I've noticed one thing about 2142: all the maps are good.
In BF2, there were plenty of pretty bad ones: Zatar, Daqing, Clean Sweep, Kubra, Taraba, etc.
Also, many of the maps were quite one-sided (Wake, Sharqi, Karkand).
I wouldn't lable one map in 2142 as bad or unbalanced (except perhaps 64 player Minsk - sometimes the PAC can find that hard, but a bright chopper pilot can fix that). All the maps provide a lot of action without huge distances to walk. Even the largest maps Shuhia, Sidi and Verdun have flags relatively close to each other.
In BF2, there were plenty of pretty bad ones: Zatar, Daqing, Clean Sweep, Kubra, Taraba, etc.
Also, many of the maps were quite one-sided (Wake, Sharqi, Karkand).
I wouldn't lable one map in 2142 as bad or unbalanced (except perhaps 64 player Minsk - sometimes the PAC can find that hard, but a bright chopper pilot can fix that). All the maps provide a lot of action without huge distances to walk. Even the largest maps Shuhia, Sidi and Verdun have flags relatively close to each other.