. Someone go in-game and check1!Spidery_Yoda wrote:
Does that mean you can finally say a Scout is a spy?
TF2 is set in 1968, so technically this date is the future.
"Latest update: In the future"?kylef wrote:
TF2 is set in 1968, so technically this date is the future.
Riiight...
Last edited by NooBesT (2008-06-21 11:50:00)
Yes, I remember when the Medpack 3000 came in 1965. Revolutionised hospitals around the globe.kylef wrote:
TF2 is set in 1968, so technically this date is the future.
It's a joke date obviously - but TF2 being set in 1968 isn't ...
AFAIK, it was a mistake. I googled it ("December 31, 1969") and found a common answer.
On a lot of computer systems, the data is stored as the number of seconds since 1st January 1970. When rejecting the question, the program has set the date to the value -1, which means 1 second before midnight at the end of Dec 31st 1969.
So..programming error?
On a lot of computer systems, the data is stored as the number of seconds since 1st January 1970. When rejecting the question, the program has set the date to the value -1, which means 1 second before midnight at the end of Dec 31st 1969.
So..programming error?
Yeah, I read something along the lines of this too.ssulli wrote:
AFAIK, it was a mistake. I googled it ("December 31, 1969") and found a common answer.
On a lot of computer systems, the data is stored as the number of seconds since 1st January 1970. When rejecting the question, the program has set the date to the value -1, which means 1 second before midnight at the end of Dec 31st 1969.
So..programming error?
Date doesn't relate to the game.